mirror of
https://github.com/yogstation13/Yogstation.git
synced 2025-02-26 09:04:50 +00:00
1486 lines
75 KiB
HTML
1486 lines
75 KiB
HTML
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
|
|
<html>
|
|
<head>
|
|
<title>Yogstation Changelog</title>
|
|
<link rel="stylesheet" type="text/css" href="changelog.css">
|
|
<base target="_blank" />
|
|
<script type='text/javascript'>
|
|
|
|
function changeText(tagID, newText, linkTagID){
|
|
var tag = document.getElementById(tagID);
|
|
tag.innerHTML = newText;
|
|
var linkTag = document.getElementById(linkTagID);
|
|
linkTag.removeAttribute("href");
|
|
linkTag.removeAttribute("onclick");
|
|
}
|
|
|
|
</script>
|
|
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
|
|
</head>
|
|
|
|
<body>
|
|
<table align='center' width='650'><tr><td>
|
|
<table align='center' class="top">
|
|
<tr>
|
|
<td valign='top'>
|
|
<div align='center'><font size='3'><b>Yogstation 13</b></font></div>
|
|
|
|
<p><div align='center'><font size='3'><a href="https://forums.yogstation.net">Forum</a> | <a href="https://wiki.yogstation.net/wiki/Main_Page">Wiki</a> | <a href="https://github.com/yogstation13/Yogstation">Source</a></font></div></p>
|
|
<font size='2'><b>Visit #development-public on our Discord:</b> <a href="https://discord.gg/MHkabek">https://discord.gg/MHkabek</a></font><br>
|
|
<font size='2'><b>Suggest features on our forum:</b> <a href="https://forums.yogstation.net/forums/feature-requests.221/">-- Here --</a></font>
|
|
</td>
|
|
</tr>
|
|
</table>
|
|
|
|
<table align='center' class="top">
|
|
<tr>
|
|
<td valign='top'>
|
|
<font size='2'><b>Current Head Developers:</b> JamieD12, baiomu <br></font>
|
|
<font size='2'><b>Currently Active GitHub contributor list:</b> <a href='https://github.com/yogstation13/Yogstation/graphs/contributors'>-Click Here-</a><br></font>
|
|
<font size='2'><b>Code Maintainers:</b> adamsogm, AshCorr, Bibby, Chubbygummibear, Djiq, John Willard, Manatee, Molti, monster860, SapphicOverload, ynot01<br></font>
|
|
<font size='2'><b>Sprite Maintainers:</b> Anerisa, BlueishTsunami, Cuackles, Halcyon<br></font>
|
|
<font size='2'><b>Map Maintainers:</b> Aquizit, Cark, Ezhan, Wejengin2<br></font>
|
|
<font size='2'><b>Thanks to:</b> /tg/station, FTL13 devs, Baystation 12, /vg/station, NTstation, CDK Station devs, FacepunchStation, GoonStation devs, BeeStation, Shiptest, the original SpaceStation developers, Invisty for the title image and Hippiestation for dissapointed.ogg and other assets.<br> Also a thanks to anybody who has contributed who is not listed here :( Ask to be added here on our discord.</font>
|
|
<font size='2' color='red'><b><br>Have a bug to report?</b> Visit our <a href="https://github.com/yogstation13/Yogstation/issues/new?template=bug_report.md">Issue Tracker</a>.<br></font>
|
|
<font size='2'>Please ensure that the bug has not already been reported and <u><a href="https://github.com/yogstation13/Yogstation/issues"><b>use the template provided here</b></a></u>.<br></font>
|
|
<font size='2'>Want something minor added? Check out this <a href="https://forums.yogstation.net/index.php?forums/feature-requests.221/">topic</a>!</font>
|
|
</td>
|
|
</tr>
|
|
</table>
|
|
|
|
<!--
|
|
|
|
TO ADD AN ENTRY, ADD AND MAINTAIN YOUR OWN changelog/USERNAME.yml FILE.
|
|
|
|
*** DO NOT FUCK WITH THIS FILE OR YOU WILL CAUSE MERGE CONFLICTS. ***
|
|
|
|
-->
|
|
<div class="commit sansserif">
|
|
|
|
<h2 class="date">04 April 2024</h2>
|
|
<h3 class="author">AMyriad updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">Fixed pulsating tumors not having a GPS signal</li>
|
|
<li class="bugfix">Fixed synthetic storage unit circuit boards being invisible</li>
|
|
<li class="spellcheck">Standardized some circuit board names</li>
|
|
</ul>
|
|
<h3 class="author">Moltijoe updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">Blood brothers no longer instantly redtext if their ally cryoes</li>
|
|
</ul>
|
|
<h3 class="author">SapphicOverload updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">fixed projectiles bypassing wall damage deflection</li>
|
|
</ul>
|
|
<h3 class="author">ToasterBiome updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">to_chat_immediate is now properly called so you see stuff loading/chat during initialization</li>
|
|
</ul>
|
|
|
|
<h2 class="date">03 April 2024</h2>
|
|
<h3 class="author"> AMyriad, X13-421 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">The pitchfork nullrod variant now shows up in your hands properly</li>
|
|
<li class="imageadd">Pitchforks now look better in your hands</li>
|
|
</ul>
|
|
<h3 class="author">AMyriad updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">Fixed some instances of fancy blue, green, and purple tables not showing their proper sprites</li>
|
|
<li class="bugfix">Fixed cursed slot machines being invisible</li>
|
|
<li class="mapping">Readded some missing tables and a bar sign from the den of sin ruin in jungleland</li>
|
|
</ul>
|
|
<h3 class="author">Addust updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">OOPS I DROPPED THE PLASMA INPUT VENT</li>
|
|
</ul>
|
|
|
|
<h2 class="date">02 April 2024</h2>
|
|
<h3 class="author">AMyriad updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Added envirosuits designed for prisoners, found in brig lockers along with normal prison wear</li>
|
|
<li class="imageadd">Prisoner envirosuit sprites</li>
|
|
<li class="mapping">Added a prison envirosuit to Box permabrig's holding cell alongside the prison uniforms</li>
|
|
</ul>
|
|
<h3 class="author">Addust updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">The Syndicate Jungle Base has been given slight upgrades to improve its capability, including being built atop large underground mineral reserves, having a refinery, actually getting a comms agent intercom, and more!</li>
|
|
<li class="rscadd">Admins can now also dock shuttles to the base's cargo dock as they can with all the others (no this doesnt mean im making the cargo consoles work)</li>
|
|
</ul>
|
|
<h3 class="author">Aquizit updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="spellcheck">id -> ID</li>
|
|
</ul>
|
|
|
|
<h2 class="date">01 April 2024</h2>
|
|
<h3 class="author">AMyriad updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">Fixed the holotool's light not following the holotool itself</li>
|
|
</ul>
|
|
<h3 class="author">Addust updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">The Syndicate facility on the Icemoon has recently resumed standard transmissions after an abnormally long period of maintenance work. We're also picking up significant radiation from the west side of the base. Keep an eye out.</li>
|
|
</ul>
|
|
<h3 class="author">Chubbygummibear updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">New map generator called a Dungeon Generator. Which is used for procedurally generating areas that require rooms or controllable square/rectangular areas. For when lavaland's blanket noise generator is too indirect</li>
|
|
<li class="rscadd">Procedurally Generated maints, an always random area with highly varied loot and dangerous mobs inhabiting it. Don't enter unless you're absolutely sure you're equipped and know what you're doing</li>
|
|
<li class="rscadd">The Backrooms</li>
|
|
<li class="wip">yes</li>
|
|
<li class="mapping">Multi-Z GaxStation with procedurally generated maints</li>
|
|
<li class="mapping">New /area/ type for proc gen</li>
|
|
<li class="experiment">YES</li>
|
|
</ul>
|
|
<h3 class="author">TheGamerdk updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">AIs are now housed in physical networks connected by ethernet cables. Networks can be remotely connected using networking machines. AIs can only switch between cores in networks they're connected to.</li>
|
|
<li class="rscadd">AI upload and download is now done by hooking up a laptop or modular computer to an ethernet cable and using the AI Network Interface program</li>
|
|
<li class="rscadd">It is now possible to revive an AI by inserting the dropped black box into a functioning data core and allocating CPU using the AI Network Interface program</li>
|
|
<li class="rscadd">Added a new program, Room Lockdown, for the AI. Allows the AI to click an area and lock all working airlocks after a 2 second delay. An announcement is made beforehand.</li>
|
|
<li class="rscadd">The Network Admin now has a VR sleeper and can go on short self-contained exploration missions to get unique components</li>
|
|
<li class="rscadd">It now takes the AI 1 second to open doors unless it's connected to the master subcontroller in the RnD server room. If you multitool this new machine you can also disable instant door/apc/airalarm access for specific departments.</li>
|
|
<li class="rscadd">NanoTrasen has procured some older model synthetics. They'll be assisting around the station with various tasks</li>
|
|
</ul>
|
|
|
|
<h2 class="date">31 March 2024</h2>
|
|
<h3 class="author">Moltijoe updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">Fixes preterni being unable to take RDS</li>
|
|
<li class="bugfix">fixes preternis cores not showing up if wearing a suit or jacket that doesn't cover the chest</li>
|
|
<li class="bugfix">fixes alt jumpsuit modes having inverted chest covering than the sprite implies</li>
|
|
</ul>
|
|
|
|
<h2 class="date">30 March 2024</h2>
