Files
Yogstation/tgui/global.d.ts
Ling a6d7e3fd15 TGUI Preferences Menu + total rewrite of the preferences backend (#17381)
* TGUI Preferences Menu + total rewrite of the preferences backend (#17368)

* It compiles

* It opens

* Sync 1

* Add asset caching

* Sync 2

* It opens without dev now

* Update a few packages

* Sync 3

* Sync 4

keybind fix

* start of dehardcoded species

* Small fixes

* Add more individual preferences

* ASS sync

* Automatic changelog generation #17368 [ci skip]

* AHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH

* e

* Fix some TS stuff

* Sort quirks starting from good

* Fix skin tone selector

* Jamie Fixes

* Update moth.dm

* Fix latejoin menu + tweaks

* Some fixes

* Finally fix job selection

* e

* Ling

* MORE

* config

* Convert pref: ooccolor

* Convert pref: asay color

* Convert pref: tooltips

* Convert pref: ui style

* Convert pref: buttons locked

* Convert pref: hotkeys

* Convert pref: tgui stuff

* Convert pref: windowflashing

* Convert pref: ghost stuff

* Convert pref: map & antag

* Convert pref: PDA stuff

* Convert pref: credits & glasses


1

* Convert pref: name

* Convert pref: appearances 1

* Convert pref: appearances 2

* Convert pref: jobless role

* Convert pref: runechat

* Convert pref: yogtoggles + tail wagging


1

* Convert pref: client fps

* Convert pref: graphic settings

* Convert pref: pda uplink & menuoptions

* Convert pref: map & flare

* Convert pref: Bar choice

* Fix setup character button

* Convert pref: alt announcer

* Fix

* Add cycle background button

* Convert pref: disable balloon alert

* fix

* Clean savefile

* Fix backpack pref

* Fix underwear selection

* Fixes some shit

* Updates

* Fix computer runtime

* Fix pref names

* Convert pref: donor item & hat

* More computer fixes

* Convert pref: borg hat

* Convert pref: donor pda (broken)

* Convert pref: purrbation

* Convert pref: afreeze

* Convert pref: accent

* Various savefile improvements

* Convert pref: persistent scars


1

* A few pref fixes

* Some more fixes

* Various SSoverlays improvements

* Add IPC appearances

* Add polysmorph appearances

* No icons for ipc and polysmorph

* Podpeople deserve death

* Add plasmaman appearance

* h

* fix

* fix2

* asdf

* fsdf

* aaaaa

* FUCK MOTHS

* Preternis color

* e

* e

* Update human.dmi

* icon fix

* un snowflake

* fix underwear icon

* remove color from here

* donor ree

* aa

* maybe

* Restore a bunch of TGUI files

* More TGUI fixes

* test

* Fix more errors

* a

* test

* e?

* a;lso this

* maybe

* Fix

* Revert "maybe"

This reverts commit 14d044a7e3.

* fuck off m8

* e

* fak off m8

* e2?

* AHHH

* AHA

* AHHH

* fix linter 2

* debug

* fix runtime

* Update dynamic.json

* Revert "debug"

This reverts commit 18681432bd.

* 2

* who sleeps in an async?

* Hack

* e

* Fix a few blocking calls

* Oh bother

* Stay dead

* fuck

* Update jobs.dm

* move debugging

* Update jobs.dm

* Test

* YEET

* Revert "YEET"

This reverts commit 4082e3b133.

