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Yogstation/html/changelog.html
2022-12-14 14:08:17 +00:00

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<title>Yogstation Changelog</title>
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<div align='center'><font size='3'><b>Yogstation 13</b></font></div>
<p><div align='center'><font size='3'><a href="https://forums.yogstation.net">Forum</a> | <a href="https://wiki.yogstation.net/wiki/Main_Page">Wiki</a> | <a href="https://github.com/yogstation13/Yogstation">Source</a></font></div></p>
<font size='2'><b>Visit #development-public on our Discord:</b> <a href="https://discord.gg/MHkabek">https://discord.gg/MHkabek</a></font><br>
<font size='2'><b>Suggest features on our forum:</b> <a href="https://forums.yogstation.net/forums/feature-requests.221/">-- Here --</a></font>
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<font size='2'><b>Current Head Developers:</b> JamieD12<br></font>
<font size='2'><b>Currently Active GitHub contributor list:</b> <a href='https://github.com/yogstation13/Yogstation/graphs/contributors'>-Click Here-</a><br></font>
<font size='2'><b>Maintainers:</b> adamsogm, AshCorr, baiomu, Bibby, monster860, Partheo, Wejengin2<br></font>
<font size='2'><b>Spriters:</b> Alagoinha, Cuackles, Halcyon, Missatessatessy, Mqiib, OrcaCora, Tipy1802, Xoxeyos<br></font>
<font size='2'><b>Mappers:</b> Vaelophis, baiomu, Ezhan, MenacingManatee, N3D6, GravelyAnonymous, Wejengin2, Xoxeyos<br></font>
<font size='2'><b>Thanks to:</b> /tg/station, FTL13 devs, Baystation 12, /vg/station, NTstation, CDK Station devs, FacepunchStation, GoonStation devs, the original SpaceStation developers, Invisty for the title image and Hippiestation for dissapointed.ogg and other assets.<br> Also a thanks to anybody who has contributed who is not listed here :( Ask to be added here on our discord.</font>
<font size='2' color='red'><b><br>Have a bug to report?</b> Visit our <a href="https://github.com/yogstation13/Yogstation/issues/new?template=bug_report.md">Issue Tracker</a>.<br></font>
<font size='2'>Please ensure that the bug has not already been reported and <u><a href="https://github.com/yogstation13/Yogstation/issues"><b>use the template provided here</b></a></u>.<br></font>
<font size='2'>Want something minor added? Check out this <a href="https://forums.yogstation.net/index.php?forums/feature-requests.221/">topic</a>!</font>
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<div class="commit sansserif">
<h2 class="date">14 December 2022</h2>
<h3 class="author">Simplehorror updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Janitor can now access the lobby of every department</li>
</ul>
<h3 class="author">ynot01 updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">CMO & RD sunglasses can now scan reagents</li>
<li class="tweak">HoS sunglasses now have a medical HUD</li>
<li class="tweak">All handheld shields now have slowdown</li>
</ul>
<h2 class="date">13 December 2022</h2>
<h3 class="author">N3D6 updated:</h3>
<ul class="changes bgimages16">
<li class="mapping">removes door blocking science research room on box</li>
</ul>
<h3 class="author">ynot01 updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Fixed debug fish showing up</li>
<li class="spellcheck">Uncapitalized balloons and gems</li>
<li class="bugfix">Fixed some antags (wizard, alien) getting lavaland speed bonuses on spawn</li>
</ul>
<h2 class="date">12 December 2022</h2>
<h3 class="author">Sniblet updated:</h3>
<ul class="changes bgimages16">
<li class="spellcheck">Adds literacy to bloodsuckers' dev (they're still illiterate just less)</li>
<li class="rscdel">Removed some references to Malkavians and Nosferatu in bloodsucker help because they don't exist</li>
</ul>
<h3 class="author">warface1234455 updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Fix decontamination unit not clearing contamination from objects</li>
<li class="bugfix">Fix icon flickering</li>
<li class="bugfix">Fix boh bombing creating a non existent singulo</li>
<li class="tweak">Rad particles irradiation from rad anomaly is higher than standard rad particles by 100 (500 irradiation to 400 irradiation)</li>
<li class="tweak">Rad anomaly ball counts per shot 10->15</li>
<li class="tweak">Nerf rad goat healing from anomaly particles(10->1)</li>
<li class="tweak">Nerf rad goat health 200->75</li>
<li class="bugfix">fix rad particles damaging rad goat</li>
</ul>
<h2 class="date">10 December 2022</h2>
<h3 class="author">MajManatee updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">adds the two missing pixels</li>
</ul>
<h3 class="author">Moltijoe updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Adds a pair of nitrile gloves to brig physician's locker</li>
<li class="tweak">Gives brig physician nitrile gloves instead of latex gloves</li>
<li class="rscadd">Latex and Nitrile gloves make surgery faster</li>
<li class="tweak">Adds a mining medic time requirement</li>
</ul>
<h3 class="author">Notamaniac updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Adds Touch of Death, a wizard spell (AKA disintergrate lite). Still has the same counters as before, but kills instead of gibbing.</li>
</ul>
<h3 class="author">Simplehorror updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">bring back old boh bombs</li>
</ul>
<h3 class="author">Sniblet updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Veil turns off glowy's light for 40 seconds. If someone is enthralled, their glowy is removed</li>
</ul>
<h2 class="date">09 December 2022</h2>
<h3 class="author">Skrem7 updated:</h3>
<ul class="changes bgimages16">
<li class="spellcheck">.32 TRAC speedloader properly reports that it lasts 5 minutes instead of 15</li>
</ul>
<h3 class="author">Sniblet updated:</h3>
<ul class="changes bgimages16">
<li class="spellcheck">grammarchecked ninja capture obj</li>
</ul>
<h3 class="author">cuackles updated:</h3>
<ul class="changes bgimages16">
<li class="imageadd">added missing frames</li>
</ul>
<h3 class="author">warface1234455 updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Rad particles no longer deal damage to mob that has 100 rad armor</li>
<li class="spellcheck">Remove "!>" when examinating</li>
<li class="bugfix">Fix highlight match word and match case not working properly</li>
</ul>
<h3 class="author">ynot01 updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Roundstart traitors are no longer counted twice over when considering midround traitor spawns</li>
</ul>
<h2 class="date">08 December 2022</h2>
<h3 class="author">KillerOrcaCora updated:</h3>
<ul class="changes bgimages16">
<li class="imageadd">Resprites that one traitor item you never use because it phases into the traitor panel color like a Vietnam solider.</li>
</ul>
<h3 class="author">warface1234455 updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Pyro and radiation anomaly spawned by supermatter now takes 40 seconds to detonate</li>
</ul>
<h2 class="date">07 December 2022</h2>
<h3 class="author"> WalterJe for original sprites, cuackles for the rest, isotope for paying updated:</h3>
<ul class="changes bgimages16">
<li class="imageadd">added new slimes</li>
<li class="imagedel">deleted old slimes</li>
</ul>
<h3 class="author">Moltijoe updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Fixed a bug where some screen alerts weren't showing up</li>
<li class="bugfix">Fixes a bug where preternis legs just disappeared sometimes</li>
<li class="imageadd">adds preternis squished digitigrade leg sprites</li>
</ul>
<h3 class="author">Skrem7 updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">vxtvul hammer should probably properly adjust its wielded force now?</li>
</ul>
<h3 class="author">ynot01 updated:</h3>
<ul class="changes bgimages16">
<li class="soundadd">Legion skulls now audibly wail as they flee from their host</li>
</ul>
<h2 class="date">06 December 2022</h2>
<h3 class="author">MajManatee updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">sellable gib(t)onite! wow! 😲</li>
</ul>
<h3 class="author">Majkl-J updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Made action figures small instead of medium</li>
</ul>
<h3 class="author">Moltijoe updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Adds check_flags to leg implant abilities</li>
</ul>
<h3 class="author">SapphicOverload updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">standard nuclear particles do more damage, weak ones do less</li>
<li class="tweak">nuclear particles can be redirected by reflectors</li>
<li class="tweak">nuclear particles deflect off of preternis</li>
</ul>
<h3 class="author">SomeguyManperson updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">bloodsucker mobs no longer take their attack damage as unarmed damage when punched</li>
<li class="bugfix">possessed armor will no longer activate and target restrained people, and will not attack bloodsuckers</li>
<li class="tweak">rabidism no longer causes you to attack yourself</li>
<li class="bugfix">tear now actually works</li>
<li class="tweak">rewriting and spellchecks in some descriptions</li>
<li class="tweak">both wolf head accessories now provide armor to the head</li>
<li class="tweak">gangrel bloodsuckers have their frenzy damage from being in frenzy capped at 2 points so minor slipups won't make their objective near impossible</li>
</ul>
<h3 class="author">TheRyeGuyWhoWillNowDie updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">legcuffs can now be cut with wirecutters or jaws of life</li>
</ul>
<h3 class="author">warface1234455 updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Radiation anomaly now spawn only one rad goat instead of 4</li>
<li class="tweak">Rad goat health is buffed to 200 accumulate this</li>
<li class="tweak">Slight rad emission buffs for anomaly</li>
<li class="rscadd">Give radioactive goat a spell that can spawn radiation anomaly (This one has fewer lifespan and won't spawn radioactive goat) spell cooldown is 90 seconds</li>
<li class="rscadd">Give radioactive goat rad emission switch if it wants to stop emitting radiation</li>
</ul>
<h3 class="author">ynot01 updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Added mob reagent examine for science goggles</li>
<li class="tweak">You can no longer PDA bomb silicons</li>
<li class="tweak">AI now spawns with an integrated tablet instead of a deprecated PDA</li>
<li class="tweak">Cyborgs and AIs now spawn with PDA messengers pre-installed and set-up</li>
</ul>
<h2 class="date">05 December 2022</h2>
<h3 class="author"> BurningSigil updated:</h3>
<ul class="changes bgimages16">
<li class="mapping">Replaces extra milk fridges with flour fridge like it's supposed to have</li>
</ul>
<h3 class="author">Firewolf34 updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Space Heaters and Electrolyzers now obey the laws of thermodynamics.</li>
<li class="rscadd">Nanotrasen now hiring Space Cartographers to explore outside station.</li>
<li class="bugfix">Fixes Counsellor and Maid title showing up in incorrect Crew Categories.</li>
<li class="bugfix">Alt-clicking the griddle no longer hides items.</li>
</ul>
<h3 class="author">Majkl-J updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">fixed held and wear mob sprites (As beautiful as the day I lost them)</li>
<li class="spellcheck">Spells bone bonesetters corectly.</li>
</ul>
<h3 class="author">Moltijoe updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">all jobs with a gps start with it named to them</li>
<li class="rscadd">IPC smokes when overheating</li>
<li class="tweak">updated some old fire_stacks stuff</li>
<li class="rscadd">Adds a warning prompt to taking your own linked Memento Mori off</li>
<li class="rscadd">Adds a chat warning to taking someone elses Memento Mori off</li>
</ul>
<h3 class="author">SapphicOverload updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">malf doomsday no longer kills IPCs</li>
<li class="tweak">hypernoblium stops hotspots from forming</li>
<li class="rscadd">adds a few more alternate job titles</li>
</ul>
<h3 class="author">Simplehorror updated:</h3>
<ul class="changes bgimages16">
<li class="spellcheck">Changes all instances of sulfuric acid to sulphuric acid</li>
<li class="bugfix">You can no longer use the decontamination unit as a item storage while unanchored, and it only stores 51 * level items now.</li>
<li class="tweak">Engineering hardsuit gets full rad resistance</li>
<li class="bugfix">Fix meteorshot not moving doors</li>
</ul>
<h3 class="author">Skrem7 updated:</h3>
<ul class="changes bgimages16">
<li class="spellcheck">Syndie fedora has a description change to say you can extend its blades now</li>
</ul>
<h3 class="author">Sniblet updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Hypothetical Physicist alt title for scientists</li>
</ul>
<h3 class="author">TheRyeGuyWhoWillNowDie updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">superior augmentation kit can be purchased again</li>
</ul>
<h3 class="author">warface1234455 updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">fixed pulling shit in 0G being wonky</li>
<li class="tweak">Replaces sleep() with addtimer() in decon unit</li>
<li class="soundadd">Adds missing opening sound</li>
</ul>
<h3 class="author">ynot01 updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">fixed laser sight change color button morphing into an infrared sight</li>
<li class="bugfix">fixed infrared sight button icon not updating</li>
</ul>
<h2 class="date">04 December 2022</h2>
<h3 class="author">TheRyeGuyWhoWillNowDie updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Some devil features have received QoL</li>
<li class="bugfix">Some devil bugs have been fixed</li>
</ul>
<h2 class="date">02 December 2022</h2>
<h3 class="author"> BurgerBB updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Adds new sole survivor objective where if two (or more) traitors get hijack, the non-first traitor (or traitors) will get an objective to be the only survivor on a shuttle.</li>
<li class="tweak">Changes the exchange objective minimum traitor count from 8 to 6.</li>
</ul>
<h3 class="author"> Carp'sie updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Added a carp signal to the white whale syndikit and at least 100 space carps</li>
<li class="bugfix">fixed lack of space carps in the white whale syndikit</li>
<li class="tweak">White grail syndikit weight reduced to 1 from 2, trident canfit on belt and magspear quiver fit on pocket slots</li>
</ul>
<h3 class="author">Aquizit updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">The Space Bar cleanbot once again respects the bartender's authority.</li>
</ul>
<h3 class="author">Burger1998 updated:</h3>
<ul class="changes bgimages16">
<li class="rscdel">Removed Disintegrate from the Spell book</li>
</ul>
<h3 class="author">CMOisLing updated:</h3>
<ul class="changes bgimages16">
<li class="rscdel">Removed a tumor</li>
</ul>
<h3 class="author">Cartlord updated:</h3>
<ul class="changes bgimages16">
<li class="soundadd">Added three songs by Phyrnna to the Christmas music playlist.</li>
</ul>
<h3 class="author">Firewolf34 updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Miners will not be overcompensated for gems anymore</li>
</ul>
<h3 class="author">LazennG updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">tweaks heck suit's bullet/laser/energy armor values</li>
<li class="bugfix">fixed a thing i forgot to do the last time</li>
</ul>
<h3 class="author">MajManatee updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Dope ass dog tags for myself</li>
<li class="experiment">Snowflake items</li>
</ul>
<h3 class="author">Marmio64 updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">space syndicate listening post outside walls are reinforced</li>
</ul>
<h3 class="author">Moltijoe updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Lipoplasty checks all retractor tools, not just the retractor itself</li>
<li class="tweak">Lipoplasty now uses different tools</li>
<li class="tweak">speed potion now speeds up simplemobs rather than items</li>
<li class="tweak">There is now a component for mech piloting speed</li>
<li class="tweak">light pink regenerative extract is no longer full heal</li>
<li class="tweak">Chilled Bluespace extract has a limit of 5 links</li>
<li class="rscadd">Adds Dark Matter Moon and Loop Blues from the Loop Hero OST to Lobby music</li>
<li class="tweak">Drinking teslium as a preternis is slightly less of a bad idea</li>
<li class="tweak">Nocturnal Regen heals less</li>
<li class="rscadd">Spare webbing, hud, gloves, and headset to mining medic locker</li>
<li class="rscdel">Pickaxe, earmuffs, and misplaced medkit from mining medic locker</li>
<li class="tweak">Mining medic now gets nitrile gloves instead of latex</li>
<li class="tweak">Emagged peaceborg hug follows insulation</li>
<li class="tweak">Plasma fixation heals less</li>
<li class="bugfix">Ethereal darkspawn can now divulge</li>
<li class="tweak">oilslime explosions are now mostly fire</li>
<li class="tweak">Ethereal is brighter</li>
<li class="tweak">Adamantine shield now actually slows you</li>
<li class="tweak">Nerfs stabilized bluespace extract</li>
<li class="rscadd">Adds bikehorn suppressor</li>
<li class="imageadd">adds icon for the bikehorn suppressor item and an overlay version for all existing suppressor variants</li>
<li class="tweak">tweaked adjust_fire_stacks</li>
<li class="rscadd">Preternis can now select one of a few colours to be</li>
<li class="tweak">Preternis water damage now scales based on degree of wetness</li>
<li class="imageadd">added duplicate limb icons that will be replaced when new ones get made</li>
