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96 lines
4.7 KiB
Plaintext
96 lines
4.7 KiB
Plaintext
/***************************************************************
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** Design Datums **
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** All the data for building stuff. **
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***************************************************************/
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/*
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For the materials datum, it assumes you need reagents unless specified otherwise. To designate a material that isn't a reagent,
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you use one of the material IDs below. These are NOT ids in the usual sense (they aren't defined in the object or part of a datum),
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they are simply references used as part of a "has materials?" type proc. They all start with a $ to denote that they aren't reagents.
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The currently supporting non-reagent materials. All material amounts are set as the define MINERAL_MATERIAL_AMOUNT, which defaults to 2000
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Don't add new keyword/IDs if they are made from an existing one (such as rods which are made from metal). Only add raw materials.
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Design Guidelines
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- When adding new designs, check rdreadme.dm to see what kind of things have already been made and where new stuff is needed.
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- A single sheet of anything is 2000 units of material. Materials besides metal/glass require help from other jobs (mining for
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other types of metals and chemistry for reagents).
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- Add the AUTOLATHE tag to
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*/
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//DESIGNS ARE GLOBAL. DO NOT CREATE OR DESTROY THEM AT RUNTIME OUTSIDE OF INIT, JUST REFERENCE THEM TO WHATEVER YOU'RE DOING! //why are you yelling?
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//DO NOT REFERENCE OUTSIDE OF SSRESEARCH. USE THE PROCS IN SSRESEARCH TO OBTAIN A REFERENCE.
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/datum/design //Datum for object designs, used in construction
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var/name = "Name" //Name of the created object.
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var/desc = "Desc" //Description of the created object.
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var/id = DESIGN_ID_IGNORE //ID of the created object for easy refernece. Alphanumeric, lower-case, no symbols
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var/build_type = null //Flag as to what kind machine the design is built in. See defines.
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var/list/materials = list() //List of materials. Format: "id" = amount.
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var/construction_time //Amount of time required for building the object
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var/build_path = null //The file path of the object that gets created
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var/list/make_reagents = list() //Reagents produced. Format: "id" = amount. Currently only supported by the biogenerator.
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var/list/category = null //Primarily used for Mech Fabricators, but can be used for anything
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var/list/reagents_list = list() //List of reagents. Format: "id" = amount.
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var/maxstack = 1
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var/lathe_time_factor = 1 //How many times faster than normal is this to build on the protolathe
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var/dangerous_construction = FALSE //notify and log for admin investigations if this is printed.
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var/departmental_flags = ALL //bitflags for deplathes.
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var/list/datum/techweb_node/unlocked_by = list()
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var/research_icon //Replaces the item icon in the research console
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var/research_icon_state
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var/icon_cache
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/// Optional string that interfaces can use as part of search filters. See- item/borg/upgrade/ai and the Exosuit Fabs.
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var/search_metadata
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var/combat_design = FALSE // Limit the mechfab producing these
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/datum/design/error_design
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name = "ERROR"
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desc = "This usually means something in the database has corrupted. If this doesn't go away automatically, inform Central Comamnd so their techs can fix this ASAP(tm)"
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/datum/design/Destroy()
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SSresearch.techweb_designs -= id
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return ..()
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/datum/design/proc/InitializeMaterials()
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var/list/temp_list = list()
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for(var/i in materials) //Go through all of our materials, get the subsystem instance, and then replace the list.
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var/amount = materials[i]
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if(!istext(i)) //Not a category, so get the ref the normal way
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var/datum/material/M = getmaterialref(i)
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temp_list[M] = amount
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else
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temp_list[i] = amount
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materials = temp_list
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for(var/i in materials)
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to_chat("[i] [materials[i]]")
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/datum/design/proc/icon_html(client/user)
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var/datum/asset/spritesheet/sheet = get_asset_datum(/datum/asset/spritesheet/research_designs)
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sheet.send(user)
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return sheet.icon_tag(id)
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////////////////////////////////////////
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//Disks for transporting design datums//
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////////////////////////////////////////
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/obj/item/disk/design_disk
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name = "Component Design Disk"
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desc = "A disk for storing device design data for construction in lathes."
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icon_state = "datadisk1"
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materials = list(/datum/material/iron=300, /datum/material/glass=100)
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var/list/blueprints = list()
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var/max_blueprints = 1
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/obj/item/disk/design_disk/Initialize()
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. = ..()
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pixel_x = rand(-5, 5)
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pixel_y = rand(-5, 5)
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for(var/i in 1 to max_blueprints)
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blueprints += null
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/obj/item/disk/design_disk/adv
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name = "Advanced Component Design Disk"
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desc = "A disk for storing device design data for construction in lathes. This one has extra storage space."
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materials = list(/datum/material/iron=300, /datum/material/glass=100, /datum/material/silver = 50)
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max_blueprints = 5
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