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2737 lines
144 KiB
HTML
2737 lines
144 KiB
HTML
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<title>Yogstation Changelog</title>
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<link rel="stylesheet" type="text/css" href="changelog.css">
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<table align='center' width='650'><tr><td>
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<table align='center' class="top">
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<tr>
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<div align='center'><font size='3'><b>Yogstation 13</b></font></div>
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<p><div align='center'><font size='3'><a href="https://forums.yogstation.net">Forum</a> | <a href="https://wiki.yogstation.net/wiki/Main_Page">Wiki</a> | <a href="https://github.com/yogstation13/Yogstation">Source</a></font></div></p>
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<font size='2'><b>Visit #development-public on our Discord:</b> <a href="https://discord.gg/MHkabek">https://discord.gg/MHkabek</a></font><br>
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<font size='2'><b>Suggest features on our forum:</b> <a href="https://forums.yogstation.net/forums/feature-requests.221/">-- Here --</a></font>
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</td>
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</table>
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<table align='center' class="top">
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<tr>
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<td valign='top'>
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<font size='2'><b>Current Head Developers:</b> JamieD12<br></font>
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<font size='2'><b>Currently Active GitHub contributor list:</b> <a href='https://github.com/yogstation13/Yogstation/graphs/contributors'>-Click Here-</a><br></font>
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<font size='2'><b>Maintainers:</b> adamsogm, AshCorr, baiomu, Bibby, Cuackles, Djiq, Ling, Manatee, Molti, monster860, OrcaCora, Partheo, Wejengin2, ynot01, Anerisa, Halcyon, TheReddDragon<br></font>
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<font size='2'><b>Spriters:</b> Alagoinha, Cuackles, Halcyon, Missatessatessy, Mqiib, OrcaCora, Tipy1802, Xoxeyos<br></font>
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<font size='2'><b>Mappers:</b> Vaelophis, baiomu, Ezhan, MenacingManatee, N3D6, GravelyAnonymous, Wejengin2, Xoxeyos<br></font>
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<font size='2'><b>Thanks to:</b> /tg/station, FTL13 devs, Baystation 12, /vg/station, NTstation, CDK Station devs, FacepunchStation, GoonStation devs, the original SpaceStation developers, Invisty for the title image and Hippiestation for dissapointed.ogg and other assets.<br> Also a thanks to anybody who has contributed who is not listed here :( Ask to be added here on our discord.</font>
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<font size='2' color='red'><b><br>Have a bug to report?</b> Visit our <a href="https://github.com/yogstation13/Yogstation/issues/new?template=bug_report.md">Issue Tracker</a>.<br></font>
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<font size='2'>Please ensure that the bug has not already been reported and <u><a href="https://github.com/yogstation13/Yogstation/issues"><b>use the template provided here</b></a></u>.<br></font>
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<font size='2'>Want something minor added? Check out this <a href="https://forums.yogstation.net/index.php?forums/feature-requests.221/">topic</a>!</font>
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</td>
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</tr>
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</table>
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TO ADD AN ENTRY, ADD AND MAINTAIN YOUR OWN changelog/USERNAME.yml FILE.
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*** DO NOT FUCK WITH THIS FILE OR YOU WILL CAUSE MERGE CONFLICTS. ***
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-->
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<div class="commit sansserif">
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<h2 class="date">16 February 2023</h2>
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<h3 class="author">SomeguyManperson updated:</h3>
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<ul class="changes bgimages16">
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<li class="tweak">Ebow chemicals reduced from 8 units to 6 units, reducing their lifespan from ~13 to ~8 chem ticks (~16 seconds)</li>
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<li class="tweak">Ebow cooldown reduced from 20 seconds to 10 seconds</li>
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<li class="tweak">Ebow polonium removed from reality for being annoying and giving the weapon an identity crisis</li>
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</ul>
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<h3 class="author">TheRyeGuyWhoWillNowDie updated:</h3>
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<ul class="changes bgimages16">
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<li class="bugfix">revolution can roll</li>
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</ul>
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<h3 class="author">adamsong updated:</h3>
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<ul class="changes bgimages16">
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<li class="bugfix">fixed bans not being editable ingame</li>
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</ul>
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<h3 class="author">ynot01 updated:</h3>
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<ul class="changes bgimages16">
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<li class="tweak">Bloodsuckers are now affected less by damage slowdown</li>
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<li class="bugfix">fixed Honkmother sect not healing clowns</li>
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</ul>
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<h2 class="date">15 February 2023</h2>
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<h3 class="author"> Ktlwjec, Ghommie updated:</h3>
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<ul class="changes bgimages16">
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<li class="bugfix">The food processor outputs different meatballs again! Make xeno burgers!</li>
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</ul>
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<h3 class="author"> ToasterBiome, Burger1998 updated:</h3>
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<ul class="changes bgimages16">
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<li class="mapping">NVS Gax's Incinerator was expanded</li>
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<li class="mapping">Remove duplicate CO2 canister in NVS Gax Atmos</li>
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</ul>
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<h3 class="author"> ynot01, Wejengin2 updated:</h3>
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<ul class="changes bgimages16">
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<li class="experiment">Psychiatrist has been reworked. They can now examine to detect traumas and have a wide variety of tools to cure them.</li>
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</ul>
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<h3 class="author">MajManatee updated:</h3>
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<ul class="changes bgimages16">
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<li class="tweak">Minigun TC Price reduction - 36 to 30</li>
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<li class="tweak">Minigun Dmg increase - 34 to 36</li>
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<li class="tweak">Minigun Slowdown reduction (1.5 to 1.4)</li>
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<li class="tweak">Minigun Heat limit increased (30 to 50)</li>
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</ul>
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<h3 class="author">Moltijoe updated:</h3>
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<ul class="changes bgimages16">
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<li class="bugfix">Pride bedsheet is now actually a bedsheet</li>
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<li class="bugfix">IPC don't take hard crit damage if they have NOHARDCRIT trait</li>
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</ul>
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<h3 class="author">wejengin2 updated:</h3>
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<ul class="changes bgimages16">
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<li class="mapping">[box] Makes a bit more space in med maint</li>
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</ul>
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<h3 class="author">ynot01 updated:</h3>
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<ul class="changes bgimages16">
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<li class="tweak">Hypnotic Flash is no longer role restricted</li>
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</ul>
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<h2 class="date">14 February 2023</h2>
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<h3 class="author">ynot01 updated:</h3>
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<ul class="changes bgimages16">
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<li class="bugfix">Fixed an exploit regarding rechargers</li>
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</ul>
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<h2 class="date">13 February 2023</h2>
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<h3 class="author"> @LazennG @Chubbygummibear updated:</h3>
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<ul class="changes bgimages16">
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<li class="bugfix">fixed a few things</li>
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<li class="tweak">tweaked a few things</li>
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</ul>
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<h3 class="author">MajManatee updated:</h3>
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<ul class="changes bgimages16">
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<li class="bugfix">no more invoking with donator plushie</li>
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</ul>
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<h3 class="author">Skrem7 updated:</h3>
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<ul class="changes bgimages16">
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<li class="tweak">tactical fingerless gloves no longer have a unique name and description</li>
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</ul>
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<h3 class="author">wejengin2 updated:</h3>
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<ul class="changes bgimages16">
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<li class="bugfix">removes janitor access to engine</li>
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</ul>
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<h2 class="date">11 February 2023</h2>
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<h3 class="author"> BurgerBB updated:</h3>
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<ul class="changes bgimages16">
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<li class="tweak">Increase Nuke Op pop requirements from 30 to 35.</li>
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<li class="tweak">Increases the minimum amount of nuke ops from 2 to 3.</li>
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</ul>
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<h3 class="author">Aquizit updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscadd">Adds new Personnel HUD type</li>
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<li class="rscadd">Gives a pair of new personnel HUD sunglasses to the HoP and Cap worn at round start.</li>
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<li class="imageadd">Lightens up the CMO shades to make them a more lighter/brighter blue.</li>
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<li class="imageadd">Renames current CMO shades for personnel.</li>
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</ul>
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<h3 class="author">Ethan4303 updated:</h3>
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<ul class="changes bgimages16">
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<li class="mapping">rotateed gas sim console on yogsbox</li>
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</ul>
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<h3 class="author">LazennG updated:</h3>
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<ul class="changes bgimages16">
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<li class="bugfix">fixed a seismic arm bug</li>
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</ul>
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<h3 class="author">MajManatee updated:</h3>
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<ul class="changes bgimages16">
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<li class="tweak">Less shitty loot in the necro chest loot pool - Mod disks are gone</li>
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<li class="tweak">KA's are now buyable after completing basic material processing</li>
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<li class="tweak">Special mod disks now buyable after completing plasma extraction.</li>
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<li class="rscadd">I love massive holes. Chasms are back now that miners get a jaunter.</li>
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</ul>
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<h3 class="author">Moltijoe updated:</h3>
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<ul class="changes bgimages16">
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<li class="tweak">Fire is less hot</li>
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<li class="rscadd">Mining medic now gets a laptop with overwatch installed</li>
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<li class="tweak">Brig physician laptop also starts with lifeline and crew monitor</li>
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<li class="rscadd">Lizards now regrow their tail after 30 minutes</li>
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<li class="tweak">IPC martial now makes you immune to stamina damage and hard crit</li>
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<li class="tweak">IPC martial now gives a 0.1 movementspeed boost at all times</li>
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<li class="tweak">Nanite heart runs your nanites on each life tick</li>
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<li class="rscdel">Darkspawn appendix</li>
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<li class="rscadd">Shafter miners and Mining medics now spawn with a wormhole jaunter</li>
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<li class="rscdel">Removes wormhole jaunters from mining lockers</li>
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</ul>
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<h3 class="author">Mqiib updated:</h3>
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<ul class="changes bgimages16">
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<li class="tweak">Scaling infection chance for zombie bites is now less overcomplicated and more consistent</li>
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<li class="bugfix">Cloning no longer circumvents darkspawn veil health loss</li>
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<li class="tweak">Darkspawn veils now lose 40 max hp rather than 65 and get it ALL back upon deconversion</li>
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</ul>
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<h3 class="author">ReddicusDragon updated:</h3>
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<ul class="changes bgimages16">
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<li class="spellcheck">fixed a few typos and grammar issues</li>
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<li class="rscadd">Felinid language has been forcibly added to every nook and cranny of history, including native speakers' brains where it was previously.</li>
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<li class="rscadd">Felinids can now hiss.</li>
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<li class="tweak">Lizard hiss sound changed.</li>
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</ul>
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<h3 class="author">SapphicOverload updated:</h3>
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<ul class="changes bgimages16">
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<li class="tweak">no more learning CC encrypted language with multilingual quirk</li>
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<li class="tweak">multilingual costs 2 points instead of 3</li>
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<li class="rscadd">you are a good</li>
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</ul>
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<h3 class="author">Skrem7 updated:</h3>
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<ul class="changes bgimages16">
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<li class="bugfix">fixes vxtvul hammer light and slightly optimizes its code but not really i was lazy</li>
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<li class="tweak">Semi-auto shotguns are now actually semi-auto</li>
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<li class="imageadd">Adds bolt_state icons for semi-auto shotguns</li>
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<li class="tweak">Racking a ballistic (interacting with it in-hand while a round is chambered, be it live or not) of medium or heavy size requires your off-hand to be empty</li>
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<li class="tweak">Riot shotgun is no longer weapon_heavy</li>
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<li class="imagedel">Removes outdated stechkin animation sprites</li>
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<li class="tweak">Oddjob syndikit special has a spare magazine for its deagle now</li>
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<li class="spellcheck">darkspawn veil fail text is probably better</li>
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</ul>
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<h3 class="author">SomeguyManperson updated:</h3>
