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Yogstation/code/__DEFINES/stat.dm
cowbot92 639c3acac4 Gives different costs to heretic sacrifice targets & Allows heretics to sac people in crit (#20558)
* wow this works?

who knew

* we're so back

gojo bros

* this is ognna need some code review

fuck me

* Update code/modules/antagonists/eldritch_cult/eldritch_transmutations.dm

Co-authored-by: Molti <108117184+Moltijoe@users.noreply.github.com>

* Update code/modules/antagonists/eldritch_cult/eldritch_transmutations.dm

Co-authored-by: Molti <108117184+Moltijoe@users.noreply.github.com>

* Update code/modules/antagonists/eldritch_cult/eldritch_transmutations.dm

Co-authored-by: Molti <108117184+Moltijoe@users.noreply.github.com>

* I think I did this right

probably

* baiomu recommended changeq

we're getting big brained now

* Update code/__DEFINES/stat.dm

Co-authored-by: tattax <71668564+tattax@users.noreply.github.com>

* Update code/modules/antagonists/eldritch_cult/eldritch_transmutations.dm

Co-authored-by: tattax <71668564+tattax@users.noreply.github.com>

* I forgot to change this 1 billion years ago

sorry

* I like baiomu's ting better

sorry

* ok

ok

* minor mistake

accidentally forgot to update this

* I totally updated this already

there was another PR about it, how did I fuck this up so much

---------

Co-authored-by: Molti <108117184+Moltijoe@users.noreply.github.com>
Co-authored-by: tattax <71668564+tattax@users.noreply.github.com>
2023-10-12 21:31:27 -05:00

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/*
Used with the various stat variables (mob, machines)
*/
//mob/var/stat things
#define CONSCIOUS 0
#define SOFT_CRIT 1
#define UNCONSCIOUS 2 //THIS MEANS HARD CRIT
#define DEAD 3
//Maximum healthiness an individual can have
#define MAX_SATIETY 600
// bitflags for machine stat variable
#define BROKEN (1<<0)
#define NOPOWER (1<<1)
#define MAINT (1<<2) // under maintaince
#define EMPED (1<<3) // temporary broken by EMP pulse
//ai power requirement defines
#define POWER_REQ_ALL 1
#define POWER_REQ_CLOCKCULT 2