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2617 lines
151 KiB
HTML
2617 lines
151 KiB
HTML
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
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<html>
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<head>
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<title>Yogstation Changelog</title>
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<link rel="stylesheet" type="text/css" href="changelog.css">
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<table align='center' width='650'><tr><td>
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<table align='center' class="top">
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<tr>
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<div align='center'><font size='3'><b>Yogstation 13</b></font></div>
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<p><div align='center'><font size='3'><a href="https://forums.yogstation.net">Forum</a> | <a href="https://wiki.yogstation.net/wiki/Main_Page">Wiki</a> | <a href="https://github.com/yogstation13/Yogstation">Source</a></font></div></p>
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<font size='2'><b>Visit #development-public on our Discord:</b> <a href="https://discord.gg/MHkabek">https://discord.gg/MHkabek</a></font><br>
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<font size='2'><b>Suggest features on our forum:</b> <a href="https://forums.yogstation.net/forums/feature-requests.221/">-- Here --</a></font>
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</td>
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</tr>
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</table>
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<table align='center' class="top">
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<tr>
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<td valign='top'>
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<font size='2'><b>Current Head Developers:</b> JamieD12<br></font>
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<font size='2'><b>Currently Active GitHub contributor list:</b> <a href='https://github.com/yogstation13/Yogstation/graphs/contributors'>-Click Here-</a><br></font>
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<font size='2'><b>Maintainers:</b> adamsogm, AshCorr, baiomu, Bibby, monster860, Partheo, Wejengin2<br></font>
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<font size='2'><b>Spriters:</b> Alagoinha, Cuackles, Halcyon, Missatessatessy, Mqiib, OrcaCora, Tipy1802, Xoxeyos<br></font>
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<font size='2'><b>Mappers:</b> Vaelophis, baiomu, Ezhan, MenacingManatee, N3D6, GravelyAnonymous, Wejengin2, Xoxeyos<br></font>
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<font size='2'><b>Thanks to:</b> /tg/station, FTL13 devs, Baystation 12, /vg/station, NTstation, CDK Station devs, FacepunchStation, GoonStation devs, the original SpaceStation developers, Invisty for the title image and Hippiestation for dissapointed.ogg and other assets.<br> Also a thanks to anybody who has contributed who is not listed here :( Ask to be added here on our discord.</font>
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<font size='2' color='red'><b><br>Have a bug to report?</b> Visit our <a href="https://github.com/yogstation13/Yogstation/issues/new?template=bug_report.md">Issue Tracker</a>.<br></font>
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<font size='2'>Please ensure that the bug has not already been reported and <u><a href="https://github.com/yogstation13/Yogstation/issues"><b>use the template provided here</b></a></u>.<br></font>
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<font size='2'>Want something minor added? Check out this <a href="https://forums.yogstation.net/index.php?forums/feature-requests.221/">topic</a>!</font>
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</td>
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</tr>
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</table>
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TO ADD AN ENTRY, ADD AND MAINTAIN YOUR OWN changelog/USERNAME.yml FILE.
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*** DO NOT FUCK WITH THIS FILE OR YOU WILL CAUSE MERGE CONFLICTS. ***
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-->
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<div class="commit sansserif">
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<h2 class="date">22 October 2022</h2>
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<h3 class="author"> N3D6, ToasterBiome updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscadd">new landmark, meta engine spawner</li>
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<li class="rscadd">new map file for the meta tesla</li>
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<li class="rscadd">adds an engine smes to meta engineering</li>
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<li class="rscadd">code for meta random engines, 50/30/20 SM, tesla, teg</li>
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<li class="rscadd">map file for meta teg</li>
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<li class="tweak">redoes some of the meta smes to fall in line with the new engine smes</li>
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</ul>
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<h3 class="author">00ze-cyclone updated:</h3>
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<ul class="changes bgimages16">
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<li class="spellcheck">The coagulant vial is now called a sanguirite vial so you know what's inside it like with other vials</li>
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</ul>
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<h3 class="author">Majkl-J updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscadd">Added wires to the exosuit fabricator</li>
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<li class="tweak">The exosuit fabricator can now be hacked</li>
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</ul>
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<h3 class="author">Moltijoe updated:</h3>
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<ul class="changes bgimages16">
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<li class="tweak">allows shields and metal limbs to protect against infection</li>
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<li class="tweak">pacifist zombies can now attack people</li>
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<li class="rscadd">Added con lentitud poderosa to lobby music</li>
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<li class="bugfix">fixes deleting chems not remove effects</li>
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<li class="tweak">Handdrill can be used to start mechanical surgeries</li>
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</ul>
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<h3 class="author">Mqiib updated:</h3>
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<ul class="changes bgimages16">
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<li class="tweak">Swapped damage values over to be based on punch damage</li>
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<li class="tweak">Garden Warfare splinters are far less lethal</li>
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<li class="tweak">Garden Warfare vine snatch more user-friendly</li>
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<li class="bugfix">Garden Warfare remember the basics works now</li>
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<li class="tweak">Explosive Fist self-damage mostly removed</li>
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<li class="tweak">Lots of Explosive Fist tweaks and adjustments to make it a little less janky</li>
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<li class="spellcheck">Various wording tweaks</li>
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</ul>
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<h3 class="author">N3D6 updated:</h3>
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<ul class="changes bgimages16">
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<li class="bugfix">every engine is no longer broken</li>
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<li class="tweak">rename meta map files so they don't ruin and kill yog</li>
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</ul>
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<h3 class="author">SapphicOverload updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscadd">adds prescription sunglasses</li>
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</ul>
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<h3 class="author">Skrem7 updated:</h3>
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<ul class="changes bgimages16">
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<li class="tweak">Floor cluwne weight to 5 instead of 10</li>
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<li class="tweak">Technically not a bugfix but some on_hit effects from some projectiles should be properly blockable now</li>
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</ul>
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<h3 class="author">TheGamerdk updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscdel">No longer possible to get funny baseball bat from Donksoft toy vendor</li>
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</ul>
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<h3 class="author">ToasterBiome updated:</h3>
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<ul class="changes bgimages16">
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<li class="mapping">BoxStation Starboard Bow (north above hydroponics/library/chapel) maintenance adjusted slightly, new maint room and fixing the blast shutters</li>
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<li class="mapping">BoxStation Starboard Quarter (nanites/toxins) maintenance path adjusted slightly, maint access door changed to require no access</li>
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</ul>
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<h3 class="author">VaelophisNyx updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscadd">Added Gummy Bears to the game!</li>
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<li class="rscadd">RDS quirk users now get a bottle of Mindbreaker Gummy Bears on spawn</li>
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<li class="rscadd">Nanomeds contain 2 bottles of Vitamin Gummy Bears as premium stock</li>
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<li class="rscadd">Cargo can order Gummy Bears</li>
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<li class="imageadd">added sprites for gummy bears and large pill bottles</li>
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<li class="rscdel">Sulfur Trioxide has been removed</li>
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<li class="tweak">Sulfuric Acid now only takes 1:1 water and sulfur to make</li>
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<li class="tweak">Soap is now made differently! Mix 10u of Corn or Cooking oil and 2u of Lye at 374K, then put the resulting Liquid Soap into a grinder and Mix! 1 bar takes 25u to make!</li>
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<li class="tweak">Candles are now made with Corn/Cooking oil and Hydrogen, instead of Oxygen!</li>
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<li class="tweak">Offer Rename admin verb now properly renames someone's ID and employee record, and can be cancelled early</li>
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<li class="rscadd">Added Blindfold of Telepathy to the Necropolis Chest loot pool</li>
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<li class="rscdel">Removed Bowl of Blood from the Necropolis Chest loot pool</li>
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<li class="mapping">Necropolis now features a bowl of blood in a chest as loot</li>
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</ul>
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<h3 class="author">Yvoi29 updated:</h3>
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<ul class="changes bgimages16">
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<li class="bugfix">Regenerative cores now have delay on station.</li>
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</ul>
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<h3 class="author">warface1234455 updated:</h3>
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<ul class="changes bgimages16">
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<li class="soundadd">Replaced old axolotl sound with a better one</li>
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</ul>
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<h3 class="author">ynot01 updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscadd">Added image previews to uplink items</li>
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</ul>
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<h2 class="date">20 October 2022</h2>
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<h3 class="author">00ze-cyclone updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscadd">Added new phytosian lungs, the mesophyll</li>
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<li class="tweak">Phytosians can now breathe CO2</li>
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<li class="imageadd">added mesophyll sprites</li>
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</ul>
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<h3 class="author">Addust updated:</h3>
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<ul class="changes bgimages16">
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<li class="tweak">Space Comms Agents can now spawn outside of extraordinary luck (massively increases chance by removing an element of RNG)</li>
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</ul>
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<h3 class="author">Moltijoe updated:</h3>
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<ul class="changes bgimages16">
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<li class="tweak">Malf AI with hijack don't need to kill IPCs anymore</li>
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<li class="rscadd">Adds Plok Boss theme and Monster Mash to Halloween lobby music</li>
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</ul>
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<h3 class="author">Mqiib updated:</h3>
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<ul class="changes bgimages16">
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<li class="spellcheck">"Cellular" is now spelled right in the DNA vault</li>
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</ul>
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<h3 class="author">Skrem7 updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscadd">Adds the V Syndikit Special bundle, which contains items themed around Big Boss and his basic skillset</li>
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<li class="rscadd">Adds the faded eyepatch, an eyepatch that grants basic flash protection and night vision</li>
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<li class="rscadd">Adds the tactical fingerless gloves. They lightly reduce action speed, help with carrying bodies, and slightly reduce CD on all unarmed attacks, regardless of intent</li>
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<li class="rscdel">Removes the Bond Syndikit Special bundle</li>
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</ul>
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<h3 class="author">VaelophisNyx updated:</h3>
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<ul class="changes bgimages16">
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<li class="mapping">Massively updates the Freeminer ship</li>
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<li class="tweak">What does the fox say? it says AAAAAAAAAAAAAA</li>
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<li class="rscadd">Added Microplastics</li>
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<li class="tweak">Plastic Polymers are now a used chem</li>
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<li class="tweak">adjusts the production method of plastic to need plastic polymers to be cooled; polymer recipe is the same as the old plastic recipe</li>
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<li class="tweak">Xenos, Blob, and Spiders should happen less frequently and cant happen below 30 pop (25 for spiders)</li>
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<li class="tweak">Dynamic Blob and Xenos no longer can repeat in a round</li>
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<li class="tweak">Removed unused Blob Infection dynamic ruleset</li>
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<li class="soundadd">Halloween Lobby Music now featurs Spooky Scary Skeletons Remix by The Living Tombstone</li>
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<li class="mapping">Xeno spawns are a lot more varied</li>
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<li class="mapping">Viro-maint now has vents so it can repressurize ever</li>
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<li class="mapping">Atmosian-approved atmos changes & fixes</li>
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<li class="mapping">other misc. fixes were done to the map</li>
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</ul>
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<h3 class="author">redmoogle updated:</h3>
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<ul class="changes bgimages16">
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<li class="tweak">Halfed stuntimes for getting hit with ions and robotic limbs</li>
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<li class="tweak">IPC organs have slight emp resistance now</li>
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<li class="tweak">robotic tounge will now stutter for 5 seconds to 2 minutes</li>
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<li class="bugfix">IPC cell wont set nutrition when emped now</li>
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</ul>
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<h3 class="author">warface1234455 updated:</h3>
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<ul class="changes bgimages16">
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<li class="tweak">Sheet snatcher amount in engivend 2 ->6</li>
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<li class="tweak">smart metal foam amount engivend 1 ->6</li>
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</ul>
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<h3 class="author">ynot01 updated:</h3>
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<ul class="changes bgimages16">
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<li class="tweak">You can now apply wirecutters to open pizza boxes to return them to cardboard</li>
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</ul>
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<h2 class="date">19 October 2022</h2>
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<h3 class="author">Mqiib updated:</h3>
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<ul class="changes bgimages16">
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<li class="bugfix">Probably fixes digitigrade suit icons</li>
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</ul>
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<h2 class="date">17 October 2022</h2>
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<h3 class="author">MenacingManatee updated:</h3>
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<ul class="changes bgimages16">
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<li class="tweak">swapped DS locker on asteroid for tacticool turtleneck (2), balaclava (2)</li>
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</ul>
