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Yogstation/code/modules/research/designs/mecha_designs.dm
SapphicOverload 27f46b0f94 Exosuit Update 3: Overheat Edition (#22538)
* too slow, mqiib

* adds sprites, removes unused equipment

* i love pushing untested changes!!!

* balance

* fix + repair qol

* forgor to remove this line

* Update declarations.dm
2024-09-09 23:17:55 -05:00

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///////////////////////////////////
//////////Mecha Module Disks///////
///////////////////////////////////
/datum/design/board/ripley_main
name = "APLU \"Ripley\" Central Control module"
desc = "Allows for the construction of a \"Ripley\" Central Control module."
id = "ripley_main"
build_path = /obj/item/circuitboard/mecha/ripley/main
category = list("Exosuit Modules")
departmental_flags = DEPARTMENTAL_FLAG_SCIENCE
/datum/design/board/ripley_peri
name = "APLU \"Ripley\" Peripherals Control module"
desc = "Allows for the construction of a \"Ripley\" Peripheral Control module."
id = "ripley_peri"
build_path = /obj/item/circuitboard/mecha/ripley/peripherals
category = list("Exosuit Modules")
departmental_flags = DEPARTMENTAL_FLAG_SCIENCE
/datum/design/board/odysseus_main
name = "\"Odysseus\" Central Control module"
desc = "Allows for the construction of an \"Odysseus\" Central Control module."
id = "odysseus_main"
build_path = /obj/item/circuitboard/mecha/odysseus/main
category = list("Exosuit Modules")
departmental_flags = DEPARTMENTAL_FLAG_SCIENCE
/datum/design/board/odysseus_peri
name = "\"Odysseus\" Peripherals Control module"
desc = "Allows for the construction of an \"Odysseus\" Peripheral Control module."
id = "odysseus_peri"
build_path = /obj/item/circuitboard/mecha/odysseus/peripherals
category = list("Exosuit Modules")
departmental_flags = DEPARTMENTAL_FLAG_SCIENCE
/datum/design/board/gygax_main
name = "\"Gygax\" Central Control module"
desc = "Allows for the construction of a \"Gygax\" Central Control module."
id = "gygax_main"
build_path = /obj/item/circuitboard/mecha/gygax/main
category = list("Exosuit Modules")
departmental_flags = DEPARTMENTAL_FLAG_SCIENCE
/datum/design/board/gygax_peri
name = "\"Gygax\" Peripherals Control module"
desc = "Allows for the construction of a \"Gygax\" Peripheral Control module."
id = "gygax_peri"
build_path = /obj/item/circuitboard/mecha/gygax/peripherals
category = list("Exosuit Modules")
departmental_flags = DEPARTMENTAL_FLAG_SCIENCE
/datum/design/board/gygax_targ
name = "\"Gygax\" Weapons & Targeting Control module"
desc = "Allows for the construction of a \"Gygax\" Weapons & Targeting Control module."
id = "gygax_targ"
build_path = /obj/item/circuitboard/mecha/gygax/targeting
category = list("Exosuit Modules")
departmental_flags = DEPARTMENTAL_FLAG_SCIENCE
/datum/design/board/durand_main
name = "\"Durand\" Central Control module"
desc = "Allows for the construction of a \"Durand\" Central Control module."
id = "durand_main"
build_path = /obj/item/circuitboard/mecha/durand/main
category = list("Exosuit Modules")
departmental_flags = DEPARTMENTAL_FLAG_SCIENCE
/datum/design/board/durand_peri
name = "\"Durand\" Peripherals Control module"
desc = "Allows for the construction of a \"Durand\" Peripheral Control module."
id = "durand_peri"
build_path = /obj/item/circuitboard/mecha/durand/peripherals
category = list("Exosuit Modules")
departmental_flags = DEPARTMENTAL_FLAG_SCIENCE
/datum/design/board/durand_targ
name = "\"Durand\" Weapons & Targeting Control module"
desc = "Allows for the construction of a \"Durand\" Weapons & Targeting Control module."
id = "durand_targ"
build_path = /obj/item/circuitboard/mecha/durand/targeting
category = list("Exosuit Modules")
departmental_flags = DEPARTMENTAL_FLAG_SCIENCE
/datum/design/board/honker_main
name = "\"H.O.N.K\" Central Control module"
desc = "Allows for the construction of a \"H.O.N.K\" Central Control module."