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<ul class="changes bgimages16">
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<li class="tweak">drakelings attack cooldowns are now slightly faster</li>
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<li class="tweak">wizard minimum playercount is now 34 from 27</li>
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</ul>
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<h3 class="author">ThatLing updated:</h3>
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<ul class="changes bgimages16">
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<li class="tweak">Wormholes will no longer spawn in, or teleport you to, syndicate shuttles</li>
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</ul>
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<h3 class="author">Xander3359 updated:</h3>
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<ul class="changes bgimages16">
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<li class="tweak">Crusher can now be carried in 1 hand, wield it before using or you will fumble.</li>
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<li class="imageadd">Added new crusher sprites and in-hands.</li>
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<li class="imagedel">Old Crusher sprites are gone</li>
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</ul>
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<h3 class="author">githubuser4141 updated:</h3>
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<ul class="changes bgimages16">
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<li class="tweak">Changed the MK-II Ripley's speed to 3 (indoors), and 1.75 (outdoors.) Changes the admin-only Nukie Ripley's speed to 3 indoors, 1.5 outdoors.</li>
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<li class="spellcheck">fixed the uplink desc for Marauders saying they only had 3 equipment slots when they have 4.</li>
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</ul>
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<h3 class="author">ynot01 updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscadd">Added the Reusable Autosurgeon to the uplink for 5TC</li>
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<li class="tweak">Cult tiles now block atmos, making it harder to space or flood them</li>
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<li class="rscadd">Added box of shotgun darts disguised as beanbag slugs to the uplink for 2TC</li>
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<li class="tweak">Darkspawn has been moved to a midround event instead of a gamemode</li>
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<li class="rscdel">Nightmare has been removed from midround rotation</li>
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<li class="experiment">Antagonist reputation has been tweaked for all jobs, being alive or escaping alive increases antag rep gain!</li>
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<li class="bugfix">fixed changing directions while dead</li>
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</ul>
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<h2 class="date">10 February 2023</h2>
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<h3 class="author"> ToasterBiome, Jacquerel updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscadd">mining medic gets a 0 fishing power fishing rod for fishing up miner corpses (lol)</li>
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<li class="tweak">falling in chasms no longer deletes your body</li>
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</ul>
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<h3 class="author">Addust updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscdel">Red paint has been removed from onehalf's oxygen tank (inside the safe)</li>
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</ul>
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<h3 class="author">JamieD1 updated:</h3>
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<ul class="changes bgimages16">
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<li class="tweak">Highers pop limit for shadow antags</li>
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</ul>
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<h3 class="author">MajManatee updated:</h3>
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<ul class="changes bgimages16">
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<li class="bugfix">Dilithium back in many places.</li>
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</ul>
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<h3 class="author">Majkl-J updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscadd">Airlocks and doors can now be barricaded</li>
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<li class="tweak">The crude barricade is now faster to crowbar than harm intenting it with it</li>
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<li class="bugfix">It is no longer possible to put multiple barricades on the same tile</li>
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</ul>
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<h3 class="author">Moltijoe updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscadd">Added a chemical that purges nanites</li>
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</ul>
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<h3 class="author">ReddicusDragon updated:</h3>
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<ul class="changes bgimages16">
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<li class="tweak">makes catsip healthy by removing corn syrup</li>
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</ul>
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<h3 class="author">ThatLing updated:</h3>
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<ul class="changes bgimages16">
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<li class="tweak">RPD with paint mode disabled will now allow building when clicking on pipes</li>
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</ul>
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<h3 class="author">ToasterBiome updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscadd">you can now copy the access of a airlock by hitting it with airlock electronics</li>
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</ul>
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<h3 class="author">wejengin2 updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscdel">Removes deltastation</li>
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<li class="mapping">Removes deltastation</li>
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</ul>
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<h3 class="author">ynot01 updated:</h3>
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<ul class="changes bgimages16">
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<li class="bugfix">fixed uber medigun charging 10x slower and lasting 10x longer</li>
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<li class="bugfix">Fixed a runtime that prevented proper sorting in holopad room listing</li>
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</ul>
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<h2 class="date">09 February 2023</h2>
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<h3 class="author">Skrem7 updated:</h3>
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<ul class="changes bgimages16">
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<li class="tweak">L6 has three round burst again</li>
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<li class="tweak">All L6 bullet damage has been increased by 5</li>
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<li class="tweak">L6 AP has 45 AP, down from 60</li>
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<li class="tweak">L6 has 14 spread, up from 7</li>
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</ul>
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<h3 class="author">ThatLing updated:</h3>
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<ul class="changes bgimages16">
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<li class="bugfix">Fix spawning with ID in PDA preference</li>
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</ul>
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<h3 class="author">TheGamerdk updated:</h3>
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<ul class="changes bgimages16">
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<li class="tweak">It now takes approximately 6 seconds to cremate someone, if you're stuck inside alive, resist!</li>
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</ul>
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<h3 class="author">ynot01 updated:</h3>
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<ul class="changes bgimages16">
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<li class="tweak">Heretic's Base ash path now grants you 40% heat resistance</li>
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<li class="tweak">Heretic's upgraded ash blade applies more fire stacks on hit (1 => 2)</li>
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<li class="tweak">Heretic's Ash Mark's detonate no longer applies stamina damage, but instead applies 2 fire stacks and ignites on hit</li>
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<li class="tweak">Researching heretic influences takes less time (10 seconds => 4 seconds)</li>
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<li class="tweak">Drawing heretic runes takes less time (30 seconds => 8 seconds)</li>
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<li class="tweak">You can now only have one heretic rune active at a time, drawing a new one will delete your old one</li>
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<li class="tweak">Breaking your heretic blade now takes 2 seconds of standing still</li>
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<li class="tweak">All heretic blades are now hooks that break shields if they don't get blocked by them</li>
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<li class="bugfix">Magical recharging wands and other magical ranged items no longer have one additional charge than they're supposed to</li>
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</ul>
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<h2 class="date">08 February 2023</h2>
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<h3 class="author"> BurgerBB updated:</h3>
|
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<ul class="changes bgimages16">
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<li class="tweak">Killing the MALF ends the round.</li>
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</ul>
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<h3 class="author">MajManatee updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscadd">New donor items, falcon and pauldron + black/gold fedora</li>
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<li class="imageadd">Sprites and stuff for the aforementioned items</li>
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</ul>
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<h3 class="author">Moltijoe updated:</h3>
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<ul class="changes bgimages16">
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<li class="bugfix">Chasm maze ruin now gives loot</li>
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</ul>
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<h3 class="author">ReddicusDragon updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscdel">Felinid language has been forcibly erased from every nook and cranny of history, including native speakers' brains.</li>
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</ul>
|
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<h3 class="author">TemporalOroboros & several other /tg/ contributors updated:</h3>
|
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<ul class="changes bgimages16">
|
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<li class="rscadd">Improved foam & smoke behaviour</li>
|
|
<li class="tweak">Clogged vents event now only lasts for 1 seconds</li>
|
|
</ul>
|
|
<h3 class="author">ThatLing updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Passive vents can now be constructed using the RPD</li>
|
|
</ul>
|
|
<h3 class="author">cuackles updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="imageadd">crushed monkey energy is now visible</li>
|
|
</ul>
|
|
<h3 class="author">ynot01 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">fixed foam darts not doing any stamina damage</li>
|
|
</ul>
|
|
|
|
<h2 class="date">07 February 2023</h2>
|
|
<h3 class="author"> Aquizit, ToasterBiome updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="mapping">NVS Gax Arrivals redesigned to allow free miner ship</li>
|
|
</ul>
|
|
<h3 class="author">JamieD1 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">Renables Shadowling</li>
|
|
</ul>
|
|
<h3 class="author">ReddicusDragon updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">NukeOps no longer make noise when preparing off-screen (read: nukeops paper with the nuke code no longer spawns with sound enabled)</li>
|
|
</ul>
|
|
<h3 class="author">ToasterBiome updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="mapping">New ruin: Lavaland corn maze</li>
|
|
<li class="mapping">adds det's sunglasses and shit on his desk on gax</li>
|
|
<li class="mapping">various other gax map changes</li>
|
|
</ul>
|
|
<h3 class="author">ynot01 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">fixed bloodsucker blood altar tasks randomly generating themselves at will</li>
|
|
</ul>
|
|
|
|
<h2 class="date">06 February 2023</h2>
|
|
<h3 class="author">00ze-cyclone updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Aegun can now shoot xray lasers and anoxia rays</li>
|
|
<li class="tweak">Aegun now use uranium to recharge, doesn't self charge anymore and still do not fit in rechargers</li>
|
|
</ul>
|
|
<h3 class="author">Mqiib updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Added heavy and light EMP energy projectiles</li>
|
|
<li class="tweak">Hos gun now shoots light bolts but can fire 5 of them instead of 3</li>
|
|
<li class="tweak">Mech ion cannon shoots big boy ion bolts</li>
|
|
<li class="tweak">Ion shotgun shells can no longer apply heavy EMP effects</li>
|
|
<li class="tweak">Ion carbines fire weaker ion bolts that can't apply heavy EMP effects</li>
|
|
<li class="tweak">Stechkin EMP rounds guarantee a heavy EMP on the target</li>
|
|
</ul>
|
|
<h3 class="author">ynot01 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Foam darts now deal stamina damage if you're holding a toy gun</li>
|
|
</ul>
|
|
|
|
<h2 class="date">05 February 2023</h2>
|
|
<h3 class="author"> @Chubbygummibear @LazennG updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">fixed a few buster arm bugs</li>
|
|
<li class="tweak">tweaked buster arm moves</li>
|
|
</ul>
|
|
<h3 class="author"> Ktlwjec updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">Blue burger is crafted with a patty instead of a steak.</li>
|
|
</ul>
|
|
<h3 class="author"> ktlwjec updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Snail emoji for OOC.</li>
|
|
</ul>
|
|
<h3 class="author">MajManatee updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">Gunlights fixed</li>
|
|
</ul>
|
|
<h3 class="author">SapphicOverload updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">fixes non-harmful stuff hurting you when embedding</li>
|
|
</ul>
|
|
<h3 class="author">adamsong updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">fixed ai having weak dabs</li>
|
|
</ul>
|
|
<h3 class="author">ynot01 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">Desynchronizer is now capped to 60 seconds instead of 5 minutes</li>
|
|
<li class="rscadd">Added downsides to prematurely cancelling desynchronizer</li>
|
|
<li class="tweak">Neural overclocker autosurgeon is now single use</li>
|
|
<li class="rscadd">Added all (non-holiday) roundstart race languages to Multilingual quirks</li>
|
|
</ul>
|
|
|
|
<h2 class="date">04 February 2023</h2>
|
|
<h3 class="author">Mqiib updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="spellcheck">Fixes wing examine text to not be weird</li>
|
|
</ul>
|
|
<h3 class="author">Skrem7 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">spread for LWT-650 and K-41s DMRs has been set to 2, from 5</li>
|
|
<li class="tweak">Pellet damage nerfed across the board, mostly</li>
|
|
<li class="tweak">Pellets are more tightly clumped in every pellet-based shell</li>
|
|
<li class="tweak">Improv pellets now don't have a random range because why printing buckshot is so easy</li>
|
|
<li class="tweak">Slugs have more damage falloff but they don't delete themselves if they don't have damage</li>
|
|
<li class="tweak">DU slug damage from 25 to 35</li>
|
|
</ul>
|
|
<h3 class="author">adamsong updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">fixed NTSL translations working on all languages</li>
|
|
<li class="bugfix">TGUI bluescreens no longer point to a place where help is not given</li>
|
|
</ul>
|
|
<h3 class="author">wejengin2 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">github labeler changes</li>
|
|
</ul>
|
|
<h3 class="author">ynot01 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">fixed several preset pills not initializing with the correct amount and types of chems</li>
|
|
<li class="tweak">Made cult runes even harder to tell apart from fake ones</li>
|
|
<li class="rscadd">Added some info to cloaker belt</li>
|
|
<li class="bugfix">fixed NT-USP not updating its icon when using lethal rounds</li>
|
|
<li class="bugfix">Heretic runes will no longer eat more items than is required to transmutate</li>
|
|
</ul>
|
|
|
|
<h2 class="date">03 February 2023</h2>
|
|
<h3 class="author">adamsong updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">Fixed combat mech lockout being almost useless.</li>
|
|
</ul>
|
|
<h3 class="author">ynot01 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscdel">Disabled CentCom Raven Cruiser</li>
|
|
</ul>
|
|
|
|
<h2 class="date">02 February 2023</h2>
|
|
<h3 class="author">ynot01 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">Fixed not being able to see someone's wings if they were flying</li>
|
|
</ul>
|
|
|
|
<h2 class="date">01 February 2023</h2>
|
|
<h3 class="author"> @thegoldencat413 @Chubbygummibear @cuackles @cowbot92 @Mqiib @slicerv and saucecat updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Adds the buster arm</li>
|
|
<li class="imageadd">added buster arm sprites</li>
|
|
</ul>
|
|
<h3 class="author">MajManatee updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">L6 is no longer just a better minigun</li>
|
|
<li class="tweak">Minigun slowdown decrease</li>
|
|
</ul>
|
|
<h3 class="author">SapphicOverload updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">metal hydrogen armor no longer covers feet</li>
|
|
<li class="imageadd">adds alternate sprite for metal hydrogen armor</li>
|
|
</ul>
|
|
<h3 class="author">TheRyeGuyWhoWillNowDie updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">riot shotguns are two-handed</li>
