Files
Yogstation/code/modules/events/wizard/greentext.dm
AnturK d7c79d5f81 Objective refactor (#40220)
* Objective refactor

* Custom antag types for leftover objectives.

* Removes dumbness.

* Forgot to hide these from TP

* Makes the list static.
2018-09-20 16:18:57 +01:00

103 lines
3.6 KiB
Plaintext

/datum/round_event_control/wizard/greentext //Gotta have it!
name = "Greentext"
weight = 4
typepath = /datum/round_event/wizard/greentext
max_occurrences = 1
earliest_start = 0 MINUTES
/datum/round_event/wizard/greentext/start()
var/list/holder_canadates = GLOB.player_list.Copy()
for(var/mob/M in holder_canadates)
if(!ishuman(M))
holder_canadates -= M
if(!holder_canadates) //Very unlikely, but just in case
return 0
var/mob/living/carbon/human/H = pick(holder_canadates)
new /obj/item/greentext(H.loc)
to_chat(H, "<font color='green'>The mythical greentext appear at your feet! Pick it up if you dare...</font>")
/obj/item/greentext
name = "greentext"
desc = "No one knows what this massive tome does, but it feels <i><font color='green'>desirable</font></i> all the same..."
w_class = WEIGHT_CLASS_BULKY
icon = 'icons/obj/wizard.dmi'
icon_state = "greentext"
var/mob/living/last_holder
var/mob/living/new_holder
var/list/color_altered_mobs = list()
var/datum/callback/roundend_callback
resistance_flags = FIRE_PROOF | ACID_PROOF
var/quiet = FALSE
/obj/item/greentext/Initialize(mapload)
. = ..()
GLOB.poi_list |= src
roundend_callback = CALLBACK(src,.proc/check_winner)
SSticker.OnRoundend(roundend_callback)
/obj/item/greentext/equipped(mob/living/user as mob)
to_chat(user, "<font color='green'>So long as you leave this place with greentext in hand you know will be happy...</font>")
var/list/other_objectives = user.mind.get_all_objectives()
if(user.mind && other_objectives.len > 0)
to_chat(user, "<span class='warning'>... so long as you still perform your other objectives that is!</span>")
new_holder = user
if(!last_holder)
last_holder = user
if(!(user in color_altered_mobs))
color_altered_mobs += user
user.add_atom_colour("#00FF00", ADMIN_COLOUR_PRIORITY)
START_PROCESSING(SSobj, src)
..()
/obj/item/greentext/dropped(mob/living/user as mob)
if(user in color_altered_mobs)
to_chat(user, "<span class='warning'>A sudden wave of failure washes over you...</span>")
user.add_atom_colour("#FF0000", ADMIN_COLOUR_PRIORITY) //ya blew it
last_holder = null
new_holder = null
STOP_PROCESSING(SSobj, src)
..()
/obj/item/greentext/proc/check_winner()
if(!new_holder)
return
if(is_centcom_level(new_holder.z))//you're winner!
to_chat(new_holder, "<font color='green'>At last it feels like victory is assured!</font>")
new_holder.mind.add_antag_datum(/datum/antagonist/greentext)
new_holder.log_message("won with greentext!!!", LOG_ATTACK, color="green")
color_altered_mobs -= new_holder
resistance_flags |= ON_FIRE
qdel(src)
/obj/item/greentext/process()
if(last_holder && last_holder != new_holder) //Somehow it was swiped without ever getting dropped
to_chat(last_holder, "<span class='warning'>A sudden wave of failure washes over you...</span>")
last_holder.add_atom_colour("#FF0000", ADMIN_COLOUR_PRIORITY)
last_holder = new_holder //long live the king
/obj/item/greentext/Destroy(force)
if(!(resistance_flags & ON_FIRE) && !force)
return QDEL_HINT_LETMELIVE
SSticker.round_end_events -= roundend_callback
GLOB.poi_list.Remove(src)
for(var/i in GLOB.player_list)
var/mob/M = i
var/message = "<span class='warning'>A dark temptation has passed from this world"
if(M in color_altered_mobs)
message += " and you're finally able to forgive yourself"
if(M.color == "#FF0000" || M.color == "#00FF00")
M.remove_atom_colour(ADMIN_COLOUR_PRIORITY)
message += "...</span>"
// can't skip the mob check as it also does the decolouring
if(!quiet)
to_chat(M, message)
. = ..()
/obj/item/greentext/quiet
quiet = TRUE