|
|
<h3 class="author">AMyriad updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="spellcheck">Fixed the Mask of Madness being the Mask of Mandess</li>
|
|
</ul>
|
|
<h3 class="author">Chubbygummibear updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">multi-z detail setting in the game settings explains itself a bit better, and the options you can choose.</li>
|
|
</ul>
|
|
<h3 class="author">SapphicOverload updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">Fixes a runtime error in fire extinguishers</li>
|
|
</ul>
|
|
|
|
<h2 class="date">27 March 2024</h2>
|
|
<h3 class="author">AMyriad updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="mapping">Fixed an issue where prisoners/warden couldn't access the top fridge in perma on Asteroid</li>
|
|
<li class="mapping">Fixed two misplaced firelocks in Box service maintenance</li>
|
|
</ul>
|
|
<h3 class="author">Moltijoe updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">Fixes a bug where the break machinery objective wouldn't complete until deleted objects went through garbage collection</li>
|
|
</ul>
|
|
<h3 class="author">redmoogle updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">Mice cheese powers last more than 1 nanosecond</li>
|
|
<li class="tweak">Filing cabinets can accept tape now</li>
|
|
<li class="bugfix">Chasms no longer cause wounds</li>
|
|
</ul>
|
|
|
|
<h2 class="date">25 March 2024</h2>
|
|
<h3 class="author">Moltijoe updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">Traitor Vampire gamemode can now roll during lowpop</li>
|
|
<li class="tweak">Traitor Vampire now spawns less traitors to make up for the vampires it spawns</li>
|
|
<li class="bugfix">Fixes a typo in coffepack code that made them function like regular boxes</li>
|
|
</ul>
|
|
<h3 class="author">redmoogle updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">Mice have darkvision again</li>
|
|
<li class="tweak">Lipid extractor can no longer extract robots</li>
|
|
<li class="bugfix">Smart mines work again</li>
|
|
<li class="bugfix">Hilberts hotel works again</li>
|
|
<li class="mapping">Mapping Icon!</li>
|
|
<li class="bugfix">Shocked vending machines no longer spark when you walk away</li>
|
|
<li class="bugfix">You can no longer take RDS as a robotic species</li>
|
|
</ul>
|
|
|
|
<h2 class="date">24 March 2024</h2>
|
|
<h3 class="author">Moltijoe updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">Fixes laptop screen overlays appearing while the laptop is closed</li>
|
|
<li class="tweak">adds a 20 pop req to sleeping carp (doesn't require readied up like gamemodes do)</li>
|
|
</ul>
|
|
<h3 class="author">SapphicOverload updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">some weapons can now swing in an arc when using harm intent</li>
|
|
</ul>
|
|
<h3 class="author">tattax updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">fixed canisters not laying on their side and showing the correct side when broken</li>
|
|
<li class="bugfix">fixed error on toolbelt sprite</li>
|
|
</ul>
|
|
|
|
<h2 class="date">23 March 2024</h2>
|
|
<h3 class="author">AMyriad updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">Fixed PDA screens being one pixel more to the left than they should be</li>
|
|
<li class="bugfix">Fixed water cookies tasting like /datum/reagent/water and metallic cookies tasting like /datum/reagent/copper</li>
|
|
<li class="bugfix">Fixed cherry bulbs disappearing when ready to harvest</li>
|
|
</ul>
|
|
<h3 class="author">ToasterBiome updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">Cargo shuttle call displays the correct time</li>
|
|
<li class="rscadd">sound now travels through z levels if they are onnected</li>
|
|
<li class="bugfix">quirks should finally stop resetting for real, along with your jobs since your character is loaded properly.</li>
|
|
</ul>
|
|
|
|
<h2 class="date">22 March 2024</h2>
|
|
<h3 class="author">AMyriad updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">Fixed a lot of engineering doors having incorrect access requirements</li>
|
|
<li class="tweak">Curators may now only go as far as where the protolathe is in engineering</li>
|
|
<li class="mapping">The Tar King's arena has been completely redesigned! Go check it out</li>
|
|
</ul>
|
|
<h3 class="author">Cartlord updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">The Service Hall now has its own access type, which Heads of personnel can add or remove as they see fit.</li>
|
|
<li class="rscadd">Artists now have Service Hall access.</li>
|
|
<li class="mapping">Hydroponics on IceMeta can no longer be accessed by Chefs without skeleton crew being active.</li>
|
|
</ul>
|
|
|
|
<h2 class="date">21 March 2024</h2>
|
|
<h3 class="author">tattax updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">fixed missing sprite on booth circuitboard</li>
|
|
<li class="imageadd">reduced saturation on med and engie circuitobards</li>
|
|
<li class="bugfix">fixed wirecutter blood sprites</li>
|
|
<li class="bugfix">fixed some messed up screwdriver and wirecutter sprites</li>
|
|
</ul>
|
|
|
|
<h2 class="date">20 March 2024</h2>
|
|
<h3 class="author">AMyriad updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">Fixed meatspike frames not checking if they're anchored or not when finishing</li>
|
|
<li class="bugfix">Fixed bamboo walls and floors looking like a black void</li>
|
|
<li class="bugfix">Fixed the pirate data siphon going invisible when activated</li>
|
|
<li class="bugfix">Fixed nuke op's telecomms machine being invisible</li>
|
|
<li class="mapping">Fixed two xeno spawn locations being in public areas</li>
|
|
</ul>
|
|
<h3 class="author">Aquizit updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">Gave armory cameras on box and gax c_tags</li>
|
|
</ul>
|
|
|
|
<h2 class="date">19 March 2024</h2>
|
|
<h3 class="author"> cark updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="mapping">fixes some issues on donut</li>
|
|
</ul>
|
|
|
|
<h2 class="date">18 March 2024</h2>
|
|
<h3 class="author">AMyriad updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">Fixed invincible carpets looking like a black void (see goat king's arena)</li>
|
|
<li class="bugfix">Fixed cog grilles looking like smiling tables</li>
|
|
<li class="bugfix">Fixed cargo shuttle blast doors not opening properly</li>
|
|
<li class="bugfix">Fixed regenerative cerulean's second extract getting a null description</li>
|
|
</ul>
|
|
<h3 class="author">Aquizit updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="mapping">Adjusts and adds vents and scrubbers in Atmos Pumping Room</li>
|
|
</ul>
|
|
<h3 class="author">Chubbygummibear updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscdel">Ai-detecting multi-tool cannot show you blind spots anymore due to the rendering rework. Rip to a real one</li>
|
|
<li class="bugfix">Ai cam location is visible to ghosts again and other entities that should be able to see it</li>
|
|
</ul>
|
|
<h3 class="author">Yarinoi updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">hulk no longer screams over radio</li>
|
|
</ul>
|
|
<h3 class="author">enkidienne updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">added lava fishing.</li>
|
|
</ul>
|
|
<h3 class="author">tattax updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">prison jumpsuit shows up again</li>
|
|
</ul>
|
|
|
|
<h2 class="date">17 March 2024</h2>
|
|
<h3 class="author">Chubbygummibear updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">casino slot machines visible again</li>
|
|
<li class="rscadd">You can "Bash" on windows by harm intent clicking them with an open hand for a louder audio queue.</li>
|
|
<li class="bugfix">Paperframe window sprites were invisible</li>
|
|
<li class="soundadd">glassbash.ogg from TG</li>
|
|
</ul>
|
|
<h3 class="author">Moltijoe updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">Maybe fixes a bug with disposal pipes qdeleting people</li>
|
|
</ul>
|
|
<h3 class="author">warface1234455 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">fix decal being transparent when applied with decal painter</li>
|
|
</ul>
|
|
|
|
<h2 class="date">16 March 2024</h2>
|
|
<h3 class="author"> cark updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="mapping">fixes a couple mapping errors on box</li>
|
|
</ul>
|
|
<h3 class="author">AMyriad updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">Fixed NanoMed using the wrong sprite</li>
|
|
<li class="imagedel">Deleted TG's ChemVend and NanoMed sprites after being left over from another PR</li>
|
|
</ul>
|
|
<h3 class="author">Moltijoe updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">Tweak mining medic jackets to have comparable armour to an unupgraded explorer suit</li>
|
|
<li class="bugfix">Fixes a bug where maroon organ objective wouldn't mulligan properly</li>
|
|
<li class="bugfix">fixes mining medic jumpsuit from having 5 less wound armour than every other basic jumpsuit</li>
|
|
<li class="bugfix">brig phys now spawns with the brig phys jumpsuit rather than the mining medic one</li>
|
|
<li class="tweak">gives mining medic jumpsuit the same armour as miner's jumpsuit</li>
|
|
<li class="tweak">Gives a 30% chance for traitors to get another objective instead of being told to escape</li>
|
|
<li class="bugfix">Fixes a couple issues with hawaiian stuff</li>