<li class="rscadd">Adds a trait that makes you more likely to get shitty items in the mail</li>
<li class="tweak">IPC martial art now costs 16TC, CAN get discounted, and has no objective restrictions</li>
<li class="tweak">Regen Coma heals for more and triggers closer to death</li>
<li class="tweak">Preternis and IPC no longer get put to sleep by regen coma</li>
<li class="tweak">new stabilized red is ever so slightly faster</li>
</ul>
<h3 class="author">Mqiib updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Adds a weakened version of armor polish for xenobio to make!</li>
<li class="rscdel">Adamantine armor is no longer available to xenobiologists.</li>
<li class="tweak">Also armor polish has more variables for admins to play with</li>
<li class="bugfix">Fixed mech bump smash being bump stab sometimes</li>
</ul>
<h3 class="author">N3D6 updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">ice will no longer slow you down by 1</li>
</ul>
<h3 class="author">ReddicusDragon updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Added better, cooler, actually RP-friendly paystand functionality.</li>
<li class="rscdel">Removed shitty, old paystand functionality</li>
</ul>
<h3 class="author">SapphicOverload updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">adds IPC coolant tanks</li>
<li class="rscadd">IPCs now smoke when overheating</li>
<li class="tweak">IPCs now use the air they "breathe" to cool down, and do so more often to keep temperature stable</li>
<li class="imageadd">adds sprite for IPC coolant tank</li>
<li class="tweak">makes dead icon on medical HUDs no longer give away fake death</li>
<li class="bugfix">fixes double deathgasp from death simulation and regen coma</li>
<li class="bugfix">fixes health on medical HUDs not updating properly</li>
</ul>
<h3 class="author">Simplehorror updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Narsour now heals cultists</li>
<li class="tweak">job gpses start with name instead of GPS0</li>
</ul>
<h3 class="author">Skrem7 updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Darklord bundle now has lightning bolt and force wall instead of tesla arc (sucks) and repulse respectively</li>
<li class="tweak">Darklord spells should no longer require robes so they now don sith garb as they should</li>
<li class="rscdel">Screwed Syndikit Tactical bundle is gone</li>
<li class="tweak">.38 now does 25 damage with -40 AP, it has lost its stamina damage</li>
<li class="tweak">.38 experimental rounds raised to 20 damage as a result, though they retain the negative AP</li>
<li class="experiment">Police brutality.</li>
<li class="rscadd">Tactical Fingerless Gloves from the V bundle are now available in the uplink for 2 TC</li>
<li class="tweak">do_after for fingerless gloves buffed to 0.8 from 0.9</li>
<li class="tweak">Makes .357 Ironfeather not able to two shot at point blank</li>
<li class="tweak">.357 Metalshock tesla arc does even more damage now (about 33 burn on first target)</li>
<li class="tweak">.357 Heartpiercer has just slightly less AP to the point where it performs the same against bulletproof armor as 10mm AP HOWEVER it still 3-shots normal armor</li>
<li class="tweak">.357 Wallstake now does 36 damage instead of 25 since wallstun no longer exists so it's more of a meme ammo now</li>
<li class="tweak">You now purchase .357 and .357 Ironfeather speed loaders in pairs for 1 TC</li>
<li class="tweak">All other single .357 speed loaders now cost 1 TC</li>
<li class="tweak">.38 modified no longer has absurd spread and as slow of a fire rate; its reduced fire rate should still do less DPS than .38, even regarding lethal damage</li>
<li class="tweak">The force and AP of the Vxtvul Hammer have been significantly increased while it's supercharged</li>
<li class="tweak">The Vxtvul Hammer offers 30 block chance against melee ONLY IF it's being held in both hands</li>
</ul>
<h3 class="author">Sniblet updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Light prisms are dimmer</li>
<li class="tweak">Marker beacons are dimmer</li>
<li class="tweak">Admin RCD is ranged</li>
</ul>
<h3 class="author">SomeguyManperson updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">vampire revive now replaces the head. This is important, apparently, for being revived. I assume it was like this because it was copied from changeling revive, but changelings can put their heads back on and vampires can't.</li>
<li class="bugfix">vampire revive no longer fails if the head is not present</li>
<li class="bugfix">bloodsuckers now die when they are killed (while transformed)</li>
</ul>
<h3 class="author">TheRyeGuyWhoWillNowDie updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">added a paper to reebe telling you how to heal and resurrect teammates (spoilers: its not with the super shitty reebe sleepers)</li>
<li class="rscdel">the sleepers and medkits are removed from reebe</li>
<li class="tweak">brig phys now has playtime and account age requirements</li>
<li class="tweak">it takes three seconds to secure a chemical grenade</li>
<li class="tweak">black powder explosions are now instant</li>
</ul>
<h3 class="author">ToasterBiome updated:</h3>
<ul class="changes bgimages16">
<li class="mapping">Fixes some mistakes in AsteroidStation that I messed up</li>
<li class="tweak">Renames GaxStation to the NVS Gax</li>
<li class="mapping">Moves GaxStation Xenobiology + Secondary AI Core + Toxins Launch down to give more maintenance room</li>
<li class="mapping">Tweaks various GaxStation Service rooms to have more things + better layout</li>
<li class="mapping">More Water tanks + helpful lockers around GaxStation</li>
<li class="mapping">Moves escape more north to give more maint room + redoes EVA</li>
</ul>
<h3 class="author">warface1234455 updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Melee damage has been reduced to 15-25</li>
<li class="tweak">Health increased 40 to 100</li>
<li class="tweak">Passive healing reduced to 0.5</li>
<li class="tweak">No longer shitting out rad when it is dead</li>
<li class="spellcheck">Removes "upto 1000" in decon unit desc</li>
<li class="spellcheck">patient -> patience</li>
<li class="tweak">Portable pump can now be built just like canister for 10 metal sheets</li>
<li class="bugfix">Fixed surgery computer and nanites hub not recognizing ruin tech. Now if there is a R&D Ruin type console nearby 20 tiles it will get its own ruin techs otherwise get station techs</li>
<li class="rscadd">ruin_tech will generate 10 nanite points per tick</li>
<li class="bugfix">fixed clown ops and clown job not getting dark honker</li>
<li class="bugfix">Fix crafting recipe duplication of equipment and clothing tab</li>
</ul>
<h3 class="author">ynot01 updated:</h3>
<ul class="changes bgimages16">
<li class="soundadd">Timestop end sound now plays earlier</li>
<li class="rscadd">Made Gluttony Demon of Sin have a bottomless stomach and eat faster</li>
<li class="tweak">Gluttony Demon of Sin can now pass through his forcewalls always</li>
<li class="tweak">Cargo is now rewarded with credits when someone opens their mail</li>
<li class="tweak">clockwork tiles no longer space the station when pried off</li>
<li class="tweak">Shadowling veil now nullifies glowy for 5 seconds</li>
<li class="rscadd">Added infrared weapon sights, locked behind the Weapon Development Technology node</li>
<li class="bugfix">Laser sights icons update properly now</li>
<li class="bugfix">Laser sights now play their sound properly when turned on/off on a gun</li>
</ul>
<h2 class="date">30 November 2022</h2>
<h3 class="author">Annoying-plant updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">adds air alarm to engi foyer on Asteroid station</li>
<li class="rscadd">adds blast door to atmos foyer on Asteroid station</li>
</ul>
<h3 class="author">Aquizit updated:</h3>
<ul class="changes bgimages16">
<li class="mapping">Adjusts the Service Hall on Asteroid Station to include an autolathe, removing a table and moving some items to make it fit.</li>
</ul>
<h3 class="author">Ethan4303 updated:</h3>
<ul class="changes bgimages16">
<li class="mapping">gives a slime pen its missing windoor and fixes the windoor names so every cell isnt just slime pen 1 slime pen 1 slime pen 1 slime pen 1 slime pen 1 slime pen 1</li>
<li class="mapping">replaced space facing windows with the ones that have an emergency anti breach shutter and removed overlapped catwalks</li>
</ul>
<h3 class="author">Firewolf34 updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">A now-functional design of the Pressure Valve has been provided to Atmos RPDs.</li>
</ul>
<h3 class="author">TheRyeGuyWhoWillNowDie updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">mineral walls are thermite resistant</li>
<li class="tweak">reinforced walls are now thermite proof</li>
</ul>
<h3 class="author">ynot01 updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">fixed golden crucifix not removing glow</li>
</ul>
<h2 class="date">29 November 2022</h2>
<h3 class="author">ToasterBiome updated:</h3>
<ul class="changes bgimages16">
<li class="mapping">puts the SM chamber area back in front of the SM air alarm on GaxStation</li>
<li class="imageadd">add badass sus lighter among us 24/7 emoji movie gone sexual?</li>
</ul>
<h3 class="author">cuackles updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">fixed anime reference plasmaman helmet being offset</li>
<li class="imageadd">adds finalized plort machine sprite</li>
</ul>
<h2 class="date">28 November 2022</h2>
<h3 class="author">Annoying-plant updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Changes a pipe and manifold to the correct one in meta station atmos</li>
</ul>
<h3 class="author">Ethan4303 updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">added clarke limbs torso and head to freeminer mech crate</li>
<li class="rscdel">removed old unsalvageable clarke wreckage,,, removed floating light from center of floor</li>
</ul>
<h3 class="author">N3D6 updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">icemoon now spawns its dedicated mobs instead of asteroid mobs</li>
</ul>
<h2 class="date">27 November 2022</h2>
<h3 class="author">TheRyeGuyWhoWillNowDie updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">stabilized red extracts make you faster instead of giving you slowdown immunity</li>
</ul>
<h3 class="author">adamsong updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">fixed comms key always being logged as wrong</li>
<li class="tweak">improved comms key log sanatization</li>
</ul>
<h2 class="date">26 November 2022</h2>
<h3 class="author"> @LazennG @Rukofamicom updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">tweaked vortex talisman and colossus</li>
</ul>
<h3 class="author"> @cuackles @MajManatee updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Adds the Plort Redemption machine</li>
<li class="wip">This is work in progress</li>
<li class="mapping">puts it in xenobio</li>
</ul>
<h3 class="author"> Altoids updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Several random things in the game no longer store data that is not used for anything at all.</li>
<li class="bugfix">Compatibility with OpenDream has been improved, very slightly.</li>
</ul>
<h3 class="author"> Cark updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">blind people can't be flashed anymore</li>
</ul>
<h3 class="author"> warface1234455(port man), WalterJe(sprite), GoldenAlpharex(code) updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Added tooltip for conveyor upon examinating</li>
<li class="rscdel">Removed some useless procs and codes</li>
<li class="imageadd">Added new sprite for conveyor, better visual of direction it is moving to</li>
</ul>
<h3 class="author"> ynot01, OrcaCora, Cuackles updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Added the golden crucifix null rod variant</li>
</ul>
<h3 class="author">Annoying-plant updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Added R-windows in there place</li>
<li class="rscdel">Removes R-walls</li>
<li class="tweak">Changes slowdown required on gear from &lt;=2 to &lt;=0.9</li>
</ul>
<h3 class="author">CMOisLing updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Adds new SM gas reactions</li>
<li class="bugfix">new gases now actually react with SM</li>
</ul>
<h3 class="author">KillerOrcaCora updated:</h3>
<ul class="changes bgimages16">
<li class="imageadd">I only get the contractor baton to kill borgs and that's about it, I hate yall forever and always...dumbass tincans</li>
</ul>
<h3 class="author">LazennG updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">tweaked stalwart a bit</li>
</ul>
<h3 class="author">Moltijoe updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Adds a traitor cargo/qm item that's just a bomb in a letter</li>
<li class="rscadd">Inorganic synthesis lets viruses infect robotic species</li>
<li class="tweak">Reverts empty medspray cans to how they used to be</li>
<li class="rscadd">Mining Medic and Brig physician PDA start with Lifeline and suit monitor pre installed</li>
<li class="tweak">Only standing corpses transfer damage to chairs</li>
<li class="rscadd">Adds various leg implants</li>
<li class="soundadd">adds Treasures within the abomination to lobby music</li>
<li class="rscadd">Adds more job specific mail goodies</li>
<li class="rscadd">Water Vapour makes people wet</li>
<li class="bugfix">makes the bomb immune trait actually give bomb immunity</li>
<li class="rscadd">Prosthetic limbs are now craftable</li>
<li class="rscadd">Roboticists can now print ipc lungs</li>
<li class="bugfix">fixes some bugs with robotic digitigrade leg swapping</li>
<li class="rscadd">Robotics can print brainless IPC bodies</li>
</ul>
<h3 class="author">N3D6 updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">adds flag NOSLIP_ICE to jump boots, winter boots, and mining boots</li>
<li class="tweak">snow no longer slows you down</li>
</ul>
<h3 class="author">ReddicusDragon updated:</h3>
<ul class="changes bgimages16">
<li class="spellcheck">fixes many english issues across code base. This is phase one of an unknown number of phases.</li>
</ul>
<h3 class="author">SapphicOverload updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">IPCs can be CE and RD</li>
</ul>
<h3 class="author">Simplehorror updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Dark spirit now only lets you move 21 tiles away</li>
<li class="tweak">Shuttle catastrophe can now get ANY shuttle aside BYOS, Disco Inferno, Arena</li>
<li class="tweak">Cultists now get more members at roundstart</li>
<li class="tweak">Herald's beacon turns all converts into golems, and lowers power cost by 50%.</li>
<li class="tweak">Removed spaceproof from HECK Suit</li>
<li class="tweak">Holy Whip now has 3 range</li>
</ul>
<h3 class="author">Skrem7 updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Nukies can no longer buy the default aug kit</li>
<li class="tweak">The superior aug kit that nukies can only buy has had its price raised to 45 from 25 TC.</li>
</ul>
<h3 class="author">SomeguyManperson updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Crafted foods now have double the reagent capacity of normal foods</li>
</ul>
<h3 class="author">TheRyeGuyWhoWillNowDie updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">runtime kittens can now be named Mischief</li>
</ul>
<h3 class="author">ToasterBiome updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">plasmaman helmet pref saves correctly now</li>
<li class="mapping">Touches up AsteroidStation Engineering</li>
<li class="mapping">Shortens AsteroidStation Engineering Foyer</li>
<li class="mapping">Expands AsteroidStation Chief Engineer Office</li>
<li class="mapping">Fix bad wall by AsteroidStation Vacant Room</li>
</ul>
<h3 class="author">Warface1234455 updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">add an upgraded version of the normal suit storage unit (Same code as suit storage unit but tweaked a bit and smartfridge combination). This storage can contain upto 1000 items</li>
<li class="tweak">Normal suit storage can no longer clear mob radiation (not contamination) due to the lack of tech, now the advanced suit storage will do the job.</li>
<li class="soundadd">Add sound for suit storage unit</li>
<li class="rscadd">Suit storage can now be buit</li>
<li class="bugfix">Fixed being able to open machine with alt click while panel is open for suit storage unit</li>
<li class="bugfix">Fixed being able to open suit storage unit with alt click while machine is running</li>
</ul>
<h3 class="author">adamsong updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">fixed rust slimes dying on rusty tiles</li>
</ul>
<h3 class="author">warface1234455 updated:</h3>
<ul class="changes bgimages16">
<li class="rscdel">Remove chat client program from basic pda</li>
<li class="rscadd">give atmos pda supermatter monitor</li>
<li class="tweak">Radiation anomaly now spawns radioactive goat that can be controlled by ghost</li>
<li class="tweak">Radioactive goat buffs: more damage, higher speed, gets healed by nuclear particle and overtime</li>
<li class="bugfix">Fix changing rank button in record console disappear when pressing cancel button</li>
<li class="bugfix">Fix radio being funky when switching radio and unnable to put TC into radio uplink</li>
<li class="bugfix">fix ruin tech research console switching to station tech when reconstructing the console</li>
<li class="tweak">free miner vendor R&D kit has been replaced with ruin reserch console circuit</li>
</ul>
<h3 class="author">ynot01 updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Flamethrowers have been restored to their former glory</li>