id = "honker_main"
build_path = /obj/item/circuitboard/mecha/honker/main
category = list("Exosuit Modules")
departmental_flags = DEPARTMENTAL_FLAG_SCIENCE
/datum/design/board/honker_peri
name = "\"H.O.N.K\" Peripherals Control module"
desc = "Allows for the construction of a \"H.O.N.K\" Peripheral Control module."
id = "honker_peri"
build_path = /obj/item/circuitboard/mecha/honker/peripherals
category = list("Exosuit Modules")
departmental_flags = DEPARTMENTAL_FLAG_SCIENCE
/datum/design/board/honker_targ
name = "\"H.O.N.K\" Weapons & Targeting Control module"
desc = "Allows for the construction of a \"H.O.N.K\" Weapons & Targeting Control module."
id = "honker_targ"
build_path = /obj/item/circuitboard/mecha/honker/targeting
category = list("Exosuit Modules")
departmental_flags = DEPARTMENTAL_FLAG_SCIENCE
/datum/design/board/phazon_main
name = "\"Phazon\" Central Control module"
desc = "Allows for the construction of a \"Phazon\" Central Control module."
id = "phazon_main"
materials = list(/datum/material/glass = 1000, /datum/material/bluespace = 100)
build_path = /obj/item/circuitboard/mecha/phazon/main
category = list("Exosuit Modules")
departmental_flags = DEPARTMENTAL_FLAG_SCIENCE
/datum/design/board/phazon_peri
name = "\"Phazon\" Peripherals Control module"
desc = "Allows for the construction of a \"Phazon\" Peripheral Control module."
id = "phazon_peri"
materials = list(/datum/material/glass = 1000, /datum/material/bluespace = 100)
build_path = /obj/item/circuitboard/mecha/phazon/peripherals
category = list("Exosuit Modules")
departmental_flags = DEPARTMENTAL_FLAG_SCIENCE
/datum/design/board/phazon_targ
name = "\"Phazon\" Weapons & Targeting Control module"
desc = "Allows for the construction of a \"Phazon\" Weapons & Targeting Control module."
id = "phazon_targ"
materials = list(/datum/material/glass = 1000, /datum/material/bluespace = 100)
build_path = /obj/item/circuitboard/mecha/phazon/targeting
category = list("Exosuit Modules")
departmental_flags = DEPARTMENTAL_FLAG_SCIENCE
/datum/design/board/clarke_main
name = "\"Clarke\" Central Control module"
desc = "Allows for the construction of a \"Clarke\" Central Control module."
id = "clarke_main"
build_path = /obj/item/circuitboard/mecha/clarke/main
category = list("Exosuit Modules")
departmental_flags = DEPARTMENTAL_FLAG_SCIENCE
/datum/design/board/clarke_peri
name = "\"Clarke\" Peripherals Control module"
desc = "Allows for the construction of a \"Clarke\" Peripheral Control module."
id = "clarke_peri"
build_path = /obj/item/circuitboard/mecha/clarke/peripherals
category = list("Exosuit Modules")
departmental_flags = DEPARTMENTAL_FLAG_SCIENCE
/datum/design/board/sidewinder_main
name = "\"Sidewinder\" Central Control module"
desc = "Allows for the construction of a \"Sidewinder\" Central Control module."
id = "sidewinder_main"
build_path = /obj/item/circuitboard/mecha/sidewinder/main
category = list("Exosuit Modules")
departmental_flags = DEPARTMENTAL_FLAG_SCIENCE
/datum/design/board/sidewinder_peri
name = "\"Sidewinder\" Peripherals Control module"
desc = "Allows for the construction of a \"Sidewinder\" Peripheral Control module."
id = "sidewinder_peri"
build_path = /obj/item/circuitboard/mecha/sidewinder/peripherals
category = list("Exosuit Modules")
departmental_flags = DEPARTMENTAL_FLAG_SCIENCE
/datum/design/board/sidewinder_targ
name = "\"Sidewinder\" Kinetics & Mobility Control module"
desc = "Allows for the construction of a \"Sidewinder\" Kinetics & Mobility Control module."
