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* TGUI Preferences Menu + total rewrite of the preferences backend (#17368) * It compiles * It opens * Sync 1 * Add asset caching * Sync 2 * It opens without dev now * Update a few packages * Sync 3 * Sync 4 keybind fix * start of dehardcoded species * Small fixes * Add more individual preferences * ASS sync * Automatic changelog generation #17368 [ci skip] * AHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH * e * Fix some TS stuff * Sort quirks starting from good * Fix skin tone selector * Jamie Fixes * Update moth.dm * Fix latejoin menu + tweaks * Some fixes * Finally fix job selection * e * Ling * MORE * config * Convert pref: ooccolor * Convert pref: asay color * Convert pref: tooltips * Convert pref: ui style * Convert pref: buttons locked * Convert pref: hotkeys * Convert pref: tgui stuff * Convert pref: windowflashing * Convert pref: ghost stuff * Convert pref: map & antag * Convert pref: PDA stuff * Convert pref: credits & glasses 1 * Convert pref: name * Convert pref: appearances 1 * Convert pref: appearances 2 * Convert pref: jobless role * Convert pref: runechat * Convert pref: yogtoggles + tail wagging 1 * Convert pref: client fps * Convert pref: graphic settings * Convert pref: pda uplink & menuoptions * Convert pref: map & flare * Convert pref: Bar choice * Fix setup character button * Convert pref: alt announcer * Fix * Add cycle background button * Convert pref: disable balloon alert * fix * Clean savefile * Fix backpack pref * Fix underwear selection * Fixes some shit * Updates * Fix computer runtime * Fix pref names * Convert pref: donor item & hat * More computer fixes * Convert pref: borg hat * Convert pref: donor pda (broken) * Convert pref: purrbation * Convert pref: afreeze * Convert pref: accent * Various savefile improvements * Convert pref: persistent scars 1 * A few pref fixes * Some more fixes * Various SSoverlays improvements * Add IPC appearances * Add polysmorph appearances * No icons for ipc and polysmorph * Podpeople deserve death * Add plasmaman appearance * h * fix * fix2 * asdf * fsdf * aaaaa * FUCK MOTHS * Preternis color * e * e * Update human.dmi * icon fix * un snowflake * fix underwear icon * remove color from here * donor ree * aa * maybe * Restore a bunch of TGUI files * More TGUI fixes * test * Fix more errors * a * test * e? * a;lso this * maybe * Fix * Revert "maybe" This reverts commit14d044a7e3. * fuck off m8 * e * fak off m8 * e2? * AHHH * AHA * AHHH * fix linter 2 * debug * fix runtime * Update dynamic.json * Revert "debug" This reverts commit18681432bd. * 2 * who sleeps in an async? * Hack * e * Fix a few blocking calls * Oh bother * Stay dead * fuck * Update jobs.dm * move debugging * Update jobs.dm * Test * YEET * Revert "YEET" This reverts commit4082e3b133. * Update jobs.dm * Update jobs.dm * e * Fix sechailer runtime * Fix human hair color * d * Ports part of that job refactor * Convert latejoin to new departments * Fix ghost form * Quirk validation * Hopefully pod color fix * oops * Prayge job fix * test * Better unit test asset loading * Remove print * Add error just in case * Remove brief outfit and bypass centcom deadmin * Remove broadcast login/logout * Remove darkened flash * Remove fov darkness * Remove ghost lighting * Remove some tgui prefs * Typo fix * Small fixes * IPC name fix * IPC and pod colors * Jobless fix * Donor item fix * Oopsie * Quirk bandaid * Misc * Move new prefs to Preferences tab for now * Add skillcape * FUCK THIS SHIT * Remove /tg/ gamer cloak * Restrict some job related preferences to clean up UI * Remove useless client var * e * Small tweaks * Dont allow selecting mood quirks if mood is disabled * AHHH * Filter ckey-locked donor items * stupid jamie * AI core display fix * Move donor stuff back to the top * Remove TODOs * Clean up perks * Linter fixes * e * WORKS * LORE * Fix skillcape list * Backpack why * Fixes * Fix cargo console * Remove these * Add horns, frills and mark * Fix not applying all features * Add some missing mutant bodyparts * Update numberinput * Makes animatednumber cooler * Oops * Add default ghost orbit * Default to normal backpack * Fixes skillcapes not being filtered * Donor fix prayge * yep * Adds fallback latejoin menu * Rework donor stuff a bit * Fix donor tgui logic * Delete unused proc * Update FA * Un-yogify quirks * Better checking of quirks * Update tgfont * Fix quirk icons * Fix backup name * Fix donor stuff * A few runtime fixes * Fix another runtime * Give fallback latejoin verb upon connecting * Update AirAlarm interface * maybe this works * Test * Sentient * Remove AI core display preview icons * Fix resetting plasmaman helmet style * Equip plasman in preview * Fix plasmaman preview icon * fuck keybind fix * Extra keybind sanity --------- Co-authored-by: Yogbot-13 <admin@yogstation.net> Co-authored-by: Jamie D <993128+JamieD1@users.noreply.github.com> Co-authored-by: TheGamerdk <5618080+TheGamerdk@users.noreply.github.com> Co-authored-by: adamsong <adamsong@users.noreply.github.com>
123 lines
2.8 KiB
Plaintext
123 lines
2.8 KiB
Plaintext
//This is intended to be a full wrapper. DO NOT directly modify its values
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///Container for client viewsize
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/datum/viewData
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var/width = 0
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var/height = 0
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var/default = ""
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var/is_suppressed = FALSE
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var/client/chief = null
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/datum/viewData/New(client/owner, view_string)
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default = view_string
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chief = owner
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apply()
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/datum/viewData/proc/setDefault(string)
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default = string
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apply()
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/datum/viewData/proc/safeApplyFormat()
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if(isZooming())
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assertFormat()
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return
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resetFormat()
