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Two mobs can no longer pull the same mob at the same time. Pulling someone break any other pull/grab from other mob on that person. The grab item is gone entirely. You can now only grab one mob at a time, instead of two (one for each hand). Being aggressively grabbed or more now counts as being restrained (like handcuffed). A neck grab or more makes you lie down and prevents you from getting up until the grab is broken. Fixes movement when moving with a grabbed person. Fixes movement when moving a pulled person around you diagonally. Fixes neckgrab moving the victim on your turf even if the turf is dense.