id = "sidewinder_targ"
build_path = /obj/item/circuitboard/mecha/sidewinder/targeting
category = list("Exosuit Modules")
departmental_flags = DEPARTMENTAL_FLAG_SCIENCE
////////////////////////////////////////
/////////// Mecha Equpment /////////////
////////////////////////////////////////
/datum/design/mech_scattershot
name = "Exosuit Weapon (LBX AC 10 \"Scattershot\")"
desc = "Allows for the construction of the LBX AC 10."
id = "mech_scattershot"
build_type = MECHFAB
build_path = /obj/item/mecha_parts/mecha_equipment/weapon/ballistic/scattershot
materials = list(/datum/material/iron=10000)
construction_time = 100
category = list("Exosuit Equipment")
combat_design = TRUE
/datum/design/mech_scattershot_ammo
name = "LBX AC 10 Scattershot Ammunition"
desc = "Ammunition for the LBX AC 10 exosuit weapon."
id = "mech_scattershot_ammo"
build_type = PROTOLATHE | MECHFAB
build_path = /obj/item/mecha_ammo/scattershot
materials = list(/datum/material/iron=6000)
construction_time = 20
category = list("Exosuit Ammunition", "Ammo")
departmental_flags = DEPARTMENTAL_FLAG_ARMORY
combat_design = TRUE
/datum/design/mech_carbine
name = "Exosuit Weapon (FNX-99 \"Hades\" Carbine)"
desc = "Allows for the construction of the FNX-99 \"Hades\" Carbine."
id = "mech_carbine"
build_type = MECHFAB
build_path = /obj/item/mecha_parts/mecha_equipment/weapon/ballistic/carbine
materials = list(/datum/material/iron=10000)
construction_time = 100
category = list("Exosuit Equipment")
combat_design = TRUE
/datum/design/mech_carbine_ammo
name = "FNX-99 Carbine Ammunition"
desc = "Ammunition for the FNX-99 \"Hades\" Carbine."
id = "mech_carbine_ammo"
build_type = PROTOLATHE | MECHFAB
build_path = /obj/item/mecha_ammo/incendiary
materials = list(/datum/material/iron=6000)
construction_time = 20
category = list("Exosuit Ammunition", "Ammo")
departmental_flags = DEPARTMENTAL_FLAG_ARMORY
combat_design = TRUE
/datum/design/mech_bfg
name = "Exosuit Weapon (BFG-90 \"Graze\" Radioactive Cannon)"
desc = "Allows for the construction of the BFG-90 \"Graze\" Radioactive Cannon."
id = "mech_bfg"
build_type = MECHFAB
build_path = /obj/item/mecha_parts/mecha_equipment/weapon/ballistic/bfg
materials = list(/datum/material/iron=12000,/datum/material/uranium=6000,/datum/material/diamond=2000)
construction_time = 10 SECONDS
category = list("Exosuit Equipment")
combat_design = TRUE
/datum/design/mech_bfg_ammo
name = "BFG-90 Radioactive Cannon Ammunition"
desc = "Ammunition for the BFG-90 \"Graze\" Radioactive Cannon."
id = "mech_bfg_ammo"
build_type = PROTOLATHE | MECHFAB
build_path = /obj/item/mecha_ammo/bfg
materials = list(/datum/material/iron=6000,/datum/material/uranium=6000,/datum/material/diamond=2000)
construction_time = 20
category = list("Exosuit Ammunition", "Ammo")
departmental_flags = DEPARTMENTAL_FLAG_ARMORY
combat_design = TRUE
/datum/design/mech_ion
name = "Exosuit Weapon (MKIV Ion Heavy Cannon)"
desc = "Allows for the construction of the MKIV Ion Heavy Cannon."
id = "mech_ion"
build_type = MECHFAB
build_path = /obj/item/mecha_parts/mecha_equipment/weapon/energy/ion
materials = list(/datum/material/iron=20000,/datum/material/silver=6000,/datum/material/uranium=2000)
construction_time = 100
category = list("Exosuit Equipment")
combat_design = TRUE
/datum/design/mech_tesla
name = "Exosuit Weapon (MKI Tesla Cannon)"
desc = "Allows for the construction of the MKI Tesla Cannon."
id = "mech_tesla"
build_type = MECHFAB
build_path = /obj/item/mecha_parts/mecha_equipment/weapon/energy/tesla
materials = list(/datum/material/iron=20000,/datum/material/silver=8000)
construction_time = 100
category = list("Exosuit Equipment")
combat_design = TRUE
/datum/design/mech_laser
name = "Exosuit Weapon (CH-PS \"Immolator\" Laser)"
desc = "Allows for the construction of the CH-PS Laser."
