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* surely adding this will be a good idea * OKAY WE'RE IN BUSINESS * REAL * now in glorious SOUND ripped directly from my HL1 game files * Misc cleanup * louda * moved tech node oughta have more stuff in adv, and would cut down on a pretty powerful machine being built too early I'd imagine
53 lines
1.7 KiB
Plaintext
53 lines
1.7 KiB
Plaintext
//retvals for attempt_wires_interaction
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#define WIRE_INTERACTION_FAIL 0
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#define WIRE_INTERACTION_SUCCESSFUL 1
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#define WIRE_INTERACTION_BLOCK 2 //don't do anything else rather than open wires and whatever else.
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#define WIRE_DUD_PREFIX "__dud"
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#define WIRE_ACTIVATE "Activate"
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#define WIRE_AI "AI Connection"
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#define WIRE_ALARM "Alarm"
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#define WIRE_AVOIDANCE "Avoidance"
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#define WIRE_BACKUP1 "Auxiliary Power 1"
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#define WIRE_BACKUP2 "Auxiliary Power 2"
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#define WIRE_BEACON "Beacon"
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#define WIRE_BOLTS "Bolts"
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#define WIRE_BOOM "Boom"
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#define WIRE_CAMERA "Camera"
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#define WIRE_CONTRABAND "Contraband"
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#define WIRE_DELAY "Delay"
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#define WIRE_DISABLE "Disable"
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#define WIRE_DISARM "Disarm"
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#define WIRE_HACK "Hack"
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#define WIRE_IDSCAN "ID Scan"
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#define WIRE_INTERFACE "Interface"
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#define WIRE_LAWSYNC "AI Law Synchronization"
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#define WIRE_LIGHT "Bolt Lights"
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#define WIRE_LIMIT "Limiter"
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#define WIRE_LOADCHECK "Load Check"
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#define WIRE_LOCKDOWN "Lockdown"
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#define WIRE_MOTOR1 "Motor 1"
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#define WIRE_MOTOR2 "Motor 2"
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#define WIRE_OPEN "Open"
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#define WIRE_PANIC "Panic Siphon"
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#define WIRE_POWER "Power"
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#define WIRE_POWER1 "Main Power 1"
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#define WIRE_POWER2 "Main Power 2"
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#define WIRE_PROCEED "Proceed"
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#define WIRE_RX "Receive"
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#define WIRE_RESET_MODULE "Reset Module"
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#define WIRE_SAFETY "Safety"
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#define WIRE_SHOCK "High Voltage Ground"
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#define WIRE_SIGNAL "Signal"
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#define WIRE_SPEAKER "Speaker"
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#define WIRE_STRENGTH "Strength"
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#define WIRE_THROW "Throw"
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#define WIRE_TIMING "Timing"
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#define WIRE_TX "Transmit"
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#define WIRE_UNBOLT "Unbolt"
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#define WIRE_ZAP "High Voltage Circuit"
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#define WIRE_ZAP1 "High Voltage Circuit 1"
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#define WIRE_ZAP2 "High Voltage Circuit 2"
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#define WIRE_AGELIMIT "Age Limit"
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#define WIRE_LAUNCH "Launch"
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