|
|
</ul>
|
|
<h3 class="author">adamsong updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">getting bounced for using a protected cid now gives information useful in the appeal</li>
|
|
</ul>
|
|
<h3 class="author">ynot01 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">Fixed buster arm grapple requiring wizard robes</li>
|
|
<li class="bugfix">You can now wag an implanted tail</li>
|
|
</ul>
|
|
|
|
<h2 class="date">31 January 2023</h2>
|
|
<h3 class="author">Aquizit updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">Sets machinery outside ai sat maint to a powered area</li>
|
|
</ul>
|
|
<h3 class="author">Moltijoe updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">memento mori warning no longer appears when stripping other items</li>
|
|
</ul>
|
|
<h3 class="author">ynot01 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">Ling fakedeath will no longer take closing the confirmation window as consent</li>
|
|
<li class="rscadd">You can now switch mecha equipment with throwmode</li>
|
|
<li class="rscadd">Heretic's Living Heart now tells you how many people are around your target</li>
|
|
<li class="tweak">Mecha weapon cooldowns are now shared</li>
|
|
</ul>
|
|
|
|
<h2 class="date">30 January 2023</h2>
|
|
<h3 class="author"> @ynot01, @ThatLing, Tawaporah Koko @monster860 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">Dead Lizards now stay quiet like they should</li>
|
|
</ul>
|
|
<h3 class="author">00ze-cyclone updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Added hardlight weaponry tech node unlocking the sec hardlight bow and nt usp conversion kit</li>
|
|
<li class="tweak">syndicate hardlight bow cost 6 TC from 8 previously</li>
|
|
</ul>
|
|
<h3 class="author">Aquizit updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">Miners get a jaunter in their locker</li>
|
|
<li class="experiment">If people like this chasms can come back</li>
|
|
</ul>
|
|
<h3 class="author">JamieD1 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Valentines is now Opt out</li>
|
|
</ul>
|
|
<h3 class="author">Moltijoe updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">Preternis take more water damage at small amounts, but less at high amounts</li>
|
|
<li class="tweak">Nanite heart no longer makes it's owner lose additional nanites from an emp</li>
|
|
</ul>
|
|
<h3 class="author">Mqiib updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Adds the face_atom proc for mechs</li>
|
|
<li class="tweak">Behind-the-scenes mech stuff</li>
|
|
</ul>
|
|
<h3 class="author">SapphicOverload, DatBoiTim updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">adds multilingual quirk</li>
|
|
</ul>
|
|
<h3 class="author">ThatLing updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">Crystallizer gas input is fixed</li>
|
|
</ul>
|
|
<h3 class="author">warface1234455 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">Fix decal floors cleanable, misdirection and being transparent for some reason</li>
|
|
</ul>
|
|
<h3 class="author">ynot01 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="spellcheck">Removed some double spaces</li>
|
|
<li class="tweak">Syndicate Bombs will now detonate always if counting down and exploded</li>
|
|
<li class="bugfix">fixed Current Station Alerts popping up for non silicons</li>
|
|
<li class="bugfix">fixed resisting arrest being blank on sechailer</li>
|
|
</ul>
|
|
|
|
<h2 class="date">29 January 2023</h2>
|
|
<h3 class="author">ynot01 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">Medibot will only say that everyone is dropping like flies if they are dropping like flies</li>
|
|
<li class="tweak">PDA bombs are now guaranteed to break PDA screens</li>
|
|
</ul>
|
|
|
|
<h2 class="date">28 January 2023</h2>
|
|
<h3 class="author">KillerOrcaCora updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="imageadd">Extending your pride month cost money now.</li>
|
|
</ul>
|
|
<h3 class="author">LazennG updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">fixed cane crashing the server probably</li>
|
|
<li class="tweak">aides no longer spawn right on you when summoned</li>
|
|
</ul>
|
|
<h3 class="author">MajManatee updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">Chefs have more food components available shift start.</li>
|
|
</ul>
|
|
<h3 class="author">Mothblocks & a lot of people from /tg/ updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">The preferences menu has been completely rewritten in tgui.</li>
|
|
<li class="tweak">The "Preferences" tab has been removed, the menu verbs have been moved to the OOC tab</li>
|
|
<li class="tweak">The "Stop Sounds" verb has been moved to OOC.</li>
|
|
</ul>
|
|
<h3 class="author">Mothblocks & various contributors to /tg/ Ported by ThatLing and JamieD12 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">The preferences menu has been completely rewritten in tgui.</li>
|
|
<li class="tweak">The "Stop Sounds" verb has been moved to OOC.</li>
|
|
<li class="rscadd">Donators can now select a plushie.</li>
|
|
</ul>
|
|
<h3 class="author">ThatLing updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">The crystallizer should work more consistently.</li>
|
|
</ul>
|
|
<h3 class="author">TheRyeGuyWhoWillNowDie updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">you can no longer spidermonkey people to escape grabs</li>
|
|
<li class="tweak">you can't grab while aggro grabbed</li>
|
|
<li class="tweak">you can't shove while aggro grabbed</li>
|
|
</ul>
|
|
<h3 class="author">ToasterBiome updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="mapping">Fixes some trims and readds trims around Boxstation command</li>
|
|
</ul>
|
|
<h3 class="author">jachlompsky updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Added Cloaker Belt to the uplink</li>
|
|
</ul>
|
|
<h3 class="author">swissloaf updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="soundadd">Adds El Pilon to the lobby music</li>
|
|
</ul>
|
|
<h3 class="author">ynot01 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">The security department has been granted robotics and xenobio access</li>
|
|
<li class="tweak">Security can no longer print mindshield firing pins</li>
|
|
<li class="tweak">Firing pins crate now require security access instead of armory access to open</li>
|
|
<li class="tweak">Mindshield firing pins are now available at cargo for 3000 credits</li>
|
|
<li class="tweak">Holoparasite ghost poll now shows whether the stats are ranged or not</li>
|
|
<li class="tweak">Dynamic explosion scale has been nerfed to reflect the bomb cap that was nerfed 4 years ago</li>
|
|
<li class="bugfix">fixed chem scan program looking weird until you scan something</li>
|
|
</ul>
|
|
|
|
<h2 class="date">27 January 2023</h2>
|
|
<h3 class="author">Notamaniac updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">Touch of death cooldowns are now 40/35/30/25/20 (20 second reduction from before) and now deals up to 200 brute damage (on top of killing it's victim).</li>
|
|
</ul>
|
|
<h3 class="author">SapphicOverload updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Adds french</li>
|
|
<li class="tweak">supermatter explosion and EMP radius now based on the energy of crystal instead of the gases in the chamber</li>
|
|
<li class="tweak">supermatter explodes harder in a vacuum</li>
|
|
<li class="tweak">supermatter will now irradiate what's left of engineering when it explodes</li>
|
|
</ul>
|
|
<h3 class="author">SomeguyManperson updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">fixes runtime when firing a gun that is suppressed, but doesn't have a suppressor attached. Probably no visible changes</li>
|
|
</ul>
|
|
<h3 class="author">TheRyeGuyWhoWillNowDie updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">kinetic accelerators have no recoil</li>
|
|
</ul>
|
|
<h3 class="author">ToasterBiome updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">Adds a few more items to the fryable list</li>
|
|
</ul>
|
|
|
|
<h2 class="date">26 January 2023</h2>
|
|
<h3 class="author">Aquizit updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">Reduces slowdown coefficient of galoshes from 1 to 0.75</li>
|
|
<li class="tweak">Reduces slowdown coefficient of duffel bag and clown shoes from 1 to 0.5</li>
|
|
</ul>
|
|
<h3 class="author">JamieD1 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Examine on Wings</li>
|
|
<li class="tweak">IPC Martial Arts is now Obvious</li>
|
|
</ul>
|
|
<h3 class="author">Moltijoe updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">Holotool can repair mechanical limbs</li>
|
|
</ul>
|
|
<h3 class="author">Skrem7 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">.38 overall worse at wounding however the difference between wounding with/without wound armor is greater</li>
|
|
</ul>
|
|
<h3 class="author">SomeguyManperson updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">cryopods will no longer reroll objectives on the person cryoing if that objective has already been completed</li>
|
|
</ul>
|
|
<h3 class="author">ynot01 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">fixed ranged holoparasites killing their users</li>
|
|
<li class="tweak">Chemical explosions now respect z-level bomb modifiers</li>
|
|
<li class="tweak">Darkspawn Duality now double-hits structures and machinery aswell</li>
|
|
<li class="tweak">Darkspawn can now open depowered doors with umbral tendrils for free and instantly</li>
|
|
<li class="rscadd">Added a scroll bar to darkspawn Psi Web</li>
|
|
</ul>
|
|
|
|
<h2 class="date">25 January 2023</h2>
|
|
<h3 class="author">@Chubbygummibear updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Adds cursed cane</li>
|
|
<li class="rscdel">Removed grand core</li>
|
|
<li class="imageadd">added cane sprites</li>
|
|
</ul>
|
|
<h3 class="author">Aquizit updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">[Asteroid] Corrects the door to the Service Hall from Hydroponics to only be accessible to botanists.</li>
|
|
</ul>
|
|
<h3 class="author">Mqiib updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">Reduces mech knockdown threshold on punches to 20 (from 21)</li>
|
|
<li class="bugfix">Low damage mech punches no longer stun and throw silicons and other non-human mobs</li>
|
|
<li class="tweak">Purrbation no longer deletes lizard tails because it's annoying to deal with and not fun</li>
|
|
</ul>
|
|
<h3 class="author">Skrem7 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">All energy bows have had their recharge_time reduced to 1 from 1.5. For the syndicate bow it is going from TWO to ONE (HALF the time) because it had a TWO SECOND RECHARGE</li>
|
|
<li class="tweak">All arrows (except ratvar!!) do even MORE damage (x-ray has MORE irradiate)</li>
|
|
<li class="tweak">Burn and x-ray arrows now have negative wound chance, ratvar arrow had a very slight wound chance increase</li>
|
|
</ul>
|
|
<h3 class="author">SomeguyManperson updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">mood is no longer the strongest healing chemical in the game</li>
|
|
</ul>
|
|
<h3 class="author">ynot01 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">fixed spacing reebe</li>
|
|
<li class="bugfix">fixed venus human traps only being able to fire 4 ranged vines in a lifetime</li>
|
|
<li class="tweak">venus human trap's ranged vines have been severely nerfed against carbons</li>
|
|
<li class="bugfix">Fixed squid ink spaghetti being invisible</li>
|
|
<li class="tweak">Keybind flipping is now only punished if you try to spam it</li>
|
|
<li class="bugfix">fixed umbral tendril and light eater not deleting all lights</li>
|
|
</ul>
|
|
|
|
<h2 class="date">24 January 2023</h2>
|
|
<h3 class="author"> Ktlwjec updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">Updates the description for chav gene.</li>
|
|
</ul>
|
|
<h3 class="author">00ze-cyclone updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">fixed mindflayer having a firing pin when printed</li>
|
|
<li class="bugfix">fixed mindflayer sprite having holes</li>
|
|
</ul>
|
|
<h3 class="author">DukeBobRoss updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="mapping">makes asteroid atmos better</li>
|
|
</ul>
|
|
<h3 class="author">JamieD1 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Bluespace Locker can now also be a crate</li>
|
|
</ul>
|
|
<h3 class="author">Mqiib updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="imageadd">Singularity shard necklace looks slightly less chunky and weird</li>
|
|
</ul>
|
|
<h3 class="author">ToasterBiome updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="mapping">Adds plating under missing MetaStation disposals tilel</li>
|
|
</ul>
|
|
<h3 class="author">ynot01 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Added objective view in status panel</li>
|
|
<li class="experiment">The syndicate now notifies its agents whether their objectives have been completed to satisfaction</li>
|
|
</ul>
|
|
|
|
<h2 class="date">23 January 2023</h2>
|
|
<h3 class="author">Skrem7 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">plasmaman paycheck coefficient increased to 1 from 0.8</li>
|
|
</ul>
|
|
|
|
<h2 class="date">22 January 2023</h2>
|
|
<h3 class="author">GraveHat updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="mapping">Adds 2 Nettle Seeds to Fishing Biodome</li>
|
|
<li class="mapping">Adds Fish Freezer to Fishing Biodome</li>
|
|
<li class="mapping">Swapped the Grinder and Condimaster, moved the Cook Book</li>
|
|
<li class="mapping">Removes double doors doubled Cyclelink Helpers</li>
|
|
</ul>
|
|
<h3 class="author">Moltijoe updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">Nothing you need to worry about as a player</li>
|
|
</ul>
|
|
<h3 class="author">SapphicOverload updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">atmos clothes have fire protection now</li>
|
|
</ul>
|
|
<h3 class="author">Skrem7 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">WT autocarbine has 20-round magazines again and is bulky</li>
|
|
<li class="tweak">WT bullets no longer have innate AP, AP of the AP bullet reduced slightly</li>
|
|
</ul>
|
|
<h3 class="author">ThatLing updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">Bluespace locker no longer has infinite power, it's powered by an APC now and requires an external power source.</li>
|
|
</ul>
|
|
<h3 class="author">ToasterBiome updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="mapping">Fixes some bad trims on Box</li>
|
|
</ul>
|
|
<h3 class="author">cuackles updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">New ckey locked donor item</li>
|
|
<li class="imageadd">wiz hat but with flower this time</li>
|
|
</ul>
|
|
<h3 class="author">solwashere updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">moves the icons to the correct folder</li>
|
|
</ul>
|
|
<h3 class="author">ynot01 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">Posibrains have been pacified to reinforce their non-harming nature</li>
|
|
<li class="tweak">Veil mind is now cheaper, but darkspawn thralls are significantly weakened</li>
|
|
<li class="bugfix">Fixed a bug where every drawn graffiti would show up as a letter instead of rune, graffiti, number, symbol, etc</li>
|
|
<li class="tweak">Cult runes are no longer obvious about being made of blood</li>
|
|
<li class="tweak">Gang sprays are no longer named gang graffiti</li>
|
|
<li class="tweak">Jukebox audio is now synced across all clients</li>
|
|
<li class="tweak">Jukebox volume will now be updated on process instead of having to restart the audio by walking away and re-entering</li>
|
|
<li class="bugfix">fixed a fulton extraction pack softlock</li>
|
|
</ul>
|
|
|
|
<h2 class="date">21 January 2023</h2>
|
|
<h3 class="author">Ethan4303 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">fixes ratio of air mix</li>
|
|
<li class="mapping">fixes ratio of air mix mixers mixing air for the mix</li>
|
|
</ul>
|
|
<h3 class="author">ynot01 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">Fixed laser NT-USP mags not showing ammo</li>
|
|
<li class="bugfix">Fixed NT-USP not being red when having a lethal mag</li>
|
|
</ul>
|
|
|
|
<h2 class="date">20 January 2023</h2>
|
|
<h3 class="author"> Ktlwjec updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">Updates the description for wacky gene.</li>
|
|
</ul>
|
|
<h3 class="author">Aquizit updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">The monitor outside interrogation now shows the correct view again</li>
|
|
<li class="bugfix">Brig Infirmary camera now shows up correctly on the standard camera console</li>
|
|
</ul>
|
|
<h3 class="author">ToasterBiome updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="mapping">[Asteroid] Perma cells now have blast doors.</li>
|
|
<li class="mapping">[Asteroid] Genetics lab from hallway matches access requirements from other maps.</li>
|
|
<li class="mapping">[Asteroid] Fixes access to the construction area for atmos techs</li>
|
|
</ul>
|
|
|
|
<h2 class="date">19 January 2023</h2>
|
|
<h3 class="author">Moltijoe updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">Experimental Dissection can be done with the expected tools</li>
|
|
</ul>
|
|
<h3 class="author">Mqiib updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">Syndicate 50 cal sniper rifle base inaccuracy reduced from 5 to 0</li>
|
|
<li class="tweak">Scalpel mode for the laser scalpel now significantly less bright</li>
|
|
</ul>
|
|
<h3 class="author">ToasterBiome updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">atomizes wheelchair movement noise</li>
|
|
</ul>
|
|
|
|
<h2 class="date">18 January 2023</h2>
|
|
<h3 class="author">Aquizit updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="mapping">Spreads HoochMaster 2000 (chem machine) to all bar templates from just Citadel bar</li>
|
|
<li class="mapping">Also gives a HoochMaster 2000 to Asteroid, Yogsmeta, and Gax stations</li>
|
|
</ul>
|
|
<h3 class="author">Burger1998 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Syndicate contractor will now get a prisoner bag to aid in kidnappings and keeping their targets alive</li>
|
|
</ul>
|
|
<h3 class="author">MajManatee updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Stand users can now discern the location of nearby other stand users, vaguely</li>
|
|
</ul>
|
|
<h3 class="author">Majkl-J updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">The bluespace bodybag breakout timer is significantly shorter now</li>
|
|
</ul>
|
|
<h3 class="author">Moltijoe updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">Glockroaches now keep their distance</li>
|
|
<li class="tweak">Buffs Holotool, lets it start surgery, and fit in a toolbelt</li>
|
|
</ul>
|
|
<h3 class="author">SapphicOverload updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">fixes negative bombs giving near-infinite research and causing runtime errors</li>
|
|
</ul>
|
|
<h3 class="author">Skrem, ynot01, baiomu updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">NT-USP mag now has 12 bullets</li>
|
|
<li class="tweak">NT-USP bullets changed to be slower (0.4 -> 0.55)</li>
|
|
<li class="tweak">NT-USP magazines and bullets reflavored</li>
|
|
<li class="rscadd">Armory lathe now contains NT-USP conversion kits which can be used on NT-USP mags to make them print .22LS laser rounds instead of .22HL disabler rounds, but has less ammo capacity</li>
|
|
<li class="imageadd">New sprites for NT-USP magazine and NT-USP when a lethal mag is loaded</li>