<li class="tweak">Stripped all mechs of EMP armor and slightly buffed EMP damage to mechs</li>
<li class="rscadd">Adds a communication implant</li>
<li class="rscadd">Blood brothers get a communication implant to their team roundstart</li>
<li class="tweak">Holoparasites can now keep up with humans</li>
<li class="tweak">Demon of Sin Envy now gets their ID renamed and copies access when copying someone</li>
<li class="tweak">Makeshift pistol can no longer jam</li>
<li class="tweak">Makeshift pistol now fires slightly slower</li>
<li class="tweak">Buffed the energy armor of syndicate space suits and hardsuits</li>
</ul>
<h2 class="date">25 November 2022</h2>
<h3 class="author">Annoying-plant updated:</h3>
<ul class="changes bgimages16">
<li class="rscdel">Removes two trophy cases from meta library</li>
</ul>
<h2 class="date">24 November 2022</h2>
<h3 class="author">Annoying-plant updated:</h3>
<ul class="changes bgimages16">
<li class="rscdel">Removes two firelocks from inside atmos incinerator</li>
<li class="rscadd">Added the mix to engine pipe on the mix loop</li>
<li class="rscdel">Removed the pure to engine pipe on incinerator line</li>
<li class="rscadd">changed area name of a single tile to engine instead of SM chamber</li>
<li class="rscdel">Removed the random tile named SM chamber inside engi</li>
</ul>
<h3 class="author">ynot01 updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Fixed the Holoparasite Teleportation Pad being unusable</li>
</ul>
<h2 class="date">23 November 2022</h2>
<h3 class="author">N3D6 updated:</h3>
<ul class="changes bgimages16">
<li class="mapping">replaces free miner seed vendor with a better one</li>
</ul>
<h2 class="date">22 November 2022</h2>
<h3 class="author">00ze-cyclone updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Added the mind flayer to the alien technology node, a gun to give people brain damage.</li>
<li class="imageadd">added unique sprites for the mind flayer and its rays</li>
</ul>
<h3 class="author">KillerOrcaCora updated:</h3>
<ul class="changes bgimages16">
<li class="imageadd">Repriters the pruple brain damage gun to not look like a piece of painted cement.</li>
<li class="imageadd">New sprite changed that your prob not even good enough to even get to see in-game.</li>
</ul>
<h3 class="author">monster860 updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Replays 2.0</li>
</ul>
<h3 class="author">warface1234455 updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Arrival shuttle no longer throw shits around</li>
</ul>
<h2 class="date">21 November 2022</h2>
<h3 class="author">JamieD1 updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Phineas and Ferb - We Wish You a Merry Christmas to Christmas Songs</li>
</ul>
<h3 class="author">KillerOrcaCora updated:</h3>
<ul class="changes bgimages16">
<li class="imageadd">Give sec 60 sights and they still will miss 60 shots, but atleast they look cooler. - zun orca</li>
</ul>
<h2 class="date">20 November 2022</h2>
<h3 class="author">Annoying-plant updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">added a mix to waste pipe and 2 BZ cant to meta atmos</li>
<li class="rscdel">Removed one air tank and one oxy tank</li>
</ul>
<h3 class="author">N3D6 updated:</h3>
<ul class="changes bgimages16">
<li class="mapping">removes an empty can in favor of a third pump in asteroid toxins</li>
</ul>
<h2 class="date">19 November 2022</h2>
<h3 class="author"> @ToasterBiome @grimm-hollowknight @cuackles updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">new customization options for plasmamen</li>
<li class="imageadd">add new helmets sprites</li>
</ul>
<h3 class="author"> Mqiib, Cuackles updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">MECH SWORDS!</li>
<li class="rscadd">Gives the mauler exosuit an energy axe for awesomeness reasons</li>
<li class="rscadd">Adds mech melee weapons to tech web</li>
<li class="tweak">Combat mech damage reduced to 25 from 30</li>
<li class="tweak">Mauler/marauder, seraph, and durand mech damage reduced by 5 (45->40, 55->50, 40->35)</li>
<li class="imageadd">BIG slash sprite</li>
<li class="imageadd">mech melee weapon module sprites</li>
<li class="soundadd">BIG slash noise</li>
<li class="bugfix">fixes a dumb mecha bump issue for z-levels with nojaunt</li>
<li class="experiment">This is experimental AND AWESOME</li>
</ul>
<h3 class="author">ChesterTheCheesy updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">embedded syringes now properly trigger reactions instead of just transferring the reagent onto your body</li>
<li class="bugfix">being splashed by low transmitability virus is no longer treated as an injection.</li>
</ul>
<h3 class="author">LazennG updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">3 second channel to use cube off lavaland</li>
</ul>
<h3 class="author">MajManatee updated:</h3>
<ul class="changes bgimages16">
<li class="soundadd">adds THE Christmas song, to the Christmas playlist. (All I want for Christmas is you)</li>
</ul>
<h3 class="author">Moltijoe updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Bomb armour is now more effective</li>
<li class="bugfix">ipcs can no longer become zombies if someone manually implants the tumor</li>
<li class="rscadd">Mechanical dental implant</li>
<li class="tweak">minebots no longer take atmospheric damage</li>
<li class="tweak">minebots can be repaired while in combat mode</li>
<li class="rscadd">Mining medic now gets a synthflesh spray can</li>
<li class="rscadd">Adds more job specific mail items</li>
<li class="rscadd">Ashtrays are now craftable</li>
<li class="tweak">Lets gummies be stored in the chemfridge</li>
<li class="bugfix">Can no longer wrap items with nodrop</li>
<li class="tweak">alt click now toggles T scanners and mining scanners</li>
<li class="rscadd">Adds an explosive wheelchair to traitor uplink</li>
<li class="tweak">Plasmeme can now weld again</li>
<li class="bugfix">negative fire_stacks now gets examined properly</li>
</ul>
<h3 class="author">N3D6 updated:</h3>
<ul class="changes bgimages16">
<li class="mapping">meta tesla now has a bit more light</li>
</ul>
<h3 class="author">ReddicusDragon updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">lore-based paperwork can now be printed by the paperwork printing software</li>
<li class="spellcheck">changes defibrillator code to fix typos (restucitation is now resuscitation, incompatiable is now incompatible)</li>
<li class="rscadd">Added Anesthesia Tank Holder, ported from BeeStation</li>
</ul>
<h3 class="author">SapphicOverload updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">atmos holofan barriers are now fireproof</li>
</ul>
<h3 class="author">Simplehorror updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Nerf reinforced windows so they don't take a minute to open</li>
<li class="tweak">Give heretics a free blade to start with</li>
<li class="tweak">Arrivals shuttle now has slower engines so they don't throw everything back and lag connection-challenged people out</li>
<li class="bugfix">Fixes bug in bloodsucker dynamic latejoin code</li>
<li class="tweak">Clockcult walls can no longer be RCD'd, and clockcult windows are significantly more stronger.</li>
<li class="tweak">Eldritch horror now takes 3 seconds to get into the head instead of 4.</li>
<li class="rscadd">Warping if you haven't camoflauged your jumpsuit asks if you're sure</li>
<li class="rscadd">Adds creampie landmine</li>
<li class="tweak">Clockwork cultists now appear on the manifest and have their metatells stored in their bag instead of being noob bait</li>
<li class="tweak">Plant people no longer have bones</li>
<li class="rscadd">Adds spy bugs to traitor uplink</li>
<li class="tweak">Nukie mechs no longer get discount</li>
<li class="tweak">Nukie mech prices are now 25% off</li>
</ul>
<h3 class="author">Skrem7 updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Adds limb autosurgeons that are designed specifically for limbs, a full set found in both augmentation kits</li>
<li class="rscadd">Adds upgraded cyberorgan autosurgeons, found in the superior augmentation kit</li>
<li class="rscadd">Adds the EMP shield implanter, which renders the subject's limbs, organs, and implants immune to EMP, found in the superior augmentation kit</li>
<li class="rscadd">Adds the augmentation and superior augmentation kit. The former is 15 TC for any uplink, the latter is 25 TC for nukies only</li>
<li class="tweak">Stechkin magazine boxes should now only be readable by Syndicate</li>
</ul>
<h3 class="author">Sniblet updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Bloodsuckers heal 1.6x faster in coffins and it doesn't cost them blood</li>
<li class="spellcheck">relic</li>
</ul>
<h3 class="author">SomeguyManperson updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">legion cores properly apply reduced slowdown on station rather than slowdown immunity</li>
</ul>
<h3 class="author">TheRyeGuyWhoWillNowDie updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">traitorvamps has been re-enabled</li>
<li class="tweak">all syringe guns except the dart pistol can no longer fire piercing syringes</li>
<li class="tweak">piercing syringes now hold 15u from 10u</li>
<li class="tweak">bonus: syringes that are supposed to pierce armor now do so in melee</li>
</ul>
<h3 class="author">ToasterBiome updated:</h3>
<ul class="changes bgimages16">
<li class="mapping">Fixes various errors around MetaStation science (Maint APC, Unconnected Disposals, walled door)</li>
<li class="mapping">Remerges Nyx's medbay 3.0 as some turf and decal changes were missing.</li>
<li class="mapping">adds a single trim piece missing in boxstation medbay</li>
</ul>
<h3 class="author">warface1234455 updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">You can now add encryption key to station bounce radio and remove it by altclicking on it after its panel is opened</li>
<li class="tweak">You can now use prefix ";" , as well as ":(channel_prefix)" to send comms message while the bounce radio is in your pocket, belt or in hands.</li>
<li class="tweak">Increase SM radmod from 1.1 to 1.5</li>
<li class="tweak">Increase sing radmod from 4.5 to 6, Singulo will be significantly better than tesla after this point. THis will make players feel like singulo is a fucking engine not a shitty solar alike</li>
<li class="rscadd">Examinating mecha now pop up armor tag list (Requires you to be inside the mech to see the armor tag)</li>
<li class="rscadd">Mech will now get environment air data, this is for when you want to see what is the current environment air status when having internal tank on</li>
<li class="bugfix">Fixed unnable to research on rnd ruin console</li>
<li class="bugfix">Fixed unnable to sync ruin exosuit techfab</li>
<li class="bugfix">Fixed runtime spam in mech_fabricator.dm</li>
<li class="mapping">Replaced and added missing stuffs</li>
<li class="rscadd">Add a new hack wire for advanced airlock controller that can toggle cycle by pulsing</li>
<li class="tweak">Reduced dumb wire to 1</li>
<li class="tweak">Cargo budget now gets 50% payment from energy harvester</li>
<li class="tweak">Conveyor now costs less to build in autolathe (1000 iron) and is now printable in cargo protolathe</li>
</ul>
<h3 class="author">ynot01 updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">fixed smoke grenades breaking lights</li>
<li class="bugfix">fixed lings spawning as unabsorbable species</li>
<li class="bugfix">You can no longer murderize AIs by repairing the broken mech they're in</li>
<li class="bugfix">fixed players spawning on the title when they had no jobs on</li>
<li class="bugfix">fixed cerulean poly-crystals duplicating warpcrystals</li>
<li class="tweak">made cerulean poly-crystal punish you significantly less for using it on antag currency</li>
<li class="tweak">Round-end report now includes what Uplinked ERTs bought</li>
<li class="bugfix">Message monitor now views NTOS PDA messages</li>
<li class="bugfix">NTOS PDA Messages no longer log the user's name rather than the program's username</li>
</ul>
<h2 class="date">18 November 2022</h2>
<h3 class="author">N3D6 updated:</h3>
<ul class="changes bgimages16">
<li class="mapping">removes a scientist spawn in meta server room</li>
<li class="mapping">removes a spare can in toxins in favor of a new air pump</li>
<li class="mapping">removes a bomb closet in favor of a space injector</li>
</ul>
<h2 class="date">17 November 2022</h2>
<h3 class="author">SomeguyManperson updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">spacemen have remembered how to point guns at people without shooting them. They are still quite unlikely to point guns at people without shooting them.</li>
</ul>
<h2 class="date">16 November 2022</h2>
<h3 class="author">TheGamerdk updated:</h3>
<ul class="changes bgimages16">
<li class="rscdel">Malf AI is no longer able to dominate mechs while doomsdaying</li>
</ul>
<h2 class="date">15 November 2022</h2>
<h3 class="author">Moltijoe updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">COMSIG_ITEM_PREDROPPED is only called if there is an item to drop</li>
</ul>
<h2 class="date">14 November 2022</h2>
<h3 class="author">N3D6 updated:</h3>
<ul class="changes bgimages16">
<li class="mapping">meta tesla template has a new rack with insuls and scanner goggles</li>
</ul>
<h2 class="date">13 November 2022</h2>
<h3 class="author"> Altoids updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Fixed non-bloodsuckers not consistently showing that they have pale skin.</li>
<li class="bugfix">Fixed some sorts of bloodsucking not reducing blood volume.</li>
<li class="bugfix">Fixed some wines not always displaying their taste correctly.</li>
<li class="bugfix">Fixed the King Goat plushie maybe not correctly eating his cabbage.</li>
</ul>
<h3 class="author"> warface1234455, baiomu updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Gives ability for free golem, free miner and delta station crew to research on a new research network</li>
<li class="mapping">Gives ability for free golem, free miner and delta station crew to research</li>
<li class="mapping">Fix exosuit techfab on free miner ship facing into wall result in not able to print stuffs</li>
</ul>
<h3 class="author">ChesterTheCheesy updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">splashing requires contact with skin, so heavy duty armor will protect from it</li>
</ul>
<h3 class="author">LazennG updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Added seismic arm to swarmer ruin</li>
<li class="bugfix">no more noclipping others into walls with the suplex</li>
</ul>
<h3 class="author">MajManatee updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Makes the Kinetic Crusher immune to fire/lava</li>
</ul>
<h3 class="author">MenacingManatee updated:</h3>
<ul class="changes bgimages16">
<li class="spellcheck">fixed a typo in clown name var</li>
</ul>
<h3 class="author">Moltijoe updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Adds a new surgery to fix dead livers</li>
<li class="tweak">Monochromacy is now considered a negative quirk</li>
<li class="rscadd">Digitigrade prosthetics</li>
<li class="tweak">Removes the preternis resize thing</li>
<li class="tweak">Makes water damage do damage faster</li>
<li class="tweak">Gives preternis a unique footstep and punch sound</li>
<li class="tweak">Makes preternis ability change icon on toggle</li>
<li class="rscadd">Added a new hijack and glorious death only ipc martial art</li>
<li class="imageadd">added dash charge icon</li>
<li class="bugfix">hypospray now says if there is a speed upgrade installed</li>
<li class="tweak">Medsprays now hold 100u instead of 30u and apply 25u per use instead of 10u</li>
<li class="tweak">Medsprays are no longer refillable</li>
<li class="tweak">buffs beds and holobeds to be better at surgeries</li>
<li class="tweak">dealing damage to a corpse buckled to a chair also damages the chair</li>
<li class="tweak">robotic limbs can be self amputated now</li>
<li class="bugfix">cheese staff now properly uncheesifies</li>
<li class="tweak">Preternis charge the Vxtvul hammer faster</li>
</ul>
<h3 class="author">ReddicusDragon updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">updates SEC-030 Security Incident Report formatting to actually work properly</li>
<li class="rscadd">Added paperwork printing to modular devices. To use, download the program.</li>
<li class="rscadd">Added NT-43 Literacy Test to heads' paperwork clipboards</li>
<li class="rscadd">Added NT-44 Literacy Test Answer Key to heads' paperwork clipboards</li>
</ul>
<h3 class="author">SapphicOverload updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">EMPs disable robotic limbs and cause stamina damage instead of paralyzing you</li>
<li class="bugfix">fixes hypernoblium not stopping some reactions</li>
</ul>
<h3 class="author">Simplehorror updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Fasten your seatbelts. Throw force & knockdown of most shuttles have been increased.</li>
<li class="rscadd">Microwaving a bomb core now causes it to explode</li>
</ul>
<h3 class="author">Skrem7 updated:</h3>
<ul class="changes bgimages16">
<li class="spellcheck">Rectifies gun measurements so America can prosper</li>
<li class="tweak">Ballistic arrows and energy arrows now have the same projectile speed (ballistic ones are slower, energy ones are faster)</li>
</ul>
<h3 class="author">SomeguyManperson updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">fixes some issues with items that try to drop things when those things don't exist</li>
<li class="tweak">genderswap potion is no longer instant when being used on a second party</li>
<li class="rscdel">lightgeists (not photogeists) can't make plants because that's a photogeist thing</li>