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/datum/viewData/proc/assertFormat()//T-Pose
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winset(chief, "mapwindow.map", "zoom=0")
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/datum/viewData/proc/resetFormat()//Cuck
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winset(chief, "mapwindow.map", "zoom=[chief.prefs.read_preference(/datum/preference/numeric/pixel_size)]")
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/datum/viewData/proc/setZoomMode()
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winset(chief, "mapwindow.map", "zoom-mode=[chief.prefs.read_preference(/datum/preference/choiced/scaling_method)]")
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/datum/viewData/proc/isZooming()
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return (width || height)
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/datum/viewData/proc/resetToDefault()
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width = 0
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height = 0
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apply()
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/datum/viewData/proc/add(toAdd)
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width += toAdd
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height += toAdd
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apply()
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/datum/viewData/proc/addTo(toAdd)
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var/list/shitcode = getviewsize(toAdd)
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width += shitcode[1]
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height += shitcode[2]
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apply()
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/datum/viewData/proc/setTo(toAdd)
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var/list/shitcode = getviewsize(toAdd) //Backward compatability to account
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width = shitcode[1] //for a change in how sizes get calculated. we used to include world.view in
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height = shitcode[2] //this, but it was jank, so I had to move it
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apply()
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/datum/viewData/proc/setBoth(wid, hei)
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width = wid
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height = hei
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apply()
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/datum/viewData/proc/setWidth(wid)
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width = wid
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apply()
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/datum/viewData/proc/setHeight(hei)
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width = hei
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apply()
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/datum/viewData/proc/addToWidth(toAdd)
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width += toAdd
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apply()
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/datum/viewData/proc/addToHeight(screen, toAdd)
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height += toAdd
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apply()
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/datum/viewData/proc/apply()
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chief.change_view(getView())
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safeApplyFormat()
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/datum/viewData/proc/supress()
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is_suppressed = TRUE
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apply()
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/datum/viewData/proc/unsupress()
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is_suppressed = FALSE
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apply()
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/datum/viewData/proc/getView()
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var/list/temp = getviewsize(default)
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if(is_suppressed)
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return "[temp[1]]x[temp[2]]"
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return "[width + temp[1]]x[height + temp[2]]"
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/datum/viewData/proc/zoomIn()
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resetToDefault()
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animate(chief, pixel_x = 0, pixel_y = 0, 0, FALSE, LINEAR_EASING, ANIMATION_END_NOW)
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/datum/viewData/proc/zoomOut(radius = 0, offset = 0, direction = FALSE)
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if(direction)
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var/_x = 0
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var/_y = 0
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switch(direction)
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if(NORTH)
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_y = offset
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if(EAST)
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_x = offset
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if(SOUTH)
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_y = -offset
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if(WEST)
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_x = -offset
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animate(chief, pixel_x = world.icon_size*_x, pixel_y = world.icon_size*_y, 0, FALSE, LINEAR_EASING, ANIMATION_END_NOW)
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//Ready for this one?
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setTo(radius)
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/proc/getScreenSize(widescreen)
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if(widescreen)
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return CONFIG_GET(string/default_view)
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return CONFIG_GET(string/default_view_square)
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