* Update jobs.dm

* Update jobs.dm

* e

* Fix sechailer runtime

* Fix human hair color

* d

* Ports part of that job refactor

* Convert latejoin to new departments

* Fix ghost form

* Quirk validation

* Hopefully pod color fix

* oops

* Prayge job fix

* test

* Better unit test asset loading

* Remove print

* Add error just in case

* Remove brief outfit and bypass centcom deadmin

* Remove broadcast login/logout

* Remove darkened flash

* Remove fov darkness

* Remove ghost lighting

* Remove some tgui prefs

* Typo fix

* Small fixes

* IPC name fix

* IPC and pod colors

* Jobless fix

* Donor item fix

* Oopsie

* Quirk bandaid

* Misc

* Move new prefs to Preferences tab for now

* Add skillcape

* FUCK THIS SHIT

* Remove /tg/ gamer cloak

* Restrict some job related preferences to clean up UI

* Remove useless client var

* e

* Small tweaks

* Dont allow selecting mood quirks if mood is disabled

* AHHH

* Filter ckey-locked donor items

* stupid jamie

* AI core display fix

* Move donor stuff back to the top

* Remove TODOs

* Clean up perks

* Linter fixes

* e

* WORKS

* LORE

* Fix skillcape list

* Backpack why

* Fixes

* Fix cargo console

* Remove these

* Add horns, frills and mark

* Fix not applying all features

* Add some missing mutant bodyparts

* Update numberinput

* Makes animatednumber cooler

* Oops

* Add default ghost orbit

* Default to normal backpack

* Fixes skillcapes not being filtered

* Donor fix prayge

* yep

* Adds fallback latejoin menu

* Rework donor stuff a bit

* Fix donor tgui logic

* Delete unused proc

* Update FA

* Un-yogify quirks

* Better checking of quirks

* Update tgfont

* Fix quirk icons

* Fix backup name

* Fix donor stuff

* A few runtime fixes

* Fix another runtime

* Give fallback latejoin verb upon connecting

* Update AirAlarm interface

* maybe this works

* Test

* Sentient

* Remove AI core display preview icons

* Fix resetting plasmaman helmet style

* Equip plasman in preview

* Fix plasmaman preview icon

* fuck keybind fix

* Extra keybind sanity

---------

Co-authored-by: Yogbot-13 <admin@yogstation.net>
Co-authored-by: Jamie D <993128+JamieD1@users.noreply.github.com>
Co-authored-by: TheGamerdk <5618080+TheGamerdk@users.noreply.github.com>
Co-authored-by: adamsong <adamsong@users.noreply.github.com>
2023-01-28 15:26:19 +00:00

183 lines
3.9 KiB
TypeScript

/**
* @file
* @copyright 2021 Aleksej Komarov
* @license MIT
*/
// Webpack asset modules.
// Should match extensions used in webpack config.
declare module '*.png' {
const content: string;
export default content;
}
declare module '*.jpg' {
const content: string;
export default content;
}
declare module '*.svg' {
const content: string;
export default content;
}
type TguiMessage = {
type: string;
payload?: any;
[key: string]: any;
};
type ByondType = {
/**
* ID of the Byond window this script is running on.
* Can be used as a parameter to winget/winset.
*/
windowId: string;
/**
* True if javascript is running in BYOND.
*/
IS_BYOND: boolean;
/**
* Version of Trident engine of Internet Explorer. Null if N/A.
*/
TRIDENT: number | null;
/**
* True if browser is IE8 or lower.
*/
IS_LTE_IE8: boolean;
/**
* True if browser is IE9 or lower.
*/
IS_LTE_IE9: boolean;
/**
* True if browser is IE10 or lower.
*/
IS_LTE_IE10: boolean;
/**
* True if browser is IE11 or lower.
*/
IS_LTE_IE11: boolean;
/**
* Makes a BYOND call.
*
* If path is empty, this will trigger a Topic call.
* You can reference a specific object by setting the "src" parameter.
*
* See: https://secure.byond.com/docs/ref/skinparams.html
*/
call(path: string, params: object): void;
/**
* Makes an asynchronous BYOND call. Returns a promise.
*/
callAsync(path: string, params: object): Promise<any>;
/**
* Makes a Topic call.
*
* You can reference a specific object by setting the "src" parameter.
*/
topic(params: object): void;
/**
* Runs a command or a verb.
*/
command(command: string): void;
/**
* Retrieves all properties of the BYOND skin element.
*
* Returns a promise with a key-value object containing all properties.
*/
winget(id: string | null): Promise<object>;
/**
* Retrieves all properties of the BYOND skin element.
*
* Returns a promise with a key-value object containing all properties.
*/
winget(id: string | null, propName: '*'): Promise<object>;
/**
* Retrieves an exactly one property of the BYOND skin element,
* as defined in `propName`.
*
* Returns a promise with the value of that property.
*/
winget(id: string | null, propName: string): Promise<any>;
/**
* Retrieves multiple properties of the BYOND skin element,
* as defined in the `propNames` array.
*
* Returns a promise with a key-value object containing listed properties.
*/
winget(id: string | null, propNames: string[]): Promise<object>;
/**
* Assigns properties to BYOND skin elements in bulk.
*/
winset(props: object): void;
/**
* Assigns properties to the BYOND skin element.
*/
winset(id: string | null, props: object): void;
/**
* Sets a property on the BYOND skin element to a certain value.
*/
winset(id: string | null, propName: string, propValue: any): void;
/**
* Parses BYOND JSON.
*
* Uses a special encoding to preserve `Infinity` and `NaN`.
*/
parseJson(text: string): any;
/**
* Sends a message to `/datum/tgui_window` which hosts this window instance.
*/
sendMessage(type: string, payload?: any): void;
sendMessage(message: TguiMessage): void;
/**
* Subscribe to incoming messages that were sent from `/datum/tgui_window`.
*/
subscribe(listener: (type: string, payload: any) => void): void;
/**
* Subscribe to incoming messages *of some specific type*
* that were sent from `/datum/tgui_window`.
*/
subscribeTo(type: string, listener: (payload: any) => void): void;
/**
* Loads a stylesheet into the document.
*/
loadCss(url: string): void;
/**
* Loads a script into the document.
*/
loadJs(url: string): void;
};
/**
* Object that provides access to Byond Skin API and is available in
* any tgui application.
*/
const Byond: ByondType;
interface Window {
Byond: ByondType;
}