|
|
<li class="tweak">Reworks the cursed ice hiking boots</li>
|
|
<li class="tweak">Tweaks mood to have significantly less negatives and REALLY minor positives</li>
|
|
<li class="experiment">This is experimental</li>
|
|
<li class="bugfix">Fixes a bug with the dryad crusher trophy</li>
|
|
</ul>
|
|
<h3 class="author">N3D6 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="mapping">adds a missing decal to icemeta</li>
|
|
</ul>
|
|
<h3 class="author">ToasterBiome updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Adds a new NVS Gax poster</li>
|
|
</ul>
|
|
<h3 class="author">cark updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="mapping">adds colton statue to the CC testing chamber</li>
|
|
</ul>
|
|
<h3 class="author">tattax updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">admins can change colors on a specific item if it uses the GAGS system</li>
|
|
<li class="rscadd">you can now use right click -> toggle flashlight to toggle PDA flashlight</li>
|
|
<li class="imageadd">changed some sprites to use GAGS</li>
|
|
</ul>
|
|
|
|
<h2 class="date">15 March 2024</h2>
|
|
<h3 class="author">SapphicOverload updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">fixed chasms killing you if there's an available z-level below</li>
|
|
</ul>
|
|
<h3 class="author">ToasterBiome updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">job occupations won't delete themselves and you won't be put into random jobs if you haven't loaded your character</li>
|
|
<li class="bugfix">mining points card says the correct description</li>
|
|
<li class="bugfix">scars check for the correct body part flag instead of the body part itself</li>
|
|
</ul>
|
|
<h3 class="author">cowbot92 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">adjusts the minor filter</li>
|
|
</ul>
|
|
|
|
<h2 class="date">14 March 2024</h2>
|
|
<h3 class="author">Chubbygummibear updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">simple mobs call update_appearance on death which will update overlays applied to them</li>
|
|
</ul>
|
|
<h3 class="author">Moltijoe updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">Makes the night vision quirk work again</li>
|
|
<li class="tweak">Joe the goliath no longer resists being pulled</li>
|
|
</ul>
|
|
<h3 class="author">N3D6 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">tweaks meta engine weights to 45/30/25 sm, reactor, teg</li>
|
|
</ul>
|
|
<h3 class="author">SapphicOverload updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">Crew monitoring and tracking works in multi-z</li>
|
|
<li class="bugfix">Radio messages work across connected z-levels</li>
|
|
</ul>
|
|
<h3 class="author">YashinHak updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">moar pins mostly meme ones but also the gay one</li>
|
|
<li class="tweak">pins are now smaller</li>
|
|
<li class="imageadd">new pin icons (obj + mob)</li>
|
|
<li class="imagedel">old pin obj icons</li>
|
|
</ul>
|
|
|
|
<h2 class="date">13 March 2024</h2>
|
|
<h3 class="author">AMyriad updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">CentCom inspectors and clown ops now have their own PDA presets</li>
|
|
<li class="tweak">CentCom inspectors, contractor supports, chameleon kits, etc. no longer spawn with old PDAs - now have modern ones</li>
|
|
<li class="spellcheck">Changed nukie PDA flavor text</li>
|
|
<li class="imageadd">Button frames now have a proper sprite</li>
|
|
</ul>
|
|
<h3 class="author">Moltijoe updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">Reduces the chance for rare and joke title screens</li>
|
|
</ul>
|
|
<h3 class="author">N3D6 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">rcd ore silo upgrade research price 2500 from 25000</li>
|
|
</ul>
|
|
<h3 class="author">ToasterBiome updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">jaunters activate automatically in non-belt slots again</li>
|
|
<li class="bugfix">bad mail wont stop shuttle anymore</li>
|
|
</ul>
|
|
|
|
<h2 class="date">12 March 2024</h2>
|
|
<h3 class="author"> Am37000 & Molti updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Added new hawaiian themed items</li>
|
|
<li class="imageadd">addedsprites for hawaiian themed items</li>
|
|
</ul>
|
|
<h3 class="author"> ktlwjec updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">The pin for the pocket fire extinguisher in-hand sprites are correct.</li>
|
|
</ul>
|
|
<h3 class="author">AMyriad updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">Fixed being able to enter centcom via disposals</li>
|
|
<li class="tweak">Skin twister health reduced from 320 -> 285</li>
|
|
</ul>
|
|
<h3 class="author">Chubbygummibear updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">Box Chapel tiles had no plating under them so crow barring them would send you straight to god</li>
|
|
<li class="bugfix">Broken grille sprites back. They just wanted to grille for Pete's sake</li>
|
|
<li class="tweak">Organized the spaghetti layering of atmos pipes, disposal pipes, and cables.</li>
|
|
</ul>
|
|
<h3 class="author">Mqiib updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">Lizards, polysmorphs, and skeletons now actually make claw noises like everyone always said they did. This also indirectly makes them louder.</li>
|
|
</ul>
|
|
<h3 class="author">cowbot92 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Added Sec Plasmaman stuff to the SecDrobe</li>
|
|
</ul>
|
|
|
|
<h2 class="date">11 March 2024</h2>
|
|
<h3 class="author">LoliconSlayer updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">tweaked the elder atmosian statue's description</li>
|
|
</ul>
|
|
|
|
<h2 class="date">10 March 2024</h2>
|
|
<h3 class="author">N3D6 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="mapping">cleans up some decals on meta</li>
|
|
<li class="mapping">makes teg console recognize injector and replaces the scrubber with a vent pump</li>
|
|
<li class="mapping">replaces airlock controllers on meta teg with lavaland airlock controllers, should fix taking pressure damage</li>
|
|
</ul>
|
|
|
|
<h2 class="date">08 March 2024</h2>
|
|
<h3 class="author"> Identification updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="imageadd">Adds a sprite for ColtonOps, you will know it when you see it.</li>
|
|
</ul>
|
|
<h3 class="author">13spacemen updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Moths, Phytosians, Abductors, Plasmamen, IPCs, Jelly/Slimepeople, Felinids, Polysmorph, all have their own butt sprites</li>
|
|
</ul>
|
|
<h3 class="author">JamieD1 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">Changes Hub Text</li>
|
|
</ul>
|
|
<h3 class="author">LazennG updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">added proximity check to suplex</li>
|
|
<li class="tweak">seismic arm suplex bonus damage vs charging bubblegum</li>
|
|
</ul>
|
|
<h3 class="author">Moltijoe updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">Fixes a runtime that allows infinite duping of possessed sword nullrods</li>
|
|
<li class="rscadd">Adds new wizard spell, scrunch</li>
|
|
<li class="bugfix">Fixes a bug where mood wasn't properly forced for everyone</li>
|
|
</ul>
|
|
<h3 class="author">Runian updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Only obtainable via a camera laser upgrade disk (or by being a traitor), the AI can get an ability based around lasers and their cameras.</li>
|
|
<li class="rscadd">This new AI ability lets them enter a burst mode which lets them shoot a laser from any functioning camera every second. It lasts for 30 seconds and be re-activated every 60 seconds. Cameras used in this matter are hit with a heavy EMP.</li>
|
|
<li class="bugfix">Hitting an AI control console with an upgrade no longer runtimes.</li>
|
|
<li class="spellcheck">Logging regarding upgrading the AI with disks has better formatting.</li>
|
|
</ul>
|
|
<h3 class="author">SapphicOverload updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">Liquid plasma tiles cool down gas in radiator loops instead of heating them</li>
|
|
</ul>
|
|
<h3 class="author">Scrambledeggs00 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Adds the flagellant's chains to chaplain's armament beacon</li>
|
|
<li class="imageadd">Adds sprites for the flagellant's chains</li>
|
|
</ul>
|
|
<h3 class="author">Therandomhoboo updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">Drunken Resilience back into the fray</li>
|
|
<li class="rscadd">Drunk Level 81 & Drunk Level 101 giving heals</li>
|
|
<li class="tweak">Drunk Resilience no longer is culmative healing</li>
|
|
</ul>
|
|
<h3 class="author">warface1234455 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">Healium now heals oxy damage</li>
|
|
</ul>
|
|
|
|
<h2 class="date">07 March 2024</h2>
|
|
<h3 class="author">warface1234455 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">Blob now generate research points if inside a containment field</li>
|
|
<li class="tweak">Shuttle will leave when blob is contained inside a containment field</li>
|
|
<li class="tweak">Supermatter blob delam now create blob without ghost poll (you can still click the blob camera to enter the blob if ur not banned or the blob is not occupied by another ghost)</li>
|
|
</ul>
|
|
|
|
<h2 class="date">06 March 2024</h2>
|
|