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<h3 class="author">Skrem7 updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscadd">Adds a new detective hat that looks exactly like the black one that exists but actually gives it armor because the TAN HAT has armor but this one DOESN'T because it just takes the one you can buy from the drobe</li>
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</ul>
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<h3 class="author">warface1234455 updated:</h3>
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<ul class="changes bgimages16">
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<li class="mapping">places Bop and Bap on Asteroid station</li>
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<li class="mapping">gives tcomms break room a catslug</li>
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</ul>
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<h2 class="date">16 October 2022</h2>
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<h3 class="author">SomeguyManperson updated:</h3>
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<ul class="changes bgimages16">
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<li class="tweak">the disk will no longer instant transmission when put in a bluespace bodybag</li>
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<li class="tweak">Cargo shuttle transit time default 30 seconds from 1 minute</li>
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</ul>
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<h3 class="author">TheRyeGuyWhoWillNowDie updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscadd">the research director's locker now contains a bag of holding, and the bag of holding is a grand theft item</li>
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<li class="tweak">bags of holding now require an anomaly core to become functional</li>
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</ul>
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<h3 class="author">VaelophisNyx updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscdel">Surf & Turf is Not Real. Just use a tray and your choice of meats, fish, and veg.</li>
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<li class="bugfix">Fixed the missing fish related food sprites</li>
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</ul>
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<h3 class="author">monster860 updated:</h3>
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<ul class="changes bgimages16">
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<li class="bugfix">Fix view variables on appearances</li>
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</ul>
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<h2 class="date">15 October 2022</h2>
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<h3 class="author">SomeguyManperson updated:</h3>
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<ul class="changes bgimages16">
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<li class="bugfix">certain syndicate suits are no longer proper nouns</li>
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</ul>
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<h3 class="author">VaelophisNyx updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscdel">Removed Water Creation Chemical Reaction</li>
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</ul>
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<h3 class="author">monster860 updated:</h3>
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<ul class="changes bgimages16">
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<li class="bugfix">Fix attack and floating animations</li>
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</ul>
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<h3 class="author">ynot01 updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscadd">Added TGUI Minesweeper to NTOS and Minesweeper arcade machines</li>
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<li class="rscdel">Removed HTML Minesweeper</li>
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</ul>
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<h2 class="date">14 October 2022</h2>
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<h3 class="author">MenacingManatee updated:</h3>
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<ul class="changes bgimages16">
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<li class="mapping">Expands the size of Asteroid cargo bay</li>
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<li class="mapping">Moves the mulebots from Asteroid cargo warehouse to cargo bay</li>
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<li class="mapping">Adds bells to all required locations (Asteroid)</li>
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</ul>
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<h3 class="author">VaelophisNyx updated:</h3>
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<ul class="changes bgimages16">
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<li class="mapping">BOX Atmos got its pipe dispensers back</li>
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</ul>
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<h2 class="date">13 October 2022</h2>
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<h3 class="author">VaelophisNyx updated:</h3>
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<ul class="changes bgimages16">
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<li class="mapping">ASTEROID standardizes the armory and makes the armory exit shutter not blocked by a sec locker</li>
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<li class="tweak">All 5 Whiteships Updated To Be Less Variable On Loot Vs Danger</li>
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</ul>
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<h2 class="date">12 October 2022</h2>
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<h3 class="author">MenacingManatee updated:</h3>
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<ul class="changes bgimages16">
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<li class="bugfix">fixed overlapped camms in tcomms</li>
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<li class="bugfix">fixed sec having a loophole to bypass cargo access</li>
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<li class="bugfix">fixed toxins air alarm access</li>
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<li class="bugfix">fixed toxins freezer</li>
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<li class="bugfix">fixed toxins space injector not being powered</li>
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<li class="mapping">swapped position of scrubber and injector in toxins mixing</li>
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<li class="mapping">removed firelocks from toxins mixing</li>
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<li class="mapping">Added missing roundstart fluff items to cargo sec office</li>
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</ul>
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<h3 class="author">TheRyeGuyWhoWillNowDie updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscadd">clockwork AI is back after being forgotten about in the AI rework</li>
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</ul>
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<h2 class="date">11 October 2022</h2>
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<h3 class="author">MenacingManatee updated:</h3>
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<ul class="changes bgimages16">
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<li class="mapping">Adds netmin access to secondary AI core</li>
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<li class="bugfix">Fixes stacked tcomms intercoms</li>
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</ul>
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<h3 class="author">VaelophisNyx updated:</h3>
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<ul class="changes bgimages16">
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<li class="bugfix">fixed Asteroid having a triple-stacked solars array</li>
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<li class="mapping">Asteroid Cargo Shuttle doors don't cannon you out the airlock anymore, as they properly depressurize first</li>
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<li class="mapping">BOX Sec Office no longer has 2 missing red corner decals</li>
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</ul>
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<h2 class="date">10 October 2022</h2>
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<h3 class="author">VaelophisNyx updated:</h3>
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<ul class="changes bgimages16">
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<li class="mapping">Adds new 10x10 Maint Ruin themed around Halloween!</li>
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</ul>
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<h3 class="author">alexkar598 updated:</h3>
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<ul class="changes bgimages16">
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<li class="mapping">Fixes 2 blindspots in public hallways on box</li>
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</ul>
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<h2 class="date">09 October 2022</h2>
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<h3 class="author"> @Hey-Holokin, VaelophisNyx updated:</h3>
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<ul class="changes bgimages16">
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<li class="soundadd">New music for Hiero has been added</li>
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</ul>
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<h3 class="author">Sniblet updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscadd">Wizard magic mirrors can now select darkspawn or androids</li>
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</ul>
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<h2 class="date">08 October 2022</h2>
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<h3 class="author"> VaelophisNyx, @ToasterBiome, @Chubbygummibear, @redmoogle, MasterDrake updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscadd">Added Sulfur Trioxide + Reaction to make it</li>
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<li class="rscadd">Added new chemical reactions to produce water, welding fuel, stable plasma, ice, sugar, and Sulfuric Acid</li>
|
|
<li class="tweak">Chem dispenser chems now unlocked at different tiers, and features gold and charcoal at t4, and uranium when emagged.</li>
|
|
</ul>
|
|
<h3 class="author"> kawoppi, warface1234455 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Adds Axolotl</li>
|
|
<li class="rscadd">Axolotl can be fished from fishing pool as uncommon loot</li>
|
|
<li class="rscadd">Axolotl can be worn on head</li>
|
|
<li class="rscadd">Adds axolotl pet called "Bop" for tcomms</li>
|
|
<li class="rscadd">Adds axolotl pet called "Bap" for botany</li>
|
|
<li class="rscadd">AI now has axolotl hologram</li>
|
|
<li class="tweak">4 Axolotls can be ordered from cargo for 4000cr</li>
|
|
<li class="tweak">Petting mothroach now make a heart effect and give mood buff</li>
|
|
<li class="mapping">Adds axolotl to gax, box, meta</li>
|
|
<li class="imageadd">added Axolotl sprites</li>
|
|
</ul>
|
|
<h3 class="author"> scriptis, ported by Jumps0 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">AIs now have BIG TEXT in binary chat</li>
|
|
</ul>
|
|
<h3 class="author"> ynot01, MechanoidVoid updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Added simple sights to security protolathe, locked under sec tech</li>
|
|
<li class="rscadd">Added holographic sights to security protolathe, locked under adv. weapon tech</li>
|
|
<li class="rscadd">Added vertical grips to security protolathe, locked under weapon tech</li>
|
|
<li class="rscadd">Added laser sights to security protolathe, locked under weapon tech</li>
|
|
<li class="tweak">All non-magical guns now have innate 5 spread (Does not stack with weapons that already had spread)</li>
|
|
<li class="tweak">Ballistic weapons now have innate 0.3 recoil (Does not stack with weapons that already had recoil)</li>
|
|
<li class="tweak">Energy weapons now have innate 0.1 recoil (Does not stack with weapons that already had recoil)</li>
|
|
</ul>
|
|
<h3 class="author">00ze-cyclone updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">replaced the beanbags in the armory with rubbershot.</li>
|
|
</ul>
|
|
<h3 class="author">AlvCyktor updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">a new crafting category for fishing bait, and one for seafoods</li>
|
|
<li class="rscadd">adds tuna pizza, Shrimp Cocktails, squid ink spaghetti, fish dumplings, Surf n Turf, Ceviche, Seafood Alfredo</li>
|
|
<li class="rscadd">adds fried rice (plain/veggie/meat/shrimp/supreme)</li>
|
|
<li class="rscadd">adds taiyaki (fish shaped icecream cones)</li>
|
|
<li class="rscadd">adds fish oil (juice fish), and batter (beer + flour)</li>
|
|
<li class="rscadd">you can now batter carp meat/fish meat</li>
|
|
<li class="rscadd">adds Wild Bait</li>
|
|
<li class="rscadd">adds crafting recipes for all fishing bait</li>
|
|
<li class="tweak">you now have to batter carp meat/fish meat for use in some foods</li>
|
|
<li class="tweak">you can now cook carp meat/fish meat</li>
|
|
<li class="tweak">leeches can be used to remove toxins</li>
|
|
<li class="bugfix">fixes fishing vendors not having a circuit board</li>
|
|
<li class="wip">This is work in progress</li>
|
|
</ul>
|
|
<h3 class="author">Chubbygummibear updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Emagged PDAs can select the syndicate theme because you're cool like that</li>
|
|
<li class="bugfix">themes no longer let you access the syndienet because they were bootleg code</li>
|
|
<li class="tweak">i added a header variable for tracking emagged status in modular computers. so when you're implementing ui_data or static_data, starting with var/list/data = get_header_data() will track PC_emagged internally. using this is slightly quicker than making a data["emagged"] every time</li>
|
|
</ul>
|
|
<h3 class="author">GraveHat updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Gem Satchels can be bought from the mining vendors for 150 points</li>
|
|
<li class="tweak">Gem Satchels can be crafted with 1 leather</li>
|
|
<li class="tweak">Gem satchels start inside the voucher conscript kit</li>
|
|
<li class="tweak">Tripled the gem satchel storage capacity</li>
|
|
<li class="tweak">Explorer webbing accepts gems</li>
|
|
<li class="rscadd">Adds a color value to lemonade</li>
|
|
<li class="bugfix">Fixes some missing food item color fillings</li>
|
|
<li class="tweak">Tweaks some juice colors</li>
|
|
<li class="bugfix">Wearing gloves should no longer stop the energy katana from attempting to kill you</li>
|
|
</ul>
|
|
<h3 class="author">Moltijoe updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">Changeling sting is now temporary</li>
|
|
</ul>
|
|
<h3 class="author">Mqiib updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscdel">Gets rid of remaining references to the cryo syringe and dart in tech nodes</li>
|
|
</ul>
|
|
<h3 class="author">SapphicOverload updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">labcoats and EMT jackets can hold hyposprays</li>
|
|
<li class="tweak">EMT jackets can hold flashlights</li>
|
|
<li class="tweak">hazard vests and engineering/atmos coats can hold pocket fire extinguishers</li>
|
|
<li class="tweak">touching the SM with telekinesis now kills your brain instead of deleting it</li>
|
|
</ul>
|
|
<h3 class="author">Skrem7 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Adds the syndicate shoulder holster, which can hold one additional thing (four guns, FOUR GUNS)</li>
|
|
<li class="rscdel">Removes leftovers of the Lord Singulo bundle</li>
|
|
<li class="tweak">Passes over and modernizes most of the Tactical Syndikits</li>
|
|
<li class="spellcheck">Removes shiptest lore ref from the silly iguana</li>
|
|
<li class="tweak">Syndicate buckshot 15.5 per pellet down from 18</li>
|
|
<li class="tweak">Flechette 13 per pellet down from 15</li>
|
|
<li class="spellcheck">alterantive</li>
|
|
<li class="tweak">Adrenaline now only reduces damage slowdown instead of removing it entirely. It now procs when you take 25 or more damage in one second, rather than 15.</li>
|
|
<li class="tweak">Makes the lore-sponsored hammer cheaper for both preternis traitors and nukies</li>
|
|
</ul>
|
|
<h3 class="author">Sniblet updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">Changes the flavor text for eating while starving to prevent redundant wording</li>
|
|
<li class="rscadd">IPCs are now selectable by magic mirrors and charged black extracts</li>
|
|
<li class="bugfix">Mutate spell no longer steadily buries you in random icons with every cast</li>
|
|
<li class="spellcheck">mawls?</li>
|
|
</ul>
|
|
<h3 class="author">SomeguyManperson updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">Gems are now claimed by hitting them with an id, and only provide points to that id when they are sold on the cargo shuttle</li>
|
|
<li class="tweak">autosurgeons with arm implants will now check both arms for an empty space for their organ before removing any older organs to make room for their own</li>
|
|
<li class="tweak">chemical grenades no longer have 2 fucking dud wires that don't do anything</li>
|
|
<li class="tweak">chemical grenades now have a 40% chance to explode on being emped rather than not having wire protection for emps</li>
|
|
<li class="tweak">saly acid and oxandrolone pills from medkits have had their reagent amount reduced from 24 units to 5 units so the rest of the kit isnt comparable to garbage</li>
|
|
</ul>
|
|
<h3 class="author">TheRyeGuyWhoWillNowDie updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">frag 12 can be crafted again</li>
|
|
</ul>
|
|
<h3 class="author">ToasterBiome updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="mapping">Tweak's BoxStation's floor decals to be more consistent, and follow a general set style</li>
|
|
</ul>
|
|
<h3 class="author">VaelophisNyx updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="mapping">Added a second drone shell to the Drone Hole 3x3 maint ruin</li>
|
|
<li class="tweak">Tweaked armor values & properties of T-45b so its less bad, but still not as good as X-02 armor.</li>
|
|
<li class="spellcheck">renamed X-01 armor to X-02 to prevent confusion with the HoS' special Egun.</li>
|
|
<li class="tweak">Mortar and Pestle grinding costs about 1/3rd the stamina now</li>
|
|
<li class="rscdel">Disabled Syndicate Infiltrators Gamemode & Dynamic Ruleset</li>
|
|
<li class="tweak">You can now Vote on Asteroid Station above 34 pop</li>
|
|
<li class="tweak">Sentient Diseases are slightly stealthier by default</li>
|
|
<li class="tweak">IPCs can run on sensible amounts of pressure instead of requiring an entire emergency internals tank per 2 minutes</li>
|
|
</ul>
|
|
<h3 class="author">adamsong updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">fixed manifest spoofer lying about which name was going to be added</li>
|
|
</ul>
|
|
<h3 class="author">alexkar598 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="mapping">Fixes psych office APC controlling vault power on box</li>
|
|
<li class="mapping">Fixes missing atmos pipe in perma on box</li>
|
|
<li class="mapping">Fixes missing air alarm in genetics on box</li>
|
|
</ul>
|
|
<h3 class="author">githubuser4141 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">Fixes mechas not caring what direction they received damage from.</li>
|
|
</ul>
|
|
<h3 class="author">redmoogle updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">Downloading programs will no longer runtime</li>
|
|
<li class="bugfix">Chat highlight wont skip every other word now</li>
|
|
<li class="tweak">Chat highlight no longer highlights your own messages</li>
|
|
</ul>
|
|
<h3 class="author">warface1234455 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Adds a new icon "crutch" (for a limp handicapped mob to differentiate it from a bone crack).</li>