</ul>
<h3 class="author">TheGamerdk updated:</h3>
<ul class="changes bgimages16">
<li class="rscdel">Traitors will no longer be tasked to steal a bag of holding</li>
<li class="bugfix">Fixed an exploit in the ninja dojo</li>
</ul>
<h3 class="author">TheReddDragon updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Allows chefs to make kebabs with more than one metal rod in hand</li>
</ul>
<h3 class="author">ToasterBiome updated:</h3>
<ul class="changes bgimages16">
<li class="mapping">reworks metastation service area</li>
<li class="mapping">reworks science sec/experimentor area on meta</li>
<li class="mapping">moves artists coven on meta</li>
<li class="tweak">The station gets 9 mail a minute instead of 15</li>
<li class="tweak">You can send mail back on the cargo shuttle</li>
<li class="tweak">generic mail loot includes various coins</li>
<li class="tweak">the chance of filling an empty space in the mail crate with junkmail was reduced from 100% to 45%</li>
<li class="bugfix">removes rogue tiles in AsteroidStation cargo space</li>
<li class="mapping">centers AsteroidStation cargo room, moves things from Cargo Office to in the room</li>
<li class="tweak">granite is generated in the same step as basalt</li>
<li class="tweak">loading announcement will properly mention lavaland</li>
</ul>
<h3 class="author">warface1234455 updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">icon "check" will now appear in warnings column when there are no harazdous icons</li>
<li class="rscadd">icon "question" will now appear in warnings column when suit sensor is at binary level</li>
<li class="rscadd">wound check will now detect embed objs in body</li>
<li class="rscadd">Crew pinpointer/lifeline program can track mob has monitor nanite</li>
<li class="bugfix">Fix lifeline name overwriting each others</li>
<li class="tweak">Swarmer can no longer breach plasma, trit, hydrogen and any burning chambers</li>
<li class="rscadd">You are now able to construct/deconstruct floor light.</li>
</ul>
<h3 class="author">ynot01 updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">cargo-ordered mech pilot suits now make you better at piloting mechs</li>
<li class="rscadd">Added the backstabbing switchblade to the uplink for 5TC</li>
<li class="rscdel">Removed noslips and camera bug from the bloodspai traitor kit</li>
<li class="tweak">Replaced the switchblade with the backstabbing switchblade in the bloodyspai traitor kit</li>
<li class="bugfix">fixed not being able to turn off strafing by holding the alt key</li>
</ul>
<h2 class="date">12 November 2022</h2>
<h3 class="author">Sniblet updated:</h3>
<ul class="changes bgimages16">
<li class="spellcheck">extinguished</li>
</ul>
<h2 class="date">11 November 2022</h2>
<h3 class="author"> BurgerBB updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Fixes NTSL script sanitization being too strict.</li>
</ul>
<h3 class="author">Sniblet updated:</h3>
<ul class="changes bgimages16">
<li class="spellcheck">I have fed greed(+i)ly from that which nourishes me.</li>
</ul>
<h3 class="author">SomeguyManperson updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">headrevs midround promoted get flasehs now</li>
<li class="rscdel">no more hard access lock on the exosuit fabricator, which was undocumented but apparently in the game anyways.</li>
</ul>
<h3 class="author">TheReddDragon updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">fixes a warning at server boot that the research tree was messed up</li>
</ul>
<h3 class="author">ToasterBiome updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Readds the zippo-on sprite</li>
</ul>
<h2 class="date">10 November 2022</h2>
<h3 class="author">Skrem7 updated:</h3>
<ul class="changes bgimages16">
<li class="spellcheck">Ash blade flavor text ritual thingy fixed to proper recipe</li>
</ul>
<h2 class="date">09 November 2022</h2>
<h3 class="author">SomeguyManperson updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">rust heretics now have to actually use their mansus grasp to rust things, rather than their blade</li>
</ul>
<h3 class="author">ynot01 updated:</h3>
<ul class="changes bgimages16">
<li class="imageadd">stray white pixels removed from rainbow weed</li>
</ul>
<h2 class="date">08 November 2022</h2>
<h3 class="author"> warface1234455 updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Makes plasma materials can reduce radiation and rad particles from travelling through</li>
</ul>
<h3 class="author">@LazennG @thegoldencat413 @ToasterBiome @Chubbygummibear updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Added seismic right arm</li>
<li class="rscdel">Removes soulstone from tendril loot pool</li>
<li class="imageadd">added sprites for the arm and its abilities</li>
</ul>
<h3 class="author">KillerOrcaCora updated:</h3>
<ul class="changes bgimages16">
<li class="imageadd">Hisa has a valid reason to kill you now but just all the time, your always valid.</li>
</ul>
<h3 class="author">LazennG updated:</h3>
<ul class="changes bgimages16">
<li class="imageadd">uses the other seismic arm sprite</li>
</ul>
<h3 class="author">Moltijoe updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Can now print vial boxes after researching them</li>
<li class="tweak">Vial box can now go in the medical toolbelt</li>
<li class="tweak">machine overload will spawn a single spark on the exploding machine</li>
</ul>
<h3 class="author">N3D6 updated:</h3>
<ul class="changes bgimages16">
<li class="rscdel">removes teg from roundstart rotation</li>
<li class="tweak">tesla/sing and SM have a 50/50 chance to spawn</li>
</ul>
<h3 class="author">ReddicusDragon updated:</h3>
<ul class="changes bgimages16">
<li class="rscdel">Removed Medical Cyborg pinpointer in favor of modular computer Lifeline program</li>
</ul>
<h3 class="author">Sniblet updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">You are less likely to shoot grenades in people's hands</li>
<li class="tweak">You are less likely to shoot the tanks of flamethrowers in people's hands</li>
</ul>
<h3 class="author">SomeguyManperson updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">plastic is now actually mixed on being mixed and heated rather than needing to be cooled immediately after because I HATE FUN</li>
</ul>
<h3 class="author">ToasterBiome updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Adds coin stacking. You can stack 8 coins together.</li>
</ul>
<h2 class="date">06 November 2022</h2>
<h3 class="author">JamieD1 updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Updates Byond to 1589</li>
</ul>
<h3 class="author">Simplehorror updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Mothpeople -> mothperson</li>
</ul>
<h2 class="date">04 November 2022</h2>
<h3 class="author">warface1234455 updated:</h3>
<ul class="changes bgimages16">
<li class="mapping">Adjust exterior airlock cycle button id to exterior</li>
</ul>
<h2 class="date">03 November 2022</h2>
<h3 class="author">Moltijoe updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">species without genes can't use injectors anymore</li>
</ul>
<h3 class="author">TheGamerdk updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">NTSL should no longer be a ticking timebomb</li>
</ul>
<h3 class="author">warface1234455 updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Fix zombie_infection organ not fully executed all the procs because of a "!" statement, smh Jordan Brown</li>
</ul>
<h2 class="date">02 November 2022</h2>
<h3 class="author">Aquizit updated:</h3>
<ul class="changes bgimages16">
<li class="mapping">Connects the power grid to Arrivals, Janitor closet, locker room, bathroom/laundry room, and port maint, as they are not powered at round start.</li>
</ul>
<h3 class="author">warface1234455 updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Fixed fishing bonus not properly given to mob when riding lavaboat</li>
<li class="mapping">Placed a disposal pipe in cargobay</li>
</ul>
<h2 class="date">01 November 2022</h2>
<h3 class="author">KillerOrcaCora updated:</h3>
<ul class="changes bgimages16">
<li class="imageadd">Action icon and mob sprites for tenticle ling ability are respeitred</li>
</ul>
<h2 class="date">31 October 2022</h2>
<h3 class="author"> Warface1234455, Cuackles updated:</h3>
<ul class="changes bgimages16">
<li class="imageadd">Add floor lightning emergency and vacuum sprite</li>
</ul>
<h3 class="author">Addust updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">adds a reminder to the Oldstation singulo generator document to add containment fields</li>
<li class="bugfix">removes a double APC from Oldstation</li>
</ul>
<h3 class="author">Firewolf34 updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Due to budget cuts, Centcom has delayed the Emergency Maint. circuits.</li>
</ul>
<h3 class="author">ToasterBiome updated:</h3>
<ul class="changes bgimages16">
<li class="mapping">Redesigns part of AsteroidStation Starboard Bow Maintenance</li>
<li class="mapping">Moves AsteroidStation Electrical Maintenance a bit</li>
<li class="mapping">Expands AsteroidStation Primary Tool Storage</li>
<li class="mapping">Move AsteroidStation Warehouse north and expands it</li>
<li class="mapping">Moves AsteroidStation Delivery Office to near the lobby</li>
<li class="bugfix">Fix AsteroidStation Cargo Office Atmospherics pipes</li>
</ul>
<h3 class="author">ynot01 updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Better informed users why they can't buy objective-restricted items</li>
<li class="mapping">Asteroid Station medical foyer now has a medical kiosk</li>
<li class="mapping">Asteroid Station security equipment room now has a pepperspray tank</li>
<li class="mapping">Asteroid Station detective autopsy table now has a paper tutorial</li>
</ul>
<h2 class="date">30 October 2022</h2>
<h3 class="author"> Xoxeyos updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Oversight fix: Flutes shouldn't be fakeable.</li>
<li class="spellcheck">fixed a few typos</li>
</ul>
<h3 class="author">Moltijoe updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">preternis are visible again</li>
<li class="rscadd">Adds new nukie spine implant</li>
<li class="imageadd">Adds a spinal implant image</li>
</ul>
<h2 class="date">29 October 2022</h2>
<h3 class="author"> adamsong, Inari-Whitebear, ArcaneMusic, Jaw-sh, Tralezab updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Mail for cargo</li>
<li class="wip">This is work in progress</li>
<li class="imageadd">mail images and mail crate image</li>
</ul>
<h3 class="author"> VaelophisNyx, @cuackles updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Added Sinew Sutures to the Tribal crafting tab, consisting of Bone, Sinew, and some Tinea Luxor</li>
<li class="rscadd">Added a reaction to create Aloe Cream from 30u of Ash and Aloe Juice</li>
<li class="tweak">Aloe Cream now only heals burns in carbons, but does so a little more effectively</li>
<li class="tweak">Aloe Cream is now a repeating-use item</li>
<li class="imageadd">added a new sprite for sinew sutures</li>
</ul>
<h3 class="author"> ynot01 updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">newcaster now also scan for pda and phone in your id slot so it wont recognize you as unknown anymore</li>
</ul>
<h3 class="author">00ze-cyclone updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Added craftable pump up autoinjectors and refill</li>
<li class="tweak">Pump up now reduce stamina damage by 15%</li>
<li class="spellcheck">maintenance pump-up</li>
</ul>
<h3 class="author">ChesterTheCheesy updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">should improve performance by repathing screen objects into a more basic format</li>
</ul>
<h3 class="author">Foxtrot (Funce) updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">"AI Tech Support" and "SysOp" now appear under Engineering in the Crew Manifest</li>
</ul>
<h3 class="author">KillerOrcaCora updated:</h3>
<ul class="changes bgimages16">
<li class="imagedel">The assault pod remote has its own sprite, too bad your never gonna buy it!</li>
</ul>
<h3 class="author">LazennG updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">fixed hiero not dropping loot when it should</li>
</ul>
<h3 class="author">Moltijoe updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Rod of Asclepius can be used in place of a defib for revival surgery</li>
<li class="tweak">Organs, Implants, and Limbs now check for EMP_PROTECT_SELF</li>
<li class="tweak">Pockets are also checked for advanced health analyzers for fancy surgeries</li>
<li class="rscadd">Added new Preternis</li>
<li class="rscdel">Removed old Preternis</li>
<li class="imageadd">added an alert icon</li>
<li class="bugfix">all golems now properly have TRAIT_NOHUNGER</li>
<li class="rscadd">Adds night vision science goggles</li>
<li class="tweak">Lets medical print "science" goggles</li>
<li class="imageadd">the sprite is just a purple coloured night vision diagnostic hud</li>
<li class="rscadd">drinking water will equalize your body temp</li>
<li class="bugfix">shadowlings can't abuse asteroidstation anymore</li>
<li class="bugfix">Removes doing gender surgery on some agendered species</li>
<li class="tweak">Gummy bears can hold 30u</li>
<li class="tweak">gives cryoxadone an overdose affect</li>
<li class="rscadd">minebots now function like an orebox</li>
<li class="tweak">sentient minebots now move faster and can properly receive upgrades</li>
<li class="tweak">a comfy pool will give you a good body temperature</li>
<li class="rscadd">Adds a hypospray speed upgrade</li>
</ul>
<h3 class="author">Mqiib updated:</h3>
<ul class="changes bgimages16">
<li class="rscdel">Removes slime person auto-body-swap on death</li>
</ul>
<h3 class="author">SapphicOverload updated:</h3>
<ul class="changes bgimages16">
<li class="spellcheck">cybebrnetic - cybernetic</li>
</ul>
<h3 class="author">Skrem7 updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Darklord bundle should now be able to cast magic properly-ish</li>
</ul>
<h3 class="author">Skrem_7, @KillerOrcaCora updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Adds K-41s DMR to nukie uplink for 12 TC. It's an 11-round rifle that fires 7.62 and possesses a short-range scope. Additional magazine costs 3 TC</li>
<li class="rscadd">Adds 7.62 Raze, a weaker 7.62 round that deals moderate irradiation and clone damage. 4 TC</li>
<li class="rscadd">Adds 7.62 anti-material, an AP round that can pass through two objects/structures before hitting another object, mob, or reaching the end of its reach. 5 TC</li>
<li class="rscadd">Adds 7.62 Vulcan, a weaker round that creates an explosion of exclusively fire upon impact, with no throwing of objects or actual explosion damage. 4 TC</li>
<li class="tweak">Overhauls and standardizes projectile penetration code to be more integrated into the base on_hit checks as well as making it far easier to create or adjust penetrating projectile types. As a consequence, .50 Penetrator now damages EVERYTHING it passes through. X-ray projectiles remain unaffected</li>
<li class="tweak">You now don't need both hands to fire the LWT-650 DMR</li>
<li class="imageadd">Adds new sprites for the K-41s, its magazines, and the new bullets</li>
</ul>
<h3 class="author">Sniblet updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Zombie resurrection removes clone damage</li>
</ul>
<h3 class="author">SomeguyManperson updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Things in the heretic shadow realm will now have lights on them to be easier to find</li>
<li class="rscadd">Snake stick from necro chests can copy surgeries from operating computers and disks by hitting them with it</li>
<li class="tweak">revheads get a flash implant in an arm rather than normal flashes to do their conversions with</li>
<li class="experiment">REVHEADS GET A FLASH IMPLANT, IT IS THE ONLY FLASH THEY CAN CONVERT WITH. DO NOT TRY TO USE OTHER FLASHES YOU WILL JUST LOOK STUPID</li>
<li class="tweak">monk staff no longer gets armor piercing</li>
<li class="tweak">monl staff deals 15 damage, down from 18, so it's not simply a better claymore</li>
</ul>
<h3 class="author">ToasterBiome updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">AsteroidStation requires 40 players minimum instead of 34</li>
<li class="mapping">(Meta) adds generator board to TEG engine, gives power to the button in the chamber outside</li>
<li class="mapping">(Meta) Flips the TEG loops so that it can work</li>
<li class="mapping">(Meta) fixes dir on cold loop connectors of TEG</li>
</ul>
<h3 class="author">applepineapplepizza updated:</h3>
<ul class="changes bgimages16">
<li class="mapping">expanded atmos distribution & toxins launch area one tile north</li>
<li class="mapping">a few walls have changed in atmos to reinforced/regular walls</li>
<li class="mapping">better pipe layout for atmospheric distribution</li>
<li class="mapping">resync'd atmos gas tank console to their respective gas</li>
<li class="mapping">added more decals to atmospherics</li>
<li class="mapping">add more lights to atmospheric distribution</li>
<li class="mapping">atmos incen is now 1x3 instead of a 2x2</li>
<li class="mapping">the area below the incinerator has changed to the construction area</li>
</ul>
<h3 class="author">redmoogle updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Lemoline can be crafted now</li>
</ul>
<h3 class="author">warface1234455 updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">You can now emag sec record console to unlock it but be aware it will alert sec and active silicons</li>
<li class="rscadd">Give fishing bonus when riding boat</li>
<li class="bugfix">fixed fire alarm icon not updating when burglar alarm is triggered</li>
