Files
Yogstation/code/modules/spells
yogstation13-bot b53bcf14e0 Assimilation runtime & bug fixes (#42769) (#4499)
## About The Pull Request

Partially fixes #42767

    * Fixed a null list runtime causing the track bonus not to work.

    * Fixed an erroneous use of locate in the track bonus procs.

    * Fixed a runtime that occurred due to a lack of mind checks.

    * Fixed a runtime with the One Mind's objective being a string and not an objective datum.

    * Added a couple of sanity checks.

    * Removed a redundant callback.

    * Fixed several runtimes due to a proc setting the One Mind team to `true` when an actual team had already been assigned to it.

    * Fixed the remove_hivemember proc to work with minds instead of mobs.

    * Vessels lose their vessel status upon being cloned (As was originally intended with assimilation being tied to the body).

    * Vessels stop being woke when de-assimilated.

    * Fixed vessels that aren't already woke not becoming antags when the One Mind activates.

    * Added Reclaim's bonus vessels to the antag panel.

    * Made Mind Control's ejection less janky, there is now a warning and 3 seconds to turn back.

    * Assimilate Vessel now alerts the user if they've been stunned by bruteforce.

    * Removed Bruteforce's cooldown when activating. It still has a cooldown after being deactivated.


## Why It's Good For The Game

it makes the gamemode work better
2019-02-21 12:51:44 -05:00
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