|
|
<li class="rscadd">Crew monitor will now track android specie type (Icon is "cog").</li>
|
|
<li class="rscadd">Adds a new define isandroid for android specie type.</li>
|
|
<li class="tweak">Crew monitor will no longer recognize mob's specie if husked.</li>
|
|
<li class="tweak">Suit sensor on binary mode will can no longer recognize mob'specie.</li>
|
|
<li class="tweak">Sub vitals will no longer appear on suit sensor binary mode.</li>
|
|
<li class="tweak">Replaces IPC icon to "tv", Preternis icon to "robot" and some color tweaks.</li>
|
|
<li class="tweak">Adds a text "Warnings" for sub vitals column, "Species" for specie column, and "Status" for health level column.</li>
|
|
<li class="tweak">Changed captain color on crew monitor.</li>
|
|
<li class="bugfix">Fixes duplicate icons.</li>
|
|
<li class="bugfix">Bone wounds icon will no longer appear with Slash, burn, pierce, loss(cut) wounds icon</li>
|
|
<li class="bugfix">fixed missing emt beret sprites</li>
|
|
</ul>
|
|
<h3 class="author">ynot01 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">fixed carpets telling you that they could be crowbarred twice</li>
|
|
<li class="bugfix">Added pretty filter to NTOS usernames and ringtone</li>
|
|
<li class="tweak">NTOS PDA Messenger will now update username based on the slotted ID</li>
|
|
<li class="tweak">NTOS PDA Messenger max username length is now 55 characters</li>
|
|
<li class="tweak">NTOS PDA Messenger is now wider to compensate for role names</li>
|
|
</ul>
|
|
|
|
<h2 class="date">06 October 2022</h2>
|
|
<h3 class="author">Cuackles, ToasterBiome updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">adds "punk" jacket as donator gear for cuackles</li>
|
|
</ul>
|
|
<h3 class="author">KillerOrcaCora updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="imageadd">It does not look like paper my fellow peers...</li>
|
|
</ul>
|
|
<h3 class="author">VaelophisNyx updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">Botanical and Mutagen dispensers use a different sprite now</li>
|
|
<li class="imageadd">cloned the minidispenser sprite and painted the top green</li>
|
|
</ul>
|
|
<h3 class="author">redmoogle updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">Asteroids/Rocks should no longer look vaguely like a 3/4th wall</li>
|
|
</ul>
|
|
|
|
<h2 class="date">04 October 2022</h2>
|
|
<h3 class="author">VaelophisNyx updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">fixed revenants still being able to damage reinforced/plasma/etc windows</li>
|
|
</ul>
|
|
|
|
<h2 class="date">03 October 2022</h2>
|
|
<h3 class="author"> Identification updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="imageadd">New sprites for Stechkin APS.</li>
|
|
</ul>
|
|
|
|
<h2 class="date">02 October 2022</h2>
|
|
<h3 class="author">Skrem7 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="spellcheck">us</li>
|
|
</ul>
|
|
<h3 class="author">VaelophisNyx updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">Fixes being unable to start augmentation surgeries on ANY species.</li>
|
|
</ul>
|
|
<h3 class="author">warface1234455 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="spellcheck">plasaman</li>
|
|
</ul>
|
|
|
|
<h2 class="date">01 October 2022</h2>
|
|
<h3 class="author"> @Chubbygummibear updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Admins can now offer a mob a rename prompt.</li>
|
|
</ul>
|
|
<h3 class="author">Chubbygummibear updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Modular Computer themes</li>
|
|
<li class="rscadd">Game preference option that controls which theme your spawn PDA starts with</li>
|
|
<li class="rscadd">Themeify app to change your device theme that can be found in the app store, so you can use it on modular desktops as well.</li>
|
|
<li class="bugfix">chat client and pda messenger use your device theme</li>
|
|
<li class="imageadd">Added SVGs for theme backgrounds</li>
|
|
</ul>
|
|
<h3 class="author">MenacingManatee updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">tweaked piping and wiring</li>
|
|
<li class="rscadd">Adds a few missing objects</li>
|
|
</ul>
|
|
<h3 class="author">Moltijoe updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="imageadd">"removed" the old icon "added" the new one</li>
|
|
<li class="imagedel">why is there no imagetweak tag?</li>
|
|
<li class="bugfix">sources of spread increase stack</li>
|
|
</ul>
|
|
<h3 class="author">N3D6 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscdel">removes gangs from rotation</li>
|
|
</ul>
|
|
<h3 class="author">SapphicOverload updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">adds EMT and mining medic berets</li>
|
|
<li class="tweak">gives mining medic hat the same protections as their jacket</li>
|
|
<li class="tweak">fixes some typos</li>
|
|
</ul>
|
|
<h3 class="author">Skrem7 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Adds the Oddjob Syndikit Special bundle, which turns a Syndicate agent into a small, scampering, well-dressed fedora-thrower that possesses a vague Goldeneye loadout</li>
|
|
<li class="tweak">Syndicate fedora now has 15 AP, -10 wound bonus, 10 bare wound bonus. Only bulky when extended now, and can no longer embed</li>
|
|
<li class="rscadd">Adds a spellbook for Tesla Blast</li>
|
|
<li class="rscadd">Adds a spellbook for Repulse</li>
|
|
<li class="tweak">Darklord bundle has been tweaked to not include a desword but it now has a few spells to live out your Sith desires</li>
|
|
<li class="rscdel">His Grace can no longer occur in null crates.</li>
|
|
<li class="rscdel">Romerol bottle can no longer occur in null crates.</li>
|
|
</ul>
|
|
<h3 class="author">Skrem_7, @KillerOrcaCora for LWT sprites, @MajManatee for the initial rifle concept and work, @Mqiib for collaboration of some balance pre-draft, a lot of coffee and spite updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="experiment">Begin log of Ballistic Expansion.</li>
|
|
<li class="rscadd">Adds the LWT-650 DMR, a marksman rifle available to ERTs that fires a new .308 round, most like a weaker version of 7.76, strictly damage-speaking.</li>
|
|
<li class="rscadd">Adds .308 Penetrator and Heavy Laser for the ERT rifle.</li>
|
|
<li class="rscadd">Adds 5.56 AP, Incendiary, and Rubber. AP and Incendiary are purchasable by nukies, while ERT can buy them all.</li>
|
|
<li class="rscadd">The M-90gl and the NT ARG 'Boarder' Rifle now have different magazine variants.</li>
|
|
<li class="rscadd">Adds .45 AP, HP, and Venom for the C-20r which nukies can buy.</li>
|
|
<li class="rscadd">Adds 10mm EMP which does a one-tile EMP on the target hit.</li>
|
|
<li class="rscadd">Frag rounds exist for nukies again, this time they blow up 2 tiles in a weak explosion but they do NOT paralyze.</li>
|
|
<li class="rscadd">Standard ammo of the Bulldog and the magazine bought is now Syndicate buckshot, which does a lot more damage</li>
|
|
<li class="rscadd">You can now order the Caldwell and two speedloaders for it from armory</li>
|
|
<li class="rscdel">Removes HP Buckshot</li>
|
|
<li class="rscdel">Caldwell and its ammo can no longer be researched and printed</li>
|
|
<li class="rscdel">Tracking implant crate only contains a crate of tracking implants again</li>
|
|
<li class="tweak">7.76 and the new .308 have 0.3 speed like the sniper</li>
|
|
<li class="tweak">.32 TRAC now only lasts 5 minutes</li>
|
|
<li class="tweak">.32 TRAC implants are now destroyed by EMPs</li>
|
|
<li class="tweak">Magazines such as the laser rifle's and the new .308 Heavy Laser now charge faster if the recharger is upgraded</li>
|
|
<li class="tweak">.45 ammo duffle bag now has 5 standard mags, 2 ap mags, and 2 hp mags</li>
|
|
<li class="tweak">12g ammo duffle bag now has 3 syndie buckshot mags, 3 syndie slug mags, and 2 flechette mags</li>
|
|
<li class="tweak">Occupying Force special WT has been re-branded as a standard WT, it just starts with rubber rounds. It's now a preferred item to be utilized if WT's were to ever spawn in armory roundstart.</li>
|
|
<li class="tweak">Surplus carbine (or 10mm surplus rifle) has a fire delay of 12 instead of 30 now.</li>
|
|
<li class="tweak">Syndicate revolver fire_delay has been increased to 6 (includes Russian Revolver), modified .38 fire_delay is 12, Deagle fire_delay is 8. Nagant revolver fire_delay is 5. The .38 and special .357 revolvers have a fire_delay of 0 again. TRAC revolver fire_delay adjusted to 10.</li>
|
|
<li class="tweak">.38 modified no longer blows up in your hands, but has inaccuracy</li>
|
|
<li class="tweak">.357 Metalshock now properly causes a tesla arc that can chain that will HURT</li>
|
|
<li class="tweak">.357 Wallstake now costs 3 TC.</li>
|
|
<li class="tweak">10mm HP adjusted to be sharp-edged. Its wound bonuses have been decreased to compensate for this.</li>
|
|
<li class="tweak">Almost all bullets have had their inherit and sprite code passed over to shorten their length and be more robust in quality</li>
|
|
<li class="tweak">4.6x30mm incend has AP of the normal now because rubber inherits it but incend hasn't because of its pathing</li>
|
|
<li class="soundadd">Adds rifle loading, rifle unloading, and rifle racking sounds taken from TGMC. DMR sound which was ripped from TGMC which was ripped from Halo: Reach has also been added</li>
|
|
<li class="imageadd">Adds new sprites for 5.56 alternative ammos, NT 'ARG' Boarder magazine and alternative magazine sprites, alternative .45 C-20r magazines, Syndicate Buckshot and Syndicate slug sprites, 12g drum mag sprites for each ammo type that did not have it, new 5.56 casing types including types of alternative ammunition, .308 magazines and their alternatives, and the 10mm EMP pistol magazine as well as updating all existing 10mm and 9mm alternative ammo sprites</li>
|
|
<li class="imageadd">5.56 Toploader magazines now have dynamic sprite_states based on the level of ammunition</li>
|
|
<li class="imageadd">The gun sprite for bulldog now properly reflects the level of ammunition you have left in the magazine as well as being standardized across ammo types</li>
|
|
<li class="imagedel">Deletes several redundant in-hand ammo images due to how magazines initialize with update_icon()</li>
|
|
<li class="imagedel">HP Buckshot is gone</li>
|
|
<li class="imagedel">Bulldog shotgun no longer has snowflake sprites for varying magazines being loaded</li>
|
|
<li class="spellcheck">Adds or adjusts a metric LOAD of ballistic-related descriptions</li>
|
|
<li class="experiment">End log of Ballistic Expansion.</li>
|
|
</ul>
|
|
<h3 class="author">SomeguyManperson updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">gem bag.</li>
|
|
<li class="bugfix">watchersnnow have their death message reset after they drop gems becausw that changes it to account for the gem</li>
|
|
<li class="bugfix">magmawing watchers dont drop frost diamonds because they arent icewing watchers</li>
|
|
<li class="tweak">lizard wine needed for planetcracker</li>
|
|
</ul>
|
|
<h3 class="author">SuperSlayer updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Adds three new martial arts</li>
|
|
</ul>
|
|
<h3 class="author">TheGamerdk updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscdel">You can't shriek in pipes as changeling anymore</li>
|
|
<li class="rscdel">Bluespace emag probability decreased to 7%</li>
|
|
<li class="bugfix">you can now disable the alternative announcers for real</li>
|
|
</ul>
|
|
<h3 class="author">ToasterBiome updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Adds two donator items for Nightmare1234, a black slime zippo lighter and a dark scientist jumpsuit</li>
|
|
</ul>
|
|
<h3 class="author">VaelophisNyx updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="spellcheck">updated the pull request template</li>
|
|
<li class="tweak">you will now ALWAYS get stalwart's intended loot instead of just some ores</li>
|
|
<li class="bugfix">stalwart's projectiles no longer breakdance on walls/doors/etc</li>
|
|
<li class="tweak">Stalwart is even more fleshed out and functional</li>
|
|
<li class="tweak">Advanced Magboots & Syndicate Magboots provide Noslip on Ice</li>
|
|
<li class="tweak">Adds 2x IPC Revive Boards to Robotech vendor stocks</li>
|
|
<li class="tweak">Adds one Robotech Vendor to Meta, Box, and Asteroid robotics</li>
|
|
<li class="tweak">Removes the extra health analyzers, buckets, first aid kits, flashes, cables, and prox-sensors since they're in the vendor</li>
|
|
<li class="tweak">removed one now-empty-table on Box to fit the vendor</li>
|
|
<li class="tweak">Ice Wing Watcher Crusher Trophy reworked into a copy of the Iceblock Talisman</li>
|
|
<li class="tweak">Magma Wing Watcher Crusher Trophy</li>
|
|
<li class="tweak">Mutant Colors (Including pod hair) can now be a bit darker</li>
|
|
<li class="tweak">mech RCDs use differing amounts of charge depending on what they do now</li>
|
|
<li class="bugfix">non-syndicate borg RCDs do not deconstruct Reinforced Walls again</li>
|
|
<li class="tweak">Vampires midround costs 10 less threat on dynamic</li>
|
|
<li class="rscadd">added subtype broken & burned floors for mapping purposes</li>
|
|
<li class="bugfix">cold wood tiles now start with kitchen cold room atmos</li>
|
|
<li class="tweak">Phytosians heal half as much from non-addictive botany chems</li>
|
|
<li class="tweak">Space Dragons are now 5 threat More Expensive for dynamic to spawn</li>
|
|
<li class="rscdel">Revenants cannot hear dead chat anymore, as participants IN a round</li>
|
|
<li class="tweak">Defile cannot damage non-standard windows (reinforced/plasma/etc)</li>
|
|
<li class="tweak">Revenants cannot use abilities in space</li>
|
|
</ul>
|
|
<h3 class="author">redmoogle updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">Fixes holodeck gym railing corners being the wrong dir</li>
|
|
<li class="bugfix">IPCs can no longer take oxygen damage</li>
|
|
<li class="tweak">Cargo shuttle wont sell unopened crates now</li>
|
|
<li class="rscadd">Added nanite and wound scan for ghosts</li>
|
|
<li class="rscadd">Added health/chem/nanite/wound scan toggles as UI elements</li>
|
|
<li class="bugfix">pai setup button doesnt disappear changing themes now</li>
|
|
<li class="tweak">NT IRN can send the cargo shuttle away from the station if you're a head, QM, or cargo tech</li>
|
|
<li class="tweak">Golaiths shouldn't be able to roll a 2.1841E-30 chance to fuck you over now</li>
|
|
<li class="sounddel">Intern shouldnt earrape you no more</li>
|
|
</ul>
|
|
<h3 class="author">warface1234455 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">Adjusted RPD material requirement Iron: 45000 -> 22000, Glass: 37500 -> 18000</li>
|
|
<li class="tweak">Unstamped manifest will now prevent cargo shuttle from leaving unless approved or denied (You can remove the manifest from the shuttle to send it off again otherwise no)</li>
|
|
</ul>
|
|
|
|
<h2 class="date">30 September 2022</h2>
|
|
<h3 class="author"> @Chubbygummibear, VaelophisNyx updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">Explosions cannot be passed a negative number anymore to prevent runtimes</li>
|
|
<li class="bugfix">Teslium Destabilization Reaction Now Works In Chem Grenades</li>
|
|
</ul>
|
|
<h3 class="author"> Gravehat, @swifterjack, @KillerOrcaCora for gator sprite updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Adds in an Iguana pet named Izzy, and a lesser gator pet named Steppy, no there is no general Iguana variant</li>
|
|
<li class="rscadd">Adds alligators to the game</li>
|
|
<li class="rscadd">Adds alligators to the fishing loot pool as a rare drop</li>
|
|
<li class="rscadd">Adds in an alligator crate as a hidden crate</li>
|
|
<li class="tweak">Alligators behave like goats and drop loot on butcher, can be spawned through gold slimes</li>
|
|
<li class="imageadd">Adds gator sprites</li>
|
|
</ul>
|
|
<h3 class="author"> Redmoogle, Zirok-BYOND updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="experiment">Datum lighting from tgstation</li>
|
|
</ul>
|
|
<h3 class="author"> [Zergspower](https://github.com/Zergspower), [Deek-Za](https://github.com/Deek-Za) ported by warface1234455 (Also added a few things) updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">suit sensor now check your race and if you have wound, husk, on fire and irradiation</li>
|
|
<li class="imageadd">replaced old color box icons with new health status icons for crew monitor</li>
|
|
<li class="imageadd">added some health check icons for wound, husk, on fire and irradiation</li>
|
|
<li class="imageadd">added some race icons</li>
|
|
<li class="rscadd">Added issnail for is_helpers</li>
|
|
</ul>
|
|
<h3 class="author"> jjpark-kb(Lumos station), warface1234455 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Radiation Anomaly</li>
|
|
<li class="tweak">SM now also spawn radiation anomaly</li>
|
|
</ul>
|
|
<h3 class="author">Addust updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">There's a new subtype of the RnD console, it will soon reach old stations. This subtype doesn't have a lock.</li>
|
|
<li class="bugfix">The Syndicate have identified an error with their software distribution network, and restored access to the Denial of Service program.</li>
|
|
</ul>
|
|
<h3 class="author">AlvCyktor updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">pop!</li>
|
|
<li class="tweak">teehee funny morphin mood change</li>
|
|
</ul>
|
|
<h3 class="author">ChesterTheCheesy updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">horror revive no longer makes runtimes and works properly</li>
|
|
</ul>
|
|
<h3 class="author">Firewolf34 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">The station now activates anti-ion magneto-fields during Delta Alerts!</li>
|
|
</ul>
|
|
<h3 class="author">GraveHat updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">Drip requires you to feel their power before giving you clinical depression</li>
|
|
<li class="bugfix">Fixes an exploit with sling abilities</li>
|
|
<li class="tweak">Increased Id bomb armor to 25</li>
|
|
</ul>
|
|
<h3 class="author">KillerOrcaCora updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="imageadd">Replaces quick fix korta sprite.</li>
|
|
</ul>
|
|
<h3 class="author">Majkl-J updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">Fixed the lack of spiderbot examine text</li>
|
|
<li class="bugfix">Spiderbots now have working mmi's</li>
|
|
<li class="bugfix">Fixed spiderbots dying in a bloody mess</li>
|
|
<li class="tweak">Tweaked spiderbot language</li>
|
|
<li class="tweak">Made spiderbots pass-through</li>
|
|
</ul>
|
|
<h3 class="author">Moltijoe updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">now you know just how wet people are</li>
|
|
</ul>
|
|
<h3 class="author">Mqiib updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">Syringes no longer totally ignore shields</li>
|
|
<li class="rscdel">Removes cryo syringes and cryo darts because they have no gameplay value</li>
|
|
</ul>
|
|
<h3 class="author">SapphicOverload updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">pinpointers now sorted alphabetically</li>
|
|
<li class="tweak">suit sensor monitor no longer requires ntnet connection</li>
|
|
</ul>
|
|
<h3 class="author">Skrem7 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">Syndikits are 20 TC again</li>
|
|
<li class="tweak">All hardlight arrows have been made tremendously more scary (Rat'var forgot to invest in that good arrow juice, so his servants' arrows remain unchanged)</li>
|
|
<li class="tweak">Syndicate hardlight bow now has an addendum that it can be CTRL+CLICK'd to fold.</li>
|
|
<li class="spellcheck">Fixes lizard foods having discrepancies in description</li>
|
|
<li class="spellcheck">Renames White Tiziran to Kriiya</li>
|
|
<li class="spellcheck">Renames Drunken Espatier to M'thalu</li>
|
|
</ul>
|
|
<h3 class="author">Sniblet updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">cleanbots no longer get permanently stuck on remains</li>
|
|
<li class="tweak">relatedly, cleanbots no longer see remains</li>
|
|
<li class="tweak">guardian see in dark if you do</li>
|
|
<li class="spellcheck">highlanders are now literate</li>
|
|
<li class="spellcheck">punctuates the item destruction message</li>
|
|
<li class="tweak">preternis no longer have a move speed penalty</li>
|
|
</ul>
|
|
<h3 class="author">TheRyeGuyWhoWillNowDie updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">all of the fucking hardstuns from flashbangs have been replaced with knockdowns</li>
|
|