<li class="tweak">Changing rank in record console now requires access instead of the name of rank</li>
<li class="bugfix">Fixes unable to upload image to security record console, now you can by simply holding an image in your hand and press the update button (Silicons also can update images from their data)</li>
<li class="bugfix">Fixes image loading problem</li>
<li class="tweak">Sheet snatcher now can be held in utility belt</li>
<li class="bugfix">Fixed mats inserting fuckery for sheet snatcher</li>
</ul>
<h3 class="author">ynot01 updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">fixed firelocks not updating atmos when destroyed</li>
<li class="tweak">pepperspray now only tags mobs and the refill dispenser has coloring</li>
<li class="tweak">Players can now use items while under the effects of an aggressive grab instead of being hardstunned</li>
<li class="tweak">Crashing into walls and other players is now a knockdown instead of a hardstun</li>
<li class="rscadd">Added Magnum Force Theme to the lobby playlist</li>
</ul>
<h2 class="date">28 October 2022</h2>
<h3 class="author">KillerOrcaCora updated:</h3>
<ul class="changes bgimages16">
<li class="imagedel">Black and yellow black and yellow black and yellow black and yellow!</li>
</ul>
<h3 class="author">ToasterBiome updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">You can no longer respond to PDA messages if you cant interact with the device it's on</li>
</ul>
<h2 class="date">27 October 2022</h2>
<h3 class="author">Ethan4303 updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Added wall</li>
<li class="mapping">This is a mapping change</li>
</ul>
<h3 class="author">N3D6 updated:</h3>
<ul class="changes bgimages16">
<li class="mapping">fix meta sm cooling loop</li>
</ul>
<h2 class="date">26 October 2022</h2>
<h3 class="author"> ToasterBiome, Adamsogm, Margot, Cowboy93, BritishGrace updated:</h3>
<ul class="changes bgimages16">
<li class="rscdel">Removes 1.6 alert from IPC revival</li>
</ul>
<h3 class="author">Mqiib updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">PDA bomber is no longer a free kill</li>
</ul>
<h3 class="author">SapphicOverload updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">donator hats now start on head if the slot is empty</li>
</ul>
<h3 class="author">VaelophisNyx updated:</h3>
<ul class="changes bgimages16">
<li class="mapping">Meta Medbay overhauled</li>
</ul>
<h2 class="date">25 October 2022</h2>
<h3 class="author">KillerOrcaCora updated:</h3>
<ul class="changes bgimages16">
<li class="imageadd">Our overall in-hand sprite inconsistency is now reduced to 98%! Snacks have in-hand sprites now!</li>
<li class="imageadd">Grinder now has caution strips painted on but in reality, they should paint one on you!</li>
</ul>
<h3 class="author">alexkar598 updated:</h3>
<ul class="changes bgimages16">
<li class="rscdel">Removes tiktok</li>
</ul>
<h2 class="date">24 October 2022</h2>
<h3 class="author">MenacingManatee updated:</h3>
<ul class="changes bgimages16">
<li class="mapping">Added 2 extra lights to sec hall (Asteroid)</li>
<li class="mapping">Added the warden's paystand (Asteroid)</li>
<li class="mapping">Removed rwindows from cargo hall (Asteroid)</li>
<li class="mapping">Added more firelocks to maint (Asteroid)</li>
<li class="mapping">Added flash and intercom to regular cells (Asteroid)</li>
<li class="bugfix">Fixed weird firelocks near conference room (Asteroid)</li>
<li class="bugfix">Fixed tcomms shutters (Asteroid)</li>
<li class="bugfix">Fixed secondary core buttons (Asteroid)</li>
<li class="bugfix">Fixed lazy wiring in regular cells (Asteroid)</li>
<li class="bugfix">Broken decal in turbine (Asteroid)</li>
</ul>
<h2 class="date">22 October 2022</h2>
<h3 class="author"> N3D6, ToasterBiome updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">new landmark, meta engine spawner</li>
<li class="rscadd">new map file for the meta tesla</li>
<li class="rscadd">adds an engine smes to meta engineering</li>
<li class="rscadd">code for meta random engines, 50/30/20 SM, tesla, teg</li>
<li class="rscadd">map file for meta teg</li>
<li class="tweak">redoes some of the meta smes to fall in line with the new engine smes</li>
</ul>
<h3 class="author">00ze-cyclone updated:</h3>
<ul class="changes bgimages16">
<li class="spellcheck">The coagulant vial is now called a sanguirite vial so you know what's inside it like with other vials</li>
</ul>
<h3 class="author">Majkl-J updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Added wires to the exosuit fabricator</li>
<li class="tweak">The exosuit fabricator can now be hacked</li>
</ul>
<h3 class="author">Moltijoe updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">allows shields and metal limbs to protect against infection</li>
<li class="tweak">pacifist zombies can now attack people</li>
<li class="rscadd">Added con lentitud poderosa to lobby music</li>
<li class="bugfix">fixes deleting chems not remove effects</li>
<li class="tweak">Handdrill can be used to start mechanical surgeries</li>
</ul>
<h3 class="author">Mqiib updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Swapped damage values over to be based on punch damage</li>
<li class="tweak">Garden Warfare splinters are far less lethal</li>
<li class="tweak">Garden Warfare vine snatch more user-friendly</li>
<li class="bugfix">Garden Warfare remember the basics works now</li>
<li class="tweak">Explosive Fist self-damage mostly removed</li>
<li class="tweak">Lots of Explosive Fist tweaks and adjustments to make it a little less janky</li>
<li class="spellcheck">Various wording tweaks</li>
</ul>
<h3 class="author">N3D6 updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">every engine is no longer broken</li>
<li class="tweak">rename meta map files so they don't ruin and kill yog</li>
</ul>
<h3 class="author">SapphicOverload updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">adds prescription sunglasses</li>
</ul>
<h3 class="author">Skrem7 updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Floor cluwne weight to 5 instead of 10</li>
<li class="tweak">Technically not a bugfix but some on_hit effects from some projectiles should be properly blockable now</li>
</ul>
<h3 class="author">TheGamerdk updated:</h3>
<ul class="changes bgimages16">
<li class="rscdel">No longer possible to get funny baseball bat from Donksoft toy vendor</li>
</ul>
<h3 class="author">ToasterBiome updated:</h3>
<ul class="changes bgimages16">
<li class="mapping">BoxStation Starboard Bow (north above hydroponics/library/chapel) maintenance adjusted slightly, new maint room and fixing the blast shutters</li>
<li class="mapping">BoxStation Starboard Quarter (nanites/toxins) maintenance path adjusted slightly, maint access door changed to require no access</li>
</ul>
<h3 class="author">VaelophisNyx updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Added Gummy Bears to the game!</li>
<li class="rscadd">RDS quirk users now get a bottle of Mindbreaker Gummy Bears on spawn</li>
<li class="rscadd">Nanomeds contain 2 bottles of Vitamin Gummy Bears as premium stock</li>
<li class="rscadd">Cargo can order Gummy Bears</li>
<li class="imageadd">added sprites for gummy bears and large pill bottles</li>
<li class="rscdel">Sulfur Trioxide has been removed</li>
<li class="tweak">Sulfuric Acid now only takes 1:1 water and sulfur to make</li>
<li class="tweak">Soap is now made differently! Mix 10u of Corn or Cooking oil and 2u of Lye at 374K, then put the resulting Liquid Soap into a grinder and Mix! 1 bar takes 25u to make!</li>
<li class="tweak">Candles are now made with Corn/Cooking oil and Hydrogen, instead of Oxygen!</li>
<li class="tweak">Offer Rename admin verb now properly renames someone's ID and employee record, and can be cancelled early</li>
<li class="rscadd">Added Blindfold of Telepathy to the Necropolis Chest loot pool</li>
<li class="rscdel">Removed Bowl of Blood from the Necropolis Chest loot pool</li>
<li class="mapping">Necropolis now features a bowl of blood in a chest as loot</li>
</ul>
<h3 class="author">Yvoi29 updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Regenerative cores now have delay on station.</li>
</ul>
<h3 class="author">warface1234455 updated:</h3>
<ul class="changes bgimages16">
<li class="soundadd">Replaced old axolotl sound with a better one</li>
</ul>
<h3 class="author">ynot01 updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Added image previews to uplink items</li>
</ul>
<h2 class="date">20 October 2022</h2>
<h3 class="author">00ze-cyclone updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Added new phytosian lungs, the mesophyll</li>
<li class="tweak">Phytosians can now breathe CO2</li>
<li class="imageadd">added mesophyll sprites</li>
</ul>
<h3 class="author">Addust updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Space Comms Agents can now spawn outside of extraordinary luck (massively increases chance by removing an element of RNG)</li>
</ul>
<h3 class="author">Moltijoe updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Malf AI with hijack don't need to kill IPCs anymore</li>
<li class="rscadd">Adds Plok Boss theme and Monster Mash to Halloween lobby music</li>
</ul>
<h3 class="author">Mqiib updated:</h3>
<ul class="changes bgimages16">
<li class="spellcheck">"Cellular" is now spelled right in the DNA vault</li>
</ul>
<h3 class="author">Skrem7 updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Adds the V Syndikit Special bundle, which contains items themed around Big Boss and his basic skillset</li>
<li class="rscadd">Adds the faded eyepatch, an eyepatch that grants basic flash protection and night vision</li>
<li class="rscadd">Adds the tactical fingerless gloves. They lightly reduce action speed, help with carrying bodies, and slightly reduce CD on all unarmed attacks, regardless of intent</li>
<li class="rscdel">Removes the Bond Syndikit Special bundle</li>
</ul>
<h3 class="author">VaelophisNyx updated:</h3>
<ul class="changes bgimages16">
<li class="mapping">Massively updates the Freeminer ship</li>
<li class="tweak">What does the fox say? it says AAAAAAAAAAAAAA</li>
<li class="rscadd">Added Microplastics</li>
<li class="tweak">Plastic Polymers are now a used chem</li>
<li class="tweak">adjusts the production method of plastic to need plastic polymers to be cooled; polymer recipe is the same as the old plastic recipe</li>
<li class="tweak">Xenos, Blob, and Spiders should happen less frequently and cant happen below 30 pop (25 for spiders)</li>
<li class="tweak">Dynamic Blob and Xenos no longer can repeat in a round</li>
<li class="tweak">Removed unused Blob Infection dynamic ruleset</li>
<li class="soundadd">Halloween Lobby Music now featurs Spooky Scary Skeletons Remix by The Living Tombstone</li>
<li class="mapping">Xeno spawns are a lot more varied</li>
<li class="mapping">Viro-maint now has vents so it can repressurize ever</li>
<li class="mapping">Atmosian-approved atmos changes & fixes</li>
<li class="mapping">other misc. fixes were done to the map</li>
</ul>
<h3 class="author">redmoogle updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Halfed stuntimes for getting hit with ions and robotic limbs</li>
<li class="tweak">IPC organs have slight emp resistance now</li>
<li class="tweak">robotic tounge will now stutter for 5 seconds to 2 minutes</li>
<li class="bugfix">IPC cell wont set nutrition when emped now</li>
</ul>
<h3 class="author">warface1234455 updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Sheet snatcher amount in engivend 2 ->6</li>
<li class="tweak">smart metal foam amount engivend 1 ->6</li>
</ul>
<h3 class="author">ynot01 updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">You can now apply wirecutters to open pizza boxes to return them to cardboard</li>
</ul>
<h2 class="date">19 October 2022</h2>
<h3 class="author">Mqiib updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Probably fixes digitigrade suit icons</li>
</ul>
<h2 class="date">17 October 2022</h2>
<h3 class="author">MenacingManatee updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">swapped DS locker on asteroid for tacticool turtleneck (2), balaclava (2)</li>
</ul>
<h3 class="author">Skrem7 updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Adds a new detective hat that looks exactly like the black one that exists but actually gives it armor because the TAN HAT has armor but this one DOESN'T because it just takes the one you can buy from the drobe</li>
</ul>
<h3 class="author">warface1234455 updated:</h3>
<ul class="changes bgimages16">
<li class="mapping">places Bop and Bap on Asteroid station</li>
<li class="mapping">gives tcomms break room a catslug</li>
</ul>
<h2 class="date">16 October 2022</h2>
<h3 class="author">SomeguyManperson updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">the disk will no longer instant transmission when put in a bluespace bodybag</li>
<li class="tweak">Cargo shuttle transit time default 30 seconds from 1 minute</li>
</ul>
<h3 class="author">TheRyeGuyWhoWillNowDie updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">the research director's locker now contains a bag of holding, and the bag of holding is a grand theft item</li>
<li class="tweak">bags of holding now require an anomaly core to become functional</li>
</ul>
<h3 class="author">VaelophisNyx updated:</h3>
<ul class="changes bgimages16">
<li class="rscdel">Surf & Turf is Not Real. Just use a tray and your choice of meats, fish, and veg.</li>
<li class="bugfix">Fixed the missing fish related food sprites</li>
</ul>
<h3 class="author">monster860 updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Fix view variables on appearances</li>
</ul>
<h2 class="date">15 October 2022</h2>
<h3 class="author">SomeguyManperson updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">certain syndicate suits are no longer proper nouns</li>
</ul>
<h3 class="author">VaelophisNyx updated:</h3>
<ul class="changes bgimages16">
<li class="rscdel">Removed Water Creation Chemical Reaction</li>
</ul>
<h3 class="author">monster860 updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Fix attack and floating animations</li>
</ul>
<h3 class="author">ynot01 updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Added TGUI Minesweeper to NTOS and Minesweeper arcade machines</li>
<li class="rscdel">Removed HTML Minesweeper</li>
</ul>
<h2 class="date">14 October 2022</h2>
<h3 class="author">MenacingManatee updated:</h3>
<ul class="changes bgimages16">
<li class="mapping">Expands the size of Asteroid cargo bay</li>
<li class="mapping">Moves the mulebots from Asteroid cargo warehouse to cargo bay</li>
<li class="mapping">Adds bells to all required locations (Asteroid)</li>
</ul>
<h3 class="author">VaelophisNyx updated:</h3>
<ul class="changes bgimages16">
<li class="mapping">BOX Atmos got its pipe dispensers back</li>
</ul>
<h2 class="date">13 October 2022</h2>
<h3 class="author">VaelophisNyx updated:</h3>
<ul class="changes bgimages16">
<li class="mapping">ASTEROID standardizes the armory and makes the armory exit shutter not blocked by a sec locker</li>
<li class="tweak">All 5 Whiteships Updated To Be Less Variable On Loot Vs Danger</li>
</ul>
<h2 class="date">12 October 2022</h2>
<h3 class="author">MenacingManatee updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">fixed overlapped camms in tcomms</li>
<li class="bugfix">fixed sec having a loophole to bypass cargo access</li>
<li class="bugfix">fixed toxins air alarm access</li>
<li class="bugfix">fixed toxins freezer</li>
<li class="bugfix">fixed toxins space injector not being powered</li>
<li class="mapping">swapped position of scrubber and injector in toxins mixing</li>
<li class="mapping">removed firelocks from toxins mixing</li>
<li class="mapping">Added missing roundstart fluff items to cargo sec office</li>
</ul>
<h3 class="author">TheRyeGuyWhoWillNowDie updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">clockwork AI is back after being forgotten about in the AI rework</li>
</ul>
<h2 class="date">11 October 2022</h2>
<h3 class="author">MenacingManatee updated:</h3>
<ul class="changes bgimages16">
<li class="mapping">Adds netmin access to secondary AI core</li>
<li class="bugfix">Fixes stacked tcomms intercoms</li>
</ul>
<h3 class="author">VaelophisNyx updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">fixed Asteroid having a triple-stacked solars array</li>
<li class="mapping">Asteroid Cargo Shuttle doors don't cannon you out the airlock anymore, as they properly depressurize first</li>
<li class="mapping">BOX Sec Office no longer has 2 missing red corner decals</li>
</ul>
<h2 class="date">10 October 2022</h2>
<h3 class="author">VaelophisNyx updated:</h3>
<ul class="changes bgimages16">
<li class="mapping">Adds new 10x10 Maint Ruin themed around Halloween!</li>
</ul>
<h3 class="author">alexkar598 updated:</h3>
<ul class="changes bgimages16">
<li class="mapping">Fixes 2 blindspots in public hallways on box</li>
</ul>
<h2 class="date">09 October 2022</h2>
<h3 class="author"> @Hey-Holokin, VaelophisNyx updated:</h3>
<ul class="changes bgimages16">
<li class="soundadd">New music for Hiero has been added</li>
</ul>
<h3 class="author">Sniblet updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Wizard magic mirrors can now select darkspawn or androids</li>
</ul>
<h2 class="date">08 October 2022</h2>
<h3 class="author"> VaelophisNyx, @ToasterBiome, @Chubbygummibear, @redmoogle, MasterDrake updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Added Sulfur Trioxide + Reaction to make it</li>
<li class="rscadd">Added new chemical reactions to produce water, welding fuel, stable plasma, ice, sugar, and Sulfuric Acid</li>