|
|
</ul>
|
|
|
|
<h2 class="date">17 January 2023</h2>
|
|
<h3 class="author"> Ktlwjec updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Cargo pizza crate may now contain Sassysage and Donkpocket pizza!</li>
|
|
</ul>
|
|
<h3 class="author"> Papi, Mqiib updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">Genderless species no longer turn invisible when augmented</li>
|
|
<li class="bugfix">Female characters no longer have too many pixels when augmented</li>
|
|
</ul>
|
|
<h3 class="author"> SapphicOverload, JamieD12 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">Softcaps rad collectors maximum credits per minute.</li>
|
|
</ul>
|
|
<h3 class="author">Aquizit updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">clarifies if certain steal objectives are usually held by heads of staff</li>
|
|
<li class="spellcheck">made capitalization of proper nouns more consistent in steal objectives</li>
|
|
</ul>
|
|
<h3 class="author">KillerOrcaCora updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="imageadd">Resprites slimes so the powergamers can micro-manage easier.</li>
|
|
</ul>
|
|
<h3 class="author">Moltijoe updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">Krokodil addict no longer lacks all traits</li>
|
|
<li class="tweak">Gives revenant X-ray vision</li>
|
|
<li class="tweak">Getting Gibbed drops all held brains and heads</li>
|
|
<li class="tweak">Rebuffs Ethereals</li>
|
|
</ul>
|
|
<h3 class="author">TheRyeGuyWhoWillNowDie updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="mapping">Removes unintended contents (the syringe guns) from gax and meta armories</li>
|
|
</ul>
|
|
<h3 class="author">ToasterBiome updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="mapping">BoxStation gets new trims</li>
|
|
</ul>
|
|
<h3 class="author">ynot01 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">Darkspawn: Duality tendrils when thrown now immobilize for 0.1 seconds so people can no longer move-cancel the throw</li>
|
|
<li class="tweak">Darkspawn: Devour will (dark bead) now hard-applies paralysis to prevent people from avoiding devours by using anti-stuns</li>
|
|
<li class="tweak">Darkspawn: Devour will (dark bead) now immobilizes the user for 1 second so that they no longer accidentally cancel the do_after which is commonly done by newer players especially when chasing down crawling enemies</li>
|
|
</ul>
|
|
<h3 class="author">zigguy updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">added code for the sprites</li>
|
|
<li class="imageadd">added in hand sprites for bluespace trash bag</li>
|
|
</ul>
|
|
|
|
<h2 class="date">16 January 2023</h2>
|
|
<h3 class="author">Aquizit updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">Moves the Warden shutter button access from the brig hallway to their office.</li>
|
|
</ul>
|
|
|
|
<h2 class="date">15 January 2023</h2>
|
|
<h3 class="author"> BurgerBB updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">Blood cult can no longer create runes on lavaland.</li>
|
|
<li class="tweak">Clockwork fabricators and scriptures cost twice as much power and twice as much energy to use on lavaland.</li>
|
|
</ul>
|
|
<h3 class="author">JamieD1 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">Stops Supermatter Shards being spawned in the bluespace locker..</li>
|
|
</ul>
|
|
<h3 class="author">Moltijoe updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">fixes a bunch of runtime errors (players don't care about this)</li>
|
|
<li class="bugfix">fixes a runtime</li>
|
|
<li class="tweak">Makes AI Download 50% Faster</li>
|
|
</ul>
|
|
<h3 class="author">wejengin2 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="spellcheck">fixed a few typos</li>
|
|
</ul>
|
|
<h3 class="author">ynot01 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">fixed not being able to examine decal floors</li>
|
|
<li class="bugfix">fixed decal floors not being partially transparent</li>
|
|
</ul>
|
|
|
|
<h2 class="date">14 January 2023</h2>
|
|
<h3 class="author"> ToasterBiome, JamieD12, Lyis, MajesticManatee updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="mapping">BoxStation Armory/Equipment Room has been extended with better protection, along with a new space airlock.</li>
|
|
</ul>
|
|
<h3 class="author">JamieD1 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">Buffs AI Defences.</li>
|
|
</ul>
|
|
<h3 class="author">ReddicusDragon updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">lighting another person's cigarette with a welder is now possible</li>
|
|
<li class="tweak">sheltered people are no longer given galactic common when cloned</li>
|
|
</ul>
|
|
<h3 class="author">Rohesie updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Dynamic lights move smoother now</li>
|
|
</ul>
|
|
<h3 class="author">ThatLing updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">Fixed spell cooldown</li>
|
|
<li class="tweak">Several keybinding related fixes & improvements</li>
|
|
</ul>
|
|
<h3 class="author">TheRyeGuyWhoWillNowDie updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">syringe gun armor piercing restrictions have been removed</li>
|
|
<li class="tweak">printing syringe guns now needs illegal tech</li>
|
|
<li class="tweak">printed rapid syringe guns replaced with normal syringe guns</li>
|
|
<li class="tweak">chem gun in uplink has been replaced with rapid syringe gun (8tc) because the reagent gun is just really bad</li>
|
|
<li class="tweak">syringe shotgun darts are removed from autolathes, and require illegal technology to print from the security/armory protolathe</li>
|
|
</ul>
|
|
<h3 class="author">ynot01 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">The tachyon-doppler array will now properly respect sufficiently sized negative bombs</li>
|
|
</ul>
|
|
|
|
<h2 class="date">13 January 2023</h2>
|
|
<h3 class="author">JamieD1 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">Rebalances Changelings</li>
|
|
</ul>
|
|
<h3 class="author">ReddicusDragon updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">sole survivor now has access to hijack items</li>
|
|
<li class="bugfix">AI laws now use proper King's English</li>
|
|
<li class="tweak">changed lawset "Station Efficiency" to better prioritize crew safety</li>
|
|
</ul>
|
|
<h3 class="author">ThatLing updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">T-ray scanner range check added</li>
|
|
</ul>
|
|
<h3 class="author">adamsong updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">fixed RD office mail tube not working</li>
|
|
</ul>
|
|
<h3 class="author">ynot01 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">clockwork tiles no longer space the station when pried off</li>
|
|
</ul>
|
|
|
|
<h2 class="date">12 January 2023</h2>
|
|
<h3 class="author">Aquizit updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">put firedoors where they shoulda been but weren't</li>
|
|
</ul>
|
|
<h3 class="author">MajManatee updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">delta_time is a thing that exists now</li>
|
|
</ul>
|
|
<h3 class="author">TheRyeGuyWhoWillNowDie updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">ebow reworked to be cooler</li>
|
|
<li class="rscdel">the big ebow, rip bozo</li>
|
|
</ul>
|
|
|
|
<h2 class="date">11 January 2023</h2>
|
|
<h3 class="author"> Majkl-J and Papi updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">The best clown scientists introduce new technology: The holobanana projector</li>
|
|
<li class="imageadd">Holobanana sprites (Courtesy to Papi)</li>
|
|
</ul>
|
|
<h3 class="author">JamieD1 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">Autolathed Items can no longer be sold for profit.</li>
|
|
<li class="tweak">Buffs Disablers to Current levels</li>
|
|
</ul>
|
|
<h3 class="author">JamieD1 and ThatLing updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">Fixes Infinite Radio Dupe Bug</li>
|
|
</ul>
|
|
<h3 class="author">Moltijoe updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">Necropolis tendrils now spawn lava instead of chasms</li>
|
|
</ul>
|
|
<h3 class="author">Mqiib updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">Lizard tails now properly exist on all lizards</li>
|
|
</ul>
|
|
<h3 class="author">ReddicusDragon, ThatLing, and JamieD1 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">The virology machine no longer bluescreens</li>
|
|
<li class="experiment">Pandemic bluescreen fix is experimental. Please report any bugs!</li>
|
|
</ul>
|
|
<h3 class="author">Skrem7 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Phytosians, preterni, and ethereal all have new naming schema regarding randomized names</li>
|
|
<li class="rscadd">Existing lists such as polymorphs and the old ethereal list (which was based on constellations) have been expanded</li>
|
|
<li class="tweak">Lizard name generation has been tweaked to reflect current lore better</li>
|
|
</ul>
|
|
<h3 class="author">ThatLing updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">Fixed gas scanner on non-adjacent tiles</li>
|
|
</ul>
|
|
<h3 class="author">ToasterBiome updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Adds two new quirks - Short and Long Telomeres, either making you unable to be cloned or boosting your clone speed.</li>
|
|
</ul>
|
|
<h3 class="author">cuackles updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">fixed the missing state errors in the ammo.dmi</li>
|
|
</ul>
|
|
<h3 class="author">ynot01 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">Rechargers turn blue when they are fully charged</li>
|
|
<li class="bugfix">fixed admins not getting notified of other admins replying to a ticket when using the ticket panel</li>
|
|
<li class="bugfix">Fixed stamcrit not instant downing</li>
|
|
</ul>
|
|
|
|
<h2 class="date">10 January 2023</h2>
|
|
<h3 class="author"> ynot01, Moltijoe updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="spellcheck">fixed head of personel in HoP skillcape</li>
|
|
</ul>
|
|
<h3 class="author">JamieD1 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">Fixes spacebar making you accept everything</li>
|
|
</ul>
|
|
<h3 class="author">Moltijoe updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">CMO gets a syringe gun in their locker</li>
|
|
</ul>
|
|
<h3 class="author">ReddicusDragon updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">adds sanity check to sausage code</li>
|
|
</ul>
|
|
<h3 class="author">adamsong updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">fixed admin ticket panel buttons being on top of each other</li>
|
|
</ul>
|
|
<h3 class="author">ynot01 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">fixed NT-USP not having flashlight offset</li>
|
|
<li class="tweak">prisoner jumpsuit crate is now small items</li>
|
|
<li class="bugfix">Can no longer use air shoes jump boost in hardcrit or death</li>
|
|
<li class="bugfix">fixed a lot of spell icons being blank</li>
|
|
<li class="bugfix">fixed stomach pump not vomiting certain species</li>
|
|
<li class="bugfix">fixed rats not being able to speak mouse</li>
|
|
<li class="bugfix">fixed PDA reply button not working until opening the program once</li>
|
|
</ul>
|
|
|
|
<h2 class="date">09 January 2023</h2>
|
|
<h3 class="author"> BurgerBB updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">Fixes a funny potential (by potential I mean literally no one in their right mind would use it) DDoS bug.</li>
|
|
<li class="bugfix">Fixes the Dota suit not actually playing sounds properly.</li>
|
|
</ul>
|
|
<h3 class="author">JamieD1 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">Makes Borg Army Actually Scale with Player Count</li>
|
|
</ul>
|
|
<h3 class="author">KillerOrcaCora updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="imageadd">Resprites Pirate saber</li>
|
|
<li class="imageadd">ponytail4 users rejoice</li>
|
|
</ul>
|
|
|
|
<h2 class="date">08 January 2023</h2>
|
|
<h3 class="author">JamieD1 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">Nerfs Rad Collector money by a factor of 20</li>
|
|
</ul>
|
|
<h3 class="author">SapphicOverload updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">caps slowdown from stamina damage</li>
|
|
</ul>
|
|
<h3 class="author">ynot01 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">fixed suit storage bind missing</li>
|
|
<li class="bugfix">fixed rest hotkey not working</li>
|
|
<li class="bugfix">You can no longer dupe guns at the armaments dispenser</li>
|
|
<li class="bugfix">fixed having more NT-USP ammo than intended</li>
|
|
</ul>
|
|
|
|
<h2 class="date">07 January 2023</h2>
|
|
<h3 class="author"> 00ze-cyclone and Papi updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Add the bouncer energy gun</li>
|
|
<li class="bugfix">fixed the charge overlay of the mind flayer</li>
|
|
<li class="tweak">reduced ammo of xray to 14 beams, xray lasers deal 10 burn and 300 rads now</li>
|
|
<li class="imageadd">added bouncer egun sprite made by Papi</li>
|
|
</ul>
|
|
<h3 class="author"> BurgerBB updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Adds the D.O.T.A. suit to research.</li>
|
|
</ul>
|
|
<h3 class="author"> ToasterBiome, Ynot01 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Adds the NT-USP and makes it available for Security</li>
|
|
<li class="rscadd">Adds a 2000 cost NT-USP Crate with 3 NT-USPs and 3 clips</li>
|
|
<li class="imageadd">Adds NT-USP sprite, Armament Dispenser sprite, and adds new sprites for power packs</li>
|
|
<li class="mapping">Adds Armament Dispensers to every in-rotation map</li>
|
|
</ul>
|
|
<h3 class="author">Aquizit updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="soundadd">Music, but not 5x the size of literally every other song in the jukebox</li>
|
|
<li class="soundadd">Adds The Roost (New Horizons ver.) to Jukebox</li>
|
|
<li class="spellcheck">unconcious & concious</li>
|
|
<li class="rscadd">More Alt Job Titles</li>
|
|
</ul>
|
|
<h3 class="author">JamieD1 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">Fixes Air Mixers on Maps</li>
|
|
</ul>
|
|
<h3 class="author">LemonInTheDark & Donkie & esainane updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">Atmos pump UI limits are fixed</li>
|
|
<li class="tweak">Temperature pump now transfer a percent of energy instead of heat directly</li>
|
|
</ul>
|
|
<h3 class="author">Moltijoe updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">Plasmeme can no longer get husked</li>
|
|
<li class="bugfix">Properly named IPC organ printing</li>
|
|
<li class="rscadd">Hugging people averages fire_stacks</li>
|
|
<li class="bugfix">lets preternis and ethereals be affected by trait_eat_more and trait_eat_less</li>
|
|
<li class="tweak">Plasmaman martial art now has fire and heat immunity</li>
|
|
<li class="bugfix">Plasmaman martial art help verb should now work(?)</li>
|
|
<li class="tweak">Leg Implants are less likely to break your leg if EMP'd</li>
|
|
<li class="rscadd">Doctor/Paramedic/CMO spawn with nitrile gloves</li>
|
|
<li class="bugfix">Plasmamen BrigPhys and MiningMed properly get nitrile gloves</li>
|
|
</ul>
|
|
<h3 class="author">Mqiib updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">Lava staff force reduced significantly (25 -> 8)</li>
|
|
<li class="tweak">Reduces ash drake armor bullet armor by 10 (30 -> 20)</li>
|
|
<li class="tweak">Reduces ash drake armor laser/energy by 20 (50/40 -> 30/20)</li>
|
|
</ul>
|
|
<h3 class="author">SapphicOverload updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">fixes low-energy tritium combustion not consuming oxygen</li>
|
|
<li class="bugfix">fixed high-energy trit/h2 combustion consuming 18x more oxygen that it's supposed to</li>
|
|
<li class="tweak">hydrogen burns with half the energy of tritium while consuming twice as many moles</li>
|
|
</ul>
|
|
<h3 class="author">Skrem7 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">Insuls and belt back in the bag</li>
|
|
</ul>
|
|
<h3 class="author">ThatLing updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Atmos machines now give nicer feedback when used</li>
|
|
</ul>
|
|
<h3 class="author">TheGamerdk updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">It now takes 5 seconds to open the panel on a data core, and 5 seconds to deconstruct it.</li>
|
|
<li class="rscadd">AI data cores now have a backup powercell.</li>
|
|
</ul>
|
|
<h3 class="author">TheRyeGuyWhoWillNowDie updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">mechs for uplink erts</li>
|
|
</ul>
|
|
<h3 class="author">Willox updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Added 'Toggle Gas Scan' verb to allow observers to analyze gas mixtures</li>
|
|
<li class="tweak">Mechs, critter closets, and transmit-tube-pods can be analyzed with analyzers</li>
|
|
</ul>
|
|
<h3 class="author">ynot01 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">Improved singularity sword's functionality</li>
|
|
</ul>
|
|
|
|
<h2 class="date">06 January 2023</h2>
|
|
<h3 class="author">Ethan4303 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="mapping">removed rock, redundent pipe, changed pipe colors on asteroid turbine</li>
|
|
</ul>
|
|
<h3 class="author">JamieD1 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">Changes minimum pop numbers for gamemodes</li>
|
|
</ul>
|
|
<h3 class="author">MajManatee updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">Funny purple rock is back</li>
|
|
</ul>
|
|
<h3 class="author">ToasterBiome updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="mapping">Flips genetics and cloning on BoxStation</li>
|
|
</ul>
|
|
|
|
<h2 class="date">05 January 2023</h2>
|
|
<h3 class="author">00ze-cyclone updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="mapping">Add back the law office to gax</li>
|
|
</ul>
|
|
<h3 class="author">JamieD1 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">Moves Syringe gun to Armoury and Rapid to Armoury Lathe</li>
|
|
<li class="bugfix">Fixes Pods, TGUI Settings and Camera Consoles</li>
|
|
</ul>
|
|
<h3 class="author">MenacingManatee updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">fixed missing hallway APCs (port primary, central primary, starboard primary, aft primary)(Asteroid)</li>
|
|
<li class="mapping">Removes a section of orphaned wiring in port maint (Asteroid)</li>
|
|
<li class="mapping">Changes the path of piping in port maint (Asteroid)</li>
|
|
</ul>
|
|
<h3 class="author">SapphicOverload updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">preternis need 10x as much stimulum instead of 50x</li>
|
|
</ul>
|
|
<h3 class="author">ThatLing updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">The oven and griddle are fixed</li>
|
|
<li class="bugfix">Typing indicators are fixed</li>
|
|
<li class="rscadd">Some chat dialogs open faster</li>
|
|
<li class="rscadd">You can now pixel-shift once again</li>
|
|
</ul>
|
|
<h3 class="author">ynot01 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="spellcheck">Rounded the countdown display on flower buds so it doesn't get cut off as hard</li>
|
|
</ul>
|
|
|
|
<h2 class="date">04 January 2023</h2>
|
|
<h3 class="author">JamieD1 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Small time requirement of 2 hours of cargo tech to quartermaster</li>
|
|
<li class="rscadd">Changes APCs to turn off Lighting first</li>
|
|
<li class="rscadd">Every Alert is now TGUI</li>
|
|
</ul>
|
|
<h3 class="author">LazennG updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">tweaked grand core to be slightly more usable</li>