<li class="bugfix">warden's krav maga gloves now work in the prison holodeck like intended</li>
|
|
<li class="bugfix">you can no longer dump your inventory out with hotkeys while handcuffed</li>
|
|
<li class="tweak">psychiatrist now has a minimal player age because ban evaders prevent us from having nice things</li>
|
|
<li class="tweak">using a pyro core on a reactive armor shell once again results in reactive pyro armor</li>
|
|
<li class="tweak">improvised shotgun ammo is cheaper to craft</li>
|
|
</ul>
|
|
<h3 class="author">VaelophisNyx updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="spellcheck">lizard</li>
|
|
<li class="bugfix">categorizes the uplink baseball bat correctly</li>
|
|
<li class="bugfix">you can buy the uplink bat as non-nukies as intended</li>
|
|
<li class="tweak">Shadowlings and their empowered thralls take Clone damage instead of Burn damage from light</li>
|
|
<li class="tweak">Shadowlings heal 5x faster from clone damage, making the prior change not effect their ability to recover from walking in lights</li>
|
|
<li class="spellcheck">Stalwart's invulnerability no longer tells you that it dodges its own status effect</li>
|
|
<li class="tweak">Green Grapes contain Airui instead of Kelotane now</li>
|
|
<li class="tweak">Embedded syringes now inject their full normal transfer amount per tick instead of 20% of that.</li>
|
|
<li class="tweak">You can now see Collapse, Glare, Kiss, Pout, Scowl, Shaking-Head, Shivering, and Surrendering emotes, instead of only Hear them.</li>
|
|
<li class="rscadd">You can order three portable dance machines in cargo</li>
|
|
<li class="rscdel">you cant print portable dance machines any more</li>
|
|
<li class="rscadd">You can now craft sutures/mesh/gauze/ointment</li>
|
|
<li class="rscadd">added antiseptic ointment, made for quickly tending infections from burns</li>
|
|
<li class="rscadd">added makeshift sutures, made from torn cloth and glass with some water</li>
|
|
<li class="tweak">Nanomeds no longer contain Sutures, but do have 4 antiseptic ointment</li>
|
|
<li class="tweak">Added a new Medical crafting tab and moved the autoinjector recipes there</li>
|
|
<li class="tweak">some stacked medical items now grind for sterilizine instead of spaceacillin</li>
|
|
<li class="tweak">burn kits now contain antiseptic ointment</li>
|
|
<li class="tweak">ointment is now a repeating-use item</li>
|
|
<li class="imageadd">added green suture sprites, and a yellow ointment bottle</li>
|
|
<li class="rscdel">You cannot augment Preterni/IPCs/Golems</li>
|
|
<li class="tweak">Sheet Snatchers can now be crafted for 4 cloth</li>
|
|
<li class="tweak">2 Sheet Snatchers may be bought at Engi-Vends from their premium stock</li>
|
|
<li class="tweak">Sheet Snatchers can hold 500 sheets total</li>
|
|
<li class="tweak">Borg Sheet Snatchers may hold 1,000 sheets total</li>
|
|
<li class="spellcheck">Re-alphabetized Leather crafting, Again</li>
|
|
<li class="rscdel">N2O cannot explode anymore</li>
|
|
<li class="spellcheck">N2O does not mention oxidizer nor rocket fuel anymore</li>
|
|
<li class="tweak">Granite now CONSIDERABLY less common</li>
|
|
<li class="tweak">Granite now has a lower chance to yield ores</li>
|
|
</ul>
|
|
<h3 class="author">adamsong updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">fixed being unable to close job slots</li>
|
|
<li class="bugfix">fixed admin ghosts being unable to use the job manager</li>
|
|
</ul>
|
|
<h3 class="author">boodaliboo updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">makes the syndicate bundles 16tc each</li>
|
|
<li class="rscadd">gives minimum player age to virologist cause new players end up taking it then doing nothing wasting it because its a one slot job</li>
|
|
</ul>
|
|
<h3 class="author">redmoogle updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">Ballons are now in the toys section in the cargo section</li>
|
|
<li class="rscadd">Some jobs start with more programs</li>
|
|
<li class="rscdel">Removed broken youtube tracks</li>
|
|
<li class="tweak">Software Download Tool UI Improvements</li>
|
|
<li class="rscadd">AIs and Cyborgs can now change their accent on the fly</li>
|
|
<li class="tweak">People should get some extra money round start</li>
|
|
<li class="tweak">Ventclog foams again</li>
|
|
<li class="tweak">Everyone can wear pet collars now</li>
|
|
<li class="tweak">Planet Cracker no longer takes 2u of lizard wine</li>
|
|
<li class="tweak">Bacchus heals liver damage for people with alcohol tolerance</li>
|
|
<li class="tweak">planet cracker heals humans slowly</li>
|
|
<li class="tweak">Justicars Juice heals ratvar servants</li>
|
|
<li class="tweak">IPCs can survive hotter air</li>
|
|
<li class="tweak">PDAs can have 2 background programs now</li>
|
|
</ul>
|
|
<h3 class="author">warface1234455 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">Protolathe can print some items in autolathe</li>
|
|
<li class="tweak">moved electronics boards from industrial engi to base node</li>
|
|
</ul>
|
|
|
|
<h2 class="date">29 September 2022</h2>
|
|
<h3 class="author">GraveHat updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">Deholes meta maint so it no longer should space you and your family</li>
|
|
</ul>
|
|
<h3 class="author">Skrem7 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="spellcheck">Bounties at the export console now have a chance to possess 99% less affinity with lizards</li>
|
|
</ul>
|
|
<h3 class="author">SomeguyManperson updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">puts some backslashes back where they belong</li>
|
|
</ul>
|
|
|
|
<h2 class="date">28 September 2022</h2>
|
|
<h3 class="author">GraveHat updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">The energy cutlass is no longer a green lightsaber</li>
|
|
</ul>
|
|
<h3 class="author">JamieD1 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Fixes a couple errors with the decals and adds chemistry colour</li>
|
|
</ul>
|
|
<h3 class="author">TheGamerdk updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="experiment">Budgets are now subsidized so 95% of salaries are guaranteed to be paid out</li>
|
|
<li class="rscadd">AI unable to take damage now</li>
|
|
</ul>
|
|
<h3 class="author">VaelophisNyx updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">META fixed 3 missing floors under doors and buggy disposals piping</li>
|
|
</ul>
|
|
<h3 class="author">redmoogle updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">Floor Cluwne now alerts ghosts</li>
|
|
<li class="bugfix">warp crystals cant be discounted anymore</li>
|
|
</ul>
|
|
|
|
<h2 class="date">27 September 2022</h2>
|
|
<h3 class="author">Majkl-J updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">fixed a slight oversight with spiderbot languages.</li>
|
|
</ul>
|
|
<h3 class="author">ToasterBiome updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">topaz gets 200 points on scanning instead of 150</li>
|
|
</ul>
|
|
<h3 class="author">VaelophisNyx updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">Cargo-ordered/admin spawned disco balls now have no access requirements</li>
|
|
<li class="rscadd">Added new 10x10 Wizard-Themed Maint Ruin</li>
|
|
<li class="tweak">Lavaland Minefield Ruin now has a fence so you cant wander in accidentally</li>
|
|
<li class="tweak">A new spawner for "rusty" landmines that are considerably less deadly</li>
|
|
</ul>
|
|
|
|
<h2 class="date">26 September 2022</h2>
|
|
<h3 class="author">VaelophisNyx updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">BOX Fixes Disposal system for Medbay/Xenobio/Toxins/Dorms/Perma/RD Office/Library</li>
|
|
<li class="tweak">Toxins and Xenobio now feature a Disposals Unit/Outlet (Respectively)</li>
|
|
<li class="bugfix">BOX Fixes missing segment of pipe by the CMO office</li>
|
|
<li class="bugfix">BOX Fixes Brig Medical Camera being a cloned Interrogation camera</li>
|
|
<li class="imagedel">Removed some duplicate sprites</li>
|
|
</ul>
|
|
|
|
<h2 class="date">25 September 2022</h2>
|
|
<h3 class="author">VaelophisNyx updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">META erased a rogue APC in the AI sat causing it to depower and stay depowered</li>
|
|
<li class="tweak">META Makes the AI sat cameras outside the AI core all on the ss13 network</li>
|
|
<li class="tweak">META makes the vault and AI upload cameras on the SS13 network</li>
|
|
<li class="tweak">META changes the Service Hall to include an autolathe, and doors to the kitchen and botany back rooms, and places a camera in it</li>
|
|
<li class="tweak">META deletes the seed and nutrivendors outside botany, as well as the table of produce</li>
|
|
<li class="tweak">META replaced Hydroponics' front windows with Reinforced</li>
|
|
<li class="tweak">META overhauled hydroponics back room, and shuffled the position of the DNA manipulator and disk drive.</li>
|
|
<li class="tweak">META Expands the janitor closet by 1x3 tiles & adds a second mop and cart</li>
|
|
<li class="tweak">META massively expanded maint in most of the station</li>
|
|
<li class="tweak">META deletes the Toxins Test Range area and replaces it with a proper Secondary AI Core room</li>
|
|
<li class="tweak">META shrinks the R&D server room as it no longer must accommodate an AI core</li>
|
|
<li class="tweak">META expands the whiteship docking hallway</li>
|
|
<li class="tweak">META expands disposals to include some trash carts</li>
|
|
<li class="tweak">META moved some solar arrays around a little</li>
|
|
<li class="tweak">META replaced the toxins bomb range with the Box bomb range spawner</li>
|
|
<li class="tweak">META fixes pixel shifting of some airlock controllers at EVAC</li>
|
|
<li class="tweak">META removes firelocks from the inner doors of the Toxins mix chamber, and SM engine chamber</li>
|
|
<li class="tweak">META removed firelocks from the rad-collector area of the SM engine</li>
|
|
<li class="tweak">META fixes an instance of an unused 1x1 area with a single APC in science maint</li>
|
|
<li class="tweak">META replaced the spawner in the Club that sometimes spawns syndicate throwing cards, with a static russian revolver.</li>
|
|
<li class="tweak">META adds spiffles to the clerk's room</li>
|
|
<li class="tweak">META replaced Pete with a random kitchen animal spawner</li>
|
|
<li class="tweak">META deleted a notice board in Hydro which was always visibly overlapped with a fire extinguisher on the other side of the wall</li>
|
|
<li class="tweak">META fixes the tcomms agent being unable to reach their donkpockets and microwave</li>
|
|
<li class="tweak">META removed 2 turrets from AI Upload</li>
|
|
</ul>
|
|
|
|
<h2 class="date">24 September 2022</h2>
|
|
<h3 class="author">Skrem7 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="imageadd">Adds the korta nut sprite</li>
|
|
</ul>
|
|
|
|
<h2 class="date">23 September 2022</h2>
|
|
<h3 class="author">Mqiib updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="imageadd">Shifts the singularity shard necklace back up a pixel because either I have been blind for a year or someone MOVED IT</li>
|
|
</ul>
|
|
<h3 class="author">SapphicOverload updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">fixes some runtimes in _component.dm, mood.dm, and inventory.dm</li>
|
|
</ul>
|
|
<h3 class="author">VaelophisNyx updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">The voices in your head are getting a little louder</li>
|
|
<li class="rscadd">Added Viper Crate Contraband Cargo Pack</li>
|
|
<li class="rscadd">Added Vipers, snakes that inject Venom into you on bite</li>
|
|
<li class="tweak">Weavers now inject Spore Toxin by default, and Venom when enraged</li>
|
|
<li class="tweak">Giant Spiders now inject Acid on bite</li>
|
|
<li class="tweak">Nurse Spiders/Broodmothers inject Tirizine on bite</li>
|
|
<li class="spellcheck">Viper Spiders have been Renamed Void Recluses</li>
|
|
<li class="bugfix">inverting an active conveyor now updates the sprite properly</li>
|
|
<li class="tweak">conveyor sprites now feature a directional indicator light</li>
|
|
<li class="tweak">conveyors now only cost 1000 iron instead of 3000</li>
|
|
<li class="tweak">conveyor switches cost 50 iron now</li>
|
|
<li class="spellcheck">conveyors and conveyor switches now tell you what tools do what to them in the description</li>
|
|
<li class="imageadd">added proper sprite state for inverted conveyors that are off</li>
|
|
</ul>
|
|
<h3 class="author">boodaliboo updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Added three new botany plants korta nut, sweet korta nut, and sereka mushrooms, added 8 new reagents related to the new plants and stuff added</li>
|
|
</ul>
|
|
<h3 class="author">redmoogle updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">IPCs now need gas to cool down</li>
|
|
</ul>
|
|
|
|
<h2 class="date">20 September 2022</h2>
|
|
<h3 class="author">VaelophisNyx updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">fixes lizard/ipc heads being weird with masks</li>
|
|
</ul>
|
|
|
|
<h2 class="date">18 September 2022</h2>
|
|
<h3 class="author">Mqiib updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">Stops balloons from spamming EVERYONE ON THE SERVER</li>
|
|
</ul>
|
|
|
|
<h2 class="date">17 September 2022</h2>
|
|
<h3 class="author"> SuperSlayer, MistakeNot4892 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Added spider bots - small bots buildable through robotics</li>
|
|
<li class="spellcheck">Fixed a typo in borg code</li>
|
|
</ul>
|
|
<h3 class="author"> cuackles (sprites) redmoogle (code) updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Added balloons (found in clown vendor & cargo for 100cr)</li>
|
|
</ul>
|
|
<h3 class="author"> tmtmtl30, Mqiib updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">Negative AP scaling has been rescaled and is no longer linear</li>
|
|
</ul>
|
|
<h3 class="author">GraveHat updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">Moves Cult Hardsuit to Cult Altar ruin and removes it from the Necropolis Chest</li>
|
|
<li class="rscadd">Added weaver spawner</li>
|
|
<li class="tweak">Moved mob spawners to lootdrop.dm</li>
|
|
<li class="tweak">Replaces mob spawner icon to use the kitchen animal icon</li>
|
|
<li class="tweak">Reworked Weaver Nest</li>
|
|
<li class="bugfix">Syndicate Base should no longer obliterate your insides with bullet inside a bullet inside a bullet bulletshit</li>
|
|
<li class="tweak">Raw meatpocket no longer has vitamins</li>
|
|
<li class="tweak">Warmed meatpocket halved vitamins and removed meat drippings</li>
|
|
</ul>
|
|
<h3 class="author">Moltijoe updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">fixed a typo that made raw French toast burn</li>
|
|
</ul>
|
|
<h3 class="author">Mqiib updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">Bomb armor is now 33% more effective against explosion damage</li>
|
|
<li class="tweak">Light explosion knockdown and heavy explosion unconsciousness are easier to avoid with enough armor</li>
|
|
<li class="tweak">Security hardsuits have had an additional layer of anti-explosive padding added</li>
|
|
<li class="tweak">The security bomb suit now is significantly stronger than regular bomb suits and slightly easier to move in</li>
|
|
<li class="bugfix">Fixes species punch damage causing you to TAKE that kind of damage from punches rather than deal it</li>
|
|
<li class="bugfix">Organ preservation works now</li>
|
|
</ul>
|
|
<h3 class="author">SapphicOverload updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">fixes medbots trying to heal IPCs</li>
|
|
<li class="tweak">medbots ignore damage to robotic limbs</li>
|
|
<li class="bugfix">fixes being able to delete yourself with a bluespace bodybag</li>
|
|
</ul>
|
|
<h3 class="author">Skrem7 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="experiment">Paper is now sharp</li>
|
|
<li class="experiment">Paper cuts can very rarely happen if you don't wear gloves when picking up paper</li>
|
|
<li class="tweak">Inflation in the premium hat market has doubled the price of the Syndicate fedora</li>
|
|
<li class="tweak">IAA is now a little bit diffy and not NT just doing some crazed ass PR stunt because they don't really need to</li>
|
|
<li class="tweak">Changes how IAA handles distribution of martyr versus hijack objective</li>
|
|
</ul>
|
|
<h3 class="author">Skrem_7, @grimm-hollowknight for the sprites updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Adds the Vxtvul Hammer, a relict hammer once used by the Vxtrin long ago. Now you can use it to obliterate any obstacle you can think of.</li>
|
|
<li class="rscadd">Adds one hammer to the nukie ship and another to the pirate ship. Nukies can buy additional hammers for 13 TC each</li>
|
|
<li class="rscadd">Preterni traitors are able to buy a Vxtvul Hammer implant for 16 TC.</li>
|
|
<li class="rscdel">Deletes the mantis implant briefcase.</li>
|
|
<li class="tweak">You can now ALT+CLICK autosurgeons designed for arm implants to change the region they target (except ERT mantis blades).</li>
|
|
<li class="imageadd">Adds all related sprites for the hammer.</li>
|
|
<li class="wip">Pirate hammer still needs different sprites. Supercharged state supports but lacks mob sprites.</li>
|
|
</ul>
|
|
<h3 class="author">Sniblet updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscdel">The Wizard Federation has somehow managed to make their recordings of the spell Mindswap mindswap itself with a spirit of forgetfulness. Robeless apprentices have been able to remember it!</li>
|
|
<li class="tweak">Random spawn slaughter demon event weight incremented to 2 from 1</li>
|
|
</ul>
|
|
<h3 class="author">SomeguyManperson updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">legion cores now have a 4 second channel for being applied on station, 2 seconds if applying to another person</li>
|
|
<li class="tweak">legion cores now provide damage slowdown reduction rather than immunity when applied on station</li>
|
|
<li class="rscadd">legion cores that have been preserved after decaying will no longer be called "decayed regenerative core" because preserving cores now renames them to "preserved regenerative core"</li>
|
|
</ul>
|
|
<h3 class="author">SuperSlayer updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Added infiltrators as a roundstart dynamic ruleset</li>
|
|
<li class="rscadd">Added infiltrators as a midround dynamic ruleset</li>
|
|
<li class="tweak">Enabled infiltrator event</li>
|
|
<li class="rscdel">Infiltrators gamemode is removed from rotation</li>
|
|
<li class="rscadd">Eminence can break lights</li>
|
|
<li class="experiment">Eminence can interact with cogged APCs</li>
|
|
<li class="tweak">Slightly refactored eminence code</li>
|
|
</ul>
|
|
<h3 class="author">TheRyeGuyWhoWillNowDie updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">warden's krav maga gloves are now restricted to security related areas</li>
|
|
<li class="rscdel">Survival box fire extinguishers have been removed</li>
|
|
<li class="tweak">corazone now overdoses at 30u, the overdose causes some heart, liver and brain damage</li>
|
|
<li class="tweak">chem grenades can now blow up from EMPs</li>
|
|
</ul>
|
|
<h3 class="author">ToasterBiome updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">put wire knot under gax southwest solars SMES</li>
|
|
<li class="rscadd">tells admins when round ends in logs</li>
|
|
</ul>
|
|
<h3 class="author">VaelophisNyx updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">Makes drifting spacepod space ruins not ghetto torpedoes</li>
|
|
<li class="tweak">Changelings now requires a population of 25 or higher.</li>
|
|
<li class="tweak">changelings now requires a minimum antag count of 2</li>
|
|
<li class="rscadd">Adds Granite to Lavaland, a high-richness stone that is hardness 3!</li>
|
|
<li class="tweak">IPCs may now drink the Strange Elixir and receive wings.</li>
|
|
<li class="rscadd">Adds new Toy Baseball Bat crafted with 6 plastic, and puts them in the Donksoft vendor normal stock</li>
|
|
<li class="rscadd">Adds new "Toy" Baseball Bat (It's a baton) to the Uplink for 6TC & 2 in the Hacked Donksoft Vendor</li>
|
|
<li class="rscadd">Adds recipe for metal baseball bats to the makeshift weapons book, for 10 titanium with a welder</li>
|
|
<li class="rscdel">removes recipe for wood baseball bats from the makeshift weapons book</li>
|
|
<li class="bugfix">baseball bats now check if the person they're knocking back is their own user</li>
|
|
<li class="tweak">wooden baseball bats may now be crafted for 10 wood by everyone, but can't throw people when hit</li>
