Files
Yogstation/code/modules/admin/verbs/ghost_pool_protection.dm
Xoxeyos 4374b935ce Dynamic 2021 & Ghost Pool Protection (#11139)
* Please let this work

Good luck to myself, Xoxeyos

* This shit is fucking abhorrent

Admin.dm, rust_g, game.dm, mobs.dm, pai.dm, dynamic folder, holy_weapons.dm, admin_verbs.dm, topic.dm, ghost_pool_protection, antag_datum.dm, CTF.dm, corpse.dm, _event.dm, living/brain/posibrain.dm, giant_spider.dm, dynamic.json

* Why is this here?

* Update dynamic_rulesets_roundstart.dm

* Merges Dynamic 2021 final fixes

* Will this work?

* Maybe this might work.

* This was suggested as a change.

* Fixes bad bugs

* Easy enough.

* Update ghost_pool_protection.dm

* Update ghost_pool_protection.dm

* Update dynamic.dm

* Update dynamic.dm

* Update dynamic_rulesets_latejoin.dm

* Update dynamic_rulesets_latejoin.dm

* Update dynamic.dm

* Update dynamic_rulesets_roundstart.dm

* I can put in sound_enviroment when I figure out what it is

* Update mob_defines.dm

* Update mob_defines.dm

* Update mob_defines.dm

* Security and Command personnel rolled infiltrator again

* Update dynamic.dm

* Ports over https://github.com/tgstation/tgstation/pull/58644 - No more mass infiltrations?

This is an attempt to keep infiltrators from spawning in nonstop.

* Update ruleset_picking.dm

* Update dynamic_rulesets_latejoin.dm

* Update dynamic_rulesets_roundstart.dm

* Update dynamic_rulesets_roundstart.dm

* weight configurement

* weight configurement

* Update dynamic_rulesets_roundstart.dm

* Update dynamic_rulesets_latejoin.dm

* Update dynamic_rulesets_roundstart.dm

* Update dynamic_rulesets.dm

* Update dynamic.dm

* Update dynamic_rulesets_latejoin.dm

* Update dynamic_rulesets_roundstart.dm

* Update dynamic_rulesets_roundstart.dm

* Update dynamic_rulesets.dm

* Update new_player.dm

* Update dynamic_rulesets_roundstart.dm

* Update dynamic_rulesets_midround.dm

* Update dynamic_rulesets_latejoin.dm

* Update dynamic_rulesets_midround.dm

* Update dynamic_rulesets_roundstart.dm

* Update dynamic_rulesets_roundstart.dm

* Update dynamic_rulesets_latejoin.dm

* Update dynamic_rulesets_roundstart.dm

* Adds from logging from https://github.com/tgstation/tgstation/pull/58451/

* Finishes up adding https://github.com/tgstation/tgstation/pull/58451/

* Update dynamic_rulesets_midround.dm

* Update dynamic_rulesets_midround.dm

Co-authored-by: Redmoogle <dakotamew@gmail.com>
Co-authored-by: Jamie D <993128+JamieD1@users.noreply.github.com>
2021-07-09 10:49:41 +01:00

87 lines
3.1 KiB
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//very similar to centcom_podlauncher in terms of how this is coded, so i kept a lot of comments from it
/client/proc/ghost_pool_protection() //Creates a verb for admins to open up the ui
set name = "Ghost Pool Protection"
set desc = "Choose which ways people can get into the round, or just clear it out completely for admin events."
set category = "Admin"
var/datum/ghost_pool_menu/tgui = new(usr)//create the datum
tgui.ui_interact(usr)//datum has a tgui component, here we open the window
/datum/ghost_pool_menu
var/client/holder //client of whoever is using this datum
//when submitted, what the pool flags will be set to
var/new_role_flags = ALL
//EVERY TYPE OF WAY SOMEONE IS GETTING BACK INTO THE ROUND!
//these are the same comments as the ones in admin.dm defines, please update those if you change them here
/*
var/events_or_midrounds = TRUE //ie fugitives, space dragon, etc. also includes dynamic midrounds as it's the same deal
var/spawners = TRUE //ie ashwalkers, free golems, beach bums
var/station_sentience = TRUE //ie posibrains, mind monkeys, sentience potion, etc.
var/minigames = TRUE //ie mafia, ctf
var/misc = TRUE //oddities like split personality and any animal ones like spiders, xenos
*/
/datum/ghost_pool_menu/New(user)//user can either be a client or a mob due to byondcode(tm)
if (istype(user, /client))
var/client/user_client = user
holder = user_client //if its a client, assign it to holder
else
var/mob/user_mob = user
holder = user_mob.client //if its a mob, assign the mob's client to holder
new_role_flags = GLOB.ghost_role_flags
/datum/ghost_pool_menu/ui_state(mob/user)
return GLOB.admin_state
/datum/ghost_pool_menu/ui_close()
qdel(src)
/datum/ghost_pool_menu/ui_interact(mob/user, datum/tgui/ui)
ui = SStgui.try_update_ui(user, src, ui)
if(!ui)
ui = new(user, src, "GhostPoolProtection")
ui.open()
/datum/ghost_pool_menu/ui_data(mob/user)
var/list/data = list()
data["events_or_midrounds"] = (new_role_flags & GHOSTROLE_MIDROUND_EVENT)
data["spawners"] = (new_role_flags & GHOSTROLE_SPAWNER)
data["station_sentience"] = (new_role_flags & GHOSTROLE_STATION_SENTIENCE)
data["silicons"] = (new_role_flags & GHOSTROLE_SILICONS)
data["minigames"] = (new_role_flags & GHOSTROLE_MINIGAME)
return data
/datum/ghost_pool_menu/ui_act(action, params)
. = ..()
if(.)
return
switch(action)
if("toggle_events_or_midrounds")
new_role_flags ^= GHOSTROLE_MIDROUND_EVENT
if("toggle_spawners")
new_role_flags ^= GHOSTROLE_SPAWNER
if("toggle_station_sentience")
new_role_flags ^= GHOSTROLE_STATION_SENTIENCE
if("toggle_silicons")
new_role_flags ^= GHOSTROLE_SILICONS
if("toggle_minigames")
new_role_flags ^= GHOSTROLE_MINIGAME
if("all_roles")
new_role_flags = ALL
if("no_roles")
new_role_flags = NONE
if("apply_settings")
to_chat(usr, "Settings Applied!")
var/msg
switch(new_role_flags)
if(ALL)
msg = "enabled all of"
if(NONE)
msg = "disabled all of"
else
msg = "modified"
message_admins("[key_name_admin(holder)] has [msg] this round's allowed ghost roles.")
GLOB.ghost_role_flags = new_role_flags