<li class="tweak">Chem dispenser chems now unlocked at different tiers, and features gold and charcoal at t4, and uranium when emagged.</li>
</ul>
<h3 class="author"> kawoppi, warface1234455 updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Adds Axolotl</li>
<li class="rscadd">Axolotl can be fished from fishing pool as uncommon loot</li>
<li class="rscadd">Axolotl can be worn on head</li>
<li class="rscadd">Adds axolotl pet called "Bop" for tcomms</li>
<li class="rscadd">Adds axolotl pet called "Bap" for botany</li>
<li class="rscadd">AI now has axolotl hologram</li>
<li class="tweak">4 Axolotls can be ordered from cargo for 4000cr</li>
<li class="tweak">Petting mothroach now make a heart effect and give mood buff</li>
<li class="mapping">Adds axolotl to gax, box, meta</li>
<li class="imageadd">added Axolotl sprites</li>
</ul>
<h3 class="author"> scriptis, ported by Jumps0 updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">AIs now have BIG TEXT in binary chat</li>
</ul>
<h3 class="author"> ynot01, MechanoidVoid updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Added simple sights to security protolathe, locked under sec tech</li>
<li class="rscadd">Added holographic sights to security protolathe, locked under adv. weapon tech</li>
<li class="rscadd">Added vertical grips to security protolathe, locked under weapon tech</li>
<li class="rscadd">Added laser sights to security protolathe, locked under weapon tech</li>
<li class="tweak">All non-magical guns now have innate 5 spread (Does not stack with weapons that already had spread)</li>
<li class="tweak">Ballistic weapons now have innate 0.3 recoil (Does not stack with weapons that already had recoil)</li>
<li class="tweak">Energy weapons now have innate 0.1 recoil (Does not stack with weapons that already had recoil)</li>
</ul>
<h3 class="author">00ze-cyclone updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">replaced the beanbags in the armory with rubbershot.</li>
</ul>
<h3 class="author">AlvCyktor updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">a new crafting category for fishing bait, and one for seafoods</li>
<li class="rscadd">adds tuna pizza, Shrimp Cocktails, squid ink spaghetti, fish dumplings, Surf n Turf, Ceviche, Seafood Alfredo</li>
<li class="rscadd">adds fried rice (plain/veggie/meat/shrimp/supreme)</li>
<li class="rscadd">adds taiyaki (fish shaped icecream cones)</li>
<li class="rscadd">adds fish oil (juice fish), and batter (beer + flour)</li>
<li class="rscadd">you can now batter carp meat/fish meat</li>
<li class="rscadd">adds Wild Bait</li>
<li class="rscadd">adds crafting recipes for all fishing bait</li>
<li class="tweak">you now have to batter carp meat/fish meat for use in some foods</li>
<li class="tweak">you can now cook carp meat/fish meat</li>
<li class="tweak">leeches can be used to remove toxins</li>
<li class="bugfix">fixes fishing vendors not having a circuit board</li>
<li class="wip">This is work in progress</li>
</ul>
<h3 class="author">Chubbygummibear updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Emagged PDAs can select the syndicate theme because you're cool like that</li>
<li class="bugfix">themes no longer let you access the syndienet because they were bootleg code</li>
<li class="tweak">i added a header variable for tracking emagged status in modular computers. so when you're implementing ui_data or static_data, starting with var/list/data = get_header_data() will track PC_emagged internally. using this is slightly quicker than making a data["emagged"] every time</li>
</ul>
<h3 class="author">GraveHat updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Gem Satchels can be bought from the mining vendors for 150 points</li>
<li class="tweak">Gem Satchels can be crafted with 1 leather</li>
<li class="tweak">Gem satchels start inside the voucher conscript kit</li>
<li class="tweak">Tripled the gem satchel storage capacity</li>
<li class="tweak">Explorer webbing accepts gems</li>
<li class="rscadd">Adds a color value to lemonade</li>
<li class="bugfix">Fixes some missing food item color fillings</li>
<li class="tweak">Tweaks some juice colors</li>
<li class="bugfix">Wearing gloves should no longer stop the energy katana from attempting to kill you</li>
</ul>
<h3 class="author">Moltijoe updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Changeling sting is now temporary</li>
</ul>
<h3 class="author">Mqiib updated:</h3>
<ul class="changes bgimages16">
<li class="rscdel">Gets rid of remaining references to the cryo syringe and dart in tech nodes</li>
</ul>
<h3 class="author">SapphicOverload updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">labcoats and EMT jackets can hold hyposprays</li>
<li class="tweak">EMT jackets can hold flashlights</li>
<li class="tweak">hazard vests and engineering/atmos coats can hold pocket fire extinguishers</li>
<li class="tweak">touching the SM with telekinesis now kills your brain instead of deleting it</li>
</ul>
<h3 class="author">Skrem7 updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Adds the syndicate shoulder holster, which can hold one additional thing (four guns, FOUR GUNS)</li>
<li class="rscdel">Removes leftovers of the Lord Singulo bundle</li>
<li class="tweak">Passes over and modernizes most of the Tactical Syndikits</li>
<li class="spellcheck">Removes shiptest lore ref from the silly iguana</li>
<li class="tweak">Syndicate buckshot 15.5 per pellet down from 18</li>
<li class="tweak">Flechette 13 per pellet down from 15</li>
<li class="spellcheck">alterantive</li>
<li class="tweak">Adrenaline now only reduces damage slowdown instead of removing it entirely. It now procs when you take 25 or more damage in one second, rather than 15.</li>
<li class="tweak">Makes the lore-sponsored hammer cheaper for both preternis traitors and nukies</li>
</ul>
<h3 class="author">Sniblet updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Changes the flavor text for eating while starving to prevent redundant wording</li>
<li class="rscadd">IPCs are now selectable by magic mirrors and charged black extracts</li>
<li class="bugfix">Mutate spell no longer steadily buries you in random icons with every cast</li>
<li class="spellcheck">mawls?</li>
</ul>
<h3 class="author">SomeguyManperson updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Gems are now claimed by hitting them with an id, and only provide points to that id when they are sold on the cargo shuttle</li>
<li class="tweak">autosurgeons with arm implants will now check both arms for an empty space for their organ before removing any older organs to make room for their own</li>
<li class="tweak">chemical grenades no longer have 2 fucking dud wires that don't do anything</li>
<li class="tweak">chemical grenades now have a 40% chance to explode on being emped rather than not having wire protection for emps</li>
<li class="tweak">saly acid and oxandrolone pills from medkits have had their reagent amount reduced from 24 units to 5 units so the rest of the kit isnt comparable to garbage</li>
</ul>
<h3 class="author">TheRyeGuyWhoWillNowDie updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">frag 12 can be crafted again</li>
</ul>
<h3 class="author">ToasterBiome updated:</h3>
<ul class="changes bgimages16">
<li class="mapping">Tweak's BoxStation's floor decals to be more consistent, and follow a general set style</li>
</ul>
<h3 class="author">VaelophisNyx updated:</h3>
<ul class="changes bgimages16">
<li class="mapping">Added a second drone shell to the Drone Hole 3x3 maint ruin</li>
<li class="tweak">Tweaked armor values & properties of T-45b so its less bad, but still not as good as X-02 armor.</li>
<li class="spellcheck">renamed X-01 armor to X-02 to prevent confusion with the HoS' special Egun.</li>
<li class="tweak">Mortar and Pestle grinding costs about 1/3rd the stamina now</li>
<li class="rscdel">Disabled Syndicate Infiltrators Gamemode & Dynamic Ruleset</li>
<li class="tweak">You can now Vote on Asteroid Station above 34 pop</li>
<li class="tweak">Sentient Diseases are slightly stealthier by default</li>
<li class="tweak">IPCs can run on sensible amounts of pressure instead of requiring an entire emergency internals tank per 2 minutes</li>
</ul>
<h3 class="author">adamsong updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">fixed manifest spoofer lying about which name was going to be added</li>
</ul>
<h3 class="author">alexkar598 updated:</h3>
<ul class="changes bgimages16">
<li class="mapping">Fixes psych office APC controlling vault power on box</li>
<li class="mapping">Fixes missing atmos pipe in perma on box</li>
<li class="mapping">Fixes missing air alarm in genetics on box</li>
</ul>
<h3 class="author">githubuser4141 updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Fixes mechas not caring what direction they received damage from.</li>
</ul>
<h3 class="author">redmoogle updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Downloading programs will no longer runtime</li>
<li class="bugfix">Chat highlight wont skip every other word now</li>
<li class="tweak">Chat highlight no longer highlights your own messages</li>
</ul>
<h3 class="author">warface1234455 updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Adds a new icon "crutch" (for a limp handicapped mob to differentiate it from a bone crack).</li>
<li class="rscadd">Crew monitor will now track android specie type (Icon is "cog").</li>
<li class="rscadd">Adds a new define isandroid for android specie type.</li>
<li class="tweak">Crew monitor will no longer recognize mob's specie if husked.</li>
<li class="tweak">Suit sensor on binary mode will can no longer recognize mob'specie.</li>
<li class="tweak">Sub vitals will no longer appear on suit sensor binary mode.</li>
<li class="tweak">Replaces IPC icon to "tv", Preternis icon to "robot" and some color tweaks.</li>
<li class="tweak">Adds a text "Warnings" for sub vitals column, "Species" for specie column, and "Status" for health level column.</li>
<li class="tweak">Changed captain color on crew monitor.</li>
<li class="bugfix">Fixes duplicate icons.</li>
<li class="bugfix">Bone wounds icon will no longer appear with Slash, burn, pierce, loss(cut) wounds icon</li>
<li class="bugfix">fixed missing emt beret sprites</li>
</ul>
<h3 class="author">ynot01 updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">fixed carpets telling you that they could be crowbarred twice</li>
<li class="bugfix">Added pretty filter to NTOS usernames and ringtone</li>
<li class="tweak">NTOS PDA Messenger will now update username based on the slotted ID</li>
<li class="tweak">NTOS PDA Messenger max username length is now 55 characters</li>
<li class="tweak">NTOS PDA Messenger is now wider to compensate for role names</li>
</ul>
<h2 class="date">06 October 2022</h2>
<h3 class="author">Cuackles, ToasterBiome updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">adds "punk" jacket as donator gear for cuackles</li>
</ul>
<h3 class="author">KillerOrcaCora updated:</h3>
<ul class="changes bgimages16">
<li class="imageadd">It does not look like paper my fellow peers...</li>
</ul>
<h3 class="author">VaelophisNyx updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Botanical and Mutagen dispensers use a different sprite now</li>
<li class="imageadd">cloned the minidispenser sprite and painted the top green</li>
</ul>
<h3 class="author">redmoogle updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Asteroids/Rocks should no longer look vaguely like a 3/4th wall</li>
</ul>
<h2 class="date">04 October 2022</h2>
<h3 class="author">VaelophisNyx updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">fixed revenants still being able to damage reinforced/plasma/etc windows</li>
</ul>
<h2 class="date">03 October 2022</h2>
<h3 class="author"> Identification updated:</h3>
<ul class="changes bgimages16">
<li class="imageadd">New sprites for Stechkin APS.</li>
</ul>
<h2 class="date">02 October 2022</h2>
<h3 class="author">Skrem7 updated:</h3>
<ul class="changes bgimages16">
<li class="spellcheck">us</li>
</ul>
<h3 class="author">VaelophisNyx updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Fixes being unable to start augmentation surgeries on ANY species.</li>
</ul>
<h3 class="author">warface1234455 updated:</h3>
<ul class="changes bgimages16">
<li class="spellcheck">plasaman</li>
</ul>
<h2 class="date">01 October 2022</h2>
<h3 class="author"> @Chubbygummibear updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Admins can now offer a mob a rename prompt.</li>
</ul>
<h3 class="author">Chubbygummibear updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Modular Computer themes</li>
<li class="rscadd">Game preference option that controls which theme your spawn PDA starts with</li>
<li class="rscadd">Themeify app to change your device theme that can be found in the app store, so you can use it on modular desktops as well.</li>
<li class="bugfix">chat client and pda messenger use your device theme</li>
<li class="imageadd">Added SVGs for theme backgrounds</li>
</ul>
<h3 class="author">MenacingManatee updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">tweaked piping and wiring</li>
<li class="rscadd">Adds a few missing objects</li>
</ul>
<h3 class="author">Moltijoe updated:</h3>
<ul class="changes bgimages16">
<li class="imageadd">"removed" the old icon "added" the new one</li>
<li class="imagedel">why is there no imagetweak tag?</li>
<li class="bugfix">sources of spread increase stack</li>
</ul>
<h3 class="author">N3D6 updated:</h3>
<ul class="changes bgimages16">
<li class="rscdel">removes gangs from rotation</li>
</ul>
<h3 class="author">SapphicOverload updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">adds EMT and mining medic berets</li>
<li class="tweak">gives mining medic hat the same protections as their jacket</li>
<li class="tweak">fixes some typos</li>
</ul>
<h3 class="author">Skrem7 updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Adds the Oddjob Syndikit Special bundle, which turns a Syndicate agent into a small, scampering, well-dressed fedora-thrower that possesses a vague Goldeneye loadout</li>
<li class="tweak">Syndicate fedora now has 15 AP, -10 wound bonus, 10 bare wound bonus. Only bulky when extended now, and can no longer embed</li>
<li class="rscadd">Adds a spellbook for Tesla Blast</li>
<li class="rscadd">Adds a spellbook for Repulse</li>
<li class="tweak">Darklord bundle has been tweaked to not include a desword but it now has a few spells to live out your Sith desires</li>
<li class="rscdel">His Grace can no longer occur in null crates.</li>
<li class="rscdel">Romerol bottle can no longer occur in null crates.</li>
</ul>
<h3 class="author">Skrem_7, @KillerOrcaCora for LWT sprites, @MajManatee for the initial rifle concept and work, @Mqiib for collaboration of some balance pre-draft, a lot of coffee and spite updated:</h3>
<ul class="changes bgimages16">
<li class="experiment">Begin log of Ballistic Expansion.</li>
<li class="rscadd">Adds the LWT-650 DMR, a marksman rifle available to ERTs that fires a new .308 round, most like a weaker version of 7.76, strictly damage-speaking.</li>
<li class="rscadd">Adds .308 Penetrator and Heavy Laser for the ERT rifle.</li>
<li class="rscadd">Adds 5.56 AP, Incendiary, and Rubber. AP and Incendiary are purchasable by nukies, while ERT can buy them all.</li>
<li class="rscadd">The M-90gl and the NT ARG 'Boarder' Rifle now have different magazine variants.</li>
<li class="rscadd">Adds .45 AP, HP, and Venom for the C-20r which nukies can buy.</li>
<li class="rscadd">Adds 10mm EMP which does a one-tile EMP on the target hit.</li>
<li class="rscadd">Frag rounds exist for nukies again, this time they blow up 2 tiles in a weak explosion but they do NOT paralyze.</li>
<li class="rscadd">Standard ammo of the Bulldog and the magazine bought is now Syndicate buckshot, which does a lot more damage</li>
<li class="rscadd">You can now order the Caldwell and two speedloaders for it from armory</li>
<li class="rscdel">Removes HP Buckshot</li>
<li class="rscdel">Caldwell and its ammo can no longer be researched and printed</li>
<li class="rscdel">Tracking implant crate only contains a crate of tracking implants again</li>
<li class="tweak">7.76 and the new .308 have 0.3 speed like the sniper</li>
<li class="tweak">.32 TRAC now only lasts 5 minutes</li>
<li class="tweak">.32 TRAC implants are now destroyed by EMPs</li>
<li class="tweak">Magazines such as the laser rifle's and the new .308 Heavy Laser now charge faster if the recharger is upgraded</li>
<li class="tweak">.45 ammo duffle bag now has 5 standard mags, 2 ap mags, and 2 hp mags</li>
<li class="tweak">12g ammo duffle bag now has 3 syndie buckshot mags, 3 syndie slug mags, and 2 flechette mags</li>
<li class="tweak">Occupying Force special WT has been re-branded as a standard WT, it just starts with rubber rounds. It's now a preferred item to be utilized if WT's were to ever spawn in armory roundstart.</li>
<li class="tweak">Surplus carbine (or 10mm surplus rifle) has a fire delay of 12 instead of 30 now.</li>
<li class="tweak">Syndicate revolver fire_delay has been increased to 6 (includes Russian Revolver), modified .38 fire_delay is 12, Deagle fire_delay is 8. Nagant revolver fire_delay is 5. The .38 and special .357 revolvers have a fire_delay of 0 again. TRAC revolver fire_delay adjusted to 10.</li>
<li class="tweak">.38 modified no longer blows up in your hands, but has inaccuracy</li>
<li class="tweak">.357 Metalshock now properly causes a tesla arc that can chain that will HURT</li>
<li class="tweak">.357 Wallstake now costs 3 TC.</li>
<li class="tweak">10mm HP adjusted to be sharp-edged. Its wound bonuses have been decreased to compensate for this.</li>