|
|
<li class="tweak">reenables baseball bat bounties</li>
|
|
<li class="tweak">Baseball bats dont hurt if thrown</li>
|
|
<li class="tweak">Titanium and Wooden bats are now two-handed only</li>
|
|
<li class="tweak">baseball bats do more damage with negative armor penetration, but cause lots of wounds</li>
|
|
<li class="soundadd">added new sounds for baseball bats, and some future setup for wood noises</li>
|
|
<li class="imageadd">added new toy and donk baseball bat sprites</li>
|
|
<li class="bugfix">Helmets that should have been hiding masks, now do hide masks.</li>
|
|
<li class="rscadd">Added a new Lavaland Ruin, the Displaced Bar And Kitchen</li>
|
|
<li class="tweak">The Syndicate has began plating their mechs in Lead! They are now Immune to Radiation!</li>
|
|
<li class="tweak">ALL Mechs except the Ripley I have Bio Immunity, as they are sealed environments</li>
|
|
<li class="tweak">Ripley IIs now have 55 rad armor instead of 0</li>
|
|
<li class="tweak">Gygaxes now have 40 rad armor instead of 0</li>
|
|
<li class="tweak">H.O.N.Ks now have 20 rad armor instead of 0</li>
|
|
<li class="tweak">Conveyor Belts and Switches can now be found in the Exosuit Fab Misc Tab</li>
|
|
<li class="tweak">Locker Mech is now a type of Working Mech (Like Ripleys), instead of a snowflake unique category</li>
|
|
<li class="tweak">Stalwart is now a robust, fully fleshed out megafauna instead of a damage sponge loot piñata</li>
|
|
</ul>
|
|
<h3 class="author">boodaliboo updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">removes the gibbing from vending machine without removing all the other thingies</li>
|
|
</ul>
|
|
<h3 class="author">redmoogle updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">Redesigned charlie station</li>
|
|
<li class="bugfix">IPC limbs cant be attached to cyborg endos now</li>
|
|
<li class="tweak">Input buttons dont submit when focus is lost now</li>
|
|
<li class="tweak">Regal rats can see in the dark now</li>
|
|
<li class="tweak">Mentors & Admins wont loose their quiet mode preference now</li>
|
|
<li class="tweak">Added reply button to NTPDA Messages</li>
|
|
<li class="bugfix">Bloodless species cant be bloodsuckers anymore</li>
|
|
<li class="bugfix">Regal Rat Fixes</li>
|
|
<li class="rscadd">Ghost Beacon added to holding facility</li>
|
|
</ul>
|
|
<h3 class="author">ynot01 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">adjusted damage slowdown to be exponential instead of linear</li>
|
|
</ul>
|
|
|
|
<h2 class="date">16 September 2022</h2>
|
|
<h3 class="author"> Xoxeyos updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscdel">Removes IAA from dynamic.</li>
|
|
</ul>
|
|
<h3 class="author">KillerOrcaCora updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="imageadd">Fixes frog hat rogue pixel wixel~</li>
|
|
</ul>
|
|
<h3 class="author">cuackles updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="imageadd">reverts the hand tele sprite for its orginal</li>
|
|
</ul>
|
|
<h3 class="author">redmoogle updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">you can now send pda messages with the enter key</li>
|
|
</ul>
|
|
|
|
<h2 class="date">15 September 2022</h2>
|
|
<h3 class="author">Moltijoe updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">fixed not being able to see neckerchief mode bandanas</li>
|
|
</ul>
|
|
<h3 class="author">Mqiib updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">Fixes hunter tribal rags being in the wrong spot</li>
|
|
</ul>
|
|
<h3 class="author">VaelophisNyx updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="imageadd">Storage Satchel Sprite Updates</li>
|
|
</ul>
|
|
|
|
<h2 class="date">14 September 2022</h2>
|
|
<h3 class="author">Moltijoe updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">points urinal cakes to use an image</li>
|
|
</ul>
|
|
|
|
<h2 class="date">13 September 2022</h2>
|
|
<h3 class="author">redmoogle updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">Whiteships now spawn again</li>
|
|
</ul>
|
|
|
|
<h2 class="date">12 September 2022</h2>
|
|
<h3 class="author">Sniblet updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="spellcheck">Peculiar</li>
|
|
</ul>
|
|
|
|
<h2 class="date">10 September 2022</h2>
|
|
<h3 class="author"> @TheRyeGuyWhoWillNowDie, VaelophisNyx updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">HeadRevs now get makeshift weapon crafting</li>
|
|
<li class="tweak">Revs emagging borgs now make revolutionary borgs not syndicate borgs</li>
|
|
</ul>
|
|
<h3 class="author"> Altoids updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">Speedbikes should now display their overlay icon thing correctly.</li>
|
|
<li class="bugfix">There is no longer a secret evil twin of the carp fish crate lurking within the cargo supply packs.</li>
|
|
<li class="spellcheck">Fixed missing "the"s and "a"s in several places.</li>
|
|
<li class="spellcheck">The Eminence is no longer called the Emininence in some contexts.</li>
|
|
<li class="spellcheck">The paper mache robe is now spelt as Frenchily as it wanted to be.</li>
|
|
</ul>
|
|
<h3 class="author"> kawoppi updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">cutting onions without eye protection will make you cry now</li>
|
|
<li class="imageadd">crying now has an animation attached</li>
|
|
</ul>
|
|
<h3 class="author">00ze-cyclone updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Added 2 stechkin AP mags, 2 stechkin soporific mags and 1 stechkin incendiary mag to the neo bundle</li>
|
|
<li class="rscdel">Removed an outdated red pill question about lizards being the only ones with their own language</li>
|
|
<li class="tweak">the red pill injector now actually inject red pills</li>
|
|
</ul>
|
|
<h3 class="author">GraveHat updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Ethereals can now overcharge and shock people alongside moodlets</li>
|
|
<li class="rscadd">Ethereals now have an charge level indicator on their stat panel</li>
|
|
<li class="tweak">Replaced ethereal charge defines</li>
|
|
<li class="tweak">Rearranged screen_alert.dmi so the order doesn't look horrendus if left unchanged</li>
|
|
<li class="imageadd">Adds in Overcharge sprites</li>
|
|
</ul>
|
|
<h3 class="author">JamieD1 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">Makes Pickup Mines not invisble anymore</li>
|
|
<li class="bugfix">Might fix holotool Examine</li>
|
|
<li class="rscadd">Adds more logging to BoH Bombs</li>
|
|
</ul>
|
|
<h3 class="author">Mqiib updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">Fixes female_top and skinny_top clothing masks not existing</li>
|
|
<li class="tweak">Fake robots are now immune to radiation like real robots</li>
|
|
</ul>
|
|
<h3 class="author">Skrem7 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">Some flavor text tweaks for some ghost roles, more to come Soon™</li>
|
|
</ul>
|
|
<h3 class="author">Skrem_7, @KillerOrcaCora for the non-mob sprite. updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Adds a crappy makeshift belt if you don't have access to leather</li>
|
|
<li class="imageadd">New wire-metal belt sprites?</li>
|
|
</ul>
|
|
<h3 class="author">Sniblet updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="spellcheck">Updated some grammar and such in and around Bloodsucker</li>
|
|
</ul>
|
|
<h3 class="author">SomeguyManperson updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">fake plasmafloods no longer prevent clicking anything on their tile. Probably. I think.</li>
|
|
<li class="bugfix">the syndicate pocket syringe gun thingy no longer says it can be unsuppressed when it can't</li>
|
|
<li class="bugfix">admins can now turn yog station 13 into yog station high again</li>
|
|
</ul>
|
|
<h3 class="author">SuperSlayer updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">Swarmer balloon alerts now respect balloon alert preference</li>
|
|
<li class="rscadd">Added a visual effect to brass longsword EMP's</li>
|
|
<li class="tweak">Brass longsword code now uses time defines</li>
|
|
<li class="tweak">Brass longsword message about that that it is charged is now uses visible_message proc instead of to_chat</li>
|
|
<li class="tweak">Brass longsword now makes heavy EMPs against mechs</li>
|
|
<li class="tweak">Brass longsword EMO cooldown reduced to 20 seconds from 30 seconds.</li>
|
|
<li class="tweak">Bloodsuckers get the spend rank panel if ranked up while in a coffin</li>
|
|
<li class="bugfix">Bloodsuckers no longer get a message about sleeping in a coffin while already being in a coffin</li>
|
|
</ul>
|
|
<h3 class="author">TheRyeGuyWhoWillNowDie updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">you can now print nagant revolver ammo from a hacked autolathe</li>
|
|
<li class="rscadd">Clarke mech!</li>
|
|
<li class="rscadd">Exosuit PKA</li>
|
|
<li class="bugfix">examining fish (and other food items) will no longer imply that you can squeeze the juices from them into a beaker with your bare hands</li>
|
|
</ul>
|
|
<h3 class="author">VaelophisNyx updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">chickens can now eat any produce, not just wheat</li>
|
|
<li class="tweak">Phytosians now hate food (if it isn't only sugar)</li>
|
|
<li class="tweak">horrors can see in the dark a little better</li>
|
|
<li class="bugfix">Chameleon Mutation now disables while in crit</li>
|
|
<li class="tweak">Chameleon Mutation costs 5 less stability</li>
|
|
<li class="tweak">Chameleon Mutation now has a minimum transparency, so you can't be 100% invisible, just VERY hard to see</li>
|
|
<li class="tweak">Chameleon Mutation no longer makes you partially transparent always</li>
|
|
<li class="tweak">Cleaned up some code for modular programs</li>
|
|
<li class="tweak">made the NTNet Downloader smaller since you are FORCED to have it</li>
|
|
<li class="tweak">Download Software, Implant Tracker and Lifeline programs work without NTNet connection</li>
|
|
<li class="tweak">Made Stalwart's Ancient Control Rod less bad</li>
|
|
<li class="tweak">Added Broken Bottles to the Trash spawner.</li>
|
|
</ul>
|
|
<h3 class="author">enkidienne updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">changed the stats of the mantis blade</li>
|
|
</ul>
|
|
<h3 class="author">nmajask updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">surgeries now display a balloon alert when you fail/succeed a surgery step or when you start a surgery with a body part covered</li>
|
|
</ul>
|
|
<h3 class="author">redmoogle updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">Stools no longer say you can buckle by dragging yourself on to them</li>
|
|
<li class="bugfix">Ripping out embedded objects now hurt</li>
|
|
<li class="tweak">You can now swap the cell in a chemistry dispenser by clicking on it with a new cell with the panel open</li>
|
|
<li class="rscadd">Chemist PDAs now get sensor package</li>
|
|
<li class="rscadd">Added Chemical Scan Program (4QC)</li>
|
|
<li class="tweak">Should be able to jump to bombs as a ghost</li>
|
|
<li class="tweak">[NTos Messenger] Name list is now sorted</li>
|
|
<li class="bugfix">Fixed some funnyness with IPC revival</li>
|
|
<li class="bugfix">Voice of god no longer kills AI</li>
|
|
<li class="tweak">Goliath tentacle attack pattern changed</li>
|
|
<li class="rscadd">You can now rename holopads with pens</li>
|
|
<li class="tweak">Holopad shows its name on examine</li>
|
|
<li class="tweak">Most holopads will autoaccept calls now unless its a secure pad and you're not a head</li>
|
|
<li class="bugfix">You can retract your toolset arm by dropping it now</li>
|
|
<li class="tweak">Orbit Menu Improved</li>
|
|
<li class="tweak">Replaces the normal vent clog events with smoke instead of foam</li>
|
|
<li class="bugfix">You can approve cargo requests again</li>
|
|
<li class="rscadd">Getting significantly hurt will remove slowdown for a few seconds</li>
|
|
<li class="bugfix">Fixed holopads not working for humans</li>
|
|
<li class="bugfix">You can no longer overeat</li>
|
|
<li class="tweak">Getting revived as a IPC will no longer warn you about naming</li>
|
|
<li class="bugfix">Donor stuff works again</li>
|
|
</ul>
|
|
<h3 class="author">warface1234455 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">Cargonian can access NIRN program</li>
|
|
<li class="tweak">AI is now rad immune</li>
|
|
<li class="tweak">NIRN file size 20 ->12GQ</li>
|
|
</ul>
|
|
<h3 class="author">ynot01 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">Sabotage syndie kit now has BomberMan disk instead of Detomatix cartridge</li>
|
|
<li class="tweak">bullets are now twice as fast</li>
|
|
<li class="rscadd">Added instructions to data disks</li>
|
|
<li class="bugfix">made arcane barrage actually do more damage than lesser summon guns but cost 3</li>
|
|
</ul>
|
|
|
|
<h2 class="date">09 September 2022</h2>
|
|
<h3 class="author">GraveHat updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Added a new medical-themed 10x5 maint ruin</li>
|
|
<li class="bugfix">Adds Maint donut to landmarks.dm</li>
|
|
</ul>
|
|
|
|
<h2 class="date">08 September 2022</h2>
|
|
<h3 class="author"> @KillerOrcaCora updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="imageadd">Baseball Bat Inhand Sprites are better now</li>
|
|
</ul>
|
|
<h3 class="author">cuackles updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">tweaked a few things</li>
|
|
<li class="imageadd">added some icons and images for the handtele(again)</li>
|
|
</ul>
|
|
|
|
<h2 class="date">06 September 2022</h2>
|
|
<h3 class="author"> ToasterBiome, GraveHat updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">adds minor gems ruby, sapphire, emerald, and topaz</li>
|
|
<li class="rscadd">adds gem bags to hold gems</li>
|
|
<li class="tweak">gems now glow if they're not scanned</li>
|
|
</ul>
|
|
<h3 class="author">cuackles updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="imageadd">added some icons and images for handheld teleporter</li>
|
|
</ul>
|
|
|
|
<h2 class="date">05 September 2022</h2>
|
|
<h3 class="author">cuackles updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="imageadd">added some icons and images for wraped boxes and gifts</li>
|
|
</ul>
|
|
<h3 class="author">warface1234455 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">fixed big hand sprite</li>
|
|
<li class="tweak">replaces intent harm slam table sound</li>
|
|
</ul>
|
|
|
|
<h2 class="date">04 September 2022</h2>
|
|
<h3 class="author"> @VaelophisNyx, GraveHat updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Adds new sprite states for secure briefcase</li>
|
|
<li class="bugfix">Secure Storage containers now properly indicate there on off state</li>
|
|
</ul>
|
|
<h3 class="author"> Archanial, Penwin0 ported by Warface1234455 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Table smacking</li>
|
|
<li class="rscadd">Face slapping when target mouth or head</li>
|
|
</ul>
|
|
<h3 class="author"> VaelophisNyx, @KillerOrcaCora, @Hey-Holokin, @cuackles updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Adds new loot to Stalwart</li>
|
|
<li class="bugfix">Stalwart can spawn again</li>
|
|
<li class="imageadd">adds new sprites for stalwart's new loot, and old loot</li>
|
|
<li class="imageadd">adds new sprites for purple muzzle-flashes (system unused/bugged?)</li>
|
|
<li class="soundadd">adds new music for Stalwart</li>
|
|
</ul>
|
|
<h3 class="author">CMOisLing updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscdel">Removes Threshold from regen coma</li>
|
|
</ul>
|
|
<h3 class="author">ChesterTheCheesy updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">Horror Sharp Teeth upgrade tweaked (less damage in general, increased against cyborgs)</li>
|
|
<li class="tweak">Horror Lube Spill ability nerfed</li>
|
|
</ul>
|
|
<h3 class="author">GraveHat updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">Each chest should spawn in the correct gem now</li>
|
|
<li class="rscadd">Adds the Honor Implant/Implanter/ImplantCase an implant that gives you the trait NOGUNS</li>
|
|
<li class="tweak">Ninja now spawns in with the honor implant</li>
|
|
<li class="tweak">All Energy Katanas now check if you are a ninja then shocks you if you aren't</li>
|
|
</ul>
|
|
<h3 class="author">Lichton updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Added new wizard spell, Mimicry</li>
|
|
<li class="imageadd">Added icon for Mimicry spell</li>
|
|
</ul>
|
|
<h3 class="author">Mqiib updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">Phytosians now take a net 0.5 damage per tick from romerol tumors instead of 0</li>
|
|
<li class="tweak">Monk staff null rod variant now does stamina damage!</li>
|
|
<li class="tweak">Monk staff null rod variant force and AP buffed in light if its new nonlethal qualities</li>
|
|
<li class="rscadd">Adds the bottle of refined dragons blood to the uplink (of lizard agents)</li>
|
|
<li class="tweak">Allows draconids to purchase lizard-only items as well</li>
|
|
<li class="tweak">Stamina damage weapons can be effectively wielded by pacifists</li>
|
|
<li class="tweak">Syndicate hardsuits have had their bomb armor significantly increased.</li>
|
|
</ul>
|
|
<h3 class="author">PowerfulBacon, SuperSlayer updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Added clockwork stargazers that can enchant items with random effects</li>
|
|
<li class="imageadd">Added icons for clockwork stargazers</li>
|
|
</ul>
|
|
<h3 class="author">Skrem7 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Adds Nagant revolver and ammo for it as potential things to get from the Russian Surplus Crate</li>
|
|
<li class="tweak">Russian Surplus now gives more stuff but is more expensive</li>
|
|
<li class="tweak">Fixes a typo in the descriptions for the WT magazine crates</li>
|
|
<li class="bugfix">Non-grungy trenchcoats should be properly visible now</li>
|
|
<li class="rscadd">Adds .357 Ironfeather for 1 TC, a round type that fires a weaker buckshot clump, but has slightly more favorable damage and wound dropoff.</li>
|
|
<li class="rscadd">Adds .357 Nutcracker for 2 TC, a round type that's effectively an upgraded breaching slug, doing half the damage of a normal round but massive damage to airlocks and windows.</li>
|
|
<li class="rscadd">Adds .357 Metalshock for 2 TC, a round type that converts some brute damage into a shock that confuses targets. Insuls prevent the damage and the effect, making it a weaker bullet if you have immunity.</li>
|
|
<li class="rscadd">Adds .357 Heartpiercer for 3 TC, a round type comparable to a standard AP round, but has the ability to penetrate through one target to hit a total of two.</li>
|
|
<li class="rscadd">Adds .357 Wallstake for 4 TC, a round type which does lessened, blunt damage, but throws targets like the baseball bat or meteorshot. Will only stun if a target hits a wall.</li>
|
|
<li class="tweak">Normal .357 speedloader costs 1 TC from 2 TC</li>
|
|
<li class="imageadd">Adds sprites for the three new ammo types</li>
|
|
<li class="experiment">Who said ballistics can't be quirky?</li>
|
|
</ul>
|
|
<h3 class="author">SomeguyManperson updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">admin spawned xeno queens should no longer cause massive uhoh stinky bullshit to the shuttle</li>
|
|
<li class="bugfix">rice now properly shows the rice icon when growing, this has been a bug for probably as long as rice has existed simply because it's rice</li>
|
|
<li class="tweak">toolset implants can now be used in crafting recipes, which they used to counterintuitively not be able to</li>
|
|
</ul>
|
|
<h3 class="author">SuperSlayer updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Added Toreador bloodsucker clan</li>
|
|
<li class="tweak">Removed negative armor penetration from brass battlehammer and increased its throwforce from 10 to 15</li>
|
|
<li class="tweak">Increased brass bow damage from 16 to 18</li>
|
|
<li class="rscadd">Ratvarian cyborgs can now switch the type of their brass weapon</li>
|
|
<li class="tweak">Ratvar miner borgs get a brass bow</li>
|
|
</ul>
|
|
<h3 class="author">TheRyeGuyWhoWillNowDie updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">shields are now chance based instead of being an extra 75 HP sponge for you. I don't care if this is how it was prebase, we're not prebase anymore.</li>
|
|
<li class="bugfix">singularity will no longer stun you if you have meson eyes</li>
|
|
<li class="bugfix">syringes fired from a syringe gun now respect thick clothing</li>
|