<h3 class="author">13spacemen updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">Chat no longer complains if you have unbound keys</li>
|
|
</ul>
|
|
|
|
<h2 class="date">05 March 2024</h2>
|
|
<h3 class="author">13spacemen updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">Human unarmed attack visual effects are based on species instead of the attack verb text</li>
|
|
</ul>
|
|
<h3 class="author">N3D6 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="mapping">adds an extra smes unit to donut engi, adds light switches and extra closets to donut engi</li>
|
|
</ul>
|
|
|
|
<h2 class="date">04 March 2024</h2>
|
|
<h3 class="author"> cark updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="mapping">fixes an issue where psychiatrist on donut didnt have a spawnpoint</li>
|
|
</ul>
|
|
<h3 class="author">SapphicOverload updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">walls are now destructible</li>
|
|
</ul>
|
|
<h3 class="author">Scrambledeggs00 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">Fixes book modification</li>
|
|
<li class="spellcheck">Changes the wording of some book modification prompts</li>
|
|
</ul>
|
|
|
|
<h2 class="date">03 March 2024</h2>
|
|
<h3 class="author">JamieD1 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Added new Title Screens from 2024 Contest</li>
|
|
</ul>
|
|
<h3 class="author">Moltijoe updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">Properly updates special eye colour upon insert and removal</li>
|
|
</ul>
|
|
|
|
<h2 class="date">02 March 2024</h2>
|
|
<h3 class="author">AMyriad updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="mapping">Adjusted decals and added some spooky flooring to the curator's backroom in the library on Box</li>
|
|
<li class="mapping">Fixed a misplaced decal</li>
|
|
</ul>
|
|
|
|
<h2 class="date">01 March 2024</h2>
|
|
<h3 class="author">AMyriad updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="mapping">Patients can now exit from both left and right doors on Box medbay</li>
|
|
</ul>
|
|
<h3 class="author">MajManatee updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">New hugboxed donk-soft vendor for roundstart. Cant load riot darts.</li>
|
|
</ul>
|
|
|
|
<h2 class="date">29 February 2024</h2>
|
|
<h3 class="author"> ktlwjec updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">Meatballs in ingredient boxes start off raw.</li>
|
|
</ul>
|
|
<h3 class="author">AMyriad updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="mapping">Added a second button to the kitchen on Box to toggle counter shutters</li>
|
|
<li class="mapping">The privacy shutters in the kitchen on Box are now toggled with the bottom (already existing) button</li>
|
|
<li class="mapping">Removed the third blender from the kitchen on Box</li>
|
|
<li class="mapping">Fixed every fire alarm that was facing the wrong direction on Box</li>
|
|
<li class="mapping">Fixed a mountain of decals using the wrong colors on every map</li>
|
|
<li class="mapping">Asteroid maint doors now have clear hazard stripes instead of nearly invisible brown ones</li>
|
|
<li class="mapping">Changed a few bridge decals to look better on every map</li>
|
|
<li class="mapping">Gax telecomms is now color coded, now has nice engie decals in the net admin's office</li>
|
|
</ul>
|
|
<h3 class="author">Moltijoe updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">New sandevistan visual effect</li>
|
|
<li class="tweak">Weedkiller does 2x damage to venus human traps than before</li>
|
|
<li class="tweak">Venus human traps can no longer pull</li>
|
|
<li class="tweak">venus human traps now require a pressurized environment</li>
|
|
<li class="bugfix">Fixes surgical toolset arm implant visuals</li>
|
|
<li class="bugfix">Fixes being unable to select a clan as bloodsucker</li>
|
|
<li class="tweak">Preternis eyes now also care about if a species is powerhungry instead of only robotic</li>
|
|
<li class="tweak">Preternis eyes night vision now consumes power from powerhungry species</li>
|
|
<li class="tweak">Preternis eyes only take damage in non powerhungry species when nightvision is turned on</li>
|
|
<li class="bugfix">Powered ruins properly start with lights on if they have a lightswitch</li>
|
|
<li class="rscadd">Wizards can now cast iron</li>
|
|
<li class="rscadd">Lets hecata necromancy poll ghosts into mindless corpses</li>
|
|
<li class="rscadd">Lets admins force a specific bloodsucker clan on people</li>
|
|
</ul>
|
|
<h3 class="author">Mqiib updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">Light step now stops your shoes from getting dirty again</li>
|
|
</ul>
|
|
<h3 class="author">SapphicOverload updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">Goliath hide plates can be attached to APLU mechs again</li>
|
|
</ul>
|
|
<h3 class="author">ToasterBiome updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">quirks won't delete themselves from your characters if you load in fast anymore</li>
|
|
</ul>
|
|
<h3 class="author">cowbot92 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Added new smite: wibblify</li>
|
|
</ul>
|
|
<h3 class="author">warface1234455 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">You can now go through atmos resin with slowdown.</li>
|
|
<li class="tweak">Changed resin description</li>
|
|
</ul>
|
|
<h3 class="author">wonderinghost updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">updates max byond version to .1640</li>
|
|
</ul>
|
|
|
|
<h2 class="date">28 February 2024</h2>
|
|
<h3 class="author">13spacemen updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Mimes get their own special survival boxes</li>
|
|
<li class="bugfix">Plasmaman clowns will properly get their plasma tank in their hugbox</li>
|
|
</ul>
|
|
|
|
<h2 class="date">27 February 2024</h2>
|
|
<h3 class="author"> axietheaxolotl updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Added pride pins</li>
|
|
</ul>
|
|
<h3 class="author">13spacemen updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">Humans have shoe footprints again</li>
|
|
</ul>
|
|
<h3 class="author">Moltijoe updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">Fixes being unable to place items in closets or crates</li>
|
|
<li class="bugfix">Miners and mining medics now properly cause the mining base to start with the lights on</li>
|
|
<li class="bugfix">Fixes bugs with blood type compatibility</li>
|
|
<li class="bugfix">venus human trap bulb vines properly get destroyed when the bulb is</li>
|
|
<li class="bugfix">fixes a bug where emissive bodyparts showed as white in the character menu</li>
|
|
</ul>
|
|
<h3 class="author">Mqiib updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Adds the new Black Mamba for nuclear operatives to play with</li>
|
|
<li class="rscadd">Adds two new venom-related weapons for the Mamba</li>
|
|
</ul>
|
|
<h3 class="author">SapphicOverload updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">Fixed clothes that don't cover your hands protecting your hands from electric shock</li>
|
|
</ul>
|
|
<h3 class="author">adamsong updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">fixed info command showing numerical security levels</li>
|
|
</ul>
|
|
|
|
<h2 class="date">26 February 2024</h2>
|
|
<h3 class="author">Moltijoe updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">Traitors can no longer roll whiteship or freeminer machines for the destroy objective</li>
|
|
</ul>
|
|
<h3 class="author">Mqiib updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">Undoes accidental revert pertaining to bloody footprints</li>
|
|
</ul>
|
|
<h3 class="author">cowbot92 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscdel">Removed mindreading</li>
|
|
<li class="tweak">tweaked cerebral neuroplasticity gene</li>
|
|
</ul>
|
|
<h3 class="author">redmoogle updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">Examining cutter mods shows you cost and stackability</li>
|
|
</ul>
|
|
|
|
<h2 class="date">25 February 2024</h2>
|
|
<h3 class="author"> Cowbot92 & Chubbigummybear updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">fixes most floor stuff you walk over not working</li>
|
|
</ul>
|
|
<h3 class="author"> cark updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Added a new disease which turns you into a crab</li>
|
|
</ul>
|
|
<h3 class="author">AMyriad updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="mapping">Removed all old PDA cartridges from all lockers, vendors, and tables on all stations excluding the clerk's gift vendor</li>
|
|
<li class="spellcheck">Revised the flavor text on old PDAs to reflect their status as outdated, "antique" pieces of equipment</li>
|
|
<li class="mapping">Replaced the old ID console from the CE's office on icemeta with the newer modular console</li>
|
|
</ul>
|
|
<h3 class="author">Marmio64 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Adds the Den of Sin, a jungleland casino run by a demon.</li>
|
|
</ul>
|
|
<h3 class="author">Moltijoe updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">No more zombies in xenobio</li>
|
|
<li class="rscadd">Preternis eyes glow purple when nightvision is active</li>
|
|
<li class="tweak">Battle royale</li>
|
|
<li class="rscadd">Certain species bodyparts now glow in the dark</li>
|
|
<li class="rscadd">Adds S.E.L.F. ipcs and S.E.L.F. insurgents</li>
|
|