<li class="tweak">Almost all bullets have had their inherit and sprite code passed over to shorten their length and be more robust in quality</li>
<li class="tweak">4.6x30mm incend has AP of the normal now because rubber inherits it but incend hasn't because of its pathing</li>
<li class="soundadd">Adds rifle loading, rifle unloading, and rifle racking sounds taken from TGMC. DMR sound which was ripped from TGMC which was ripped from Halo: Reach has also been added</li>
<li class="imageadd">Adds new sprites for 5.56 alternative ammos, NT 'ARG' Boarder magazine and alternative magazine sprites, alternative .45 C-20r magazines, Syndicate Buckshot and Syndicate slug sprites, 12g drum mag sprites for each ammo type that did not have it, new 5.56 casing types including types of alternative ammunition, .308 magazines and their alternatives, and the 10mm EMP pistol magazine as well as updating all existing 10mm and 9mm alternative ammo sprites</li>
<li class="imageadd">5.56 Toploader magazines now have dynamic sprite_states based on the level of ammunition</li>
<li class="imageadd">The gun sprite for bulldog now properly reflects the level of ammunition you have left in the magazine as well as being standardized across ammo types</li>
<li class="imagedel">Deletes several redundant in-hand ammo images due to how magazines initialize with update_icon()</li>
<li class="imagedel">HP Buckshot is gone</li>
<li class="imagedel">Bulldog shotgun no longer has snowflake sprites for varying magazines being loaded</li>
<li class="spellcheck">Adds or adjusts a metric LOAD of ballistic-related descriptions</li>
<li class="experiment">End log of Ballistic Expansion.</li>
</ul>
<h3 class="author">SomeguyManperson updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">gem bag.</li>
<li class="bugfix">watchersnnow have their death message reset after they drop gems becausw that changes it to account for the gem</li>
<li class="bugfix">magmawing watchers dont drop frost diamonds because they arent icewing watchers</li>
<li class="tweak">lizard wine needed for planetcracker</li>
</ul>
<h3 class="author">SuperSlayer updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Adds three new martial arts</li>
</ul>
<h3 class="author">TheGamerdk updated:</h3>
<ul class="changes bgimages16">
<li class="rscdel">You can't shriek in pipes as changeling anymore</li>
<li class="rscdel">Bluespace emag probability decreased to 7%</li>
<li class="bugfix">you can now disable the alternative announcers for real</li>
</ul>
<h3 class="author">ToasterBiome updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Adds two donator items for Nightmare1234, a black slime zippo lighter and a dark scientist jumpsuit</li>
</ul>
<h3 class="author">VaelophisNyx updated:</h3>
<ul class="changes bgimages16">
<li class="spellcheck">updated the pull request template</li>
<li class="tweak">you will now ALWAYS get stalwart's intended loot instead of just some ores</li>
<li class="bugfix">stalwart's projectiles no longer breakdance on walls/doors/etc</li>
<li class="tweak">Stalwart is even more fleshed out and functional</li>
<li class="tweak">Advanced Magboots & Syndicate Magboots provide Noslip on Ice</li>
<li class="tweak">Adds 2x IPC Revive Boards to Robotech vendor stocks</li>
<li class="tweak">Adds one Robotech Vendor to Meta, Box, and Asteroid robotics</li>
<li class="tweak">Removes the extra health analyzers, buckets, first aid kits, flashes, cables, and prox-sensors since they're in the vendor</li>
<li class="tweak">removed one now-empty-table on Box to fit the vendor</li>
<li class="tweak">Ice Wing Watcher Crusher Trophy reworked into a copy of the Iceblock Talisman</li>
<li class="tweak">Magma Wing Watcher Crusher Trophy</li>
<li class="tweak">Mutant Colors (Including pod hair) can now be a bit darker</li>
<li class="tweak">mech RCDs use differing amounts of charge depending on what they do now</li>
<li class="bugfix">non-syndicate borg RCDs do not deconstruct Reinforced Walls again</li>
<li class="tweak">Vampires midround costs 10 less threat on dynamic</li>
<li class="rscadd">added subtype broken & burned floors for mapping purposes</li>
<li class="bugfix">cold wood tiles now start with kitchen cold room atmos</li>
<li class="tweak">Phytosians heal half as much from non-addictive botany chems</li>
<li class="tweak">Space Dragons are now 5 threat More Expensive for dynamic to spawn</li>
<li class="rscdel">Revenants cannot hear dead chat anymore, as participants IN a round</li>
<li class="tweak">Defile cannot damage non-standard windows (reinforced/plasma/etc)</li>
<li class="tweak">Revenants cannot use abilities in space</li>
</ul>
<h3 class="author">redmoogle updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Fixes holodeck gym railing corners being the wrong dir</li>
<li class="bugfix">IPCs can no longer take oxygen damage</li>
<li class="tweak">Cargo shuttle wont sell unopened crates now</li>
<li class="rscadd">Added nanite and wound scan for ghosts</li>
<li class="rscadd">Added health/chem/nanite/wound scan toggles as UI elements</li>
<li class="bugfix">pai setup button doesnt disappear changing themes now</li>
<li class="tweak">NT IRN can send the cargo shuttle away from the station if you're a head, QM, or cargo tech</li>
<li class="tweak">Golaiths shouldn't be able to roll a 2.1841E-30 chance to fuck you over now</li>
<li class="sounddel">Intern shouldnt earrape you no more</li>
</ul>
<h3 class="author">warface1234455 updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Adjusted RPD material requirement Iron: 45000 -> 22000, Glass: 37500 -> 18000</li>
<li class="tweak">Unstamped manifest will now prevent cargo shuttle from leaving unless approved or denied (You can remove the manifest from the shuttle to send it off again otherwise no)</li>
</ul>
<h2 class="date">30 September 2022</h2>
<h3 class="author"> @Chubbygummibear, VaelophisNyx updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Explosions cannot be passed a negative number anymore to prevent runtimes</li>
<li class="bugfix">Teslium Destabilization Reaction Now Works In Chem Grenades</li>
</ul>
<h3 class="author"> Gravehat, @swifterjack, @KillerOrcaCora for gator sprite updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Adds in an Iguana pet named Izzy, and a lesser gator pet named Steppy, no there is no general Iguana variant</li>
<li class="rscadd">Adds alligators to the game</li>
<li class="rscadd">Adds alligators to the fishing loot pool as a rare drop</li>
<li class="rscadd">Adds in an alligator crate as a hidden crate</li>
<li class="tweak">Alligators behave like goats and drop loot on butcher, can be spawned through gold slimes</li>
<li class="imageadd">Adds gator sprites</li>
</ul>
<h3 class="author"> Redmoogle, Zirok-BYOND updated:</h3>
<ul class="changes bgimages16">
<li class="experiment">Datum lighting from tgstation</li>
</ul>
<h3 class="author"> [Zergspower](https://github.com/Zergspower), [Deek-Za](https://github.com/Deek-Za) ported by warface1234455 (Also added a few things) updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">suit sensor now check your race and if you have wound, husk, on fire and irradiation</li>
<li class="imageadd">replaced old color box icons with new health status icons for crew monitor</li>
<li class="imageadd">added some health check icons for wound, husk, on fire and irradiation</li>
<li class="imageadd">added some race icons</li>
<li class="rscadd">Added issnail for is_helpers</li>
</ul>
<h3 class="author"> jjpark-kb(Lumos station), warface1234455 updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Radiation Anomaly</li>
<li class="tweak">SM now also spawn radiation anomaly</li>
</ul>
<h3 class="author">Addust updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">There's a new subtype of the RnD console, it will soon reach old stations. This subtype doesn't have a lock.</li>
<li class="bugfix">The Syndicate have identified an error with their software distribution network, and restored access to the Denial of Service program.</li>
</ul>
<h3 class="author">AlvCyktor updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">pop!</li>
<li class="tweak">teehee funny morphin mood change</li>
</ul>
<h3 class="author">ChesterTheCheesy updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">horror revive no longer makes runtimes and works properly</li>
</ul>
<h3 class="author">Firewolf34 updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">The station now activates anti-ion magneto-fields during Delta Alerts!</li>
</ul>
<h3 class="author">GraveHat updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Drip requires you to feel their power before giving you clinical depression</li>
<li class="bugfix">Fixes an exploit with sling abilities</li>
<li class="tweak">Increased Id bomb armor to 25</li>
</ul>
<h3 class="author">KillerOrcaCora updated:</h3>
<ul class="changes bgimages16">
<li class="imageadd">Replaces quick fix korta sprite.</li>
</ul>
<h3 class="author">Majkl-J updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Fixed the lack of spiderbot examine text</li>
<li class="bugfix">Spiderbots now have working mmi's</li>
<li class="bugfix">Fixed spiderbots dying in a bloody mess</li>
<li class="tweak">Tweaked spiderbot language</li>
<li class="tweak">Made spiderbots pass-through</li>
</ul>
<h3 class="author">Moltijoe updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">now you know just how wet people are</li>
</ul>
<h3 class="author">Mqiib updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Syringes no longer totally ignore shields</li>
<li class="rscdel">Removes cryo syringes and cryo darts because they have no gameplay value</li>
</ul>
<h3 class="author">SapphicOverload updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">pinpointers now sorted alphabetically</li>
<li class="tweak">suit sensor monitor no longer requires ntnet connection</li>
</ul>
<h3 class="author">Skrem7 updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Syndikits are 20 TC again</li>
<li class="tweak">All hardlight arrows have been made tremendously more scary (Rat'var forgot to invest in that good arrow juice, so his servants' arrows remain unchanged)</li>
<li class="tweak">Syndicate hardlight bow now has an addendum that it can be CTRL+CLICK'd to fold.</li>
<li class="spellcheck">Fixes lizard foods having discrepancies in description</li>
<li class="spellcheck">Renames White Tiziran to Kriiya</li>
<li class="spellcheck">Renames Drunken Espatier to M'thalu</li>
</ul>
<h3 class="author">Sniblet updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">cleanbots no longer get permanently stuck on remains</li>
<li class="tweak">relatedly, cleanbots no longer see remains</li>
<li class="tweak">guardian see in dark if you do</li>
<li class="spellcheck">highlanders are now literate</li>
<li class="spellcheck">punctuates the item destruction message</li>
<li class="tweak">preternis no longer have a move speed penalty</li>
</ul>
<h3 class="author">TheRyeGuyWhoWillNowDie updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">all of the fucking hardstuns from flashbangs have been replaced with knockdowns</li>
<li class="bugfix">warden's krav maga gloves now work in the prison holodeck like intended</li>
<li class="bugfix">you can no longer dump your inventory out with hotkeys while handcuffed</li>
<li class="tweak">psychiatrist now has a minimal player age because ban evaders prevent us from having nice things</li>
<li class="tweak">using a pyro core on a reactive armor shell once again results in reactive pyro armor</li>
<li class="tweak">improvised shotgun ammo is cheaper to craft</li>
</ul>
<h3 class="author">VaelophisNyx updated:</h3>
<ul class="changes bgimages16">
<li class="spellcheck">lizard</li>
<li class="bugfix">categorizes the uplink baseball bat correctly</li>
<li class="bugfix">you can buy the uplink bat as non-nukies as intended</li>
<li class="tweak">Shadowlings and their empowered thralls take Clone damage instead of Burn damage from light</li>
<li class="tweak">Shadowlings heal 5x faster from clone damage, making the prior change not effect their ability to recover from walking in lights</li>
<li class="spellcheck">Stalwart's invulnerability no longer tells you that it dodges its own status effect</li>
<li class="tweak">Green Grapes contain Airui instead of Kelotane now</li>
<li class="tweak">Embedded syringes now inject their full normal transfer amount per tick instead of 20% of that.</li>
<li class="tweak">You can now see Collapse, Glare, Kiss, Pout, Scowl, Shaking-Head, Shivering, and Surrendering emotes, instead of only Hear them.</li>
<li class="rscadd">You can order three portable dance machines in cargo</li>
<li class="rscdel">you cant print portable dance machines any more</li>
<li class="rscadd">You can now craft sutures/mesh/gauze/ointment</li>
<li class="rscadd">added antiseptic ointment, made for quickly tending infections from burns</li>
<li class="rscadd">added makeshift sutures, made from torn cloth and glass with some water</li>
<li class="tweak">Nanomeds no longer contain Sutures, but do have 4 antiseptic ointment</li>
<li class="tweak">Added a new Medical crafting tab and moved the autoinjector recipes there</li>
<li class="tweak">some stacked medical items now grind for sterilizine instead of spaceacillin</li>
<li class="tweak">burn kits now contain antiseptic ointment</li>
<li class="tweak">ointment is now a repeating-use item</li>
<li class="imageadd">added green suture sprites, and a yellow ointment bottle</li>
<li class="rscdel">You cannot augment Preterni/IPCs/Golems</li>
<li class="tweak">Sheet Snatchers can now be crafted for 4 cloth</li>
<li class="tweak">2 Sheet Snatchers may be bought at Engi-Vends from their premium stock</li>
<li class="tweak">Sheet Snatchers can hold 500 sheets total</li>
<li class="tweak">Borg Sheet Snatchers may hold 1,000 sheets total</li>
<li class="spellcheck">Re-alphabetized Leather crafting, Again</li>
<li class="rscdel">N2O cannot explode anymore</li>
<li class="spellcheck">N2O does not mention oxidizer nor rocket fuel anymore</li>
<li class="tweak">Granite now CONSIDERABLY less common</li>
<li class="tweak">Granite now has a lower chance to yield ores</li>
</ul>
<h3 class="author">adamsong updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">fixed being unable to close job slots</li>
<li class="bugfix">fixed admin ghosts being unable to use the job manager</li>
</ul>
<h3 class="author">boodaliboo updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">makes the syndicate bundles 16tc each</li>
<li class="rscadd">gives minimum player age to virologist cause new players end up taking it then doing nothing wasting it because its a one slot job</li>
</ul>
<h3 class="author">redmoogle updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Ballons are now in the toys section in the cargo section</li>
<li class="rscadd">Some jobs start with more programs</li>
<li class="rscdel">Removed broken youtube tracks</li>
<li class="tweak">Software Download Tool UI Improvements</li>
<li class="rscadd">AIs and Cyborgs can now change their accent on the fly</li>
<li class="tweak">People should get some extra money round start</li>
<li class="tweak">Ventclog foams again</li>
<li class="tweak">Everyone can wear pet collars now</li>
<li class="tweak">Planet Cracker no longer takes 2u of lizard wine</li>
<li class="tweak">Bacchus heals liver damage for people with alcohol tolerance</li>
<li class="tweak">planet cracker heals humans slowly</li>
<li class="tweak">Justicars Juice heals ratvar servants</li>
<li class="tweak">IPCs can survive hotter air</li>
<li class="tweak">PDAs can have 2 background programs now</li>
</ul>
<h3 class="author">warface1234455 updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Protolathe can print some items in autolathe</li>
<li class="tweak">moved electronics boards from industrial engi to base node</li>
</ul>
<h2 class="date">29 September 2022</h2>
<h3 class="author">GraveHat updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Deholes meta maint so it no longer should space you and your family</li>
</ul>
<h3 class="author">Skrem7 updated:</h3>
<ul class="changes bgimages16">
<li class="spellcheck">Bounties at the export console now have a chance to possess 99% less affinity with lizards</li>
</ul>
<h3 class="author">SomeguyManperson updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">puts some backslashes back where they belong</li>
</ul>
<h2 class="date">28 September 2022</h2>
<h3 class="author">GraveHat updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">The energy cutlass is no longer a green lightsaber</li>
</ul>
<h3 class="author">JamieD1 updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Fixes a couple errors with the decals and adds chemistry colour</li>
</ul>
<h3 class="author">TheGamerdk updated:</h3>
<ul class="changes bgimages16">
<li class="experiment">Budgets are now subsidized so 95% of salaries are guaranteed to be paid out</li>
<li class="rscadd">AI unable to take damage now</li>
</ul>
<h3 class="author">VaelophisNyx updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">META fixed 3 missing floors under doors and buggy disposals piping</li>
</ul>
<h3 class="author">redmoogle updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Floor Cluwne now alerts ghosts</li>
<li class="bugfix">warp crystals cant be discounted anymore</li>
</ul>
<h2 class="date">27 September 2022</h2>
<h3 class="author">Majkl-J updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">fixed a slight oversight with spiderbot languages.</li>
</ul>