id = "mech_laser"
build_type = MECHFAB
build_path = /obj/item/mecha_parts/mecha_equipment/weapon/energy/laser
materials = list(/datum/material/iron=10000)
construction_time = 100
category = list("Exosuit Equipment")
combat_design = TRUE
/datum/design/mech_laser_heavy
name = "Exosuit Weapon (CH-LC \"Solaris\" Laser Cannon)"
desc = "Allows for the construction of the CH-LC Laser Cannon."
id = "mech_laser_heavy"
build_type = MECHFAB
build_path = /obj/item/mecha_parts/mecha_equipment/weapon/energy/laser/heavy
materials = list(/datum/material/iron=10000)
construction_time = 100
category = list("Exosuit Equipment")
combat_design = TRUE
/datum/design/mech_xray
name = "Exosuit Weapon (CH-XC \"Transitum\" X-Ray Laser)"
desc = "Allows for the construction of the CH-XC X-Ray Laser."
id = "mech_xray"
build_type = MECHFAB
build_path = /obj/item/mecha_parts/mecha_equipment/weapon/energy/laser/xray
materials = list(/datum/material/iron=10000,/datum/material/gold = 6000,/datum/material/uranium = 5000,/datum/material/titanium = 3000,/datum/material/bluespace = 3000)
construction_time = 100
category = list("Exosuit Equipment")
combat_design = TRUE
/datum/design/mech_disabler
name = "Exosuit Weapon (CH-DS \"Peacemaker\" Disabler)"
desc = "Allows for the construction of the CH-DS Disabler."
id = "mech_disabler"
build_type = MECHFAB
build_path = /obj/item/mecha_parts/mecha_equipment/weapon/energy/disabler
materials = list(/datum/material/iron=10000)
construction_time = 100
category = list("Exosuit Equipment")
combat_design = TRUE
/datum/design/mech_grenade_launcher
name = "Exosuit Weapon (SGL-6 Grenade Launcher)"
desc = "Allows for the construction of the SGL-6 Grenade Launcher."
id = "mech_grenade_launcher"
build_type = MECHFAB
build_path = /obj/item/mecha_parts/mecha_equipment/weapon/ballistic/launcher/flashbang
materials = list(/datum/material/iron=22000,/datum/material/gold=6000,/datum/material/silver=8000)
construction_time = 100
category = list("Exosuit Equipment")
combat_design = TRUE
/datum/design/mech_grenade_launcher_ammo
name = "SGL-6 Grenade Launcher Ammunition"
desc = "Ammunition for the SGL-6 Grenade Launcher."
id = "mech_grenade_launcher_ammo"
build_type = PROTOLATHE | MECHFAB
build_path = /obj/item/mecha_ammo/flashbang
materials = list(/datum/material/iron=4000,/datum/material/gold=500,/datum/material/silver=500)
construction_time = 20
category = list("Exosuit Ammunition", "Ammo")
departmental_flags = DEPARTMENTAL_FLAG_ARMORY
combat_design = TRUE
/datum/design/mech_missile_rack
name = "Exosuit Weapon (BRM-6 Missile Rack)"
desc = "Allows for the construction of a BRM-6 Breaching Missile Rack."
id = "mech_missile_rack"
build_type = MECHFAB
build_path = /obj/item/mecha_parts/mecha_equipment/weapon/ballistic/missile_rack/breaching
materials = list(/datum/material/iron=22000,/datum/material/gold=6000,/datum/material/silver=8000)
construction_time = 100
category = list("Exosuit Equipment")
combat_design = TRUE
/datum/design/mech_missile_rack_ammo
name = "BRM-8 Missile Rack Ammunition"
desc = "Ammunition for the BRM-8 Missile Rack."
id = "mech_missile_rack_ammo"
build_type = PROTOLATHE | MECHFAB
build_path = /obj/item/mecha_ammo/missiles_br
materials = list(/datum/material/iron=8000,/datum/material/gold=500,/datum/material/silver=500)
construction_time = 20
category = list("Exosuit Ammunition", "Ammo")
departmental_flags = DEPARTMENTAL_FLAG_ARMORY
combat_design = TRUE
/datum/design/clusterbang_launcher
name = "Exosuit Weapon (SOB-3 Clusterbang Launcher)"
desc = "A weapon that violates the Geneva Convention at 3 rounds per minute."