<li class="rscdel">Synths and Military synths</li>
|
|
<li class="rscdel">Syndicate bounties</li>
|
|
<li class="rscdel">Lights no longer start off except for empty departments</li>
|
|
<li class="tweak">adds a cooldown to light flickering from explosions/etc</li>
|
|
<li class="bugfix">Skittish now works properly for crates</li>
|
|
</ul>
|
|
<h3 class="author">SapphicOverload updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Added a unit test for fusion reactions</li>
|
|
<li class="bugfix">Fixed fusion reactions not working in the atmospherics simulator computer</li>
|
|
<li class="bugfix">Fixed hydraulic clamp not being able to pick up lockers or deconstruct tables</li>
|
|
<li class="tweak">Ripley MK-II and Firefighter have been merged into the same mech</li>
|
|
</ul>
|
|
<h3 class="author">Yarinoi updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="imageadd">added new chaplain hat icons</li>
|
|
<li class="imagedel">removed old chaplain hat icons :exploding_head:</li>
|
|
</ul>
|
|
<h3 class="author">warface1234455 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">Raise the HFR's healium healing threshold from 66.66% to 90%.</li>
|
|
<li class="bugfix">Fix apc building and unnable to change electric armor value from VV</li>
|
|
<li class="rscadd">Add pluoxium + antinoblium gas recipe to HFR</li>
|
|
<li class="bugfix">fix tier 2 moderator pluonium production output on tgui</li>
|
|
</ul>
|
|
|
|
<h2 class="date">24 February 2024</h2>
|
|
<h3 class="author"> ktlwjec updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="imageadd">Lightens the outline for the bag of holding in-hand sprites.</li>
|
|
</ul>
|
|
<h3 class="author">13spacemen updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Footprints are now based on what shoes you're wearing and what legs you have</li>
|
|
<li class="bugfix">Fixed bloody item overlays leaking onto other objects</li>
|
|
</ul>
|
|
<h3 class="author">AMyriad updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="spellcheck">Fixed every description that didn't begin with a capital letter, make a bug report if you find something I missed</li>
|
|
<li class="tweak">MMIs and positronic brains can no longer be printed from the medical techfab</li>
|
|
</ul>
|
|
<h3 class="author">Mqiib updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">The clarke is now tied for fastest mech in the game with the ripley mk-I</li>
|
|
<li class="tweak">Mech melee weapons now also hit vines properly when using cleave attacks</li>
|
|
</ul>
|
|
<h3 class="author">SapphicOverload updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">flamethrowers now react their fuel for damage and effects instead of using pre-determined values</li>
|
|
<li class="tweak">flamethrower tanks release some of their contents when shot instead of just deleting themselves</li>
|
|
<li class="tweak">flamethrowers can hit vines on windows</li>
|
|
<li class="bugfix">fixed flamethrowers sometimes using more fuel than intended</li>
|
|
</ul>
|
|
<h3 class="author">cowbot92 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Ports baton light up from TG</li>
|
|
</ul>
|
|
<h3 class="author">warface1234455 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">HFR gas byproducts now uses scaled_production instead of fuel_consumption, and now scaled alongside with gas produced from moderator, code refactor</li>
|
|
</ul>
|
|
|
|
<h2 class="date">23 February 2024</h2>
|
|
<h3 class="author"> Cowbot92 & Chubbygummibear updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">Fixes a bunch of stuff you step on</li>
|
|
<li class="rscadd">Added new traitor item, the gasharpoon</li>
|
|
</ul>
|
|
<h3 class="author">Chubbygummibear updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">auto_profile config flag added to the private default and private server config files</li>
|
|
<li class="tweak">private servers aren't dumpy unless you specifically request them to be</li>
|
|
<li class="tweak">main yog server will be extra dumpy because we can handle it</li>
|
|
<li class="bugfix">no more double clerk and chaplain workplace spawns</li>
|
|
</ul>
|
|
<h3 class="author">Moltijoe updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="imageadd">New ethereal bodyparts</li>
|
|
<li class="imagedel">Old ethereal bodyparts</li>
|
|
</ul>
|
|
|
|
<h2 class="date">21 February 2024</h2>
|
|
<h3 class="author"> Identification updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="imageadd">Restores walls to true top-down.</li>
|
|
</ul>
|
|
<h3 class="author"> sapphicoverload, syncit21, zxaber updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">added a bunch more equipment for utility mechs</li>
|
|
<li class="soundadd">adds new sound effects for hydraulic clamp and APLU mech movement</li>
|
|
<li class="tweak">hydraulic clamp works as a wrench or crowbar and can pry powered doors</li>
|
|
<li class="tweak">mech plasma cutter can be used as a welder like the handheld version</li>
|
|
<li class="tweak">mech RCD works like an actual RCD now</li>
|
|
<li class="tweak">adds tgui RCD menu</li>
|
|
<li class="tweak">strafe button icon shows whether or not you're strafing</li>
|
|
<li class="tweak">APLU and Clarke mechs now have radiation shielding</li>
|
|
<li class="bugfix">fixed clarke movement not working correctly</li>
|
|
<li class="bugfix">fixes and re-adds multi-Z mech movement (no phasing through floors or teleporting to other z-levels this time)</li>
|
|
</ul>
|
|
<h3 class="author">13spacemen updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">The latejoin menu no longer has anemia.</li>
|
|
</ul>
|
|
<h3 class="author">AMyriad updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">Fixed the eye of god expose cooldown going off when an invalid target is selected</li>
|
|
<li class="spellcheck">Fixed mention of Weyland-Yutani appearing in the ripley mech repair manual</li>
|
|
<li class="tweak">"Hyperspace" no longer exists and never did, FTL travel is achieved by tunneling through bluespace</li>
|
|
<li class="bugfix">Players can no longer relabel gas canisters to a variant that's intended for admins and breaks the 4th wall</li>
|
|
</ul>
|
|
<h3 class="author">Chubbygummibear updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">index_out_of_bounds fixed on blend_cutoff_colors</li>
|
|
<li class="bugfix">turfs that smooth will spur their neighboring turfs to check their smoothing again when late loaded in</li>
|
|
<li class="bugfix">cables on the correct plane so they don't have weird lattice lighting filters</li>
|
|
<li class="bugfix">meteors with space lighting overlays rotate with the meteors instead of being disjointed and unmoving</li>
|
|
<li class="bugfix">shuttle atmos shouldn't get left behind on takeoff</li>
|
|
</ul>
|
|
<h3 class="author">LazennG updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">fixed seismic suplex animation and some text</li>
|
|
</ul>
|
|
<h3 class="author">adamsong updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">fixed shuttle catastrophe</li>
|
|
<li class="bugfix">fixed admin shuttle manipulator</li>
|
|
</ul>
|
|
<h3 class="author">cowbot92 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">adjust some pop requirements for several antags</li>
|
|
</ul>
|
|
<h3 class="author">redmoogle updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">PC Range Upgrade</li>
|
|
<li class="rscadd">PC Cooldown Upgrade</li>
|
|
<li class="bugfix">Vending machines not containing upgrades</li>
|
|
<li class="tweak">All plasma cutters can be upgraded</li>
|
|
<li class="tweak">Plasmacutters can be recharged with one click now</li>
|
|
</ul>
|
|
<h3 class="author">warface1234455 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">Partially revert undocumented change to shutter/blastdoor layer covering window but still keep the blast door covering the door</li>
|
|
</ul>
|
|
|
|
<h2 class="date">20 February 2024</h2>
|
|
<h3 class="author">Chubbygummibear updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">fix adminwho by skipping null clients in the admin list</li>
|
|
</ul>
|
|
<h3 class="author">cowbot92 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">fixed beartraps not trapping</li>
|
|
</ul>
|
|
<h3 class="author">warface1234455 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">cable coil maxstacks is now 40</li>
|
|
</ul>
|
|
|
|
<h2 class="date">19 February 2024</h2>
|
|
<h3 class="author">SapphicOverload updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">RCDs work on space tiles again</li>
|
|
<li class="bugfix">Fixed space lighting not working in space</li>
|
|
</ul>
|
|
|
|
<h2 class="date">18 February 2024</h2>
|
|
<h3 class="author"> Chubbygummibear, cowbot92, JohnFulpWillard, ToasterBiome, LazennG, Moltijoe, LemonInTheDark, azzzertyy updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Rendering backend is like 200% different</li>
|
|
<li class="rscadd">stuff glows in the dark</li>
|
|
<li class="rscdel">Overlay smoothing is dead</li>
|
|
<li class="bugfix">Cameras and other popup maps work on clients >1615</li>
|
|
<li class="bugfix">mapmerge tool shouldn't blow up multi-z maps anymore</li>
|
|
<li class="wip">Yes</li>
|
|
<li class="mapping">icemeta got flipped but it should be the same from top to bottom</li>
|
|
<li class="experiment">yeah</li>
|
|
</ul>
|
|