<h3 class="author">ToasterBiome updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">topaz gets 200 points on scanning instead of 150</li>
</ul>
<h3 class="author">VaelophisNyx updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Cargo-ordered/admin spawned disco balls now have no access requirements</li>
<li class="rscadd">Added new 10x10 Wizard-Themed Maint Ruin</li>
<li class="tweak">Lavaland Minefield Ruin now has a fence so you cant wander in accidentally</li>
<li class="tweak">A new spawner for "rusty" landmines that are considerably less deadly</li>
</ul>
<h2 class="date">26 September 2022</h2>
<h3 class="author">VaelophisNyx updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">BOX Fixes Disposal system for Medbay/Xenobio/Toxins/Dorms/Perma/RD Office/Library</li>
<li class="tweak">Toxins and Xenobio now feature a Disposals Unit/Outlet (Respectively)</li>
<li class="bugfix">BOX Fixes missing segment of pipe by the CMO office</li>
<li class="bugfix">BOX Fixes Brig Medical Camera being a cloned Interrogation camera</li>
<li class="imagedel">Removed some duplicate sprites</li>
</ul>
<h2 class="date">25 September 2022</h2>
<h3 class="author">VaelophisNyx updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">META erased a rogue APC in the AI sat causing it to depower and stay depowered</li>
<li class="tweak">META Makes the AI sat cameras outside the AI core all on the ss13 network</li>
<li class="tweak">META makes the vault and AI upload cameras on the SS13 network</li>
<li class="tweak">META changes the Service Hall to include an autolathe, and doors to the kitchen and botany back rooms, and places a camera in it</li>
<li class="tweak">META deletes the seed and nutrivendors outside botany, as well as the table of produce</li>
<li class="tweak">META replaced Hydroponics' front windows with Reinforced</li>
<li class="tweak">META overhauled hydroponics back room, and shuffled the position of the DNA manipulator and disk drive.</li>
<li class="tweak">META Expands the janitor closet by 1x3 tiles & adds a second mop and cart</li>
<li class="tweak">META massively expanded maint in most of the station</li>
<li class="tweak">META deletes the Toxins Test Range area and replaces it with a proper Secondary AI Core room</li>
<li class="tweak">META shrinks the R&D server room as it no longer must accommodate an AI core</li>
<li class="tweak">META expands the whiteship docking hallway</li>
<li class="tweak">META expands disposals to include some trash carts</li>
<li class="tweak">META moved some solar arrays around a little</li>
<li class="tweak">META replaced the toxins bomb range with the Box bomb range spawner</li>
<li class="tweak">META fixes pixel shifting of some airlock controllers at EVAC</li>
<li class="tweak">META removes firelocks from the inner doors of the Toxins mix chamber, and SM engine chamber</li>
<li class="tweak">META removed firelocks from the rad-collector area of the SM engine</li>
<li class="tweak">META fixes an instance of an unused 1x1 area with a single APC in science maint</li>
<li class="tweak">META replaced the spawner in the Club that sometimes spawns syndicate throwing cards, with a static russian revolver.</li>
<li class="tweak">META adds spiffles to the clerk's room</li>
<li class="tweak">META replaced Pete with a random kitchen animal spawner</li>
<li class="tweak">META deleted a notice board in Hydro which was always visibly overlapped with a fire extinguisher on the other side of the wall</li>
<li class="tweak">META fixes the tcomms agent being unable to reach their donkpockets and microwave</li>
<li class="tweak">META removed 2 turrets from AI Upload</li>
</ul>
<h2 class="date">24 September 2022</h2>
<h3 class="author">Skrem7 updated:</h3>
<ul class="changes bgimages16">
<li class="imageadd">Adds the korta nut sprite</li>
</ul>
<h2 class="date">23 September 2022</h2>
<h3 class="author">Mqiib updated:</h3>
<ul class="changes bgimages16">
<li class="imageadd">Shifts the singularity shard necklace back up a pixel because either I have been blind for a year or someone MOVED IT</li>
</ul>
<h3 class="author">SapphicOverload updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">fixes some runtimes in _component.dm, mood.dm, and inventory.dm</li>
</ul>
<h3 class="author">VaelophisNyx updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">The voices in your head are getting a little louder</li>
<li class="rscadd">Added Viper Crate Contraband Cargo Pack</li>
<li class="rscadd">Added Vipers, snakes that inject Venom into you on bite</li>
<li class="tweak">Weavers now inject Spore Toxin by default, and Venom when enraged</li>
<li class="tweak">Giant Spiders now inject Acid on bite</li>
<li class="tweak">Nurse Spiders/Broodmothers inject Tirizine on bite</li>
<li class="spellcheck">Viper Spiders have been Renamed Void Recluses</li>
<li class="bugfix">inverting an active conveyor now updates the sprite properly</li>
<li class="tweak">conveyor sprites now feature a directional indicator light</li>
<li class="tweak">conveyors now only cost 1000 iron instead of 3000</li>
<li class="tweak">conveyor switches cost 50 iron now</li>
<li class="spellcheck">conveyors and conveyor switches now tell you what tools do what to them in the description</li>
<li class="imageadd">added proper sprite state for inverted conveyors that are off</li>
</ul>
<h3 class="author">boodaliboo updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Added three new botany plants korta nut, sweet korta nut, and sereka mushrooms, added 8 new reagents related to the new plants and stuff added</li>
</ul>
<h3 class="author">redmoogle updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">IPCs now need gas to cool down</li>
</ul>
<h2 class="date">20 September 2022</h2>
<h3 class="author">VaelophisNyx updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">fixes lizard/ipc heads being weird with masks</li>
</ul>
<h2 class="date">18 September 2022</h2>
<h3 class="author">Mqiib updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Stops balloons from spamming EVERYONE ON THE SERVER</li>
</ul>
<h2 class="date">17 September 2022</h2>
<h3 class="author"> SuperSlayer, MistakeNot4892 updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Added spider bots - small bots buildable through robotics</li>
<li class="spellcheck">Fixed a typo in borg code</li>
</ul>
<h3 class="author"> cuackles (sprites) redmoogle (code) updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Added balloons (found in clown vendor & cargo for 100cr)</li>
</ul>
<h3 class="author"> tmtmtl30, Mqiib updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Negative AP scaling has been rescaled and is no longer linear</li>
</ul>
<h3 class="author">GraveHat updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Moves Cult Hardsuit to Cult Altar ruin and removes it from the Necropolis Chest</li>
<li class="rscadd">Added weaver spawner</li>
<li class="tweak">Moved mob spawners to lootdrop.dm</li>
<li class="tweak">Replaces mob spawner icon to use the kitchen animal icon</li>
<li class="tweak">Reworked Weaver Nest</li>
<li class="bugfix">Syndicate Base should no longer obliterate your insides with bullet inside a bullet inside a bullet bulletshit</li>
<li class="tweak">Raw meatpocket no longer has vitamins</li>
<li class="tweak">Warmed meatpocket halved vitamins and removed meat drippings</li>
</ul>
<h3 class="author">Moltijoe updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">fixed a typo that made raw French toast burn</li>
</ul>
<h3 class="author">Mqiib updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Bomb armor is now 33% more effective against explosion damage</li>
<li class="tweak">Light explosion knockdown and heavy explosion unconsciousness are easier to avoid with enough armor</li>
<li class="tweak">Security hardsuits have had an additional layer of anti-explosive padding added</li>
<li class="tweak">The security bomb suit now is significantly stronger than regular bomb suits and slightly easier to move in</li>
<li class="bugfix">Fixes species punch damage causing you to TAKE that kind of damage from punches rather than deal it</li>
<li class="bugfix">Organ preservation works now</li>
</ul>
<h3 class="author">SapphicOverload updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">fixes medbots trying to heal IPCs</li>
<li class="tweak">medbots ignore damage to robotic limbs</li>
<li class="bugfix">fixes being able to delete yourself with a bluespace bodybag</li>
</ul>
<h3 class="author">Skrem7 updated:</h3>
<ul class="changes bgimages16">
<li class="experiment">Paper is now sharp</li>
<li class="experiment">Paper cuts can very rarely happen if you don't wear gloves when picking up paper</li>
<li class="tweak">Inflation in the premium hat market has doubled the price of the Syndicate fedora</li>
<li class="tweak">IAA is now a little bit diffy and not NT just doing some crazed ass PR stunt because they don't really need to</li>
<li class="tweak">Changes how IAA handles distribution of martyr versus hijack objective</li>
</ul>
<h3 class="author">Skrem_7, @grimm-hollowknight for the sprites updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Adds the Vxtvul Hammer, a relict hammer once used by the Vxtrin long ago. Now you can use it to obliterate any obstacle you can think of.</li>
<li class="rscadd">Adds one hammer to the nukie ship and another to the pirate ship. Nukies can buy additional hammers for 13 TC each</li>
<li class="rscadd">Preterni traitors are able to buy a Vxtvul Hammer implant for 16 TC.</li>
<li class="rscdel">Deletes the mantis implant briefcase.</li>
<li class="tweak">You can now ALT+CLICK autosurgeons designed for arm implants to change the region they target (except ERT mantis blades).</li>
<li class="imageadd">Adds all related sprites for the hammer.</li>
<li class="wip">Pirate hammer still needs different sprites. Supercharged state supports but lacks mob sprites.</li>
</ul>
<h3 class="author">Sniblet updated:</h3>
<ul class="changes bgimages16">
<li class="rscdel">The Wizard Federation has somehow managed to make their recordings of the spell Mindswap mindswap itself with a spirit of forgetfulness. Robeless apprentices have been able to remember it!</li>
<li class="tweak">Random spawn slaughter demon event weight incremented to 2 from 1</li>
</ul>
<h3 class="author">SomeguyManperson updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">legion cores now have a 4 second channel for being applied on station, 2 seconds if applying to another person</li>
<li class="tweak">legion cores now provide damage slowdown reduction rather than immunity when applied on station</li>
<li class="rscadd">legion cores that have been preserved after decaying will no longer be called "decayed regenerative core" because preserving cores now renames them to "preserved regenerative core"</li>
</ul>
<h3 class="author">SuperSlayer updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Added infiltrators as a roundstart dynamic ruleset</li>
<li class="rscadd">Added infiltrators as a midround dynamic ruleset</li>
<li class="tweak">Enabled infiltrator event</li>
<li class="rscdel">Infiltrators gamemode is removed from rotation</li>
<li class="rscadd">Eminence can break lights</li>
<li class="experiment">Eminence can interact with cogged APCs</li>
<li class="tweak">Slightly refactored eminence code</li>
</ul>
<h3 class="author">TheRyeGuyWhoWillNowDie updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">warden's krav maga gloves are now restricted to security related areas</li>
<li class="rscdel">Survival box fire extinguishers have been removed</li>
<li class="tweak">corazone now overdoses at 30u, the overdose causes some heart, liver and brain damage</li>
<li class="tweak">chem grenades can now blow up from EMPs</li>
</ul>
<h3 class="author">ToasterBiome updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">put wire knot under gax southwest solars SMES</li>
<li class="rscadd">tells admins when round ends in logs</li>
</ul>
<h3 class="author">VaelophisNyx updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Makes drifting spacepod space ruins not ghetto torpedoes</li>
<li class="tweak">Changelings now requires a population of 25 or higher.</li>
<li class="tweak">changelings now requires a minimum antag count of 2</li>
<li class="rscadd">Adds Granite to Lavaland, a high-richness stone that is hardness 3!</li>
<li class="tweak">IPCs may now drink the Strange Elixir and receive wings.</li>
<li class="rscadd">Adds new Toy Baseball Bat crafted with 6 plastic, and puts them in the Donksoft vendor normal stock</li>
<li class="rscadd">Adds new "Toy" Baseball Bat (It's a baton) to the Uplink for 6TC & 2 in the Hacked Donksoft Vendor</li>
<li class="rscadd">Adds recipe for metal baseball bats to the makeshift weapons book, for 10 titanium with a welder</li>
<li class="rscdel">removes recipe for wood baseball bats from the makeshift weapons book</li>
<li class="bugfix">baseball bats now check if the person they're knocking back is their own user</li>
<li class="tweak">wooden baseball bats may now be crafted for 10 wood by everyone, but can't throw people when hit</li>
<li class="tweak">reenables baseball bat bounties</li>
<li class="tweak">Baseball bats dont hurt if thrown</li>
<li class="tweak">Titanium and Wooden bats are now two-handed only</li>
<li class="tweak">baseball bats do more damage with negative armor penetration, but cause lots of wounds</li>
<li class="soundadd">added new sounds for baseball bats, and some future setup for wood noises</li>
<li class="imageadd">added new toy and donk baseball bat sprites</li>
<li class="bugfix">Helmets that should have been hiding masks, now do hide masks.</li>
<li class="rscadd">Added a new Lavaland Ruin, the Displaced Bar And Kitchen</li>
<li class="tweak">The Syndicate has began plating their mechs in Lead! They are now Immune to Radiation!</li>
<li class="tweak">ALL Mechs except the Ripley I have Bio Immunity, as they are sealed environments</li>
<li class="tweak">Ripley IIs now have 55 rad armor instead of 0</li>
<li class="tweak">Gygaxes now have 40 rad armor instead of 0</li>
<li class="tweak">H.O.N.Ks now have 20 rad armor instead of 0</li>
<li class="tweak">Conveyor Belts and Switches can now be found in the Exosuit Fab Misc Tab</li>
<li class="tweak">Locker Mech is now a type of Working Mech (Like Ripleys), instead of a snowflake unique category</li>
<li class="tweak">Stalwart is now a robust, fully fleshed out megafauna instead of a damage sponge loot piñata</li>
</ul>
<h3 class="author">boodaliboo updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">removes the gibbing from vending machine without removing all the other thingies</li>
</ul>
<h3 class="author">redmoogle updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Redesigned charlie station</li>
<li class="bugfix">IPC limbs cant be attached to cyborg endos now</li>
<li class="tweak">Input buttons dont submit when focus is lost now</li>
<li class="tweak">Regal rats can see in the dark now</li>
<li class="tweak">Mentors & Admins wont loose their quiet mode preference now</li>
<li class="tweak">Added reply button to NTPDA Messages</li>
<li class="bugfix">Bloodless species cant be bloodsuckers anymore</li>
<li class="bugfix">Regal Rat Fixes</li>
<li class="rscadd">Ghost Beacon added to holding facility</li>
</ul>
<h3 class="author">ynot01 updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">adjusted damage slowdown to be exponential instead of linear</li>
</ul>
<h2 class="date">16 September 2022</h2>
<h3 class="author"> Xoxeyos updated:</h3>
<ul class="changes bgimages16">
<li class="rscdel">Removes IAA from dynamic.</li>
</ul>
<h3 class="author">KillerOrcaCora updated:</h3>
<ul class="changes bgimages16">
<li class="imageadd">Fixes frog hat rogue pixel wixel~</li>
</ul>
<h3 class="author">cuackles updated:</h3>
<ul class="changes bgimages16">
<li class="imageadd">reverts the hand tele sprite for its orginal</li>
</ul>
<h3 class="author">redmoogle updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">you can now send pda messages with the enter key</li>
</ul>
<h2 class="date">15 September 2022</h2>
<h3 class="author">Moltijoe updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">fixed not being able to see neckerchief mode bandanas</li>
</ul>
<h3 class="author">Mqiib updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Fixes hunter tribal rags being in the wrong spot</li>
</ul>
<h3 class="author">VaelophisNyx updated:</h3>
<ul class="changes bgimages16">
<li class="imageadd">Storage Satchel Sprite Updates</li>
</ul>
</div>
<b>GoonStation 13 Development Team</b>
<div class = "top">
<b>Coders:</b> Stuntwaffle, Showtime, Pantaloons, Nannek, Keelin, Exadv1, hobnob, Justicefries, 0staf, sniperchance, AngriestIBM, BrianOBlivion<br>
<b>Spriters:</b> Supernorn, Haruhi, Stuntwaffle, Pantaloons, Rho, SynthOrange, I Said No<br>
</div>
<br>
<p class="lic"><a name="license" href="http://creativecommons.org/licenses/by-nc-sa/3.0/"><img src="88x31.png" alt="Creative Commons License" /></a><br><i>Except where otherwise noted, Goon Station 13 is licensed under a <a href="http://creativecommons.org/licenses/by-nc-sa/3.0/">Creative Commons Attribution-Noncommercial-Share Alike 3.0 License</a>.<br>Rights are currently extended to <a href="http://forums.somethingawful.com/">SomethingAwful Goons</a> only.</i></p>
<p class="lic">Some icons by <a href="http://p.yusukekamiyamane.com/">Yusuke Kamiyamane</a>. All rights reserved. Licensed under a <a href="http://creativecommons.org/licenses/by/3.0/">Creative Commons Attribution 3.0 License</a>.</p>
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