id = "clusterbang_launcher"
build_type = MECHFAB
build_path = /obj/item/mecha_parts/mecha_equipment/weapon/ballistic/launcher/flashbang/clusterbang
materials = list(/datum/material/iron=20000,/datum/material/gold=10000,/datum/material/uranium=10000)
construction_time = 100
category = list("Exosuit Equipment")
combat_design = TRUE
/datum/design/clusterbang_launcher_ammo
name = "SOB-3 Clusterbang Launcher Ammunition"
desc = "Ammunition for the SOB-3 Clusterbang Launcher."
id = "clusterbang_launcher_ammo"
build_type = PROTOLATHE | MECHFAB
build_path = /obj/item/mecha_ammo/clusterbang
materials = list(/datum/material/iron=6000,/datum/material/gold=1500,/datum/material/uranium=1500)
construction_time = 20
category = list("Exosuit Ammunition", "Ammo")
departmental_flags = DEPARTMENTAL_FLAG_SECURITY
combat_design = TRUE
/datum/design/mech_wormhole_gen
name = "Exosuit Module (Localized Wormhole Generator)"
desc = "An exosuit module that allows generating of small quasi-stable wormholes."
id = "mech_wormhole_gen"
build_type = MECHFAB
build_path = /obj/item/mecha_parts/mecha_equipment/wormhole_generator
materials = list(/datum/material/iron=10000)
construction_time = 100
category = list("Exosuit Equipment")
/datum/design/mech_teleporter
name = "Exosuit Module (Teleporter Module)"
desc = "An exosuit module that allows exosuits to teleport to any position in view."
id = "mech_teleporter"
build_type = MECHFAB
build_path = /obj/item/mecha_parts/mecha_equipment/teleporter
materials = list(/datum/material/iron=10000,/datum/material/diamond=10000)
construction_time = 100
category = list("Exosuit Equipment")
/datum/design/mech_rcd
name = "Exosuit Module (RCD Module)"
desc = "An exosuit-mounted Rapid Construction Device."
id = "mech_rcd"
build_type = MECHFAB
build_path = /obj/item/mecha_parts/mecha_equipment/rcd
materials = list(/datum/material/iron=30000,/datum/material/gold=20000,/datum/material/plasma=25000,/datum/material/silver=20000)
construction_time = 1200
category = list("Exosuit Equipment")
/datum/design/mech_thrusters
name = "Exosuit Module (RCS Thruster Package)"
desc = "A thruster package for exosuits. Expels gas from the internal life-support air tank to generate thrust."
id = "mech_thrusters"
build_type = MECHFAB
build_path = /obj/item/mecha_parts/mecha_equipment/thrusters/gas
materials = list(/datum/material/iron=25000,/datum/material/titanium=5000,/datum/material/silver=3000)
construction_time = 100
category = list("Exosuit Equipment")
/datum/design/mech_pipe_dispenser
name = "Exosuit Module (Pipe Dispenser Module)"
desc = "An exosuit-mounted Rapid Pipe Dispenser."
id = "mech_pipe_dispenser"
build_type = MECHFAB
build_path = /obj/item/mecha_parts/mecha_equipment/pipe_dispenser
materials = list(/datum/material/iron=10000,/datum/material/glass=2000)
construction_time = 100
category = list("Exosuit Equipment")
/datum/design/mech_t_scanner
name = "Exosuit Module (T-ray Scanner Module)"
desc = "An exosuit-mounted Terahertz-Ray Scanner."
id = "mech_t_scanner"
build_type = MECHFAB
build_path = /obj/item/mecha_parts/mecha_equipment/t_scanner
materials = list(/datum/material/iron=2000)
construction_time = 50
category = list("Exosuit Equipment")
/datum/design/mech_washer
name = "Exosuit Module (Pressure Washer)"
desc = "An exosuit-mounted pressure washer."
id = "mech_washer"
build_type = MECHFAB
build_path = /obj/item/mecha_parts/mecha_equipment/weapon/pressure_washer
materials = list(/datum/material/iron=2000)
construction_time = 50
category = list("Exosuit Equipment")
/datum/design/mech_mop
name = "Exosuit Module (Mop)"
desc = "An exosuit-mounted mop."