<h3 class="author">Moltijoe updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Adds stuff for Hisa to bus with</li>
|
|
<li class="soundadd">Sound for bussing stuff</li>
|
|
<li class="imageadd">Images for bussing stuff</li>
|
|
</ul>
|
|
<h3 class="author">ToasterBiome updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="mapping">Removes arrival shuttle from NVS Gax, people spawn in cryo now</li>
|
|
</ul>
|
|
<h3 class="author">cowbot92 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscdel">Removed Yellow Jacket Matriarchs from the gold slime pool</li>
|
|
</ul>
|
|
|
|
<h2 class="date">17 February 2024</h2>
|
|
<h3 class="author"> cark updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Added a new lobby song for Valentine's Day "Be My Valentine" by Tim McMorris</li>
|
|
</ul>
|
|
<h3 class="author">Moltijoe updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">TRAIT_HARDLY_WOUNDED now actually does what it says</li>
|
|
</ul>
|
|
<h3 class="author">Mqiib updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">Mechs without any power are no longer immune to EMPs</li>
|
|
</ul>
|
|
<h3 class="author">ToasterBiome updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscdel">Traitor AIs can no longer edit their laws.</li>
|
|
<li class="bugfix">Paladin now has the correct laws again.</li>
|
|
</ul>
|
|
<h3 class="author">cowbot92 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Adds new donut recipie</li>
|
|
</ul>
|
|
<h3 class="author">redmoogle updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">Plasma shotgun can no longer steal your stuff</li>
|
|
</ul>
|
|
|
|
<h2 class="date">16 February 2024</h2>
|
|
<h3 class="author">Mqiib updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="imageadd">Tweaked female neck pixel to make clothes look better on non-humans</li>
|
|
</ul>
|
|
|
|
<h2 class="date">15 February 2024</h2>
|
|
<h3 class="author"> @Chubbygummibear @LazennG updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Added new martial art for seismic arm</li>
|
|
<li class="rscdel">Removed old seismic arm actions</li>
|
|
</ul>
|
|
<h3 class="author"> ktlwjec updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Ice cream vat tells you that vanilla ice cream needs vanilla powder to make.</li>
|
|
<li class="tweak">Grape snowcone recipe changed from 5u berry juice to 5u grape juice.</li>
|
|
</ul>
|
|
<h3 class="author">Aquizit updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">No longer told to ahelp when cryoing as a valentine</li>
|
|
</ul>
|
|
<h3 class="author">Moltijoe updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">New wizard spell, bestow appendicitis</li>
|
|
<li class="tweak">Bad wizard that previously had curse of cluwne (before it was removed) now gets appendicitis</li>
|
|
</ul>
|
|
<h3 class="author">Runian updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">Newly created cyborgs with an closed AI Connection Port do not inherit an AI's laws (if any) before getting desynced.</li>
|
|
</ul>
|
|
<h3 class="author">SapphicOverload updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">radial menus show up when you're inside an object</li>
|
|
</ul>
|
|
<h3 class="author">redmoogle updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">Shitcurity jumpsuit shows up</li>
|
|
<li class="bugfix">Light switches are no longer a free source of frames</li>
|
|
<li class="spellcheck">Fixed RLS description</li>
|
|
<li class="tweak">Teleport + Jump to Area have been merged together</li>
|
|
<li class="rscadd">new PS upgrade: doubles the capacity</li>
|
|
</ul>
|
|
<h3 class="author">tattax updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">fixed spells statpanel not working</li>
|
|
<li class="bugfix">fixed golden violin devil spell (lol)</li>
|
|
</ul>
|
|
<h3 class="author">thorium90cent updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">rain on brick from katana zero is now apart of the jukebox</li>
|
|
</ul>
|
|
|
|
<h2 class="date">13 February 2024</h2>
|
|
<h3 class="author"> ktlwjec updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="imagedel">Removes stray pixels from a couple of medikits.</li>
|
|
</ul>
|
|
<h3 class="author">warface1234455 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Give HFR gas monitoring bar a decreasement/increasement rate rate</li>
|
|
<li class="tweak">Moderator now list all sticky gases</li>
|
|
<li class="tweak">increase HFR effciency due to recent process change that decreased HFR performance</li>
|
|
<li class="tweak">dirty production rate no longer relies on fuel injection rate and instead fully rely on the amount of byproduct gas in the reaction</li>
|
|
</ul>
|
|
|
|
<h2 class="date">12 February 2024</h2>
|
|
<h3 class="author">Moltijoe updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">Makes a small minor mini tweak to some battle royale weapon weights</li>
|
|
</ul>
|
|
<h3 class="author">wonderinghost updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">fixes holoparasites ability to break cuffs</li>
|
|
<li class="tweak">swarmer cuffs take 20 seconds instead of 45</li>
|
|
<li class="tweak">converts cuff deci seconds to seconds</li>
|
|
<li class="bugfix">added sprite to alien cuffs</li>
|
|
</ul>
|
|
|
|
<h2 class="date">11 February 2024</h2>
|
|
<h3 class="author"> AMyriad, Wallem, Vincent938, The-Moon-Itself updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">You can now construct, deconstruct, and print mass drivers</li>
|
|
<li class="tweak">You can also hack mass drivers now</li>
|
|
<li class="tweak">Mass driver base power reduced from 50 to 10, can be upgraded or hacked to increase it</li>
|
|
<li class="soundadd">Mass drivers also have sound effects now!</li>
|
|
<li class="imageadd">Updated the mass driver sprite(s)</li>
|
|
</ul>
|
|
<h3 class="author">AMyriad updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="spellcheck">Standardized all mentions of the Clockwork "Justicar" into "Justiciar"</li>
|
|
</ul>
|
|
<h3 class="author">Loiosh42 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Adds an Anti-megafauna ERT, mk2</li>
|
|
</ul>
|
|
<h3 class="author">MajManatee updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">Holopads stop recording/playback when wrenched</li>
|
|
</ul>
|
|
<h3 class="author">Moltijoe updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">Confusion modified to not scale up to completely randomized movement</li>
|
|
</ul>
|
|
<h3 class="author">Mqiib updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">Flying fang inaccuracy debuff now actually goes away fully instead of stacking infinitely</li>
|
|
<li class="bugfix">Leaping with air shoes makes you fall over</li>
|
|
<li class="tweak">Blocking the flying fang leap helps significantly but won't totally save you</li>
|
|
<li class="tweak">Disarm chain defaults to basic harm intent attacks when prone</li>
|
|
<li class="tweak">Mechs don't deflect ion bolts any more</li>
|
|
</ul>
|
|
<h3 class="author">Runian updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Silicon Law Manager has been added.</li>
|
|
<li class="rscadd">Antag AIs can modify their laws with exceptions. They cannot remove their zeroth law (or their devil laws).</li>
|
|
<li class="rscdel">"State Laws" has been replaced/moved to the Law Manager.</li>
|
|
<li class="rscdel">"Set Auto Announce Mode" has been replaced/moved to Law Manager.</li>
|
|
<li class="rscdel">You can no longer view a law module's laws by using it in hand and has been replaced with examining.</li>
|
|
<li class="rscdel">The unused and unobtainable "malfunction" lawset was removed.</li>
|
|
<li class="tweak">Examining a law module has been improved and also reveals the laws on it if you are near it or are an observer. Now with formatting!</li>
|
|
<li class="tweak">Silicons now have an easier time setting their auto announcement to Holopad and Binary.</li>
|
|
<li class="tweak">Trying to upload an another law that has the same exact text as a previous law in the same category simply doesn't upload it as panic/spam prevention.</li>
|
|
<li class="bugfix">Core preset lawset boards ignores the law cap limit and should no longer causes accidental purges of all inherent laws for AIs.</li>
|
|
<li class="tweak">Changing a pAI's laws is now logged in their history.</li>
|
|
<li class="bugfix">RoboTact's law section displays laws without any formatting that comes from things like ion/hacked laws.</li>
|
|
</ul>
|
|
<h3 class="author">bruhlookatthisdood updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">donut station's tachyon-doppler array is facing the right way now.</li>
|
|
</ul>
|
|
<h3 class="author">cowbot92 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscdel">Removes the donksoft vendor from asteroid</li>
|
|
</ul>
|
|
<h3 class="author">wonderinghost updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">max tabs in microprocessors have been reduced by one</li>
|
|
<li class="tweak">telescreens can now download camera software</li>
|
|
<li class="tweak">construction bag can now hold computer parts</li>
|
|
<li class="tweak">wired network card has added one bulk to advanced network card</li>
|
|
<li class="tweak">pdas and phones can accept small computer parts</li>
|
|
<li class="mapping">adds box and meta TEG to engine rotation.</li>
|
|
</ul>
|
|
|
|