|
|
</ul>
|
|
<h3 class="author">Marmio64 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">new tip of the round</li>
|
|
<li class="tweak">old gods sect meat blessing clarified</li>
|
|
</ul>
|
|
<h3 class="author">SapphicOverload updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">stimulum makes supermatter go BRRRRRRR</li>
|
|
<li class="rscadd">nuclear particles can power radiation collectors</li>
|
|
<li class="rscadd">Adds positronic brain recalibration surgery (brain surgery for IPCs)</li>
|
|
<li class="tweak">The "fix brain" step in brain surgery is now repeatable</li>
|
|
</ul>
|
|
<h3 class="author">ThatLing updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Added a new keybind system, your old keybinds have been reset</li>
|
|
<li class="rscadd">You can now bind a key to a specific emote</li>
|
|
</ul>
|
|
<h3 class="author">ynot01 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">Changeling adrenals now heal more stamina damage</li>
|
|
<li class="tweak">significantly buffed ling chems</li>
|
|
<li class="rscadd">Added "Station adrift" station trait"</li>
|
|
<li class="tweak">Advanced viruses now have a chance to have two cures instead of one</li>
|
|
</ul>
|
|
|
|
<h2 class="date">03 January 2023</h2>
|
|
<h3 class="author">TheRyeGuyWhoWillNowDie updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">foam lags the server less</li>
|
|
<li class="bugfix">cargo can no longer perform insurance fraud to grift nanotrasen out of infinite money</li>
|
|
</ul>
|
|
<h3 class="author">adamsong updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">fixed MFA</li>
|
|
</ul>
|
|
|
|
<h2 class="date">02 January 2023</h2>
|
|
<h3 class="author"> Sinestia for Bee port, TheGamerdk for Yogs port, Stylemistake, Cyberboss, SpaceManiac, other TG coders, updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="experiment">Updated TGUI. Please report any bugs/regressions</li>
|
|
</ul>
|
|
<h3 class="author">Ethan4303 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="mapping">added atmos sims to turbines on all maps in rotation and added one to asteroid toxins</li>
|
|
</ul>
|
|
<h3 class="author">GraveHat updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Saw Bleed now kills the target passively</li>
|
|
<li class="tweak">Bleeding heals the user when it hits the bleed threshold</li>
|
|
<li class="tweak">Cleave mode now has a chance to apply Blood-Drunk to the user when used against lavaland mobs</li>
|
|
<li class="tweak">Cleave mode now has a chance to inflict wounds on human targets regardless of armor</li>
|
|
<li class="spellcheck">Description reflects added effects</li>
|
|
</ul>
|
|
<h3 class="author">JamieD1 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">Runtimes</li>
|
|
</ul>
|
|
<h3 class="author">LemonInTheDark updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="experiment">Preference menu should be more speedy now</li>
|
|
</ul>
|
|
<h3 class="author">MajManatee updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">Curators no longer get flash protection on their spacesuit</li>
|
|
<li class="tweak">typebaiting makes you sad.</li>
|
|
</ul>
|
|
<h3 class="author">Mqiib updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">The recycler has lost its taste for scrumptious freshly-removed heads and brains.</li>
|
|
<li class="tweak">Resting only allows you to avoid projectiles from adjacent shooters</li>
|
|
</ul>
|
|
<h3 class="author">Skrem7 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">makes bullet size:metal cost ratio consistent for revolver ammo at the autolathe</li>
|
|
</ul>
|
|
<h3 class="author">ThatLing updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Gas filters now allow multiple gasses to be filtered at once</li>
|
|
<li class="tweak">Gas should move more consistently through gas filters</li>
|
|
</ul>
|
|
<h3 class="author">TheRyeGuyWhoWillNowDie updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">more cool stuff for engineer and medic uplink erts</li>
|
|
</ul>
|
|
<h3 class="author">ToasterBiome updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="mapping">AsteroidStation theatre backroom expansion, Port Bow maintenance change + expansion</li>
|
|
</ul>
|
|
<h3 class="author">ynot01 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">Deathless states (zombies, memento mori) will no longer save you from damage-induced death if you have a holoparasite</li>
|
|
<li class="bugfix">Syndicate prisoner bag no longer kills its victims</li>
|
|
<li class="tweak">Syndicate prisoner bag costs 2TC</li>
|
|
<li class="tweak">Syndicate prisoner bag zips up much quicker</li>
|
|
<li class="tweak">Made crew monitor UI more compact</li>
|
|
</ul>
|
|
|
|
<h2 class="date">01 January 2023</h2>
|
|
<h3 class="author">ThatLing updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">Lavaland mob spawning rate should be back to normal</li>
|
|
</ul>
|
|
<h3 class="author">ynot01 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">fixed some antags showing huds, others hiding huds, some not having huds at all</li>
|
|
</ul>
|
|
|
|
<h2 class="date">31 December 2022</h2>
|
|
<h3 class="author">JamieD1 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Adds 20 seconds to lobby countdown</li>
|
|
</ul>
|
|
<h3 class="author">LemonInTheDark updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">Improved performance of mapping subsystem</li>
|
|
<li class="tweak">Roundstart "starting" should be much snappier now</li>
|
|
</ul>
|
|
<h3 class="author">ThatLing updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">Coloured nodes are now the correct way</li>
|
|
<li class="rscdel">Removed a pump outside the incinerator on Yogsmeta</li>
|
|
</ul>
|
|
<h3 class="author">WarlockD & LemonInTheDark & Mothblocks updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">Improved performance of atoms subsystem</li>
|
|
</ul>
|
|
<h3 class="author">fira updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">Updated some backend systems, such as the /tg/ Master Controller</li>
|
|
</ul>
|
|
|
|
<h2 class="date">30 December 2022</h2>
|
|
<h3 class="author"> BurgerBB updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">Abductor plasma gland now vomits miasma instead of plasma.</li>
|
|
<li class="tweak">Rebalances Black Powder so it is actually balanced.</li>
|
|
</ul>
|
|
<h3 class="author">JamieD1 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">Station to Area in Drone laws</li>
|
|
</ul>
|
|
<h3 class="author">LazennG updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">tweaked bloody knuckle damage on lavaland fauna</li>
|
|
</ul>
|
|
<h3 class="author">Moltijoe updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">Ultraviolence speed boost now lasts the intended duration</li>
|
|
<li class="tweak">UltraViolence Blood Burst Combo actually does damage</li>
|
|
</ul>
|
|
<h3 class="author">Mqiib updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">Hydrogen is now just shittier tritium as it should be</li>
|
|
<li class="bugfix">hydrogen/tritium burns will now actually consume oxygen instead of fabricating it out of thin air (haha get it because it's a gas)</li>
|
|
<li class="tweak">Emagged/combat defibs knockdown instead of stun</li>
|
|
</ul>
|
|
<h3 class="author">Skrem7 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="spellcheck">againt</li>
|
|
</ul>
|
|
<h3 class="author">ThatLing updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Gas mixers nodes are now colour-coded</li>
|
|
<li class="bugfix">Fixed a runtime in the 'give' keybind</li>
|
|
<li class="bugfix">You will now stop hitting people when using the geiger counter</li>
|
|
<li class="rscadd">Portable scrubbers and pumps can now be ordered from cargo</li>
|
|
</ul>
|
|
<h3 class="author">ToasterBiome updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="mapping">Boxstation cloning is now accessible from maint</li>
|
|
<li class="tweak">Backpack Firefighter Tank volume increase from 200u -> 300u, resin launcher cost from 100u to 50u, resin launcher and foamer cooldown from 10 seconds to 5 seconds.</li>
|
|
</ul>
|
|
<h3 class="author">ynot01 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">Specified which clockwork doors are glass or not in crafting</li>
|
|
<li class="rscadd">Added 357 ammo boxes to the hacked autolathe</li>
|
|
<li class="tweak">Reduced the material cost of 357 bullets in the autolathe</li>
|
|
<li class="bugfix">fixed non-syndie cardboard cutouts not having a tint</li>
|
|
</ul>
|
|
|
|
<h2 class="date">29 December 2022</h2>
|
|
<h3 class="author">JamieD1 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Added new things</li>
|
|
<li class="rscdel">Christmas</li>
|
|
</ul>
|
|
<h3 class="author">TheRyeGuyWhoWillNowDie updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">different roles added to uplinked ERTs, your role determines what you can and cannot buy</li>
|
|
<li class="tweak">some op shit has had its price increased for uplinked erts</li>
|
|
<li class="tweak">uplinked erts can no longer get discounts, period.</li>
|
|
<li class="tweak">uplinked erts can't eject wcs from their uplinks anymore</li>
|
|
</ul>
|
|
|
|
<h2 class="date">28 December 2022</h2>
|
|
<h3 class="author">ynot01 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">Fix bloodsucker blood examines with masquerade</li>
|
|
</ul>
|
|
|
|
<h2 class="date">27 December 2022</h2>
|
|
<h3 class="author">ynot01 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">fixed venus human trap/kudzu roundend report</li>
|
|
</ul>
|
|
|
|
<h2 class="date">26 December 2022</h2>
|
|
<h3 class="author">JamieD1 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">Puzzle smite now has confirmation</li>
|
|
<li class="tweak">Cell Charger QoL - Remove with crowbar and drop cell onto to charge</li>
|
|
<li class="bugfix">Should fix Exemption being shit</li>
|
|
<li class="tweak">Removes BB Hijack from Low Pop</li>
|
|
<li class="rscdel">Removes Pyroclastic Anomaly as its just pain for our atmos system</li>
|
|
</ul>
|
|
<h3 class="author">ToasterBiome updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="mapping">Removes Lawyer Office from NVS Gax (and thus Lawyers)</li>
|
|
<li class="mapping">Expands NVS Gax brig and moves Detective Office</li>
|
|
<li class="mapping">various NVS Gax fixes including fixed firelocks and more wall-mounted things that were missing</li>
|
|
<li class="mapping">NVS Gax Robotics door replaced with a blast door, still retaining 2 (3) ways into robotics.</li>
|
|
</ul>
|
|
<h3 class="author">ynot01 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">Bomb cores will no longer detonate when exploded unless in a bomb case</li>
|
|
</ul>
|
|
|
|
<h2 class="date">24 December 2022</h2>
|
|
<h3 class="author"> BurgerBB updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">Tweaks the weights of AI laws for roundstart and Ion laws.</li>
|
|
</ul>
|
|
<h3 class="author"> Identification updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="imageadd">Minor edits to the Stechkin and APS.</li>
|
|
</ul>
|
|
<h3 class="author">GraveHat updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Adds GPS Signals to Tumor Fauna</li>
|
|
</ul>
|
|
<h3 class="author">JamieD1 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Forces Drone to Stay on the Station</li>
|
|
<li class="rscadd">Mimes no longer can wall when handcuffed</li>
|
|
<li class="rscadd">Replays 1.0</li>
|
|
<li class="rscdel">Replays 2.0</li>
|
|
</ul>
|
|
<h3 class="author">LazennG updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">lowered volume on suit storage unit open/closing</li>
|
|
</ul>
|
|
<h3 class="author">Moltijoe updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">IPC can get nanites</li>
|
|
<li class="bugfix">UltraViolence dash no longer works while dead</li>
|
|
</ul>
|
|
<h3 class="author">Mqiib updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">Black powder metabolization rate increased (0.05 -> 1)</li>
|
|
<li class="tweak">Black powder explosion temp required increased (474 -> 737)</li>
|
|
<li class="rscdel">Frenzy holoparasite dash passive no longer flings you across 25% of the z-level</li>
|
|
<li class="bugfix">Frenzy holoparasite ome wa mu shinderu ability no longer spammable</li>
|
|
<li class="tweak">Chameleon glasses no longer provide armor</li>
|
|
</ul>
|
|
<h3 class="author">MrStonedOne & MothBlocks updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="experiment">Some performance improvements</li>
|
|
</ul>
|
|
<h3 class="author">Notamaniac updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">Cybernetic and ghetto hearts no longer perform vanishing acts when they stop beating. It's "Beat still my heart," not "Beat still my heart and turn invisible."</li>
|
|
</ul>
|
|
<h3 class="author">ReddicusDragon updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Adds name logging to paystand naming</li>
|
|
<li class="tweak">tweaks paystands to have more personality</li>
|
|
</ul>
|
|
<h3 class="author">SapphicOverload updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">return of the stimball flamethrower</li>
|
|
<li class="rscadd">tritium now causes a bit of radiation when used it flamethrowers</li>
|
|
<li class="tweak">tritium does less damage in flamethrowers</li>
|
|
<li class="tweak">oxygen in flamethrower fuel counts toward available oxygen</li>
|
|
<li class="tweak">flamethrower damage now limited by available oxygen</li>
|
|
<li class="bugfix">fixes flamethrower icon not updating</li>
|
|
<li class="bugfix">tritium and hydrogen now damage blobs properly</li>
|
|
</ul>
|
|
<h3 class="author">Skrem7 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">If a gun is more inaccurate than most other guns AND it fires in bursts, setting it to semi-automatic sets its inaccuracy to normal (for any gun)</li>
|
|
<li class="tweak">.357 has innate 15 AP now, Heartpiercer buffed to compensate</li>
|
|
<li class="tweak">All pistol and revolver ammunition types have scarier wound bonuses that should be semi-relevant so you can't just shrug off being SHOT</li>
|
|
<li class="tweak">All revolver ammo types have half the normal wound chance falloff</li>
|
|
<li class="tweak">10mm incind and EMP now both do 25 damage instead of 20</li>
|
|
<li class="tweak">10mm EMP heavy EMPs the tile it hits and does a light EMP in the tile around rather than just a light EMP on its own tile so it actually counters sec</li>
|
|
<li class="tweak">Armor is now 25% more effective against pellet-like shotgun projectiles</li>
|
|
<li class="tweak">Protolathe .38 speed loader design moved to armory lathe</li>
|
|
<li class="tweak">.38 printed at an autolathe can only be done while hacked, also only prints single bullets</li>
|
|
<li class="tweak">War clockies no longer get to make converts into their ridiculously powerful species type</li>
|
|
<li class="tweak">Shotgun slugs now lose 2 damage and 1.5 stamina damage per tile traveled</li>
|
|
<li class="tweak">Pellet damage falloff is minorly less bad</li>
|
|
</ul>
|
|
<h3 class="author">ThatLing updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">CentCom won't tell you to call the shuttle if it's already been called</li>
|
|
</ul>
|
|
<h3 class="author">TheRyeGuyWhoWillNowDie updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">a variation of the BM speedwagon except it doesnt obliterate people it crashes into (admin only like the normal speedwagon)</li>
|
|
</ul>
|
|
<h3 class="author">ToasterBiome updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="mapping">Moves some lights that were previously on windows</li>
|
|
</ul>
|
|
<h3 class="author">ynot01 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">You can now see how much someone is bleeding through examine or health scan</li>
|
|
<li class="tweak">All species that can fly can now buy Flight Potions from the uplink</li>
|
|
<li class="bugfix">Fixed Dark H.O.N.K. wreckage not reconstructing into a Dark H.O.N.K.</li>
|
|
<li class="bugfix">Fixed traitor Dark H.O.N.K. requiring nukie access</li>
|
|
<li class="tweak">Changed all ship directions to have compass direction hints e.g. Port will now say (W) as in "West"</li>
|
|
<li class="tweak">Darkspawn now only get upgrade points on unique beadings</li>
|
|
<li class="bugfix">Chameleon armor and glasses now provide armor correctly</li>
|
|
<li class="bugfix">Chameleon items will no longer hide parts of your face or body if the disguised item does not. Chameleon masks will always hide your face (but not always headset, glasses, etc) if the voice changer is on.</li>
|
|
</ul>
|
|
|
|
<h2 class="date">23 December 2022</h2>
|
|
<h3 class="author">Mqiib updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="imageadd">Fixes a wonky pixel for two uniforms</li>
|
|
</ul>
|
|
<h3 class="author">SomeguyManperson updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">the vertical grip is now a vertical grip</li>
|
|
</ul>
|
|
|
|
<h2 class="date">22 December 2022</h2>
|
|
<h3 class="author">Notamaniac updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">You no longer need to practice racism or bigotry to finish plastic surgery</li>
|
|
</ul>
|
|
<h3 class="author">ToasterBiome updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Adds an axolotl plush for Slicerv</li>
|
|
</ul>
|
|
|
|
<h2 class="date">21 December 2022</h2>
|
|
<h3 class="author">JamieD1 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Everyone is Donor for a Week</li>
|
|
</ul>
|
|
<h3 class="author">Notamaniac updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">Plort machine no longer turns invisible when screwdrivered</li>
|
|
</ul>
|
|
<h3 class="author">SomeguyManperson updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">neural networks have been considered "fair use" by corporate copy protection and are now unlocked by harmonic nanites (as intended)</li>
|
|
</ul>
|
|
|
|
<h2 class="date">20 December 2022</h2>
|
|
<h3 class="author">GraveHat updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">Green Stockings should be worn to work now</li>
|
|
</ul>
|
|
<h3 class="author">Mqiib updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">Embedded objects should actually fall out now</li>
|
|
</ul>
|
|
<h3 class="author">Notamaniac updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">The St. Credit bible should no longer break upon stea- getting donations from those who have no id or bank accounts. Or if you decide to go and lose your ID.</li>
|
|
</ul>
|
|
<h3 class="author">SomeguyManperson updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">The space IRS has clamped down on corporate tax evasion via coffins, reducing their export price to that of the standard coffin export price (250 credits)</li>
|
|
</ul>
|
|
|
|
<h2 class="date">19 December 2022</h2>
|
|
<h3 class="author">Notamaniac updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">Self sustaining extracts (aka dark purple crossbreed) should no longer spawn and become unclickable</li>
|
|
<li class="bugfix">Bag of holdings should now appear in your hands, on your back and... head.</li>
|
|
</ul>
|
|
<h3 class="author">ynot01 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">fixed slime speed potion not speeding up simple mobs</li>
|
|
</ul>
|
|
|
|
<h2 class="date">17 December 2022</h2>
|
|
<h3 class="author"> Chubbygummibear, @ToasterBiome, @Skrem7, @LazennG updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Transcendent Olfaction Rework</li>