id = "mech_mop"
build_type = MECHFAB
build_path = /obj/item/mecha_parts/mecha_equipment/melee_weapon/mop
materials = list(/datum/material/iron=2000)
construction_time = 50
category = list("Exosuit Equipment")
/datum/design/mech_flyswatter
name = "Exosuit Module (Flyswatter)"
desc = "An exosuit-mounted flyswatter."
id = "mech_flyswatter"
build_type = MECHFAB
build_path = /obj/item/mecha_parts/mecha_equipment/melee_weapon/flyswatter
materials = list(/datum/material/iron=2000)
construction_time = 50
category = list("Exosuit Equipment")
/datum/design/mech_gravcatapult
name = "Exosuit Module (Gravitational Catapult Module)"
desc = "An exosuit mounted Gravitational Catapult."
id = "mech_gravcatapult"
build_type = MECHFAB
build_path = /obj/item/mecha_parts/mecha_equipment/gravcatapult
materials = list(/datum/material/iron=10000)
construction_time = 100
category = list("Exosuit Equipment")
/datum/design/mech_repair_droid
name = "Exosuit Module (Repair Droid Module)"
desc = "Automated Repair Droid. BEEP BOOP!"
id = "mech_repair_droid"
build_type = MECHFAB
build_path = /obj/item/mecha_parts/mecha_equipment/repair_droid
materials = list(/datum/material/iron=10000,/datum/material/glass=5000,/datum/material/gold=1000,/datum/material/silver=2000)
construction_time = 100
category = list("Exosuit Equipment")
/datum/design/mech_energy_relay
name = "Exosuit Module (Tesla Energy Relay)"
desc = "Tesla Energy Relay."
id = "mech_energy_relay"
build_type = MECHFAB
build_path = /obj/item/mecha_parts/mecha_equipment/tesla_energy_relay
materials = list(/datum/material/iron=10000,/datum/material/glass=2000,/datum/material/gold=2000,/datum/material/silver=3000)
construction_time = 100
category = list("Exosuit Equipment")
/datum/design/mech_ccw_armor
name = "Exosuit Module (Reactive Armor Booster Module)"
desc = "Exosuit-mounted armor booster."
id = "mech_ccw_armor"
build_type = MECHFAB
build_path = /obj/item/mecha_parts/mecha_equipment/armor/melee
materials = list(/datum/material/iron=20000,/datum/material/silver=5000)
construction_time = 100
category = list("Exosuit Equipment")
/datum/design/mech_proj_armor
name = "Exosuit Module (Reflective Armor Booster Module)"
desc = "Exosuit-mounted armor booster."
id = "mech_proj_armor"
build_type = MECHFAB
build_path = /obj/item/mecha_parts/mecha_equipment/armor/ranged
materials = list(/datum/material/iron=20000,/datum/material/gold=5000)
construction_time = 100
category = list("Exosuit Equipment")
/datum/design/mech_afterburner
name = "Exosuit Module (CL-56 \"Hardlight\" Afterburner)"
desc = "Repurposed shuttle engine."
id = "mech_afterburner"
build_type = MECHFAB
build_path = /obj/item/mecha_parts/mecha_equipment/afterburner
materials = list(/datum/material/iron = 10000, /datum/material/plasma = 5000, /datum/material/uranium = 1000, /datum/material/bluespace = 50)
construction_time = 100
category = list("Exosuit Equipment")
/datum/design/mech_crusher
name = "Exosuit Module (Kinetic Crusher)"
desc = "A mounted version of the kinetic crusher."
id = "mech_crusher"
build_type = MECHFAB
build_path = /obj/item/mecha_parts/mecha_equipment/melee_weapon/sword/kinetic_crusher
materials = list(/datum/material/iron = 10000, /datum/material/glass = 2000)
construction_time = 100
category = list("Exosuit Equipment")
/datum/design/mech_scythe
name = "Exosuit Module (Hydraulic Scythe)"
desc = "Hydraulic-actuated scythe for exosuits."
id = "mech_scythe"
build_type = MECHFAB
build_path = /obj/item/mecha_parts/mecha_equipment/melee_weapon/sword/scythe
materials = list(/datum/material/iron = 10000, /datum/material/glass = 2000)
construction_time = 100
category = list("Exosuit Equipment")
/datum/design/mech_magtreads
name = "Exosuit Module (Magnetic Treads)"
desc = "A set of magnetic exosuit treads."