<h2 class="date">10 February 2024</h2>
|
|
<h3 class="author"> Identification & Molti updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Adds a new preternis body colour</li>
|
|
<li class="imageadd">adds new preternis eye option</li>
|
|
<li class="imageadd">adds new preternis wings</li>
|
|
</ul>
|
|
<h3 class="author">Aquizit updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="mapping">Laying pipe</li>
|
|
</ul>
|
|
<h3 class="author">Runian updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">Decreases the unintended burn damage reduction from 2 to 1 for preternis limbs.</li>
|
|
<li class="tweak">The genetics power, Shock Touch, causes confusion down from 15 seconds to 3 seconds. Can be reduced/increased based on targeted electric armor.</li>
|
|
</ul>
|
|
|
|
<h2 class="date">09 February 2024</h2>
|
|
<h3 class="author">Mqiib, @Ebin-Halcyon updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="imageadd">Added new turtlenecks for cargo, CMO, and HoP!</li>
|
|
</ul>
|
|
<h3 class="author">ToasterBiome updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">hermes boots no lonnger create runtimes when walking</li>
|
|
</ul>
|
|
<h3 class="author">cowbot92 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">Tweaks changeling abilities</li>
|
|
</ul>
|
|
|
|
<h2 class="date">08 February 2024</h2>
|
|
<h3 class="author">Identification, Molti, lore team (rip skrem) updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="imageadd">new preternis sprites</li>
|
|
<li class="imagedel">old preternis sprites</li>
|
|
</ul>
|
|
|
|
<h2 class="date">06 February 2024</h2>
|
|
<h3 class="author"> Cowbot92 & Chubbygummibear & Mqiib updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">adjusts how emagged minesweeper rewards/works</li>
|
|
<li class="tweak">adjusts the sound of syndicate mines</li>
|
|
</ul>
|
|
<h3 class="author">Moltijoe updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">Battle Royale</li>
|
|
</ul>
|
|
<h3 class="author">warface1234455 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">Airalarm draught mode now set scrubber range from normal to expanded</li>
|
|
</ul>
|
|
|
|
<h2 class="date">05 February 2024</h2>
|
|
<h3 class="author">AMyriad updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">Chemist ID card no longer looks like the prisoner ID card</li>
|
|
</ul>
|
|
<h3 class="author">SapphicOverload updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">reactions happening in tanks now know they're reacting inside a tank</li>
|
|
<li class="tweak">buckling to operating tables no longer requires cuffs</li>
|
|
</ul>
|
|
|
|
<h2 class="date">04 February 2024</h2>
|
|
<h3 class="author">AMyriad updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscdel">Corporate Agents are now gone. Don't know what they are? Exactly nobody does, they won't be missed</li>
|
|
</ul>
|
|
<h3 class="author">Therandomhoboo updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscdel">Cluwne Curse is gone because 3 minutes might as well be 1 use per round</li>
|
|
<li class="rscdel">Shitty wizards can't have a chance to spawn with Cluwnecurse spell</li>
|
|
<li class="rscadd">Shit wiz's now have Slip spell instead of Cluwnecurse</li>
|
|
</ul>
|
|
|
|
<h2 class="date">02 February 2024</h2>
|
|
<h3 class="author">AMyriad updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="spellcheck">Added "np" and "thx" to the netspeak filter</li>
|
|
<li class="tweak">Saying "auxmos" IC now becomes "space wind"</li>
|
|
</ul>
|
|
<h3 class="author">Moltijoe updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">xeno embryos now burst significantly faster if the host is alive and buckled to a xeno bed</li>
|
|
<li class="tweak">xeno embryos now burst significantly slower if the host is dead or not buckled to a xeno bed</li>
|
|
<li class="tweak">xeno beds now handcuff the person buckled to it</li>
|
|
<li class="tweak">xeno beds are significantly faster to unbuckle from (if not handcuffed)</li>
|
|
</ul>
|
|
<h3 class="author">Therandomhoboo updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">Nice, Good, Very good and Fantastic quality drinks have their mood changes increased, and their timeouts increased</li>
|
|
<li class="tweak">Allies cocktail mood flavour text is less cringe</li>
|
|
</ul>
|
|
|
|
<h2 class="date">31 January 2024</h2>
|
|
<h3 class="author"> ktlwjec updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">Mime's mail cheesewheel is now visible.</li>
|
|
<li class="tweak">Croissants need raw pastry bases to craft, instead of cooked ones.</li>
|
|
<li class="rscadd">Seafood ingredients box for cooks.</li>
|
|
</ul>
|
|
<h3 class="author">AMyriad updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="spellcheck">Salicylic acid is now spelled correctly</li>
|
|
</ul>
|
|
<h3 class="author">Marmio64 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Adds jaunt abilities for sinful demons.</li>
|
|
</ul>
|
|
<h3 class="author">Mqiib updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">Chaplain monk staff null rod (stamina) damage increased (15 -> 18)</li>
|
|
<li class="tweak">The above no longer can block projectiles</li>
|
|
</ul>
|
|
<h3 class="author">RG4ORDR updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscdel">Syndie Borgs Spawners removed from BR loot pool.</li>
|
|
</ul>
|
|
<h3 class="author">Runian updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Four tech node dedicated for cyborgs upgrades: Night Vision, Engineering, Mining, and Service. Each costing 500 points.</li>
|
|
<li class="tweak">Various cyborg upgrades have been moved to more relevant/dedicated technodes.</li>
|
|
<li class="tweak">Most tech nodes that involve cyborg upgrades now require the "Advanced Robotics" tech node or a node that already has it as a prerequisite.</li>
|
|
<li class="tweak">Most tech nodes that involve cyborg upgrades have now a better description that explains the purpose of the node.</li>
|
|
<li class="tweak">"Cyborg Upgrades: Advanced Utility" tech node has been renamed to "Cyborg Upgrades: Advanced Engineering".</li>
|
|
<li class="tweak">"Cyborg Upgrades: Advanced Engineering" tech node cost reduced to 2,500 from 5,000.</li>
|
|
<li class="tweak">"Cyborg Upgrades: Utility" tech node cost reduced to 1,500 from 2,000.</li>
|
|
<li class="tweak">"Cyborg Upgrades: Engineering" and "Cyborg Upgrades: Mining" tech node's icon has been changed to better visualize the node.</li>
|
|
<li class="bugfix">Janiborg's trashbag of holding upgrade is properly locked behind Advanced Sanitation Technology.</li>
|
|
<li class="tweak">Medical gripper can now hold medsprays, lollipops, pills, patches, gummies, and chemistry bags.</li>
|
|
</ul>
|
|
<h3 class="author">SapphicOverload updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">beam rifles now create turf fires instead of hotspots</li>
|
|
<li class="tweak">beam rifle projectiles can always reflect off of coins</li>
|
|
<li class="bugfix">fixed hitscan projectiles not rendering properly when reflected</li>
|
|
<li class="bugfix">fixed beam rifle projectiles not doing damage when fired from turrets or emitters</li>
|
|
</ul>
|
|
<h3 class="author">SomeguyManperson updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">limb loss in brazil is now worth 7 marbles</li>
|
|
<li class="tweak">limb skeletonization in brazil is now worth 3 marbles</li>
|
|
<li class="bugfix">If you somehow manage to run out of limbs while leaving brazil, you will be ejected</li>
|
|
</ul>
|
|
<h3 class="author">jachlompsky updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Added a frost oil chem sprayer to the mr freeze syndikit</li>
|
|
</ul>
|
|
<h3 class="author">warface1234455 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">Shitcurity uniform now has fucking armor</li>
|
|
<li class="tweak">Nightshift lights now actually consume less power</li>
|
|
<li class="rscdel">Removes other useless power vars as they dont work with the light fixture anyway</li>
|
|
<li class="tweak">Cyborg engineering gripper can now hold server rack and cpu</li>
|
|
</ul>
|
|
<h3 class="author">wonderinghost updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">Cluwncurse takes 3 minutes instead of 1 minute</li>
|
|
</ul>
|
|
|
|
<h2 class="date">29 January 2024</h2>
|
|
<h3 class="author"> ktlwjec updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">All pizzas need mozzarella to craft (5u enzyme, 30u cow milk, 5u lemon juice).</li>
|
|
<li class="bugfix">Mime finger guns properly show what was shot at, and by who.</li>
|
|
<li class="imageadd">Mime finger gun button has a working icon.</li>
|
|
</ul>
|
|
<h3 class="author">13spacemen updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">Compiling the code launches directly into Dream Seeker</li>
|
|
</ul>
|
|
<h3 class="author">Moltijoe updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">Fixes a bug with polysmorph tail crawlspeed</li>
|
|
</ul>
|
|
<h3 class="author">SapphicOverload updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">fixed budget insulating gloves melting when touching unpowered cables</li>
|
|
</ul>
|
|
<h3 class="author">adamsong updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Added option for admins to spawn items directly in a storage container</li>
|
|
</ul>
|
|