|
<li class="bugfix">wooden and teleshields are now blacklisted from making strobe shields</li>
|
|
</ul>
|
|
<h3 class="author">ToasterBiome updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Adds gen_turf_only to map_generators and turns it on</li>
|
|
</ul>
|
|
<h3 class="author">ToasterBiome, Lazenn, VaelophisNyx, SomeguyManperson, ynot01, Mqiib, Jesus Christ himself updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">ash drake fire line no longer stacks multiple in front of itself</li>
|
|
</ul>
|
|
<h3 class="author">VaelophisNyx updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">red fire extinguishers are now bulky</li>
|
|
<li class="tweak">puts 1 pocket fire extinguisher in every survival box</li>
|
|
<li class="tweak">pocket fire extinguishers can now be bought in the mining vendor (and golem/free-miner vendors) for 50 points</li>
|
|
<li class="tweak">normal and advanced extinguishers are 100u and 150u volume respectively</li>
|
|
<li class="tweak">Midround Abductors are now pop limited</li>
|
|
<li class="spellcheck">Orion is mostly now corrected into not existing, outside of references with Orion Trail</li>
|
|
<li class="bugfix">META Fixes Primary AI Core APC Area Flag, AI core machines should stay powered now</li>
|
|
<li class="rscadd">Added Chicken Meat</li>
|
|
<li class="tweak">Chickens now drop chicken meat</li>
|
|
<li class="tweak">Penguin related meats now taste of chicken, not beef</li>
|
|
<li class="tweak">meatpockets now are eaten in about two bites instead of nearly 7</li>
|
|
<li class="tweak">Dankpockets can now be cooked</li>
|
|
<li class="tweak">Dank Pizza now costs cannabis leaves not ambrosia vulgaris leaves</li>
|
|
</ul>
|
|
<h3 class="author">adamsong updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">unclaimed ticket notification now includes round number</li>
|
|
<li class="spellcheck">Instable</li>
|
|
</ul>
|
|
<h3 class="author">redmoogle updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">Alloy Designs Renamed to their Output</li>
|
|
<li class="tweak">Autolathe is no longer a laggy piece of shit</li>
|
|
<li class="bugfix">Autolathe shows resource requirements again</li>
|
|
<li class="bugfix">Autolathe will stop processing if it cant make an item</li>
|
|
<li class="bugfix">Eating as a regal rat no longer tells you that your eating yourself</li>
|
|
<li class="bugfix">Examinning yourself as a regal rat no longer calls you a foolish king</li>
|
|
<li class="bugfix">You now cant use ability in nonturfs as a regal rat</li>
|
|
<li class="rscadd">Regal rats reenabled</li>
|
|
<li class="tweak">Surgerys no longer cancel if wrong tool</li>
|
|
<li class="bugfix">Autolathe search fixed</li>
|
|
</ul>
|
|
<h3 class="author">warface1234455 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">Adjusted receiving pda message beep volume to 10</li>
|
|
<li class="tweak">Bolded receiving pda message</li>
|
|
<li class="tweak">NIRN is available for PDA</li>
|
|
<li class="tweak">Excluded hardhat, radhood, biohood, bombhood, firesuit helmet from falling off when you slip</li>
|
|
</ul>
|
|
<h3 class="author">ynot01 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Added Budget Monitor program in NTOS</li>
|
|
<li class="rscadd">Added F.R.A.M.E. program to Uplink & NTOS to replace PDA version</li>
|
|
<li class="bugfix">Fixed uplinks overlapping with NTOS UI</li>
|
|
<li class="tweak">Made NTOS Robo Control free access</li>
|
|
<li class="tweak">Made NTOS Robo Control only allow control to bots you have access to</li>
|
|
<li class="rscadd">Added a Send To Everyone functionality in NTOS PDAs for those with lawyer access</li>
|
|
<li class="bugfix">Fixed duplicate NTOS PDA messages</li>
|
|
<li class="experiment">ERT with Nanotrasen uplinks</li>
|
|
<li class="tweak">NTOS Download speed now increases the closer you are to a NTNet Relay</li>
|
|
<li class="bugfix">fixed downloading more GQ than the file had</li>
|
|
<li class="bugfix">Reactive tele armor now respects teleport flags</li>
|
|
<li class="tweak">Reactive tele armor now teleports further if you are wearing a BoH</li>
|
|
<li class="bugfix">Fixed PDA detonations not sending the message</li>
|
|
<li class="bugfix">NTOS PDAs will now properly swipe ID for everything</li>
|
|
</ul>
|
|
|
|
<h2 class="date">03 September 2022</h2>
|
|
<h3 class="author">GraveHat updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">Replaced Fugu Gland, Resizement Rune, and Syndicate chest for more appropriate Lavaland-themed loot</li>
|
|
<li class="tweak">Replaced boring wood table with fancy red one</li>
|
|
<li class="rscadd">Adds in bone axe and bone hatchet to the farmer hut</li>
|
|
<li class="rscadd">Adds new Research Pod ruin to lavaland</li>
|
|
</ul>
|
|
<h3 class="author">VaelophisNyx updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">GAX Fixes HoS office request console inaccessibility</li>
|
|
<li class="bugfix">GAX fixes labor shuttle dock having duplicate prisoner management consoles</li>
|
|
<li class="bugfix">GAX hopefully fixes the law office carpets not smoothing</li>
|
|
</ul>
|
|
|
|
<h2 class="date">02 September 2022</h2>
|
|
<h3 class="author">GraveHat updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Ports over the missing sprites for the mothroach because we ported it 4 hours after it got merged from tg</li>
|
|
<li class="bugfix">You can now see the mothroach being held in your arms</li>
|
|
</ul>
|
|
|
|
<h2 class="date">31 August 2022</h2>
|
|
<h3 class="author">VaelophisNyx updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">fixed a problem with a surgery sprite</li>
|
|
</ul>
|
|
|
|
<h2 class="date">29 August 2022</h2>
|
|
<h3 class="author"> MemedHams, Gravehat updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Adds new Gems to Mining</li>
|
|
<li class="rscadd">Gems are now able to be scanned with a Mining Scanner</li>
|
|
<li class="rscadd">Some gems can be cut down for mineral sheets</li>
|
|
<li class="rscadd">Adds in antimagic gem drop from Goat King</li>
|
|
<li class="rscadd">Adds in gem bounties</li>
|
|
<li class="tweak">Adds gems to mob drops</li>
|
|
<li class="tweak">Gems are classified as lavaland exports</li>
|
|
<li class="imageadd">Adds the gem sprites</li>
|
|
</ul>
|
|
<h3 class="author"> Xoxeyos updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Adds ULTRAKILL voicelines to the god_aggressive string.</li>
|
|
<li class="rscadd">Adds a new brain damage line to the trauma string.</li>
|
|
</ul>
|
|
<h3 class="author">CMOisLing updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">You can now tell if your heart exploded 100% of the time</li>
|
|
</ul>
|
|
<h3 class="author">ChesterTheCheesy updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">rocket launcher has a pickup sound now</li>
|
|
<li class="soundadd">gave rocket launcher pickup sounds</li>
|
|
<li class="tweak">horror mutation menu now has a scroll bar</li>
|
|
<li class="rscadd">Imports Vergils chair from DMC5</li>
|
|
<li class="soundadd">Adds the horrid sounds of chair scrapes</li>
|
|
<li class="imageadd">Adds plastic chair sprites</li>
|
|
<li class="experiment">Now i'm motivated</li>
|
|
<li class="soundadd">adds at least 3 minutes of Bury the Light</li>
|
|
</ul>
|
|
<h3 class="author">GraveHat updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">Landmines now look for a dmi folder</li>
|
|
<li class="tweak">Landmines are now slightly invisible</li>
|
|
</ul>
|
|
<h3 class="author">JamieD1 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Adds lower trimlines and more colours related to departments</li>
|
|
</ul>
|
|
<h3 class="author">LazennG updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">fixes being able to use the cuffs ability when you shouldnt</li>
|
|
</ul>
|
|
<h3 class="author">MenacingManatee updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Adds a brand new station built into an asteroid belt - Currently in Alpha Testing</li>
|
|
</ul>
|
|
<h3 class="author">Mqiib updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">Nitrous oxide chem now only removes 6 units of blood per cycle</li>
|
|
<li class="tweak">BoH teleport interference is now even less fun</li>
|
|
<li class="tweak">Bluespace dust requires at least 5 units on application to teleport you (1/4 of a crystal)</li>
|
|
<li class="tweak">Cybernetic stomachs make you not sick 20% faster, 100% if the upgraded version</li>
|
|
</ul>
|
|
<h3 class="author">SapphicOverload updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">command and sec jumpsuits start at max suit sensors</li>
|
|
<li class="tweak">brig physician can start with a skirt now</li>
|
|
</ul>
|
|
<h3 class="author">Skrem7 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Re-enables a sniper ammo sprite that was sitting around in code by applying it to penetrator ammo</li>
|
|
<li class="tweak">L6 HP does 5 more points of damage now</li>
|
|
<li class="tweak">L6 Incend does 7 more points of damage but applies one fewer fire stack</li>
|
|
<li class="tweak">Buffs 9mm alternative ammos to do three additional damage each</li>
|
|
<li class="imageadd">Adds alternative L6 ammunition sprites for the in-hand box</li>
|
|
<li class="rscadd">Medical webbing is now craftable with four leather in hand</li>
|
|
<li class="tweak">Gold and normal detective jackets now have proper tailoring for noir-level protection</li>
|
|
<li class="tweak">The three quirky short jackets for detective should proper hold detective equipment now</li>
|
|
</ul>
|
|
<h3 class="author">SomeguyManperson updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscdel">you no longer are forced to have a permanent beard whenever you get the dwarfism mutation, its the dwarfism mutation not the facial hypertosis mutation</li>
|
|
<li class="tweak">KAs now deal half their normal damage when fired in an optimal environment on the station z-level</li>
|
|
</ul>
|
|
<h3 class="author">TheRyeGuyWhoWillNowDie updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">piercing hyposprays now pierce</li>
|
|
</ul>
|
|
<h3 class="author">VaelophisNyx updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">Yogsmeta AI no longer cooks to death in 60s</li>
|
|
<li class="tweak">Yogsmeta Telecomms/AI satellite reworked</li>
|
|
<li class="tweak">Microscopic change to CTF decals.</li>
|
|
<li class="tweak">landmines a little less sparky</li>
|
|
<li class="rscadd">Adds a new Lavaland Ruin featuring space pod parts</li>
|
|
<li class="rscadd">adds new randomized landmine spawners for mapping</li>
|
|
<li class="rscadd">Adds a new 10x10 Maint Ruin</li>
|
|
</ul>
|
|
<h3 class="author">redmoogle updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">Hoods no longer try to fall off</li>
|
|
<li class="bugfix">Durathread can no longer be duped with cloth</li>
|
|
<li class="rscadd">Added Mouse Bans</li>
|
|
<li class="bugfix">Operating computer no longer duplicates surgeries</li>
|
|
<li class="bugfix">You can no longer augment non-ipcs with IPC limbs</li>
|
|
<li class="tweak">Hats fall off when you fall instead of getting stunned</li>
|
|
<li class="tweak">Easy Dismemberable Robotic limbs now have a 5% chance to dismember on emp</li>
|
|
<li class="bugfix">IPCs are no longer affected by chems they cant process</li>
|
|
<li class="rscadd">IPCs can now eat and drink</li>
|
|
<li class="bugfix">Skrem should no longer be a double mentor</li>
|
|
</ul>
|
|
<h3 class="author">ynot01 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">music player volume now defaults to 15% volume instead of 50%</li>
|
|
<li class="rscadd">Added syndicate revolver to the traitor uplink</li>
|
|
<li class="tweak">Made revolvers do less damage</li>
|
|
<li class="tweak">Made syndicate revolver 6TC</li>
|
|
<li class="tweak">Made reverse revolver 8TC</li>
|
|
<li class="tweak">Made revolver speedloaders 2TC</li>
|
|
<li class="rscadd">Added NTOS PDA Messenger</li>
|
|
<li class="rscadd">Added pens to tablets</li>
|
|
<li class="rscadd">Added BomberMan, a NTOS replacement for Detomatix, to the uplink for the same price</li>
|
|
<li class="tweak">Replaced PDAs with NTOS PDAs</li>
|
|
<li class="tweak">NTOS Crew Manifest program is now public access</li>
|
|
<li class="rscadd">added dchat NTOS PDA messages</li>
|
|
<li class="bugfix">fixed mobspawn corpses starting with active PDA messengers</li>
|
|
<li class="bugfix">fixed NTOS PDAs not respecting language</li>
|
|
<li class="bugfix">fixed reply in message history runtiming</li>
|
|
<li class="tweak">NTOS PDAs now respect tcomms and use signalling</li>
|
|
<li class="bugfix">fixed being able to PDA bomb other PDA uplinks and Captains and AIs</li>
|
|
</ul>
|
|
|
|
<h2 class="date">28 August 2022</h2>
|
|
<h3 class="author"> [cacogen](https://github.com/cacogen) ported by warface1234455 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Armor tags on examine</li>
|
|
</ul>
|
|
<h3 class="author"> comma, DeityLink, Spookerton, nmajask updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Added desk bells and ashtrays</li>
|
|
</ul>
|
|
<h3 class="author">ChesterTheCheesy updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">adds ricoshots to the game</li>
|
|
<li class="imageadd">coins flash when shot</li>
|
|
</ul>
|
|
<h3 class="author">LazennG updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscdel">Removed vise grip cooldown</li>
|
|
<li class="bugfix">fixed knuckles' splash cooldown</li>
|
|
</ul>
|
|
<h3 class="author">SuperSlayer updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Added disable/enable balloon alerts preference</li>
|
|
</ul>
|
|
<h3 class="author">ToasterBiome updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">GaxStation stacking unit in disposals has correct input_dir</li>
|
|
</ul>
|
|
<h3 class="author">adamsong updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">Moved from db to forums as admin permissions backend.</li>
|
|
</ul>
|
|
<h3 class="author">redmoogle updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">hats now have a 25% to get knocked off of you when incapacitated</li>
|
|
<li class="rscadd">There is now a chance to have a fake illness</li>
|
|
<li class="bugfix">You can orbit bombs that have been planted on turfs now</li>
|
|
<li class="rscadd">You can now drop cyberimplant augments to retract it back into you</li>
|
|
<li class="tweak">Hot potato now costs 12 TC</li>
|
|
<li class="tweak">Hot potato now explodes after 10 seconds if not forced onto someone</li>
|
|
<li class="tweak">Hot potato is now deadly explosive</li>
|
|
<li class="tweak">Whiteship is no longer map based</li>
|
|
<li class="rscadd">Being happy slowly heals you</li>
|
|
<li class="tweak">Ensure % survival rate doesnt complete until shift end</li>
|
|
<li class="tweak">Supermatter surge is an actual threat now</li>
|
|
<li class="tweak">telecomms maint camera is no longer motion sensitive</li>
|
|
</ul>
|
|
<h3 class="author">warface1234455 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">fixed box text popup when placing wires</li>
|
|
</ul>
|
|
<h3 class="author">ynot01 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Added Dies Irae by Chris Christodoulou to the lobby playlist</li>
|
|
<li class="bugfix">fixed alkali perspiration not exploding wet targets</li>
|
|
<li class="tweak">Gave darkspawn reflect charges</li>
|
|
</ul>
|
|
|
|
<h2 class="date">27 August 2022</h2>
|
|
<h3 class="author"> [AtoriBirb](https://github.com/AtoriBirb) ported by warface1234455 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Added suspected hud indicator, set people to suspected if they are sus</li>
|
|
</ul>
|
|
<h3 class="author">GraveHat updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Adds 20% drip spawners</li>
|
|
<li class="rscadd">Adds a chance for the Gas Station to spawn in with Drip individually from each other and a Gold Chain as well</li>
|
|
<li class="tweak">Tweaked the Gas Station to have a pedestal for the Drip removing one of the Display Cases</li>
|
|
</ul>
|
|
<h3 class="author">redmoogle updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">You can no longer spawn in as a CE, RD, or CMO as a changling</li>
|
|
</ul>
|
|
|
|
<h2 class="date">26 August 2022</h2>
|
|
<h3 class="author">warface1234455 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">Netherworld creatures now attack unconscious mob untill its dead</li>
|
|
</ul>
|
|
|
|
<h2 class="date">25 August 2022</h2>
|
|
<h3 class="author">Skrem_7, @nmajask for sprites updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">Fixes the weird digitigrade sprites for the default and grey trenchcoats for detective</li>
|
|
<li class="imageadd">Adds a brighter coat for those beachside detectives</li>
|
|
</ul>
|
|
|
|
<h2 class="date">24 August 2022</h2>
|
|
<h3 class="author">redmoogle updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">Blastdoor deconstruction works *again*</li>
|
|
<li class="bugfix">Engineers get paid again</li>
|
|
<li class="tweak">Cargo is no longer a leach on engineering</li>
|
|
</ul>
|
|
|
|
<h2 class="date">23 August 2022</h2>
|
|
<h3 class="author">VaelophisNyx updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Added a Gax Botany themed main ruin</li>
|
|
</ul>
|
|
<h3 class="author">ynot01 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">fixed priority announcements and shuttle calls not allowing newlines</li>
|
|
</ul>
|
|
|
|
<h2 class="date">22 August 2022</h2>
|
|
<h3 class="author">ToasterBiome updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">gives demon chainsaw a proper "on" sprite</li>
|
|
<li class="tweak">changes demon chainsaw description</li>
|
|
</ul>
|
|
<h3 class="author">VaelophisNyx updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">Gax Medical Central Maint APC Should work right now</li>
|
|
</ul>
|
|
|
|
<h2 class="date">21 August 2022</h2>
|
|
<h3 class="author"> ArcaneMusic, Identification, nmajask updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Added the Nanotrasen Internal Requisition Network (NT IRN) and cargo bounty board programs to modular computers</li>
|
|
<li class="tweak">non sec/cargo budgets to start with 500cr and gain much less over time</li>
|
|
<li class="tweak">reorganizes the downloading app to be sorted by department instead of arbitrary categories</li>
|
|
<li class="tweak">heads now start with phones with preinstalled programs</li>
|
|
<li class="imageadd">added new colors to modular tablets, phones, and PDAs</li>
|
|
</ul>
|
|
<h3 class="author">adamsong updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">fixed sleepers slowing you down way too much</li>
|
|
</ul>
|
|
<h3 class="author">redmoogle updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">Observers can see buttons of people they're spying on again</li>
|
|
</ul>
|
|
|
|
<h2 class="date">20 August 2022</h2>
|
|
<h3 class="author"> Altoids updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">Plasmamen and other bloodless races are no longer able to be bloodsuckers.</li>
|
|
</ul>
|
|
<h3 class="author"> [LemonInTheDark](https://github.com/LemonInTheDark) ported by warface1234455 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">added item pickup drop animations</li>
|
|
</ul>
|
|
<h3 class="author"> [jacklecroy](https://github.com/jacklecroy), [Kierany9](https://github.com/Kierany9) ported by warface1234455 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Added new stamina hud indicator</li>
|
|
</ul>
|
|
<h3 class="author">GraveHat updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">Removes a duplicate chest in the Ashwalker Meteorite</li>
|
|
<li class="rscdel">Vampire race is now Inaccessible to the crew</li>
|
|
<li class="tweak">Halved the reagents found inside Meatpockets</li>
|
|
</ul>
|
|
<h3 class="author">Lovebird-Frungy updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Added a minimum population requirement (25) to the bloodsucker's dynamic rule-sets.</li>
|
|
</ul>
|
|
<h3 class="author">Mqiib updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">Polysmorphs now have 10 wound armor naturally</li>
|
|
<li class="tweak">Metallic hydrogen production now requires 10x as many mols to start</li>
|
|
<li class="tweak">Metallic hydrogen production BZ consumption multiplied by 100</li>
|
|
<li class="tweak">Metallic hydrogen production hydrogen consumption multiplied by ~160</li>
|
|
<li class="tweak">Metallic hydrogen production bar generation rate quartered</li>
|
|
<li class="tweak">Heat scaling changed to be logarithmic instead of linear</li>
|
|
</ul>
|
|