|
|
<li class="rscadd">Sanguine Olfaction for bloodsuckers which is Olfaction but for blood</li>
|
|
<li class="rscdel">Olfaction smelling target north/south/east/west text message gone</li>
|
|
<li class="tweak">Olfaction picking a scent and following a scent split into two different action buttons instead of one. Additionally picking a scent uses a 1-tile radius circle instead of held item in active hand</li>
|
|
<li class="imageadd">New scent trail icon and bloodthirsty status effect icon</li>
|
|
</ul>
|
|
<h3 class="author"> TheBoondock, warface1234455 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Add a new long range gas analyzer (This can be printed from engi lathe and sci lathe after researching advanced eng tech)</li>
|
|
<li class="rscadd">RD and CE will spawn with one</li>
|
|
<li class="rscadd">One will spawn in CE and RD locker aswell</li>
|
|
</ul>
|
|
<h3 class="author">Aquizit updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">New Triage Shuttle, for medical heavy evacs.</li>
|
|
<li class="mapping">A new map, which just so happens to be the triage shuttle. What a shocker.</li>
|
|
</ul>
|
|
<h3 class="author">JamieD1 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscdel">Disables Rad Goat and Anomaly for Good</li>
|
|
</ul>
|
|
<h3 class="author">Moltijoe updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">Ethereal fill up hunger faster</li>
|
|
<li class="tweak">Ethereal no longer start completely full</li>
|
|
<li class="bugfix">IPC martial art guns disappear when the limb gets cut off</li>
|
|
<li class="tweak">IPC martial art now plays a sound when doing the grab intent action</li>
|
|
<li class="tweak">IPC martial art gives TRAIT_NODISMEMBER</li>
|
|
<li class="tweak">IPC martial art revolver now uses a special ammo</li>
|
|
</ul>
|
|
<h3 class="author">Orca (Sprite), warface1234455 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Adds a new hypernob crystal. It's ability is to turn normal clothing into pressure-resistant, fire-resistant and temperature-resistant.</li>
|
|
<li class="rscadd">Adds a new hypernob crystal recipe: bz 100, hypernob 100, oxygen 1000 (TEMP range: 100000-200000 Kelvin)</li>
|
|
</ul>
|
|
<h3 class="author">SapphicOverload updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">fixes gas reaction priority not working correctly</li>
|
|
<li class="tweak">hypernoblium formation is more endothermic and doesn't form all at once</li>
|
|
</ul>
|
|
<h3 class="author">warface1234455 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">New crystallizer recipe for Uranium. Requires 200 moles of trit, 50 hypernob and temp from range 1000K-5000K for one uranium sheet</li>
|
|
<li class="rscadd">New crystallizer recipe for supermatter silver: 100 bz, 125 hypernob, 250 tritium, 750 plasma (Temp range: 100000K - 200000K)</li>
|
|
<li class="rscadd">New crystallizer recipe for supermatter hemostat: 5 bz, 100 hydrogen, 5 hypernob (Temp range: 50000K - 150000K)</li>
|
|
<li class="rscadd">New crystallizer recipe for supermatter base structure: 100 bz, 1000 hydrogen, 10 hypernob (Temp range: 50000K - 150000K)</li>
|
|
<li class="rscadd">New bounty for cargo: 20000 credits reward for 2 supermatter silvers</li>
|
|
<li class="tweak">Supermatter shard engine is now buidable</li>
|
|
<li class="bugfix">fix admin and log not reporting properly</li>
|
|
</ul>
|
|
|
|
<h2 class="date">16 December 2022</h2>
|
|
<h3 class="author">JamieD1 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscdel">Rotatium</li>
|
|
</ul>
|
|
<h3 class="author">Moltijoe updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">Neural Overclocker implant can be purchased by anyone with an uplink now</li>
|
|
<li class="tweak">Neural Overclocker implant now only costs 14TC</li>
|
|
<li class="rscadd">Lets overcharging Ethereals transfer power into APCs</li>
|
|
<li class="rscadd">Leg implants now do someone when hit by an EMP</li>
|
|
<li class="tweak">Flashes paralyze for a shorter duration on already paralyzed targets</li>
|
|
<li class="tweak">Emp immunity implant overloads if emped too often</li>
|
|
<li class="bugfix">Emp immunity from the implant now properly gets removed if the implant does</li>
|
|
<li class="tweak">Speed potion now reduces speed by 1 rather than setting it to -1</li>
|
|
<li class="tweak">Reduces the slowdown on radsuits</li>
|
|
<li class="rscadd">Adds a book to traitor uplink to learn better mech piloting skills</li>
|
|
<li class="bugfix">Check_Eva now properly checks inner suit and not outer suit</li>
|
|
<li class="tweak">Mech pilot suit gives less mech piloting speed</li>
|
|
<li class="tweak">Plasmeme are considered undead</li>
|
|
<li class="tweak">Spray bottle stream mode applies reagents via touch rather than vapour</li>
|
|
<li class="rscadd">Neural Overclocker speeds up progress bars</li>
|
|
</ul>
|
|
<h3 class="author">Mqiib updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">Hemophilia/heparin no longer making bleeding worse when you're already dead</li>
|
|
</ul>
|
|
<h3 class="author">Notamaniac updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">The seismic arm no longer lets you finish performing lariats or mops while in stopped time. Or if you're otherwise stunned or paralysed. (No, you don't get to use a magnet either).</li>
|
|
<li class="bugfix">Fixes visible message from basalt katana</li>
|
|
</ul>
|
|
<h3 class="author">Simplehorror updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">HOS' trenchcoat is now thick</li>
|
|
<li class="tweak">Add fluff and objective failure for if Narsie dies</li>
|
|
</ul>
|
|
<h3 class="author">Skrem7 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">Fingerless gloves now make your do_after coefficient 0.9 what it normally is (do stuff 10% faster!)</li>
|
|
<li class="tweak">do_after coefficient on the tactical fingerless gloves has been lowered to 0.66 from 0.8 (because they aren't metashielded)</li>
|
|
<li class="tweak">All fingerless gloves and bracers now do nothing against shocks (as opposed to halving the shock power)</li>
|
|
<li class="tweak">Chaplain armors from the armament beacon are actually now all different instead of just deriving armor from the crusader armor or having basically none; the hardier the armor, the better but it'll also make you slower</li>
|
|
<li class="tweak">Removes flash protection from the Black Templar armors</li>
|
|
<li class="spellcheck">Changes descriptions of most of the chaplain armament armors with "cool lore" involved and implied</li>
|
|
</ul>
|
|
<h3 class="author">Sniblet updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">Blood altars require less blood and fewer hearts before rank 8</li>
|
|
<li class="tweak">Candelabra costs 50 blood from 150 to start de-shielding, takes 20 seconds to finish from 60</li>
|
|
<li class="tweak">Frenzy removes damage slowdown instead of decreasing it</li>
|
|
<li class="tweak">Predatory Lunge is instant at rank 2 instead of 3, Mesmerize mutes at 1 instead of 2</li>
|
|
<li class="tweak">Changelings, cultists, heretics, and obsessed can be vassalized</li>
|
|
<li class="tweak">Possessed armor will only attack Toreador or clanless bloodsuckers (too human play a real clan)</li>
|
|
</ul>
|
|
<h3 class="author">SomeguyManperson updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">items blacklisted from crafting recipes can no longer be used in those crafting recipes</li>
|
|
<li class="bugfix">bloodsuckers are no longer allergic to incompatible blood types</li>
|
|
</ul>
|
|
<h3 class="author">milk-is-cool updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="spellcheck">Capitalizes "S" in "sulphur" (only in the chem dispenser)</li>
|
|
</ul>
|
|
<h3 class="author">warface1234455 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">Space heater and electrolyzer main power source is now APC power, during this time cell be recharged slowly. When no apc power, it will use cell power as it last backup source.</li>
|
|
<li class="tweak">Honker mech for clownops price reduced to 35tc</li>
|
|
<li class="tweak">Honker mech for clown price reduced to 20tc</li>
|
|
<li class="bugfix">Water tile no longer turned into chasm when burned</li>
|
|
<li class="bugfix">Fix unnable to talk on departmental channel on bounce radio</li>
|
|
<li class="tweak">Removes toxin damage from drinking welding fuel as IPC or Preternis</li>
|
|
<li class="tweak">Rad collector is now upgradable</li>
|
|
</ul>
|
|
<h3 class="author">ynot01 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">Removed hardstun from darkspawn tentacles</li>
|
|
<li class="tweak">Missing the click on Frenzy teleport won't cancel the ability and force you to re-select the button</li>
|
|
<li class="tweak">Cryoxadone now makes you drop items and fall over when healing</li>
|
|
<li class="spellcheck">Uncapitalized crystallizer output items</li>
|
|
<li class="spellcheck">Replaced crystallizer "oh god why" rating with "terrible"</li>
|
|
</ul>
|
|
|
|
<h2 class="date">15 December 2022</h2>
|
|
<h3 class="author">Notamaniac updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">The bookbinder should now print off the entire contents of the paper it gets inserted with. What do you mean you never use the bookbinder?</li>
|
|
<li class="bugfix">Chem machines no longer have a voracious desire for wirecutters, multitools or anything else you could use on it while the panel was open.</li>
|
|
</ul>
|
|
<h3 class="author">ToasterBiome updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="mapping">moves NVS Gax escape docking port back to an accessible location</li>
|
|
</ul>
|
|
<h3 class="author">cuackles, warface1234455 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="imageadd">Recolor decontamination unit, icon change for it</li>
|
|
</ul>
|
|
|
|
<h2 class="date">14 December 2022</h2>
|
|
<h3 class="author">Simplehorror updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Janitor can now access the lobby of every department</li>
|
|
</ul>
|
|
<h3 class="author">ynot01 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">CMO & RD sunglasses can now scan reagents</li>
|
|
<li class="tweak">HoS sunglasses now have a medical HUD</li>
|
|
<li class="tweak">All handheld shields now have slowdown</li>
|
|
</ul>
|
|
|
|
<h2 class="date">13 December 2022</h2>
|
|
<h3 class="author">N3D6 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="mapping">removes door blocking science research room on box</li>
|
|
</ul>
|
|
<h3 class="author">ynot01 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">Fixed debug fish showing up</li>
|
|
<li class="spellcheck">Uncapitalized balloons and gems</li>
|
|
<li class="bugfix">Fixed some antags (wizard, alien) getting lavaland speed bonuses on spawn</li>
|
|
</ul>
|
|
|
|
<h2 class="date">12 December 2022</h2>
|
|
<h3 class="author">Sniblet updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="spellcheck">Adds literacy to bloodsuckers' dev (they're still illiterate just less)</li>
|
|
<li class="rscdel">Removed some references to Malkavians and Nosferatu in bloodsucker help because they don't exist</li>
|
|
</ul>
|
|
<h3 class="author">warface1234455 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">Fix decontamination unit not clearing contamination from objects</li>
|
|
<li class="bugfix">Fix icon flickering</li>
|
|
<li class="bugfix">Fix boh bombing creating a non existent singulo</li>
|
|
<li class="tweak">Rad particles irradiation from rad anomaly is higher than standard rad particles by 100 (500 irradiation to 400 irradiation)</li>
|
|
<li class="tweak">Rad anomaly ball counts per shot 10->15</li>
|
|
<li class="tweak">Nerf rad goat healing from anomaly particles(10->1)</li>
|
|
<li class="tweak">Nerf rad goat health 200->75</li>
|
|
<li class="bugfix">fix rad particles damaging rad goat</li>
|
|
</ul>
|
|
|
|
<h2 class="date">10 December 2022</h2>
|
|
<h3 class="author">MajManatee updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">adds the two missing pixels</li>
|
|
</ul>
|
|
<h3 class="author">Moltijoe updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Adds a pair of nitrile gloves to brig physician's locker</li>
|
|
<li class="tweak">Gives brig physician nitrile gloves instead of latex gloves</li>
|
|
<li class="rscadd">Latex and Nitrile gloves make surgery faster</li>
|
|
<li class="tweak">Adds a mining medic time requirement</li>
|
|
</ul>
|
|
<h3 class="author">Notamaniac updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Adds Touch of Death, a wizard spell (AKA disintergrate lite). Still has the same counters as before, but kills instead of gibbing.</li>
|
|
</ul>
|
|
<h3 class="author">Simplehorror updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">bring back old boh bombs</li>
|
|
</ul>
|
|
<h3 class="author">Sniblet updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">Veil turns off glowy's light for 40 seconds. If someone is enthralled, their glowy is removed</li>
|
|
</ul>
|
|
|
|
<h2 class="date">09 December 2022</h2>
|
|
<h3 class="author">Skrem7 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="spellcheck">.32 TRAC speedloader properly reports that it lasts 5 minutes instead of 15</li>
|
|
</ul>
|
|
<h3 class="author">Sniblet updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="spellcheck">grammarchecked ninja capture obj</li>
|
|
</ul>
|
|
<h3 class="author">cuackles updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="imageadd">added missing frames</li>
|
|
</ul>
|
|
<h3 class="author">warface1234455 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">Rad particles no longer deal damage to mob that has 100 rad armor</li>
|
|
<li class="spellcheck">Remove "!>" when examinating</li>
|
|
<li class="bugfix">Fix highlight match word and match case not working properly</li>
|
|
</ul>
|
|
<h3 class="author">ynot01 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">Roundstart traitors are no longer counted twice over when considering midround traitor spawns</li>
|
|
</ul>
|
|
|
|
<h2 class="date">08 December 2022</h2>
|
|
<h3 class="author">KillerOrcaCora updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="imageadd">Resprites that one traitor item you never use because it phases into the traitor panel color like a Vietnam solider.</li>
|
|
</ul>
|
|
<h3 class="author">warface1234455 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">Pyro and radiation anomaly spawned by supermatter now takes 40 seconds to detonate</li>
|
|
</ul>
|
|
|
|
<h2 class="date">07 December 2022</h2>
|
|
<h3 class="author"> WalterJe for original sprites, cuackles for the rest, isotope for paying updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="imageadd">added new slimes</li>
|
|
<li class="imagedel">deleted old slimes</li>
|
|
</ul>
|
|
<h3 class="author">Moltijoe updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">Fixed a bug where some screen alerts weren't showing up</li>
|
|
<li class="bugfix">Fixes a bug where preternis legs just disappeared sometimes</li>
|
|
<li class="imageadd">adds preternis squished digitigrade leg sprites</li>
|
|
</ul>
|
|
<h3 class="author">Skrem7 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">vxtvul hammer should probably properly adjust its wielded force now?</li>
|
|
</ul>
|
|
<h3 class="author">ynot01 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="soundadd">Legion skulls now audibly wail as they flee from their host</li>
|
|
</ul>
|
|
|
|
<h2 class="date">06 December 2022</h2>
|
|
<h3 class="author">MajManatee updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">sellable gib(t)onite! wow! 😲</li>
|
|
</ul>
|
|
<h3 class="author">Majkl-J updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">Made action figures small instead of medium</li>
|
|
</ul>
|
|
<h3 class="author">Moltijoe updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">Adds check_flags to leg implant abilities</li>
|
|
</ul>
|
|
<h3 class="author">SapphicOverload updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">standard nuclear particles do more damage, weak ones do less</li>
|
|
<li class="tweak">nuclear particles can be redirected by reflectors</li>
|
|
<li class="tweak">nuclear particles deflect off of preternis</li>
|
|
</ul>
|
|
<h3 class="author">SomeguyManperson updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">bloodsucker mobs no longer take their attack damage as unarmed damage when punched</li>
|
|
<li class="bugfix">possessed armor will no longer activate and target restrained people, and will not attack bloodsuckers</li>
|
|
<li class="tweak">rabidism no longer causes you to attack yourself</li>
|
|
<li class="bugfix">tear now actually works</li>
|
|
<li class="tweak">rewriting and spellchecks in some descriptions</li>
|
|
<li class="tweak">both wolf head accessories now provide armor to the head</li>
|
|
<li class="tweak">gangrel bloodsuckers have their frenzy damage from being in frenzy capped at 2 points so minor slipups won't make their objective near impossible</li>
|
|
</ul>
|
|
<h3 class="author">TheRyeGuyWhoWillNowDie updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">legcuffs can now be cut with wirecutters or jaws of life</li>
|
|
</ul>
|
|
<h3 class="author">warface1234455 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">Radiation anomaly now spawn only one rad goat instead of 4</li>
|
|
<li class="tweak">Rad goat health is buffed to 200 accumulate this</li>
|
|
<li class="tweak">Slight rad emission buffs for anomaly</li>
|
|
<li class="rscadd">Give radioactive goat a spell that can spawn radiation anomaly (This one has fewer lifespan and won't spawn radioactive goat) spell cooldown is 90 seconds</li>
|
|
<li class="rscadd">Give radioactive goat rad emission switch if it wants to stop emitting radiation</li>
|
|
</ul>
|
|
<h3 class="author">ynot01 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Added mob reagent examine for science goggles</li>
|
|
<li class="tweak">You can no longer PDA bomb silicons</li>
|
|
<li class="tweak">AI now spawns with an integrated tablet instead of a deprecated PDA</li>
|
|
<li class="tweak">Cyborgs and AIs now spawn with PDA messengers pre-installed and set-up</li>
|
|
</ul>
|
|
|
|
<h2 class="date">05 December 2022</h2>
|
|
<h3 class="author"> BurningSigil updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="mapping">Replaces extra milk fridges with flour fridge like it's supposed to have</li>
|
|
</ul>
|
|
<h3 class="author">Firewolf34 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">Space Heaters and Electrolyzers now obey the laws of thermodynamics.</li>
|
|
<li class="rscadd">Nanotrasen now hiring Space Cartographers to explore outside station.</li>
|
|
<li class="bugfix">Fixes Counsellor and Maid title showing up in incorrect Crew Categories.</li>
|
|
<li class="bugfix">Alt-clicking the griddle no longer hides items.</li>
|
|
</ul>
|
|
<h3 class="author">Majkl-J updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">fixed held and wear mob sprites (As beautiful as the day I lost them)</li>
|
|
<li class="spellcheck">Spells bone bonesetters corectly.</li>
|
|
</ul>
|
|
<h3 class="author">Moltijoe updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">all jobs with a gps start with it named to them</li>
|
|
<li class="rscadd">IPC smokes when overheating</li>
|
|
<li class="tweak">updated some old fire_stacks stuff</li>
|
|
<li class="rscadd">Adds a warning prompt to taking your own linked Memento Mori off</li>