<h3 class="author">bruhlookatthisdood updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">bonesetter spawns during battle royal now</li>
|
|
</ul>
|
|
<h3 class="author">cowbot92 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">removes infinite money in the form of syrup</li>
|
|
</ul>
|
|
<h3 class="author">jachlompsky updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">fixed lasombra vassals and eye examine</li>
|
|
</ul>
|
|
<h3 class="author">wonderinghost updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">updates min and max values of byond_version_combat</li>
|
|
</ul>
|
|
<h3 class="author">ynot01 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">Live xeno aliens on station level now passively generate research points</li>
|
|
</ul>
|
|
|
|
<h2 class="date">28 January 2024</h2>
|
|
<h3 class="author">SapphicOverload updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">fixed being unable to analyze the instability of cold fusion reactions</li>
|
|
<li class="tweak">IPCs, androids, polysmorphs, and slimepeople now have unique typing indicators</li>
|
|
<li class="imageadd">Using harm intent makes your typing indicator angry</li>
|
|
</ul>
|
|
<h3 class="author">adamsong updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">fixed mfa backup codes not working</li>
|
|
</ul>
|
|
<h3 class="author">cowbot92 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Makes the deep fryer hungry, occsionally</li>
|
|
<li class="bugfix">fixed the faded eyepatch not giving you night vision despite it telling you it does</li>
|
|
</ul>
|
|
|
|
<h2 class="date">27 January 2024</h2>
|
|
<h3 class="author"> ktlwjec updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="imageadd">Removes a line in the sith cloak sprite.</li>
|
|
</ul>
|
|
|
|
<h2 class="date">26 January 2024</h2>
|
|
<h3 class="author">Runian updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">Shooting a cyborg snack dispenser while in a zero gravity environment correctly starts moving you in the opposite direction that you shot it.</li>
|
|
</ul>
|
|
|
|
<h2 class="date">23 January 2024</h2>
|
|
<h3 class="author">Moltijoe updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">Fixes an issue with blood decals</li>
|
|
</ul>
|
|
|
|
<h2 class="date">22 January 2024</h2>
|
|
<h3 class="author">Moltijoe updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Added new maroon organ objective for traitors to roll</li>
|
|
<li class="tweak">Traitor break machinery objective only requires breaking the original machines</li>
|
|
<li class="tweak">Traitor break machinery targets at max 2 areas instead of up to 4</li>
|
|
</ul>
|
|
<h3 class="author">Mqiib updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">Imperial jumpsuits don't have alt styles, stop trying to break the dress code soldier!</li>
|
|
</ul>
|
|
<h3 class="author">Yarinoi updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">'Solo' special syndi-kit is now slightly more balanced. David. David you aren't going to let this stop you are you David. Get to work David ignore the EMPs. Take your pills get to work.</li>
|
|
</ul>
|
|
|
|
<h2 class="date">21 January 2024</h2>
|
|
<h3 class="author"> ktlwjec updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">Mammi and Pea Soup need bowls to craft.</li>
|
|
</ul>
|
|
|
|
<h2 class="date">20 January 2024</h2>
|
|
<h3 class="author"> kugamo, warface1234455 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="imageadd">Resprites the Bluespace Harvester.</li>
|
|
<li class="tweak">Also also slightly changes the nether portals event, so that the portals spawn sequentially over at most 15 seconds.</li>
|
|
</ul>
|
|
|
|
<h2 class="date">19 January 2024</h2>
|
|
<h3 class="author">SapphicOverload updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="mapping">added stairs to icemeta's mining base</li>
|
|
<li class="imageadd">added directional stairs icons</li>
|
|
<li class="bugfix">fixed regenerative cores having a delay on icemoon</li>
|
|
</ul>
|
|
<h3 class="author">warface1234455 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">Fix invisible netmin wintercoat hood</li>
|
|
<li class="rscadd">Bring back Raven cruiser emergency shuttle</li>
|
|
</ul>
|
|
|
|
<h2 class="date">18 January 2024</h2>
|
|
<h3 class="author">SapphicOverload updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">made the chat message from losing obsession more visible</li>
|
|
<li class="tweak">you can now place items on the altar of the gods without having to climb on top of it</li>
|
|
</ul>
|
|
|
|
<h2 class="date">17 January 2024</h2>
|
|
<h3 class="author">Loiosh42 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">Adds an ignition_effect to the cautery.</li>
|
|
</ul>
|
|
|
|
<h2 class="date">15 January 2024</h2>
|
|
<h3 class="author">bruhlookatthisdood updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Waiting For The Sun (Rimworld OST) is in jukebox now</li>
|
|
</ul>
|
|
<h3 class="author">cowbot92 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">fixes decals</li>
|
|
</ul>
|
|
|
|
<h2 class="date">13 January 2024</h2>
|
|
<h3 class="author">SapphicOverload updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">fixed chat not always showing up in replays</li>
|
|
</ul>
|
|
|
|
<h2 class="date">12 January 2024</h2>
|
|
<h3 class="author">SapphicOverload updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">adds more winter coats</li>
|
|
<li class="imageadd">moves winter coat and hood sprites to their own files</li>
|
|
</ul>
|
|
<h3 class="author">Therandomhoboo updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">Astrotame, bbq, sugar, cream & chocolate are now 10u's instead of 5.</li>
|
|
<li class="tweak">Chocolate packets are now correctly called chocolate packets instead of Creamer....</li>
|
|
</ul>
|
|
<h3 class="author">warface1234455 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">FIx preset programs arent installed in pda/phone</li>
|
|
</ul>
|
|
|
|
<h2 class="date">11 January 2024</h2>
|
|
<h3 class="author">Runian updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">The description of ammo boxes now accurately show how much bullets are left when you use an ammo box on another ammo box.</li>
|
|
</ul>
|
|
|
|
<h2 class="date">10 January 2024</h2>
|
|
<h3 class="author">AMyriad updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Dusted plasmamen now have plasma remains</li>
|
|
</ul>
|
|
<h3 class="author">Runian updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">Override Machine and Overload Machine abilities (from malf AI/malf upgrade disk) now work.</li>
|
|
<li class="bugfix">Nerve Grounding and other ways that change your physiology's siemens coeff properly protect you from getting electrocuted.</li>
|
|
</ul>
|
|
<h3 class="author">Scrambledeggs00 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Added a new thing to IceMeta</li>
|
|
<li class="imageadd">Sprites for the new thing</li>
|
|
</ul>
|
|
<h3 class="author">ToasterBiome updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">rating polls now work properly</li>
|
|
<li class="tweak">Updates maintainer list and thanks more stations in our special thanks section</li>
|
|
</ul>
|
|
<h3 class="author">bruhlookatthisdood updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">ASay and DSay are now no longer visible to non-admins</li>
|
|
</ul>
|
|
<h3 class="author">wonderinghost updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">fixed my mistakes</li>
|
|
<li class="mapping">makes the prior pr picture perfect</li>
|
|
</ul>
|
|
|
|
<h2 class="date">09 January 2024</h2>
|
|
<h3 class="author">Aquizit updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">The innkeeper can now get stuff from their booze-o-matic and kitchen vending machines.</li>
|
|
</ul>
|
|
|
|
<h2 class="date">08 January 2024</h2>
|
|
<h3 class="author"> cark updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="mapping">fixes some railings in bar</li>
|
|
<li class="mapping">Reenables Icemoon Walkers</li>
|
|
</ul>
|
|
<h3 class="author">Therandomhoboo updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Moonshine now makes you gain blurry, long live blurry vision</li>
|
|
</ul>
|
|
</div>
|
|
|
|
<b>GoonStation 13 Development Team</b>
|
|
<div class = "top">
|
|
<b>Coders:</b> Stuntwaffle, Showtime, Pantaloons, Nannek, Keelin, Exadv1, hobnob, Justicefries, 0staf, sniperchance, AngriestIBM, BrianOBlivion<br>
|
|
<b>Spriters:</b> Supernorn, Haruhi, Stuntwaffle, Pantaloons, Rho, SynthOrange, I Said No<br>
|
|
</div>
|
|
<br>
|
|
<p class="lic"><a name="license" href="http://creativecommons.org/licenses/by-nc-sa/3.0/"><img src="88x31.png" alt="Creative Commons License" /></a><br><i>Except where otherwise noted, Goon Station 13 is licensed under a <a href="http://creativecommons.org/licenses/by-nc-sa/3.0/">Creative Commons Attribution-Noncommercial-Share Alike 3.0 License</a>.<br>Rights are currently extended to <a href="http://forums.somethingawful.com/">SomethingAwful Goons</a> only.</i></p>
|
|
<p class="lic">Some icons by <a href="http://p.yusukekamiyamane.com/">Yusuke Kamiyamane</a>. All rights reserved. Licensed under a <a href="http://creativecommons.org/licenses/by/3.0/">Creative Commons Attribution 3.0 License</a>.</p>
|
|
</td></tr></table>
|
|
</body>
|
|
</html>
|