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* Merge pull request #42888 from actioninja/foampistolfix Fixes some sprite issues with the foamforce pistol * Fixes some sprite issues with the foamforce pistol
121 lines
3.8 KiB
Plaintext
121 lines
3.8 KiB
Plaintext
/obj/item/gun/ballistic/automatic/toy
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name = "foam force SMG"
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desc = "A prototype three-round burst toy submachine gun. Ages 8 and up."
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icon_state = "saber"
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item_state = "gun"
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mag_type = /obj/item/ammo_box/magazine/toy/smg
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fire_sound = 'sound/weapons/gunshot_smg.ogg'
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force = 0
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throwforce = 0
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burst_size = 3
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can_suppress = TRUE
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clumsy_check = 0
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item_flags = NONE
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casing_ejector = FALSE
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/obj/item/gun/ballistic/automatic/toy/update_icon()
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. = ..()
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add_overlay("[icon_state]_toy")
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/obj/item/gun/ballistic/automatic/toy/unrestricted
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pin = /obj/item/firing_pin
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/obj/item/gun/ballistic/automatic/toy/pistol
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name = "foam force pistol"
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desc = "A small, easily concealable toy handgun. Ages 8 and up."
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icon_state = "pistol"
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bolt_type = BOLT_TYPE_LOCKING
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w_class = WEIGHT_CLASS_SMALL
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mag_type = /obj/item/ammo_box/magazine/toy/pistol
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fire_sound = 'sound/weapons/gunshot.ogg'
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burst_size = 1
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fire_delay = 0
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actions_types = list()
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/obj/item/gun/ballistic/automatic/toy/pistol/riot
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mag_type = /obj/item/ammo_box/magazine/toy/pistol/riot
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/obj/item/gun/ballistic/automatic/toy/pistol/riot/Initialize()
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magazine = new /obj/item/ammo_box/magazine/toy/pistol/riot(src)
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return ..()
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/obj/item/gun/ballistic/automatic/toy/pistol/unrestricted
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pin = /obj/item/firing_pin
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/obj/item/gun/ballistic/automatic/toy/pistol/riot/unrestricted
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pin = /obj/item/firing_pin
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/obj/item/gun/ballistic/shotgun/toy
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name = "foam force shotgun"
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desc = "A toy shotgun with wood furniture and a four-shell capacity underneath. Ages 8 and up."
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force = 0
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throwforce = 0
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mag_type = /obj/item/ammo_box/magazine/internal/shot/toy
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clumsy_check = FALSE
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item_flags = NONE
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casing_ejector = FALSE
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can_suppress = FALSE
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/obj/item/gun/ballistic/shotgun/toy/update_icon()
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. = ..()
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add_overlay("[icon_state]_toy")
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/obj/item/gun/ballistic/shotgun/toy/process_chamber(empty_chamber = 0)
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..()
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if(chambered && !chambered.BB)
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qdel(chambered)
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/obj/item/gun/ballistic/shotgun/toy/unrestricted
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pin = /obj/item/firing_pin
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/obj/item/gun/ballistic/shotgun/toy/crossbow
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name = "foam force crossbow"
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desc = "A weapon favored by many overactive children. Ages 8 and up."
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icon = 'icons/obj/toy.dmi'
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icon_state = "foamcrossbow"
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item_state = "crossbow"
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mag_type = /obj/item/ammo_box/magazine/internal/shot/toy/crossbow
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fire_sound = 'sound/items/syringeproj.ogg'
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slot_flags = ITEM_SLOT_BELT
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w_class = WEIGHT_CLASS_SMALL
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/obj/item/gun/ballistic/automatic/c20r/toy //This is the syndicate variant with syndicate firing pin and riot darts.
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name = "donksoft SMG"
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desc = "A bullpup two-round burst toy SMG, designated 'C-20r'. Ages 8 and up."
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can_suppress = TRUE
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item_flags = NONE
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mag_type = /obj/item/ammo_box/magazine/toy/smgm45/riot
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casing_ejector = FALSE
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clumsy_check = FALSE
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/obj/item/gun/ballistic/automatic/c20r/toy/unrestricted //Use this for actual toys
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pin = /obj/item/firing_pin
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mag_type = /obj/item/ammo_box/magazine/toy/smgm45
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/obj/item/gun/ballistic/automatic/c20r/toy/unrestricted/riot
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mag_type = /obj/item/ammo_box/magazine/toy/smgm45/riot
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/obj/item/gun/ballistic/automatic/c20r/toy/update_icon()
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. = ..()
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add_overlay("[icon_state]_toy")
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/obj/item/gun/ballistic/automatic/l6_saw/toy //This is the syndicate variant with syndicate firing pin and riot darts.
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name = "donksoft LMG"
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desc = "A heavily modified toy light machine gun, designated 'L6 SAW'. Ages 8 and up."
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can_suppress = FALSE
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item_flags = NONE
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mag_type = /obj/item/ammo_box/magazine/toy/m762/riot
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casing_ejector = FALSE
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clumsy_check = FALSE
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/obj/item/gun/ballistic/automatic/l6_saw/toy/unrestricted //Use this for actual toys
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pin = /obj/item/firing_pin
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mag_type = /obj/item/ammo_box/magazine/toy/m762
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/obj/item/gun/ballistic/automatic/l6_saw/toy/unrestricted/riot
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mag_type = /obj/item/ammo_box/magazine/toy/m762/riot
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/obj/item/gun/ballistic/automatic/l6_saw/toy/update_icon()
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. = ..()
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add_overlay("[icon_state]_toy")
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