|
|
<li class="rscadd">Adds a chat warning to taking someone elses Memento Mori off</li>
|
|
</ul>
|
|
<h3 class="author">SapphicOverload updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">malf doomsday no longer kills IPCs</li>
|
|
<li class="tweak">hypernoblium stops hotspots from forming</li>
|
|
<li class="rscadd">adds a few more alternate job titles</li>
|
|
</ul>
|
|
<h3 class="author">Simplehorror updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="spellcheck">Changes all instances of sulfuric acid to sulphuric acid</li>
|
|
<li class="bugfix">You can no longer use the decontamination unit as a item storage while unanchored, and it only stores 51 * level items now.</li>
|
|
<li class="tweak">Engineering hardsuit gets full rad resistance</li>
|
|
<li class="bugfix">Fix meteorshot not moving doors</li>
|
|
</ul>
|
|
<h3 class="author">Skrem7 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="spellcheck">Syndie fedora has a description change to say you can extend its blades now</li>
|
|
</ul>
|
|
<h3 class="author">Sniblet updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Hypothetical Physicist alt title for scientists</li>
|
|
</ul>
|
|
<h3 class="author">TheRyeGuyWhoWillNowDie updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">superior augmentation kit can be purchased again</li>
|
|
</ul>
|
|
<h3 class="author">warface1234455 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">fixed pulling shit in 0G being wonky</li>
|
|
<li class="tweak">Replaces sleep() with addtimer() in decon unit</li>
|
|
<li class="soundadd">Adds missing opening sound</li>
|
|
</ul>
|
|
<h3 class="author">ynot01 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">fixed laser sight change color button morphing into an infrared sight</li>
|
|
<li class="bugfix">fixed infrared sight button icon not updating</li>
|
|
</ul>
|
|
|
|
<h2 class="date">04 December 2022</h2>
|
|
<h3 class="author">TheRyeGuyWhoWillNowDie updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">Some devil features have received QoL</li>
|
|
<li class="bugfix">Some devil bugs have been fixed</li>
|
|
</ul>
|
|
|
|
<h2 class="date">02 December 2022</h2>
|
|
<h3 class="author"> BurgerBB updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Adds new sole survivor objective where if two (or more) traitors get hijack, the non-first traitor (or traitors) will get an objective to be the only survivor on a shuttle.</li>
|
|
<li class="tweak">Changes the exchange objective minimum traitor count from 8 to 6.</li>
|
|
</ul>
|
|
<h3 class="author"> Carp'sie updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Added a carp signal to the white whale syndikit and at least 100 space carps</li>
|
|
<li class="bugfix">fixed lack of space carps in the white whale syndikit</li>
|
|
<li class="tweak">White grail syndikit weight reduced to 1 from 2, trident canfit on belt and magspear quiver fit on pocket slots</li>
|
|
</ul>
|
|
<h3 class="author">Aquizit updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">The Space Bar cleanbot once again respects the bartender's authority.</li>
|
|
</ul>
|
|
<h3 class="author">Burger1998 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscdel">Removed Disintegrate from the Spell book</li>
|
|
</ul>
|
|
<h3 class="author">CMOisLing updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscdel">Removed a tumor</li>
|
|
</ul>
|
|
<h3 class="author">Cartlord updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="soundadd">Added three songs by Phyrnna to the Christmas music playlist.</li>
|
|
</ul>
|
|
<h3 class="author">Firewolf34 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">Miners will not be overcompensated for gems anymore</li>
|
|
</ul>
|
|
<h3 class="author">LazennG updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">tweaks heck suit's bullet/laser/energy armor values</li>
|
|
<li class="bugfix">fixed a thing i forgot to do the last time</li>
|
|
</ul>
|
|
<h3 class="author">MajManatee updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Dope ass dog tags for myself</li>
|
|
<li class="experiment">Snowflake items</li>
|
|
</ul>
|
|
<h3 class="author">Marmio64 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">space syndicate listening post outside walls are reinforced</li>
|
|
</ul>
|
|
<h3 class="author">Moltijoe updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">Lipoplasty checks all retractor tools, not just the retractor itself</li>
|
|
<li class="tweak">Lipoplasty now uses different tools</li>
|
|
<li class="tweak">speed potion now speeds up simplemobs rather than items</li>
|
|
<li class="tweak">There is now a component for mech piloting speed</li>
|
|
<li class="tweak">light pink regenerative extract is no longer full heal</li>
|
|
<li class="tweak">Chilled Bluespace extract has a limit of 5 links</li>
|
|
<li class="rscadd">Adds Dark Matter Moon and Loop Blues from the Loop Hero OST to Lobby music</li>
|
|
<li class="tweak">Drinking teslium as a preternis is slightly less of a bad idea</li>
|
|
<li class="tweak">Nocturnal Regen heals less</li>
|
|
<li class="rscadd">Spare webbing, hud, gloves, and headset to mining medic locker</li>
|
|
<li class="rscdel">Pickaxe, earmuffs, and misplaced medkit from mining medic locker</li>
|
|
<li class="tweak">Mining medic now gets nitrile gloves instead of latex</li>
|
|
<li class="tweak">Emagged peaceborg hug follows insulation</li>
|
|
<li class="tweak">Plasma fixation heals less</li>
|
|
<li class="bugfix">Ethereal darkspawn can now divulge</li>
|
|
<li class="tweak">oilslime explosions are now mostly fire</li>
|
|
<li class="tweak">Ethereal is brighter</li>
|
|
<li class="tweak">Adamantine shield now actually slows you</li>
|
|
<li class="tweak">Nerfs stabilized bluespace extract</li>
|
|
<li class="rscadd">Adds bikehorn suppressor</li>
|
|
<li class="imageadd">adds icon for the bikehorn suppressor item and an overlay version for all existing suppressor variants</li>
|
|
<li class="tweak">tweaked adjust_fire_stacks</li>
|
|
<li class="rscadd">Preternis can now select one of a few colours to be</li>
|
|
<li class="tweak">Preternis water damage now scales based on degree of wetness</li>
|
|
<li class="imageadd">added duplicate limb icons that will be replaced when new ones get made</li>
|
|
<li class="rscadd">Adds a trait that makes you more likely to get shitty items in the mail</li>
|
|
<li class="tweak">IPC martial art now costs 16TC, CAN get discounted, and has no objective restrictions</li>
|
|
<li class="tweak">Regen Coma heals for more and triggers closer to death</li>
|
|
<li class="tweak">Preternis and IPC no longer get put to sleep by regen coma</li>
|
|
<li class="tweak">new stabilized red is ever so slightly faster</li>
|
|
</ul>
|
|
<h3 class="author">Mqiib updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Adds a weakened version of armor polish for xenobio to make!</li>
|
|
<li class="rscdel">Adamantine armor is no longer available to xenobiologists.</li>
|
|
<li class="tweak">Also armor polish has more variables for admins to play with</li>
|
|
<li class="bugfix">Fixed mech bump smash being bump stab sometimes</li>
|
|
</ul>
|
|
<h3 class="author">N3D6 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">ice will no longer slow you down by 1</li>
|
|
</ul>
|
|
<h3 class="author">ReddicusDragon updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Added better, cooler, actually RP-friendly paystand functionality.</li>
|
|
<li class="rscdel">Removed shitty, old paystand functionality</li>
|
|
</ul>
|
|
<h3 class="author">SapphicOverload updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">adds IPC coolant tanks</li>
|
|
<li class="rscadd">IPCs now smoke when overheating</li>
|
|
<li class="tweak">IPCs now use the air they "breathe" to cool down, and do so more often to keep temperature stable</li>
|
|
<li class="imageadd">adds sprite for IPC coolant tank</li>
|
|
<li class="tweak">makes dead icon on medical HUDs no longer give away fake death</li>
|
|
<li class="bugfix">fixes double deathgasp from death simulation and regen coma</li>
|
|
<li class="bugfix">fixes health on medical HUDs not updating properly</li>
|
|
</ul>
|
|
<h3 class="author">Simplehorror updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">Narsour now heals cultists</li>
|
|
<li class="tweak">job gpses start with name instead of GPS0</li>
|
|
</ul>
|
|
<h3 class="author">Skrem7 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">Darklord bundle now has lightning bolt and force wall instead of tesla arc (sucks) and repulse respectively</li>
|
|
<li class="tweak">Darklord spells should no longer require robes so they now don sith garb as they should</li>
|
|
<li class="rscdel">Screwed Syndikit Tactical bundle is gone</li>
|
|
<li class="tweak">.38 now does 25 damage with -40 AP, it has lost its stamina damage</li>
|
|
<li class="tweak">.38 experimental rounds raised to 20 damage as a result, though they retain the negative AP</li>
|
|
<li class="experiment">Police brutality.</li>
|
|
<li class="rscadd">Tactical Fingerless Gloves from the V bundle are now available in the uplink for 2 TC</li>
|
|
<li class="tweak">do_after for fingerless gloves buffed to 0.8 from 0.9</li>
|
|
<li class="tweak">Makes .357 Ironfeather not able to two shot at point blank</li>
|
|
<li class="tweak">.357 Metalshock tesla arc does even more damage now (about 33 burn on first target)</li>
|
|
<li class="tweak">.357 Heartpiercer has just slightly less AP to the point where it performs the same against bulletproof armor as 10mm AP HOWEVER it still 3-shots normal armor</li>
|
|
<li class="tweak">.357 Wallstake now does 36 damage instead of 25 since wallstun no longer exists so it's more of a meme ammo now</li>
|
|
<li class="tweak">You now purchase .357 and .357 Ironfeather speed loaders in pairs for 1 TC</li>
|
|
<li class="tweak">All other single .357 speed loaders now cost 1 TC</li>
|
|
<li class="tweak">.38 modified no longer has absurd spread and as slow of a fire rate; its reduced fire rate should still do less DPS than .38, even regarding lethal damage</li>
|
|
<li class="tweak">The force and AP of the Vxtvul Hammer have been significantly increased while it's supercharged</li>
|
|
<li class="tweak">The Vxtvul Hammer offers 30 block chance against melee ONLY IF it's being held in both hands</li>
|
|
</ul>
|
|
<h3 class="author">Sniblet updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">Light prisms are dimmer</li>
|
|
<li class="tweak">Marker beacons are dimmer</li>
|
|
<li class="tweak">Admin RCD is ranged</li>
|
|
</ul>
|
|
<h3 class="author">SomeguyManperson updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">vampire revive now replaces the head. This is important, apparently, for being revived. I assume it was like this because it was copied from changeling revive, but changelings can put their heads back on and vampires can't.</li>
|
|
<li class="bugfix">vampire revive no longer fails if the head is not present</li>
|
|
<li class="bugfix">bloodsuckers now die when they are killed (while transformed)</li>
|
|
</ul>
|
|
<h3 class="author">TheRyeGuyWhoWillNowDie updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">added a paper to reebe telling you how to heal and resurrect teammates (spoilers: its not with the super shitty reebe sleepers)</li>
|
|
<li class="rscdel">the sleepers and medkits are removed from reebe</li>
|
|
<li class="tweak">brig phys now has playtime and account age requirements</li>
|
|
<li class="tweak">it takes three seconds to secure a chemical grenade</li>
|
|
<li class="tweak">black powder explosions are now instant</li>
|
|
</ul>
|
|
<h3 class="author">ToasterBiome updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="mapping">Fixes some mistakes in AsteroidStation that I messed up</li>
|
|
<li class="tweak">Renames GaxStation to the NVS Gax</li>
|
|
<li class="mapping">Moves GaxStation Xenobiology + Secondary AI Core + Toxins Launch down to give more maintenance room</li>
|
|
<li class="mapping">Tweaks various GaxStation Service rooms to have more things + better layout</li>
|
|
<li class="mapping">More Water tanks + helpful lockers around GaxStation</li>
|
|
<li class="mapping">Moves escape more north to give more maint room + redoes EVA</li>
|
|
</ul>
|
|
<h3 class="author">warface1234455 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">Melee damage has been reduced to 15-25</li>
|
|
<li class="tweak">Health increased 40 to 100</li>
|
|
<li class="tweak">Passive healing reduced to 0.5</li>
|
|
<li class="tweak">No longer shitting out rad when it is dead</li>
|
|
<li class="spellcheck">Removes "upto 1000" in decon unit desc</li>
|
|
<li class="spellcheck">patient -> patience</li>
|
|
<li class="tweak">Portable pump can now be built just like canister for 10 metal sheets</li>
|
|
<li class="bugfix">Fixed surgery computer and nanites hub not recognizing ruin tech. Now if there is a R&D Ruin type console nearby 20 tiles it will get its own ruin techs otherwise get station techs</li>
|
|
<li class="rscadd">ruin_tech will generate 10 nanite points per tick</li>
|
|
<li class="bugfix">fixed clown ops and clown job not getting dark honker</li>
|
|
<li class="bugfix">Fix crafting recipe duplication of equipment and clothing tab</li>
|
|
</ul>
|
|
<h3 class="author">ynot01 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="soundadd">Timestop end sound now plays earlier</li>
|
|
<li class="rscadd">Made Gluttony Demon of Sin have a bottomless stomach and eat faster</li>
|
|
<li class="tweak">Gluttony Demon of Sin can now pass through his forcewalls always</li>
|
|
<li class="tweak">Cargo is now rewarded with credits when someone opens their mail</li>
|
|
<li class="tweak">clockwork tiles no longer space the station when pried off</li>
|
|
<li class="tweak">Shadowling veil now nullifies glowy for 5 seconds</li>
|
|
<li class="rscadd">Added infrared weapon sights, locked behind the Weapon Development Technology node</li>
|
|
<li class="bugfix">Laser sights icons update properly now</li>
|
|
<li class="bugfix">Laser sights now play their sound properly when turned on/off on a gun</li>
|
|
</ul>
|
|
|
|
<h2 class="date">30 November 2022</h2>
|
|
<h3 class="author">Annoying-plant updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">adds air alarm to engi foyer on Asteroid station</li>
|
|
<li class="rscadd">adds blast door to atmos foyer on Asteroid station</li>
|
|
</ul>
|
|
<h3 class="author">Aquizit updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="mapping">Adjusts the Service Hall on Asteroid Station to include an autolathe, removing a table and moving some items to make it fit.</li>
|
|
</ul>
|
|
<h3 class="author">Ethan4303 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="mapping">gives a slime pen its missing windoor and fixes the windoor names so every cell isnt just slime pen 1 slime pen 1 slime pen 1 slime pen 1 slime pen 1 slime pen 1</li>
|
|
<li class="mapping">replaced space facing windows with the ones that have an emergency anti breach shutter and removed overlapped catwalks</li>
|
|
</ul>
|
|
<h3 class="author">Firewolf34 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">A now-functional design of the Pressure Valve has been provided to Atmos RPDs.</li>
|
|
</ul>
|
|
<h3 class="author">TheRyeGuyWhoWillNowDie updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">mineral walls are thermite resistant</li>
|
|
<li class="tweak">reinforced walls are now thermite proof</li>
|
|
</ul>
|
|
<h3 class="author">ynot01 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">fixed golden crucifix not removing glow</li>
|
|
</ul>
|
|
|
|
<h2 class="date">29 November 2022</h2>
|
|
<h3 class="author">ToasterBiome updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="mapping">puts the SM chamber area back in front of the SM air alarm on GaxStation</li>
|
|
<li class="imageadd">add badass sus lighter among us 24/7 emoji movie gone sexual?</li>
|
|
</ul>
|
|
<h3 class="author">cuackles updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">fixed anime reference plasmaman helmet being offset</li>
|
|
<li class="imageadd">adds finalized plort machine sprite</li>
|
|
</ul>
|
|
|
|
<h2 class="date">28 November 2022</h2>
|
|
<h3 class="author">Annoying-plant updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">Changes a pipe and manifold to the correct one in meta station atmos</li>
|
|
</ul>
|
|
<h3 class="author">Ethan4303 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">added clarke limbs torso and head to freeminer mech crate</li>
|
|
<li class="rscdel">removed old unsalvageable clarke wreckage,,, removed floating light from center of floor</li>
|
|
</ul>
|
|
<h3 class="author">N3D6 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">icemoon now spawns its dedicated mobs instead of asteroid mobs</li>
|
|
</ul>
|
|
|
|
<h2 class="date">27 November 2022</h2>
|
|
<h3 class="author">TheRyeGuyWhoWillNowDie updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">stabilized red extracts make you faster instead of giving you slowdown immunity</li>
|
|
</ul>
|
|
<h3 class="author">adamsong updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">fixed comms key always being logged as wrong</li>
|
|
<li class="tweak">improved comms key log sanatization</li>
|
|
</ul>
|
|
|
|
<h2 class="date">26 November 2022</h2>
|
|
<h3 class="author"> @LazennG @Rukofamicom updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">tweaked vortex talisman and colossus</li>
|
|
</ul>
|
|
<h3 class="author"> @cuackles @MajManatee updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Adds the Plort Redemption machine</li>
|
|
<li class="wip">This is work in progress</li>
|
|
<li class="mapping">puts it in xenobio</li>
|
|
</ul>
|
|
<h3 class="author"> Altoids updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">Several random things in the game no longer store data that is not used for anything at all.</li>
|
|
<li class="bugfix">Compatibility with OpenDream has been improved, very slightly.</li>
|
|
</ul>
|
|
<h3 class="author"> Cark updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">blind people can't be flashed anymore</li>
|
|
</ul>
|
|
<h3 class="author"> warface1234455(port man), WalterJe(sprite), GoldenAlpharex(code) updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Added tooltip for conveyor upon examinating</li>
|
|
<li class="rscdel">Removed some useless procs and codes</li>
|
|
<li class="imageadd">Added new sprite for conveyor, better visual of direction it is moving to</li>
|
|
</ul>
|
|
<h3 class="author"> ynot01, OrcaCora, Cuackles updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Added the golden crucifix null rod variant</li>
|
|
</ul>
|
|
<h3 class="author">Annoying-plant updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Added R-windows in there place</li>
|
|
<li class="rscdel">Removes R-walls</li>
|
|
<li class="tweak">Changes slowdown required on gear from <=2 to <=0.9</li>
|
|
</ul>
|
|
<h3 class="author">CMOisLing updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Adds new SM gas reactions</li>
|
|
<li class="bugfix">new gases now actually react with SM</li>
|
|
</ul>
|
|
<h3 class="author">KillerOrcaCora updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="imageadd">I only get the contractor baton to kill borgs and that's about it, I hate yall forever and always...dumbass tincans</li>
|
|
</ul>
|
|
<h3 class="author">LazennG updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">tweaked stalwart a bit</li>