<h3 class="author">Skrem7 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="imageadd">Spray paints the weird funky 9mm magazines for the funky NT SMG</li>
|
|
</ul>
|
|
<h3 class="author">SomeguyManperson updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">gutlunch udders now die when they are killed</li>
|
|
</ul>
|
|
<h3 class="author">SuperSlayer updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Added IAA to dynamic</li>
|
|
<li class="tweak">Removes some silicon related code from IAA</li>
|
|
<li class="spellcheck">Renamed IAA gamemode files from double agents to internal affairs</li>
|
|
</ul>
|
|
<h3 class="author">TheGamerdk updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">The singularity now has more of a tendency to chase fat people</li>
|
|
<li class="rscadd">You can now hit the tesla with a golf club to move it 2 tiles</li>
|
|
<li class="tweak">Turnstiles now do not allow atmos</li>
|
|
</ul>
|
|
<h3 class="author">TheRyeGuyWhoWillNowDie updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">bloodsucker trespass now removes restraints, like it's theoretically supposed to</li>
|
|
<li class="rscdel">the donksoft vendor will no longer mention "Valid hunters"</li>
|
|
<li class="rscadd">Guerrilla tape</li>
|
|
<li class="bugfix">Getting cloned no longer removes mood. There is no escape.</li>
|
|
<li class="rscdel">metallic hydrogen can no longer produce golem shells</li>
|
|
</ul>
|
|
<h3 class="author">VaelophisNyx updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">hugboxed the mining base infirmary (I moved 2 lights and added 2 new ones)</li>
|
|
</ul>
|
|
<h3 class="author">adamsong updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">TEG can no longer produce negative many power</li>
|
|
<li class="tweak">sentient Ian becomes sentient Nars-Ian</li>
|
|
<li class="bugfix">fixed donor chat being read only for donators</li>
|
|
</ul>
|
|
<h3 class="author">isotope436 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">changed cost of GORLEX mantis blade in the uplink to 7Tc</li>
|
|
<li class="tweak">GORLEX mantis blade kit replaced with a single mantis blade</li>
|
|
<li class="tweak">GORLEX mantis blade uplink description altered to reflect giving you only a single blade.</li>
|
|
</ul>
|
|
<h3 class="author">redmoogle updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">I'm giving all she's got captain takes 5% more effort</li>
|
|
<li class="tweak">You now have 30 minutes to buy the BYOS</li>
|
|
<li class="tweak">Refactors ghost buttons code to prevent ghost button separation</li>
|
|
<li class="rscadd">AI has more holopad icons</li>
|
|
<li class="bugfix">Deconstructing blast doors now use welder fuel</li>
|
|
<li class="bugfix">Welding blastdoors no longer gives you near infinite plasteel</li>
|
|
<li class="bugfix">Railings are no longer an unstoppable force</li>
|
|
<li class="rscadd">Added mini plasma cutter</li>
|
|
<li class="tweak">Mining voucher now has mini plasma cutter kit</li>
|
|
<li class="bugfix">Fixes rad storm double rescinding</li>
|
|
<li class="rscadd">Rad collectors can make money now</li>
|
|
<li class="tweak">Rad collectors make a descent amount of science now</li>
|
|
<li class="bugfix">Fixes resetting the position of buttons you dont own</li>
|
|
<li class="rscadd">Space Lube makes IPC go fast</li>
|
|
<li class="tweak">You now start with a random amount of money</li>
|
|
<li class="rscadd">You can now change your face hair color and hair color at the mirror</li>
|
|
<li class="rscadd">Character select has a background now and is cycleable</li>
|
|
<li class="tweak">Common Mineral Prospecting now needs 20 sheets</li>
|
|
<li class="tweak">Plasma Extraction needs 20 sheets</li>
|
|
<li class="tweak">Strange Material Prospecting needs 5 BS crystals now</li>
|
|
<li class="bugfix">Machines can no longer stack on top of each other</li>
|
|
</ul>
|
|
<h3 class="author">warface1234455 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">added a new disco ball that is printable from autolathe based on ethereal disco ball.</li>
|
|
<li class="imageadd">Added new sprite for portable disco ball</li>
|
|
<li class="tweak">Bluespace harvester now generate more points faster</li>
|
|
<li class="tweak">Product price will not increase when producing</li>
|
|
<li class="tweak">no more weird rng</li>
|
|
<li class="tweak">buffed blankbody melee attack and movement speed</li>
|
|
<li class="tweak">converted multitool wire scan text box to examine block</li>
|
|
<li class="tweak">converted geiger scan text box to examine block</li>
|
|
</ul>
|
|
<h3 class="author">ynot01 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">Security alert level now has a 10 second cooldown</li>
|
|
<li class="rscadd">Added several more shadow names</li>
|
|
<li class="bugfix">fixed a runtime that occured when trying to repair a mecha with no capacitor</li>
|
|
<li class="tweak">added clarification that you cannot repair no-capacitor mechas</li>
|
|
<li class="rscadd">Added HypoMed to Box, Gax, and Meta stations, a hypospray vendor filled with hyposprays, upgrades, vials, and kits</li>
|
|
<li class="rscadd">Reduced the prices of some hypospray kits and removed the hypospray from them</li>
|
|
<li class="rscadd">Added hypospray quickload upgrade, purchasable from HypoMed</li>
|
|
<li class="rscadd">Added hypospray piercing upgrade, printable alongside piercing syringes once Advanced Biotechnology is researched</li>
|
|
<li class="rscdel">Removed hypospray equipment from NanoMed Plus</li>
|
|
<li class="rscdel">Removed styptic powder and silver sulfadiazine sprays from NanoMed Plus and NanoMed</li>
|
|
<li class="tweak">Chemical dispenser energy display is now floored</li>
|
|
<li class="bugfix">fixed syndie lavaland chem dispensers not being emagged</li>
|
|
<li class="tweak">Darkspawn/veils cuffing someone in darkspawn sleep will wake them up</li>
|
|
<li class="tweak">fixed runes not being cleaned when they should be</li>
|
|
<li class="tweak">Clarified golem antag convert text</li>
|
|
<li class="tweak">Trespass will be heard at shorter distances as it is made quieter by leveling</li>
|
|
<li class="tweak">you can now repair a secway with a welder</li>
|
|
<li class="tweak">Akimbo mechanics have been reworked, rewarding precise clicking and punishing spam</li>
|
|
<li class="bugfix">fixed product ads not showing on vendors</li>
|
|
<li class="tweak">significantly lowered secway integrity</li>
|
|
<li class="tweak">catslugs can now wield spears</li>
|
|
</ul>
|
|
|
|
<h2 class="date">19 August 2022</h2>
|
|
<h3 class="author">redmoogle updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">Radiation works again</li>
|
|
</ul>
|
|
|
|
<h2 class="date">18 August 2022</h2>
|
|
<h3 class="author"> Identification updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="imageadd">Fixes shark hoodie object sprite.</li>
|
|
</ul>
|
|
<h3 class="author"> SuperSlayer updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">Converted some swarmer messages to balloon alerts</li>
|
|
</ul>
|
|
<h3 class="author">TheRyeGuyWhoWillNowDie updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">unique shark "hoodie" (jumpsuit accessory) for donator alvcyktor</li>
|
|
</ul>
|
|
<h3 class="author">Xantam-13 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">Expands Interrogation by 1 more tile into space to give it a little more space back</li>
|
|
</ul>
|
|
<h3 class="author">adamsong updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">fixed donor verbs not being granted to donors on login</li>
|
|
</ul>
|
|
|
|
<h2 class="date">15 August 2022</h2>
|
|
<h3 class="author">Mqiib updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="spellcheck">Removes superfluous greater than sign in examine text of human mobs</li>
|
|
</ul>
|
|
<h3 class="author">redmoogle updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="imageadd">Holy melon resprited</li>
|
|
</ul>
|
|
<h3 class="author">warface1234455 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">fixed runtime</li>
|
|
</ul>
|
|
<h3 class="author">ynot01 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="imageadd">tweaked darkspawn's crawling shadows sprite to have two white dots for eyes</li>
|
|
</ul>
|
|
|
|
<h2 class="date">14 August 2022</h2>
|
|
<h3 class="author"> 13spacemen, Gandalf2k15, dwasint. Ported by warface1234455 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Examining and other chat outputs now display in blocks to make them easier to see</li>
|
|
<li class="bugfix">AI and borgs no longer have their name show twice upon being examined</li>
|
|
</ul>
|
|
<h3 class="author"> Altoids updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">The cargo food crate and the chef's vending machine are now both stocked with some cinnamon shakers.</li>
|
|
<li class="bugfix">Fixed bug that was preventing players from crafting new cinnamon shakers.</li>
|
|
<li class="bugfix">If there was a bug that caused condiment containers to sometimes not change sprite when reagents were added, it's gone now.</li>
|
|
</ul>
|
|
<h3 class="author"> NovaAzure updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">Fixed Crystallizer logic</li>
|
|
</ul>
|
|
<h3 class="author"> Xoxeyos updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="soundadd">Adds "The Boogie Man" by Todd Rollins to the Halloween playlist</li>
|
|
</ul>
|
|
<h3 class="author">GraveHat updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">Vial Box weight is now small than normal</li>
|
|
<li class="rscadd">The Concussive Gauntlets defuses gibtonite now</li>
|
|
<li class="rscadd">Adds Concussive Gauntlets to the Artifact list for cargo exports</li>
|
|
<li class="tweak">Buffed mining speed from 0.1 to 0.01</li>
|
|
</ul>
|
|
<h3 class="author">SapphicOverload updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">golf balls take up less space</li>
|
|
<li class="tweak">makes radioactive contamination less contagious</li>
|
|
<li class="tweak">nuclear particles now cause a small amount of radiation damage and pass through windows, while doing less burn damage</li>
|
|
<li class="tweak">godmode now protects from radiation</li>
|
|
<li class="bugfix">fixes rad protection not protecting against radiation damage from projectiles</li>
|
|
</ul>
|
|
<h3 class="author">ShadowDeath6 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">Artificers' Magic Missile spell no longer affects cultists.</li>
|
|
</ul>
|
|
<h3 class="author">TheRyeGuyWhoWillNowDie updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Revolutionary lawset for AI</li>
|
|
<li class="rscadd">Head revolutionaries can install the revolutionary lawset on an AI by alt-clicking an AI upload console.</li>
|
|
<li class="bugfix">cyborg stun baton passive drain now drains from the cyborg's cell lol</li>
|
|
</ul>
|
|
<h3 class="author">TheRyeGuyWhoWillNowDie, OrcaCora updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">improvised cryptographic sequencer</li>
|
|
<li class="imageadd">improvised cryptographic sequencer sprites by OrcaCora</li>
|
|
</ul>
|
|
<h3 class="author">adamsong updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">fixed error when ghosts change z-level</li>
|
|
<li class="tweak">Beating a corpse no longer makes power</li>
|
|
<li class="bugfix">fixed carp migration not working on days that are not holidays</li>
|
|
<li class="tweak">Comms consoles built during the round only work on the station z-level</li>
|
|
</ul>
|
|
<h3 class="author">redmoogle updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">Donorchat should broadcast to all donors now</li>
|
|
<li class="rscadd">You can now throw hats onto people if you target their head and are on help intent</li>
|
|
<li class="rscadd">IPCs can scream now</li>
|
|
<li class="tweak">Holy melons now have normal instead of tinyweight</li>
|
|
<li class="tweak">Follow Debris will follow a random object on click instead of automagically doing it</li>
|
|
<li class="tweak">Mood movement speed penalty halved</li>
|
|
<li class="rscadd">having magboots equipped and having them on will no longer launch you when unwrenching pipes</li>
|
|
<li class="tweak">Felinids now slash people (no damage increase)</li>
|
|
<li class="tweak">AI Holopad will change its icon while AI is using it when AI changes it</li>
|
|
<li class="rscadd">IPC limbs can now be crafted</li>
|
|
<li class="bugfix">having 3.4 hallucination stacks will no longer give you infinite hallucinations</li>
|
|
<li class="tweak">Holopads are now not 100% blue</li>
|
|
</ul>
|
|
<h3 class="author">warface1234455 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Ability to build PDA and Phone</li>
|
|
<li class="tweak">PDA can access to more programs like phone</li>
|
|
<li class="tweak">Run and Walk now has toggle keybind ("J")</li>
|
|
<li class="tweak">Protolathe can now print blastdoor controller</li>
|
|
<li class="tweak">For autolathe, blastdoor controller is moved from tcomm tab to electronic tab</li>
|
|
<li class="rscadd">Suit storage units having the ability to remove radiation from mobs</li>
|
|
<li class="rscadd">Radiation closet now have toxin meds</li>
|
|
<li class="tweak">Makes SSU dragable by unwrenching</li>
|
|
<li class="tweak">Keybind for opening changed CtrlClick -> AltclickClick (So you can use CtrlClick to drag it)</li>
|
|
<li class="tweak">Keybind for Locking/Unlocking changed AltclickClick -> CtrlShiftClick</li>
|
|
<li class="tweak">Nerfed SSU damage and cycle time</li>
|
|
<li class="tweak">Altclicking decal painter now remove toner</li>
|
|
<li class="tweak">Activating decal painter in hand now switch designs</li>
|
|
</ul>
|
|
<h3 class="author">ynot01 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">You can now repair mechs when they are destroyed</li>
|
|
<li class="tweak">Capacitor no longer protects mechs from EMPs, but instead preserves it from total destruction</li>
|
|
<li class="tweak">updated the changelog developers</li>
|
|
<li class="tweak">laughing now has a 3 second cooldown</li>
|
|
<li class="bugfix">fixed morph objectives not forging correctly</li>
|
|
<li class="bugfix">enchanted bolt rifle now respects antimagic</li>
|
|
<li class="rscadd">Added telecrystal jumping, which teleports you forward 3-6 tiles when you crush one!</li>
|
|
</ul>
|
|
|
|
<h2 class="date">13 August 2022</h2>
|
|
<h3 class="author">VaelophisNyx updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">Gax EVA maint should no longer have a space tile in it</li>
|
|
<li class="bugfix">Gax AI Ship Access room now on its own APC & Camera</li>
|
|
<li class="bugfix">fixes a bunch of shit by the evac podbay & EVA Maint</li>
|
|
<li class="bugfix">Metastation AI/Telecomms should not overheat as much now (Added more freezers)</li>
|
|
<li class="tweak">Metastation AI satellite maint adjusted in length to fit new freezers and a second N2 canister</li>
|
|
</ul>
|
|
<h3 class="author">redmoogle updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Added a bunch of fax machines to meta</li>
|
|
</ul>
|
|
|
|
<h2 class="date">12 August 2022</h2>
|
|
<h3 class="author">Xantam-13 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">Resized interrogation, same layout and purpose but 1 tile/column smaller</li>
|
|
<li class="tweak">Gave the space from interrogation, to the brig physician which allows more spacing to do surgeries and whatnot, as they so often run out during highpop</li>
|
|
</ul>
|
|
|
|
<h2 class="date">10 August 2022</h2>
|
|
<h3 class="author"> Altoids updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">Radiation collectors no longer runtime when you turn them on without a tank loaded in.</li>
|
|
<li class="bugfix">Emagged floorbots have been given slightly stronger robo-arms, and can now actually breach the hull of the space station when turning tiles into lattice, as intended.</li>
|
|
<li class="bugfix">Fixed explosions and singularities not always breaching floor tiles when they should.</li>
|
|
<li class="bugfix">Fixed automatically greentexting the Protect The Nuke objective.</li>
|
|
<li class="bugfix">Your 2nd Space Amendment rights have been buffed; Roboticists no longer require head authorization to make plasma cutters for exosuits.</li>
|
|
<li class="bugfix">Fixed ketchup packets telling you they are empty every time you use one.</li>
|
|
<li class="soundadd">Tearing open hotsauce packs now makes a small noise.</li>
|
|
<li class="spellcheck">Fixed missing capitalization, and improved the phrasing of, pouring condiments onto food.</li>
|
|
<li class="spellcheck">The Bluespace Harvester now has an actual, grammatically-correct description.</li>
|
|
<li class="spellcheck">Examining the Bluespace Harvester now informs you whether or not you've reached its point goal.</li>
|
|
</ul>
|
|
<h3 class="author">@VaelophisNyx updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">replaced every quarter-tile square decal with a line decal of the same or similar color station-wide, except where used to recolor a floor tile.</li>
|
|
<li class="tweak">replaces individual quarter tile decals being used instead of opposing</li>
|
|
<li class="bugfix">moved the light switch in the window in the garden to somewhere accessible</li>
|
|
</ul>
|
|
|
|
<h2 class="date">09 August 2022</h2>
|
|
<h3 class="author">KillerOrcaCora updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="imageadd">Brigh pshy hud does a flicker thing now</li>
|
|
<li class="imageadd">warden skillcape resprite</li>
|
|
</ul>
|
|
<h3 class="author">Swuffle, TehLadyK updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Added Crystal Dragon Plushie and added to gift vendor</li>
|
|
<li class="imageadd">added some icons and images</li>
|
|
</ul>
|
|
|
|
<h2 class="date">08 August 2022</h2>
|
|
<h3 class="author"> Altoids updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">Regretfully, not all bibles are slippery anymore. Only those held at the time of conversion to the religion of the Honkmother.</li>
|
|
<li class="spellcheck">Bibles that are slippery now inform you of that property in their description.</li>
|
|
</ul>
|
|
|
|
<h2 class="date">07 August 2022</h2>
|
|
<h3 class="author">TJatPBnJ updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">ai techweb is researchable again</li>
|
|
</ul>
|
|
<h3 class="author">TheGamerdk updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Modular computers now protect internal contents from rads</li>
|
|
</ul>
|
|
|
|
<h2 class="date">06 August 2022</h2>
|
|
<h3 class="author"> PowerfulBacon, ported by SuperSlayer updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Added a brass battlehammer</li>
|
|
<li class="rscadd">Added a brass sword</li>
|
|
<li class="tweak">Nerfed clockwork arrows</li>
|
|
<li class="tweak">Clockwork bow is now obtainable</li>
|
|
<li class="tweak">Clockwork Armaments now can summon more various weapons</li>
|
|
</ul>
|
|
<h3 class="author">nmajask updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">hyposprays should now have the correct sprites</li>
|
|
</ul>
|
|
<h3 class="author">redmoogle updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Added mothroach</li>
|
|
</ul>
|
|
|
|
<h2 class="date">05 August 2022</h2>
|
|
<h3 class="author"> @nmajask updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">brute/burn kits now have their respective medical sprays in them</li>
|
|
<li class="tweak">medical sprays now hold half the reagents (this does take into account synthflesh sprays in vendors)</li>
|
|
<li class="tweak">brute kits now have salicyclic acid pills</li>
|
|
<li class="tweak">oxygen kits now have two epipens and 4 syrignes of perfluorodecalin</li>
|
|
<li class="tweak">advanced health kits have been completely reworked and now store the same amount as surgical kits</li>
|
|
</ul>
|
|
<h3 class="author"> Authors: IndieanaJones, ExcessiveUseOfCobblestone, ported by SuperSlayer updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Ports Space Dragon rework from tg</li>
|
|
<li class="imageadd">Adds new fancy images for the Space Dragon and for the carp rift.</li>
|
|
</ul>
|
|
<h3 class="author"> Redmoogle, BeeStation, Shiptest updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Add IPCs from Beestation</li>
|
|
</ul>
|
|
<h3 class="author">Chubbygummibear updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Exofabs now check your access to see if combat designs should be made available to you</li>
|
|
