Files
Yogstation/tools/bootstrap/node_.ps1
Jamie D de861a3915 TG UPDATE 1: Juke Build (#17284)
* Juke Build

* Done

* Done 2

* Test

* Update

* build chmod+x I hate linux so much its stupid

* build chmod+x I hate linux so much its stupid 2

* e

* update

* Lets see what happens

* NICE

* Update build

* GOD SAKE

* :[

* YEET

* Update .gitignore

* Delete tgui-common.bundle.js

* Delete tgui-polyfill.min.js

* Revert "Delete tgui-polyfill.min.js"

This reverts commit 5446645db0.

* Revert "Delete tgui-common.bundle.js"

This reverts commit 206377aaea.

* Delete tgui-common.bundle.js
2023-01-03 21:16:14 +00:00

59 lines
1.6 KiB
PowerShell

## bootstrap/node_.ps1
## Downloads a Node version to a cache directory and invokes it.
$ErrorActionPreference = "Stop"
function Extract-Variable {
param([string] $Path, [string] $Key)
foreach ($Line in Get-Content $Path) {
if ($Line.StartsWith("export $Key=")) {
return $Line.Substring("export $Key=".Length)
}
}
throw "Couldn't find value for $Key in $Path"
}
function Download-Node {
if (Test-Path $NodeTarget -PathType Leaf) {
return
}
Write-Output "Downloading Node v$NodeVersion (may take a while)"
New-Item $NodeTargetDir -ItemType Directory -ErrorAction silentlyContinue | Out-Null
$WebClient = New-Object Net.WebClient
$WebClient.DownloadFile($NodeSource, $NodeTarget)
}
## Convenience variables
$BaseDir = Split-Path $script:MyInvocation.MyCommand.Path
$Cache = "$BaseDir\.cache"
if ($Env:TG_BOOTSTRAP_CACHE) {
$Cache = $Env:TG_BOOTSTRAP_CACHE
}
$NodeVersion = Extract-Variable -Path "$BaseDir\..\..\dependencies.sh" -Key "NODE_VERSION_PRECISE"
$NodeSource = "https://nodejs.org/download/release/v$NodeVersion/win-x64/node.exe"
$NodeTargetDir = "$Cache\node-v$NodeVersion-x64"
$NodeTarget = "$NodeTargetDir\node.exe"
## Just print the path and exit
if ($Args.length -eq 1 -and $Args[0] -eq "Get-Path") {
Write-Output "$NodeTargetDir"
exit 0
}
## Just download node and exit
if ($Args.length -eq 1 -and $Args[0] -eq "Download-Node") {
Download-Node
exit 0
}
## Download node
Download-Node
## Set PATH so that recursive calls find it
$Env:PATH = "$NodeTargetDir;$ENV:Path"
## Invoke Node with all command-line arguments
$ErrorActionPreference = "Continue"
& "$NodeTarget" @Args
exit $LastExitCode