id = "mech_magtreads"
build_type = MECHFAB
build_path = /obj/item/mecha_parts/mecha_equipment/mag_treads
materials = list(/datum/material/iron = 5000, /datum/material/gold = 2000)
construction_time = 50
category = list("Exosuit Equipment")
/datum/design/mech_diamond_drill
name = "Exosuit Mining (Diamond Mining Drill)"
desc = "An upgraded version of the standard drill."
id = "mech_diamond_drill"
build_type = MECHFAB
build_path = /obj/item/mecha_parts/mecha_equipment/drill/diamonddrill
materials = list(/datum/material/iron=10000,/datum/material/diamond=6500)
construction_time = 100
category = list("Exosuit Equipment")
/datum/design/mech_generator_nuclear
name = "Exosuit Module (ExoNuclear Reactor)"
desc = "Compact nuclear reactor module."
id = "mech_generator_nuclear"
build_type = MECHFAB
build_path = /obj/item/mecha_parts/mecha_equipment/generator/nuclear
materials = list(/datum/material/iron=10000,/datum/material/glass=1000,/datum/material/silver=500)
construction_time = 100
category = list("Exosuit Equipment")
/datum/design/mech_passive_cooling
name = "Exosuit Module (Passive Cooling)"
desc = "Passive cooling system. Requires an atmosphere."
id = "mech_passive_cooling"
build_type = MECHFAB
build_path = /obj/item/mecha_parts/mecha_equipment/cooling/passive
materials = list(/datum/material/iron=5000,)
construction_time = 100
category = list("Exosuit Equipment")
/datum/design/mech_active_cooling
name = "Exosuit Module (Active Cooling)"
desc = "Active cooling system. Requires power."
id = "mech_active_cooling"
build_type = MECHFAB
build_path = /obj/item/mecha_parts/mecha_equipment/cooling/active
materials = list(/datum/material/iron=10000,/datum/material/gold=100)
construction_time = 100
category = list("Exosuit Equipment")
/datum/design/mech_heat_sink
name = "Exosuit Module (Heat Sink)"
desc = "Slows down both heating and cooling."
id = "mech_heat_sink"
build_type = MECHFAB
build_path = /obj/item/mecha_parts/mecha_equipment/heat_sink
materials = list(/datum/material/iron=10000,/datum/material/plasma=1000)
construction_time = 100
category = list("Exosuit Equipment")
/datum/design/mech_plasma_cutter
name = "Exosuit Mining Design (217-D Heavy Plasma Cutter)"
desc = "A device that shoots resonant plasma bursts at extreme velocity. The blasts are capable of crushing rock and demolishing solid obstacles."
id = "mech_plasma_cutter"
build_type = MECHFAB
build_path = /obj/item/mecha_parts/mecha_equipment/weapon/energy/plasma
materials = list(/datum/material/iron = 8000, /datum/material/glass = 1000, /datum/material/plasma = 2000)
construction_time = 100
category = list("Exosuit Equipment")
/datum/design/mecha_kineticgun
name = "Exosuit Mining (Proto-kinetic Accelerator)"
desc = "An exosuit-mounted mining tool that does increased damage in low pressure. Drawing from an onboard power source allows it to project further than the handheld version."
id = "mecha_kineticgun"
build_type = MECHFAB
build_path = /obj/item/mecha_parts/mecha_equipment/weapon/energy/mecha_kineticgun
materials = list(/datum/material/iron = 8000, /datum/material/glass = 1000)
construction_time = 100
category = list("Exosuit Equipment")
/datum/design/mech_lmg
name = "Exosuit Weapon (\"Ultra AC 2\" LMG)"
desc = "A weapon for combat exosuits. Shoots a rapid, three shot burst."
id = "mech_lmg"
build_type = MECHFAB
build_path = /obj/item/mecha_parts/mecha_equipment/weapon/ballistic/lmg
materials = list(/datum/material/iron=10000)
construction_time = 100
category = list("Exosuit Equipment")
combat_design = TRUE
/datum/design/mech_lmg_ammo
name = "Ultra AC 2 Ammunition"
desc = "Ammunition for the Ultra AC 2 LMG."
