Files
Yogstation/_maps/runtimestation.dm
Incoming5643 070cfc603f Allows easy hosting of server side title screens [Ready] (#24563)
* Creates a system to allow server owners to place and maintain their own title screens seperately from the codebase and allow for randomly chosen titles screens.

WIP

* Essentially a full rewrite. System actually works now!

* updates the licensing language to match the rewrite

* System now works on a folder system. Just place images into the images folder and the game does the rest!

* forgot to add some new files

* Removes now depreciated define TITLESCREEN from map files
2017-03-03 16:16:28 -06:00

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#if !defined(MAP_FILE)
// Runtime Station
// This is a developer sandbox map that will compile and
// load quickly. Not intended for production deployment.
#define MINETYPE "lavaland"
#include "map_files\debug\runtimestation.dmm"
#define MAP_PATH "map_files/debug"
#define MAP_FILE "runtimestation.dmm"
#define MAP_NAME "Runtime Station"
#define MAP_TRANSITION_CONFIG list(MAIN_STATION = UNAFFECTED)
#elif !defined(MAP_OVERRIDE)
#warn a map has already been included, ignoring Runtime Station.
#endif