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* Hmm * work please * Fixes * Ack * REEE * EEEE * e * e * e * STAND FIX * Update code/game/machinery/autolathe.dm Co-authored-by: Nichlas Pihl <nichlas00100@gmail.com> * Update code/game/machinery/autolathe.dm Co-authored-by: Nichlas Pihl <nichlas00100@gmail.com> Co-authored-by: Nichlas Pihl <nichlas00100@gmail.com>
63 lines
2.1 KiB
Plaintext
63 lines
2.1 KiB
Plaintext
/obj/item/crowbar
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name = "pocket crowbar"
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desc = "A small crowbar. This handy tool is useful for lots of things, such as prying floor tiles or opening unpowered doors."
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icon = 'icons/obj/tools.dmi'
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icon_state = "crowbar"
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lefthand_file = 'icons/mob/inhands/equipment/tools_lefthand.dmi'
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righthand_file = 'icons/mob/inhands/equipment/tools_righthand.dmi'
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usesound = 'sound/items/crowbar.ogg'
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flags_1 = CONDUCT_1
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slot_flags = ITEM_SLOT_BELT
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force = 5
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throwforce = 7
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w_class = WEIGHT_CLASS_SMALL
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materials = list(/datum/material/iron=50)
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attack_verb = list("attacked", "bashed", "battered", "bludgeoned", "whacked")
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tool_behaviour = TOOL_CROWBAR
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toolspeed = 1
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armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 50, "acid" = 30)
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/obj/item/crowbar/suicide_act(mob/user)
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user.visible_message("<span class='suicide'>[user] is beating [user.p_them()]self to death with [src]! It looks like [user.p_theyre()] trying to commit suicide!</span>")
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playsound(loc, 'sound/weapons/genhit.ogg', 50, 1, -1)
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return (BRUTELOSS)
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/obj/item/crowbar/red
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icon_state = "crowbar_red"
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force = 8
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/obj/item/crowbar/brass
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name = "brass crowbar"
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desc = "A brass crowbar. It feels faintly warm to the touch."
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resistance_flags = FIRE_PROOF | ACID_PROOF
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icon_state = "crowbar_brass"
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toolspeed = 0.5
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/obj/item/crowbar/abductor
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name = "alien crowbar"
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desc = "A hard-light crowbar. It appears to pry by itself, without any effort required."
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icon = 'icons/obj/abductor.dmi'
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usesound = 'sound/weapons/sonic_jackhammer.ogg'
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icon_state = "crowbar"
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toolspeed = 0.1
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/obj/item/crowbar/large
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name = "crowbar"
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desc = "It's a big crowbar. It doesn't fit in your pockets, because it's big."
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force = 12
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w_class = WEIGHT_CLASS_NORMAL
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throw_speed = 3
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throw_range = 3
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materials = list(/datum/material/iron=70)
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icon_state = "crowbar_large"
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item_state = "crowbar"
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toolspeed = 0.7
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/obj/item/crowbar/cyborg
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name = "hydraulic crowbar"
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desc = "A hydraulic prying tool, compact but powerful. Designed to replace crowbar in construction cyborgs."
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usesound = 'sound/items/jaws_pry.ogg'
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force = 10
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toolspeed = 0.5 |