<li class="tweak">Combat mech and equipment designs are only available to heads, silicons, heads who override the authorization check, if the security level is red or greater, or the exofab is emagged.</li>
|
|
<li class="rscadd">An emagged exofab is very noticeable through the ui, but not from sight</li>
|
|
</ul>
|
|
<h3 class="author">GraveHat updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscdel">Removes leftover shower and sink in Sci</li>
|
|
<li class="tweak">Renamed the Survival Capsule and Explorer's Webbing to Explorer's Kit</li>
|
|
<li class="rscadd">Adds lesser mining charges to the Explorer's Kit</li>
|
|
<li class="rscdel">Removed Bag of Lesser Mining Charges and all traces from the vending machine</li>
|
|
<li class="tweak">Buffs lesser mining charge boom radius from 1,1,1 to 1,2,3</li>
|
|
</ul>
|
|
<h3 class="author">HisaHoshimo updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">makes the transdimensional halo go on the Fancy Hat slot instead of the Fancy Item slot</li>
|
|
</ul>
|
|
<h3 class="author">MenacingManatee updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="soundadd">adds a new lobby music</li>
|
|
</ul>
|
|
<h3 class="author">Mothblocks, Ghommie, ported by SuperSlayer updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Ports balloon alerts from TG</li>
|
|
</ul>
|
|
<h3 class="author">Skrem7 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">Disabler beam does 25 stamina instead of 30</li>
|
|
</ul>
|
|
<h3 class="author">SomeguyManperson updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">hardlight bow is armory lathe printed rather than security lathe printed</li>
|
|
<li class="bugfix">emotes nobody use now work right</li>
|
|
<li class="rscadd">you can now pet several more animals. Probably. Like penguins.</li>
|
|
<li class="bugfix">you can no longer get your mood permanently stuck by petting animals on the holodeck</li>
|
|
<li class="rscdel">you can also no longer get a mood buff from petting animals on the holodeck, maybe think about this before killing ian. again.</li>
|
|
<li class="tweak">supermatter tongs for the supermatter objective now don't obliterate themselves if you click on the supermatter with them</li>
|
|
<li class="tweak">predatory lunge is now instant at level 3 rather than at level > 3</li>
|
|
</ul>
|
|
<h3 class="author">TheGamerdk updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">All the money that should have been paid to workers that NT has stolen due to them being non-humans, is now displayed at round end</li>
|
|
<li class="tweak">Netmins rejoice! AI research is now available at round start</li>
|
|
<li class="tweak">AI machinery should be more lag-resistant now</li>
|
|
</ul>
|
|
<h3 class="author">ToasterBiome updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">fire crocs now give 5 fishing bonus when worn</li>
|
|
</ul>
|
|
<h3 class="author">VaelophisNyx updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">Preternis now dislike vegetables and gross food</li>
|
|
<li class="tweak">Preternis now like fried food, junkfood, fruit, and sugar</li>
|
|
<li class="tweak">Plasmamen now love dairy products and dislike nothing</li>
|
|
<li class="tweak">Lizardpeople now dislike sugar and vegetables</li>
|
|
<li class="tweak">Lizardpeople now do not dislike grains</li>
|
|
<li class="tweak">Lizardpeople now do not love gross foods (but don't dislike them)</li>
|
|
<li class="bugfix">Fixes Golem Shells Having Unknown Owners</li>
|
|
<li class="bugfix">Colossus now enrages against sand golems, to prevent ranged immunity cheese.</li>
|
|
<li class="tweak">disabled vampire & traitor-vampire gamemodes (Does not disable midround vampires)</li>
|
|
<li class="tweak">Mothpeople now dislike dairy</li>
|
|
<li class="tweak">Mothpeople now like sugar in addition to vegetables</li>
|
|
<li class="tweak">Mothpeople now do not love cloth (but don't dislike it)</li>
|
|
<li class="bugfix">Plasmamen now get a GPS, Crowbar, and Explorer Mask in their box as shaft miner & mining medic</li>
|
|
</ul>
|
|
<h3 class="author">Xantam-13 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">Added a desk, doors and secured the lab.</li>
|
|
</ul>
|
|
<h3 class="author">adamsong updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">As mouse eating cheese while cheesed will increase cheese</li>
|
|
<li class="tweak">ai can no longer see transfer center guillotine through walls</li>
|
|
<li class="bugfix">Removed joint bank accounts</li>
|
|
<li class="bugfix">fixed timecookie</li>
|
|
<li class="tweak">Loading a template with a null name generates a non-fatal runtime</li>
|
|
<li class="tweak">comms console no longer scans your face for your identity, instead uses logged in user</li>
|
|
</ul>
|
|
<h3 class="author">nmajask updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">fixed holoparasite injectors not having a sprite</li>
|
|
<li class="bugfix">fixed experimental dissection not properly being researched</li>
|
|
</ul>
|
|
<h3 class="author">redmoogle updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">Ore Silo can be deconstructed now</li>
|
|
<li class="rscadd">Adds donator chat to the donator tab</li>
|
|
<li class="rscadd">Ghosts can see players buttons now</li>
|
|
<li class="bugfix">Toy hotpotato doesnt get free antistuns anymore</li>
|
|
<li class="rscadd">Multitooling a blastdoor board will copy or generate a new ID</li>
|
|
<li class="bugfix">Buttons now inherit device id if it has one</li>
|
|
</ul>
|
|
<h3 class="author">warface1234455 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="soundadd">Added "Home" By "Resonance"</li>
|
|
<li class="rscadd">Adds Rest keybind "V"</li>
|
|
<li class="tweak">Rad collectors now say where ejected depleted tank is</li>
|
|
<li class="tweak">radiant dance machine mark IV can be ordered from cargo for 6000cr</li>
|
|
<li class="tweak">Everyone can now access radiant dance machine mark IV</li>
|
|
<li class="tweak">Ethereal disco ball can be printed from autolathe and can be undeployed by unwrenching</li>
|
|
<li class="tweak">Atmos firesuit can be ordered from cargo</li>
|
|
</ul>
|
|
<h3 class="author">ynot01 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">fixed swarmers spacing areas</li>
|
|
<li class="rscadd">Vampires can now drink from IV blood packs</li>
|
|
<li class="bugfix">Fixed bloodsuckers not drinking properly from IV blood packs</li>
|
|
<li class="tweak">buffed organ repair in sleepers</li>
|
|
<li class="tweak">tweaked MMI flavor text</li>
|
|
<li class="tweak">Stasis bed now visually shuts down and starts up faster to reflect its better parts</li>
|
|
</ul>
|
|
|
|
<h2 class="date">04 August 2022</h2>
|
|
<h3 class="author">GraveHat updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Adds drip to the necropolis chest loot pool</li>
|
|
<li class="tweak">Wearing the drip forces mood on</li>
|
|
<li class="imageadd">adds sprites for the drip that are 100% legal and I didn't read the terms and service</li>
|
|
</ul>
|
|
<h3 class="author">Mqiib updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">Hos trenchcoat should look better with funny legs</li>
|
|
</ul>
|
|
<h3 class="author">VaelophisNyx updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Added new donor hat to the list, and to the gift vendor</li>
|
|
<li class="tweak">Donators can now choose a Novelty Fishing Hat as their donator clothing item</li>
|
|
<li class="imageadd">added new sprite for new donor hat</li>
|
|
<li class="rscadd">Added Chicken & Mouse cubes</li>
|
|
<li class="rscadd">Added Goat, Chicken, Cow, Sheep, and Mouse Powder</li>
|
|
<li class="rscadd">Added Box of Mouse Cubes Felinid Traitor Item</li>
|
|
<li class="tweak">added chicken, cow, and sheep cubes to the biogenerator</li>
|
|
<li class="tweak">animal cubes now should all be one-bite foods</li>
|
|
<li class="tweak">animal cubes now have varied food types</li>
|
|
<li class="rscadd">added unique reactions for goat powder</li>
|
|
<li class="rscadd">added crafting recipes to all animal powders except carp and gorilla</li>
|
|
<li class="tweak">added chicken cubes to the animal cubes box</li>
|
|
</ul>
|
|
<h3 class="author">warface1234455 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Added some more decals</li>
|
|
<li class="bugfix">fixed loading area decal showing error decal</li>
|
|
</ul>
|
|
|
|
<h2 class="date">03 August 2022</h2>
|
|
<h3 class="author">GraveHat updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Adds a 10x5 bamboo-themed maint ruin that makes people question what the hell went on in there</li>
|
|
</ul>
|
|
<h3 class="author">VaelophisNyx updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">added a Podbay to Gax</li>
|
|
<li class="tweak">restructured Gax EVA Maints to fit the podbay and a ruin</li>
|
|
<li class="bugfix">adds firelocks and an intercomm to the gax arrival shuttle</li>
|
|
</ul>
|
|
<h3 class="author">adamsong updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">fixed ai whale not spawning</li>
|
|
</ul>
|
|
|
|
<h2 class="date">02 August 2022</h2>
|
|
<h3 class="author">VaelophisNyx updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Adds a new 10x5 maint ruin theme'd around water/fuel/foam tanks</li>
|
|
<li class="experiment">[Gaxstation start]</li>
|
|
<li class="rscadd">adds shutters to medbay storage, cloning, and genetics, and removes the unusable curtains</li>
|
|
<li class="rscadd">adds buttons in the CMO office to remotely open any shutters in medbay</li>
|
|
<li class="bugfix">fixes missing CMO shutter button</li>
|
|
<li class="rscadd">adds a desk to the paramedic office, and a window into the storage room</li>
|
|
<li class="rscadd">adds doors to the Hop Lobby, and Cargo Lobby</li>
|
|
<li class="tweak">replaces the hop lobby outer wall with an enclosed garden area</li>
|
|
<li class="rscadd">adds more firelocks to the primary hallway</li>
|
|
<li class="rscadd">adds more windows to space in Security</li>
|
|
<li class="bugfix">fixes medbay treatment lacking an APC</li>
|
|
<li class="rscadd">puts the evac sec checkpoint on its own APC</li>
|
|
<li class="rscadd">adds Kreb to arrivals checkpoint</li>
|
|
<li class="rscadd">adds many more random event spawner locations</li>
|
|
<li class="rscadd">adds maint doors to the arrivals and evac sec-checkpoints</li>
|
|
<li class="rscadd">electrified all heads office windows (and the QM's office)</li>
|
|
<li class="tweak">changes most instances of 1x2 double airlocks into a single double-wide airlock in public areas</li>
|
|
<li class="rscadd">perma now has fireshutters on the windows</li>
|
|
<li class="tweak">completely redid electrified window wiring in perma, prison cells, and the bridge</li>
|
|
<li class="tweak">adjusts the medbay security office so it has better window visibility</li>
|
|
<li class="tweak">adds electrified r-plasma-glass windows to the captain's bedroom</li>
|
|
<li class="tweak">heads/det/law office carpets have been upgraded/added</li>
|
|
<li class="tweak">medbay/bridge maints now not all "central" maint</li>
|
|
<li class="tweak">one solar array comes pre-wired</li>
|
|
<li class="rscadd">adds shutters to robotics</li>
|
|
<li class="bugfix">the CE can now reach all three computers</li>
|
|
<li class="bugfix">re-adds the hop/cap/bridge rechargers</li>
|
|
<li class="experiment">[Gaxstation end]</li>
|
|
<li class="bugfix">fixes american diner tiles not having a proper sprite</li>
|
|
<li class="imageadd">added a new tile sprite for the fixed diner tiles</li>
|
|
</ul>
|
|
|
|
<h2 class="date">01 August 2022</h2>
|
|
<h3 class="author">adamsong updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">fixed being able to dupe robot suits with high ping</li>
|
|
</ul>
|
|
<h3 class="author">warface1234455 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">More decals</li>
|
|
<li class="tweak">Buffed large toner from 50 to 75</li>
|
|
</ul>
|
|
|
|
<h2 class="date">31 July 2022</h2>
|
|
<h3 class="author">Xantam-13 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">tweaked a few things</li>
|
|
</ul>
|
|
<h3 class="author">ynot01 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="spellcheck">removed literaly from license plate press</li>
|
|
</ul>
|
|
|
|
<h2 class="date">30 July 2022</h2>
|
|
<h3 class="author">GraveHat updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Adds a 3x3 maint ruin that makes people hungry</li>
|
|
<li class="rscadd">Adds new Ash Walker Meteorite ruin to lavaland</li>
|
|
</ul>
|
|
<h3 class="author">Mqiib updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">DNA vault toxin adaptation grants 0.2x toxin and acid mods</li>
|
|
<li class="tweak">DNA vault self respiration now self-sufficiency, grants immunity to oxyloss, blood stuff, breathing, and a 0.1x hunger mod</li>
|
|
<li class="tweak">DNA vault stun resistance now also grants a 0.5x stamina mod</li>
|
|
</ul>
|
|
<h3 class="author">SomeguyManperson updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">quirks that a species can't have are no longer kept if the species is switched to after confirming quirks</li>
|
|
<li class="bugfix">several quirks are now properly blacklisted from species they wouldn't effect</li>
|
|
</ul>
|
|
<h3 class="author">SuperTeaLove updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Adds Stuck in the Sound song Let's Go to Lobby Music</li>
|
|
</ul>
|
|
<h3 class="author">TheGamerdk updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">There is now a game preference to disable wacky announcers like the intern and medbot.</li>
|
|
</ul>
|
|
<h3 class="author">VaelophisNyx updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">Adjusts the size of the Yogsmeta telecomms room</li>
|
|
<li class="tweak">Repositions the equipment in the Yogsmeta telecomms room</li>
|
|
<li class="bugfix">you can now reach the turret controls, requests console, fire alarm, air alarm and telescreen, in Yogsmeta telecomms.</li>
|
|
<li class="tweak">updates the Lavaland Fishing biodome.</li>
|
|
<li class="bugfix">lavaland Fishing Biodome lockdown now works properly.</li>
|
|
<li class="tweak">updates donkpockets in space ruins/infil-base/whiteships/shuttles to be randomized</li>
|
|
<li class="rscadd">Added new botany bounties!</li>
|
|
<li class="tweak">Appendix bounty now pays more.</li>
|
|
<li class="tweak">Mining Progression Bounties now pay considerably more instead of a pittance.</li>
|
|
<li class="tweak">Omega Weed bounty now pays a lot more.</li>
|
|
<li class="tweak">adjusts payout of basic and advanced bar drink bounties, to reflect the difficulty differences in making them</li>
|
|
<li class="spellcheck">fixed Metal Hydrogen Axe bounty description.</li>
|
|
</ul>
|
|
<h3 class="author">adamsong updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">Clothing can now be fried</li>
|
|
<li class="tweak">Trash can now be fried</li>
|
|
<li class="tweak">Bike horns can now be fried</li>
|
|
</ul>
|
|
<h3 class="author">ynot01 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">Morph can only spawn with 25 players or more</li>
|
|
<li class="tweak">Statis beds now have a reason to be upgraded</li>
|
|
<li class="rscadd">Added limb coverage to MK III and MK IV plates</li>
|
|
</ul>
|
|
|
|
<h2 class="date">28 July 2022</h2>
|
|
<h3 class="author">Alagoinha updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Added Honkmother sect</li>
|
|
</ul>
|
|
<h3 class="author">GraveHat updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Lets you store Mining Charges and Mineral Sheets inside Explorer Webbing</li>
|
|
</ul>
|
|
<h3 class="author">Mqiib updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">Fixes kevlar plating not working and then game ending the armor datum when removed</li>
|
|
<li class="tweak">Your mask will no longer burn off in a fire while wearing the captain's hardsuit.</li>
|
|
</ul>
|
|
<h3 class="author">SomeguyManperson updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">plasma extraction bounty is now more worthwhile and requires less plasma to complete</li>
|
|
</ul>
|
|
<h3 class="author">Takahiru updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">Camera Console QoL change</li>
|
|
</ul>
|
|
<h3 class="author">Tempolx updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">Necropolis chests, spawned from the rune scimitar, will now also come with necropolis loot. Rejoice!</li>
|
|
</ul>
|
|
<h3 class="author">TheRyeGuyWhoWillNowDie updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="spellcheck">locing mechanism -> locking mechanism</li>
|
|
<li class="spellcheck">closly -> closely</li>
|
|
<li class="spellcheck">outfited -> outfitted</li>
|
|
<li class="tweak">potassium + water explosions are now capped at 50u volume created</li>
|
|
<li class="tweak">potassium + holywater explosions are now capped at 100u volume</li>
|
|
</ul>
|
|
<h3 class="author">ToasterBiome updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">mega mining charges are valid deconstruction targets for magmite technology node</li>
|
|
<li class="tweak">give 3 mega mining charges alongside the dwarfism injector from necropolis chests</li>
|
|
</ul>
|
|
<h3 class="author">VaelophisNyx updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">glowing goo from spilled radium or uranium is no longer PERMANENTLY radioactive</li>
|
|
</ul>
|
|
<h3 class="author">redmoogle updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">Cloner autoprocess will consider cloning conditions</li>
|
|
<li class="tweak">Cloner biomass levels can be upgraded</li>
|
|
<li class="bugfix">Robotic limb healing with welder works agagin</li>
|
|
<li class="bugfix">Perma nolonger gets irradiated from the storm</li>
|
|
<li class="bugfix">Finally fixes unobserve button</li>
|
|
</ul>
|
|
<h3 class="author">warface1234455 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Rad collectors will message to engineering radio when plasma tank is depleted</li>
|
|
</ul>
|
|
<h3 class="author">ynot01 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">MK IV armor plates are now cheaper</li>
|
|
</ul>
|
|
|
|
<h2 class="date">26 July 2022</h2>
|
|
<h3 class="author">GraveHat updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Adds Gaxbeacons</li>
|
|
<li class="rscadd">CMOs get an Intercom now</li>
|
|
<li class="bugfix">Bots work on Gax</li>
|
|
</ul>
|
|
<h3 class="author">TheRyeGuyWhoWillNowDie updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">the cyborg chameleon projector now actually works</li>
|
|
</ul>
|
|
|
|
<h2 class="date">25 July 2022</h2>
|
|
<h3 class="author">GraveHat updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Adds concussive gauntlets to necropolis chest loot</li>
|
|
<li class="tweak">increased acid armor to 100</li>
|
|
<li class="tweak">tweaked to covers arms instead of hands</li>
|
|
<li class="imageadd">added concussive gauntlets sprites</li>
|
|
</ul>
|
|
<h3 class="author">SapphicOverload updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">adds a bunch of new socks and tank tops</li>
|
|
<li class="bugfix">fixes bee socks not being ordered correctly in the list</li>
|
|
<li class="bugfix">fixes some inconsistent capitalization</li>
|
|
<li class="tweak">lets ethereals wear socks and undershirts</li>
|
|
</ul>
|
|
<h3 class="author">ynot01 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">Helmets with movespeed modifiers now actually adjust your speed</li>
|
|
</ul>
|
|
</div>
|
|
|
|
<b>GoonStation 13 Development Team</b>
|
|
<div class = "top">
|
|
<b>Coders:</b> Stuntwaffle, Showtime, Pantaloons, Nannek, Keelin, Exadv1, hobnob, Justicefries, 0staf, sniperchance, AngriestIBM, BrianOBlivion<br>
|
|
<b>Spriters:</b> Supernorn, Haruhi, Stuntwaffle, Pantaloons, Rho, SynthOrange, I Said No<br>
|
|
</div>
|
|
<br>
|
|
<p class="lic"><a name="license" href="http://creativecommons.org/licenses/by-nc-sa/3.0/"><img src="88x31.png" alt="Creative Commons License" /></a><br><i>Except where otherwise noted, Goon Station 13 is licensed under a <a href="http://creativecommons.org/licenses/by-nc-sa/3.0/">Creative Commons Attribution-Noncommercial-Share Alike 3.0 License</a>.<br>Rights are currently extended to <a href="http://forums.somethingawful.com/">SomethingAwful Goons</a> only.</i></p>
|
|
<p class="lic">Some icons by <a href="http://p.yusukekamiyamane.com/">Yusuke Kamiyamane</a>. All rights reserved. Licensed under a <a href="http://creativecommons.org/licenses/by/3.0/">Creative Commons Attribution 3.0 License</a>.</p>
|
|
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</html>
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