|
|
</ul>
|
|
<h3 class="author">Moltijoe updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Adds a traitor cargo/qm item that's just a bomb in a letter</li>
|
|
<li class="rscadd">Inorganic synthesis lets viruses infect robotic species</li>
|
|
<li class="tweak">Reverts empty medspray cans to how they used to be</li>
|
|
<li class="rscadd">Mining Medic and Brig physician PDA start with Lifeline and suit monitor pre installed</li>
|
|
<li class="tweak">Only standing corpses transfer damage to chairs</li>
|
|
<li class="rscadd">Adds various leg implants</li>
|
|
<li class="soundadd">adds Treasures within the abomination to lobby music</li>
|
|
<li class="rscadd">Adds more job specific mail goodies</li>
|
|
<li class="rscadd">Water Vapour makes people wet</li>
|
|
<li class="bugfix">makes the bomb immune trait actually give bomb immunity</li>
|
|
<li class="rscadd">Prosthetic limbs are now craftable</li>
|
|
<li class="rscadd">Roboticists can now print ipc lungs</li>
|
|
<li class="bugfix">fixes some bugs with robotic digitigrade leg swapping</li>
|
|
<li class="rscadd">Robotics can print brainless IPC bodies</li>
|
|
</ul>
|
|
<h3 class="author">N3D6 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">adds flag NOSLIP_ICE to jump boots, winter boots, and mining boots</li>
|
|
<li class="tweak">snow no longer slows you down</li>
|
|
</ul>
|
|
<h3 class="author">ReddicusDragon updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="spellcheck">fixes many english issues across code base. This is phase one of an unknown number of phases.</li>
|
|
</ul>
|
|
<h3 class="author">SapphicOverload updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">IPCs can be CE and RD</li>
|
|
</ul>
|
|
<h3 class="author">Simplehorror updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">Dark spirit now only lets you move 21 tiles away</li>
|
|
<li class="tweak">Shuttle catastrophe can now get ANY shuttle aside BYOS, Disco Inferno, Arena</li>
|
|
<li class="tweak">Cultists now get more members at roundstart</li>
|
|
<li class="tweak">Herald's beacon turns all converts into golems, and lowers power cost by 50%.</li>
|
|
<li class="tweak">Removed spaceproof from HECK Suit</li>
|
|
<li class="tweak">Holy Whip now has 3 range</li>
|
|
</ul>
|
|
<h3 class="author">Skrem7 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">Nukies can no longer buy the default aug kit</li>
|
|
<li class="tweak">The superior aug kit that nukies can only buy has had its price raised to 45 from 25 TC.</li>
|
|
</ul>
|
|
<h3 class="author">SomeguyManperson updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">Crafted foods now have double the reagent capacity of normal foods</li>
|
|
</ul>
|
|
<h3 class="author">TheRyeGuyWhoWillNowDie updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">runtime kittens can now be named Mischief</li>
|
|
</ul>
|
|
<h3 class="author">ToasterBiome updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">plasmaman helmet pref saves correctly now</li>
|
|
<li class="mapping">Touches up AsteroidStation Engineering</li>
|
|
<li class="mapping">Shortens AsteroidStation Engineering Foyer</li>
|
|
<li class="mapping">Expands AsteroidStation Chief Engineer Office</li>
|
|
<li class="mapping">Fix bad wall by AsteroidStation Vacant Room</li>
|
|
</ul>
|
|
<h3 class="author">Warface1234455 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">add an upgraded version of the normal suit storage unit (Same code as suit storage unit but tweaked a bit and smartfridge combination). This storage can contain upto 1000 items</li>
|
|
<li class="tweak">Normal suit storage can no longer clear mob radiation (not contamination) due to the lack of tech, now the advanced suit storage will do the job.</li>
|
|
<li class="soundadd">Add sound for suit storage unit</li>
|
|
<li class="rscadd">Suit storage can now be buit</li>
|
|
<li class="bugfix">Fixed being able to open machine with alt click while panel is open for suit storage unit</li>
|
|
<li class="bugfix">Fixed being able to open suit storage unit with alt click while machine is running</li>
|
|
</ul>
|
|
<h3 class="author">adamsong updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">fixed rust slimes dying on rusty tiles</li>
|
|
</ul>
|
|
<h3 class="author">warface1234455 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscdel">Remove chat client program from basic pda</li>
|
|
<li class="rscadd">give atmos pda supermatter monitor</li>
|
|
<li class="tweak">Radiation anomaly now spawns radioactive goat that can be controlled by ghost</li>
|
|
<li class="tweak">Radioactive goat buffs: more damage, higher speed, gets healed by nuclear particle and overtime</li>
|
|
<li class="bugfix">Fix changing rank button in record console disappear when pressing cancel button</li>
|
|
<li class="bugfix">Fix radio being funky when switching radio and unnable to put TC into radio uplink</li>
|
|
<li class="bugfix">fix ruin tech research console switching to station tech when reconstructing the console</li>
|
|
<li class="tweak">free miner vendor R&D kit has been replaced with ruin reserch console circuit</li>
|
|
</ul>
|
|
<h3 class="author">ynot01 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">Flamethrowers have been restored to their former glory</li>
|
|
<li class="tweak">Stripped all mechs of EMP armor and slightly buffed EMP damage to mechs</li>
|
|
<li class="rscadd">Adds a communication implant</li>
|
|
<li class="rscadd">Blood brothers get a communication implant to their team roundstart</li>
|
|
<li class="tweak">Holoparasites can now keep up with humans</li>
|
|
<li class="tweak">Demon of Sin Envy now gets their ID renamed and copies access when copying someone</li>
|
|
<li class="tweak">Makeshift pistol can no longer jam</li>
|
|
<li class="tweak">Makeshift pistol now fires slightly slower</li>
|
|
<li class="tweak">Buffed the energy armor of syndicate space suits and hardsuits</li>
|
|
</ul>
|
|
|
|
<h2 class="date">25 November 2022</h2>
|
|
<h3 class="author">Annoying-plant updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscdel">Removes two trophy cases from meta library</li>
|
|
</ul>
|
|
|
|
<h2 class="date">24 November 2022</h2>
|
|
<h3 class="author">Annoying-plant updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscdel">Removes two firelocks from inside atmos incinerator</li>
|
|
<li class="rscadd">Added the mix to engine pipe on the mix loop</li>
|
|
<li class="rscdel">Removed the pure to engine pipe on incinerator line</li>
|
|
<li class="rscadd">changed area name of a single tile to engine instead of SM chamber</li>
|
|
<li class="rscdel">Removed the random tile named SM chamber inside engi</li>
|
|
</ul>
|
|
<h3 class="author">ynot01 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">Fixed the Holoparasite Teleportation Pad being unusable</li>
|
|
</ul>
|
|
|
|
<h2 class="date">23 November 2022</h2>
|
|
<h3 class="author">N3D6 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="mapping">replaces free miner seed vendor with a better one</li>
|
|
</ul>
|
|
|
|
<h2 class="date">22 November 2022</h2>
|
|
<h3 class="author">00ze-cyclone updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Added the mind flayer to the alien technology node, a gun to give people brain damage.</li>
|
|
<li class="imageadd">added unique sprites for the mind flayer and its rays</li>
|
|
</ul>
|
|
<h3 class="author">KillerOrcaCora updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="imageadd">Repriters the pruple brain damage gun to not look like a piece of painted cement.</li>
|
|
<li class="imageadd">New sprite changed that your prob not even good enough to even get to see in-game.</li>
|
|
</ul>
|
|
<h3 class="author">monster860 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Replays 2.0</li>
|
|
</ul>
|
|
<h3 class="author">warface1234455 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">Arrival shuttle no longer throw shits around</li>
|
|
</ul>
|
|
|
|
<h2 class="date">21 November 2022</h2>
|
|
<h3 class="author">JamieD1 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Phineas and Ferb - We Wish You a Merry Christmas to Christmas Songs</li>
|
|
</ul>
|
|
<h3 class="author">KillerOrcaCora updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="imageadd">Give sec 60 sights and they still will miss 60 shots, but atleast they look cooler. - zun orca</li>
|
|
</ul>
|
|
|
|
<h2 class="date">20 November 2022</h2>
|
|
<h3 class="author">Annoying-plant updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">added a mix to waste pipe and 2 BZ cant to meta atmos</li>
|
|
<li class="rscdel">Removed one air tank and one oxy tank</li>
|
|
</ul>
|
|
<h3 class="author">N3D6 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="mapping">removes an empty can in favor of a third pump in asteroid toxins</li>
|
|
</ul>
|
|
|
|
<h2 class="date">19 November 2022</h2>
|
|
<h3 class="author"> @ToasterBiome @grimm-hollowknight @cuackles updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">new customization options for plasmamen</li>
|
|
<li class="imageadd">add new helmets sprites</li>
|
|
</ul>
|
|
<h3 class="author"> Mqiib, Cuackles updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">MECH SWORDS!</li>
|
|
<li class="rscadd">Gives the mauler exosuit an energy axe for awesomeness reasons</li>
|
|
<li class="rscadd">Adds mech melee weapons to tech web</li>
|
|
<li class="tweak">Combat mech damage reduced to 25 from 30</li>
|
|
<li class="tweak">Mauler/marauder, seraph, and durand mech damage reduced by 5 (45->40, 55->50, 40->35)</li>
|
|
<li class="imageadd">BIG slash sprite</li>
|
|
<li class="imageadd">mech melee weapon module sprites</li>
|
|
<li class="soundadd">BIG slash noise</li>
|
|
<li class="bugfix">fixes a dumb mecha bump issue for z-levels with nojaunt</li>
|
|
<li class="experiment">This is experimental AND AWESOME</li>
|
|
</ul>
|
|
<h3 class="author">ChesterTheCheesy updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">embedded syringes now properly trigger reactions instead of just transferring the reagent onto your body</li>
|
|
<li class="bugfix">being splashed by low transmitability virus is no longer treated as an injection.</li>
|
|
</ul>
|
|
<h3 class="author">LazennG updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">3 second channel to use cube off lavaland</li>
|
|
</ul>
|
|
<h3 class="author">MajManatee updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="soundadd">adds THE Christmas song, to the Christmas playlist. (All I want for Christmas is you)</li>
|
|
</ul>
|
|
<h3 class="author">Moltijoe updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">Bomb armour is now more effective</li>
|
|
<li class="bugfix">ipcs can no longer become zombies if someone manually implants the tumor</li>
|
|
<li class="rscadd">Mechanical dental implant</li>
|
|
<li class="tweak">minebots no longer take atmospheric damage</li>
|
|
<li class="tweak">minebots can be repaired while in combat mode</li>
|
|
<li class="rscadd">Mining medic now gets a synthflesh spray can</li>
|
|
<li class="rscadd">Adds more job specific mail items</li>
|
|
<li class="rscadd">Ashtrays are now craftable</li>
|
|
<li class="tweak">Lets gummies be stored in the chemfridge</li>
|
|
<li class="bugfix">Can no longer wrap items with nodrop</li>
|
|
<li class="tweak">alt click now toggles T scanners and mining scanners</li>
|
|
<li class="rscadd">Adds an explosive wheelchair to traitor uplink</li>
|
|
<li class="tweak">Plasmeme can now weld again</li>
|
|
<li class="bugfix">negative fire_stacks now gets examined properly</li>
|
|
</ul>
|
|
<h3 class="author">N3D6 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="mapping">meta tesla now has a bit more light</li>
|
|
</ul>
|
|
<h3 class="author">ReddicusDragon updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">lore-based paperwork can now be printed by the paperwork printing software</li>
|
|
<li class="spellcheck">changes defibrillator code to fix typos (restucitation is now resuscitation, incompatiable is now incompatible)</li>
|
|
<li class="rscadd">Added Anesthesia Tank Holder, ported from BeeStation</li>
|
|
</ul>
|
|
<h3 class="author">SapphicOverload updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">atmos holofan barriers are now fireproof</li>
|
|
</ul>
|
|
<h3 class="author">Simplehorror updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">Nerf reinforced windows so they don't take a minute to open</li>
|
|
<li class="tweak">Give heretics a free blade to start with</li>
|
|
<li class="tweak">Arrivals shuttle now has slower engines so they don't throw everything back and lag connection-challenged people out</li>
|
|
<li class="bugfix">Fixes bug in bloodsucker dynamic latejoin code</li>
|
|
<li class="tweak">Clockcult walls can no longer be RCD'd, and clockcult windows are significantly more stronger.</li>
|
|
<li class="tweak">Eldritch horror now takes 3 seconds to get into the head instead of 4.</li>
|
|
<li class="rscadd">Warping if you haven't camoflauged your jumpsuit asks if you're sure</li>
|
|
<li class="rscadd">Adds creampie landmine</li>
|
|
<li class="tweak">Clockwork cultists now appear on the manifest and have their metatells stored in their bag instead of being noob bait</li>
|
|
<li class="tweak">Plant people no longer have bones</li>
|
|
<li class="rscadd">Adds spy bugs to traitor uplink</li>
|
|
<li class="tweak">Nukie mechs no longer get discount</li>
|
|
<li class="tweak">Nukie mech prices are now 25% off</li>
|
|
</ul>
|
|
<h3 class="author">Skrem7 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Adds limb autosurgeons that are designed specifically for limbs, a full set found in both augmentation kits</li>
|
|
<li class="rscadd">Adds upgraded cyberorgan autosurgeons, found in the superior augmentation kit</li>
|
|
<li class="rscadd">Adds the EMP shield implanter, which renders the subject's limbs, organs, and implants immune to EMP, found in the superior augmentation kit</li>
|
|
<li class="rscadd">Adds the augmentation and superior augmentation kit. The former is 15 TC for any uplink, the latter is 25 TC for nukies only</li>
|
|
<li class="tweak">Stechkin magazine boxes should now only be readable by Syndicate</li>
|
|
</ul>
|
|
<h3 class="author">Sniblet updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">Bloodsuckers heal 1.6x faster in coffins and it doesn't cost them blood</li>
|
|
<li class="spellcheck">relic</li>
|
|
</ul>
|
|
<h3 class="author">SomeguyManperson updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">legion cores properly apply reduced slowdown on station rather than slowdown immunity</li>
|
|
</ul>
|
|
<h3 class="author">TheRyeGuyWhoWillNowDie updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">traitorvamps has been re-enabled</li>
|
|
<li class="tweak">all syringe guns except the dart pistol can no longer fire piercing syringes</li>
|
|
<li class="tweak">piercing syringes now hold 15u from 10u</li>
|
|
<li class="tweak">bonus: syringes that are supposed to pierce armor now do so in melee</li>
|
|
</ul>
|
|
<h3 class="author">ToasterBiome updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="mapping">Fixes various errors around MetaStation science (Maint APC, Unconnected Disposals, walled door)</li>
|
|
<li class="mapping">Remerges Nyx's medbay 3.0 as some turf and decal changes were missing.</li>
|
|
<li class="mapping">adds a single trim piece missing in boxstation medbay</li>
|
|
</ul>
|
|
<h3 class="author">warface1234455 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">You can now add encryption key to station bounce radio and remove it by altclicking on it after its panel is opened</li>
|
|
<li class="tweak">You can now use prefix ";" , as well as ":(channel_prefix)" to send comms message while the bounce radio is in your pocket, belt or in hands.</li>
|
|
<li class="tweak">Increase SM radmod from 1.1 to 1.5</li>
|
|
<li class="tweak">Increase sing radmod from 4.5 to 6, Singulo will be significantly better than tesla after this point. THis will make players feel like singulo is a fucking engine not a shitty solar alike</li>
|
|
<li class="rscadd">Examinating mecha now pop up armor tag list (Requires you to be inside the mech to see the armor tag)</li>
|
|
<li class="rscadd">Mech will now get environment air data, this is for when you want to see what is the current environment air status when having internal tank on</li>
|
|
<li class="bugfix">Fixed unnable to research on rnd ruin console</li>
|
|
<li class="bugfix">Fixed unnable to sync ruin exosuit techfab</li>
|
|
<li class="bugfix">Fixed runtime spam in mech_fabricator.dm</li>
|
|
<li class="mapping">Replaced and added missing stuffs</li>
|
|
<li class="rscadd">Add a new hack wire for advanced airlock controller that can toggle cycle by pulsing</li>
|
|
<li class="tweak">Reduced dumb wire to 1</li>
|
|
<li class="tweak">Cargo budget now gets 50% payment from energy harvester</li>
|
|
<li class="tweak">Conveyor now costs less to build in autolathe (1000 iron) and is now printable in cargo protolathe</li>
|
|
</ul>
|
|
<h3 class="author">ynot01 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">fixed smoke grenades breaking lights</li>
|
|
<li class="bugfix">fixed lings spawning as unabsorbable species</li>
|
|
<li class="bugfix">You can no longer murderize AIs by repairing the broken mech they're in</li>
|
|
<li class="bugfix">fixed players spawning on the title when they had no jobs on</li>
|
|
<li class="bugfix">fixed cerulean poly-crystals duplicating warpcrystals</li>
|
|
<li class="tweak">made cerulean poly-crystal punish you significantly less for using it on antag currency</li>
|
|
<li class="tweak">Round-end report now includes what Uplinked ERTs bought</li>
|
|
<li class="bugfix">Message monitor now views NTOS PDA messages</li>
|
|
<li class="bugfix">NTOS PDA Messages no longer log the user's name rather than the program's username</li>
|
|
</ul>
|
|
|
|
<h2 class="date">18 November 2022</h2>
|
|
<h3 class="author">N3D6 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="mapping">removes a scientist spawn in meta server room</li>
|
|
<li class="mapping">removes a spare can in toxins in favor of a new air pump</li>
|
|
<li class="mapping">removes a bomb closet in favor of a space injector</li>
|
|
</ul>
|
|
</div>
|
|
|
|
<b>GoonStation 13 Development Team</b>
|
|
<div class = "top">
|
|
<b>Coders:</b> Stuntwaffle, Showtime, Pantaloons, Nannek, Keelin, Exadv1, hobnob, Justicefries, 0staf, sniperchance, AngriestIBM, BrianOBlivion<br>
|
|
<b>Spriters:</b> Supernorn, Haruhi, Stuntwaffle, Pantaloons, Rho, SynthOrange, I Said No<br>
|
|
</div>
|
|
<br>
|
|
<p class="lic"><a name="license" href="http://creativecommons.org/licenses/by-nc-sa/3.0/"><img src="88x31.png" alt="Creative Commons License" /></a><br><i>Except where otherwise noted, Goon Station 13 is licensed under a <a href="http://creativecommons.org/licenses/by-nc-sa/3.0/">Creative Commons Attribution-Noncommercial-Share Alike 3.0 License</a>.<br>Rights are currently extended to <a href="http://forums.somethingawful.com/">SomethingAwful Goons</a> only.</i></p>
|
|
<p class="lic">Some icons by <a href="http://p.yusukekamiyamane.com/">Yusuke Kamiyamane</a>. All rights reserved. Licensed under a <a href="http://creativecommons.org/licenses/by/3.0/">Creative Commons Attribution 3.0 License</a>.</p>
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|
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