id = "mech_lmg_ammo"
build_type = PROTOLATHE | MECHFAB
build_path = /obj/item/mecha_ammo/lmg
materials = list(/datum/material/iron=4000)
construction_time = 20
category = list("Exosuit Ammunition", "Ammo")
departmental_flags = DEPARTMENTAL_FLAG_ARMORY
combat_design = TRUE
/datum/design/mech_sleeper
name = "Exosuit Medical (Mounted Sleeper)"
desc = "Equipment for medical exosuits. A mounted sleeper that stabilizes patients and can inject reagents in the exosuit's reserves."
id = "mech_sleeper"
build_type = MECHFAB
build_path = /obj/item/mecha_parts/mecha_equipment/medical/sleeper
materials = list(/datum/material/iron=5000,/datum/material/glass=10000)
construction_time = 100
category = list("Exosuit Equipment")
/datum/design/mech_syringe_gun
name = "Exosuit Medical (Syringe Gun)"
desc = "Equipment for medical exosuits. A chem synthesizer with a syringe gun. Reagents inside are held in stasis, so no reactions will occur."
id = "mech_syringe_gun"
build_type = MECHFAB
build_path = /obj/item/mecha_parts/mecha_equipment/medical/syringe_gun
materials = list(/datum/material/iron=3000,/datum/material/glass=2000)
construction_time = 200
category = list("Exosuit Equipment")
/datum/design/mech_medical_beamgun
name = "Exosuit Medical Equipment (Medical Beamgun)"
desc = "Equipment for medical exosuits. A mounted medical nanite projector which will treat patients with a focused beam."
id = "mech_medi_beam"
build_type = MECHFAB
materials = list(/datum/material/iron = 15000, /datum/material/glass = 8000, /datum/material/plasma = 3000, /datum/material/gold = 8000, /datum/material/diamond = 2000)
construction_time = 250
build_path = /obj/item/mecha_parts/mecha_equipment/medical/mechmedbeam
category = list("Exosuit Equipment")
/datum/design/mech_rocket_fist
name = "Exosuit Weapon (RS-77 \"Atom Smasher\" Rocket Fist)"
id = "mech_rocket_fist"
build_type = MECHFAB
build_path = /obj/item/mecha_parts/mecha_equipment/melee_weapon/rocket_fist
materials = list(/datum/material/iron=20000,/datum/material/plasma=10000)
construction_time = 100
category = list("Exosuit Equipment")
combat_design = TRUE
/datum/design/mech_shortsword
name = "Exosuit Weapon (GD6 \"Jaeger\" Shortsword)"
id = "mech_shortsword"
build_type = MECHFAB
build_path = /obj/item/mecha_parts/mecha_equipment/melee_weapon/sword/shortsword
materials = list(/datum/material/iron=15000,/datum/material/titanium=10000,/datum/material/plasma=10000)
construction_time = 100
category = list("Exosuit Equipment")
combat_design = TRUE
/datum/design/mech_katana
name = "Exosuit Weapon (HR-2 \"Ronin\" katana)"
id = "mech_katana"
build_type = MECHFAB
build_path = /obj/item/mecha_parts/mecha_equipment/melee_weapon/sword/katana
materials = list(/datum/material/iron=15000,/datum/material/titanium=10000,/datum/material/bluespace=5000)
construction_time = 100
category = list("Exosuit Equipment")
combat_design = TRUE
/datum/design/mech_trogdor
name = "Exosuit Weapon (TO-4 \"Tahu\" flaming chainsword)"
id = "mech_trogdor"
build_type = MECHFAB
build_path = /obj/item/mecha_parts/mecha_equipment/melee_weapon/sword/trogdor
materials = list(/datum/material/iron=15000,/datum/material/silver=10000,/datum/material/gold=10000,/datum/material/plasma=10000 )
construction_time = 100
category = list("Exosuit Equipment")
combat_design = TRUE
/datum/design/mech_batong
name = "Exosuit Weapon (AV-98 \"Ingram\" heavy stun baton)"
id = "mech_batong"
build_type = MECHFAB
build_path = /obj/item/mecha_parts/mecha_equipment/melee_weapon/sword/batong
materials = list(/datum/material/iron=15000,/datum/material/gold=10000,/datum/material/plasma=10000)
construction_time = 100
category = list("Exosuit Equipment")
combat_design = TRUE
/datum/design/mech_maul
name = "Exosuit Weapon (ASW-8 \"Barbatos\" heavy maul)"
id = "mech_maul"
build_type = MECHFAB
build_path = /obj/item/mecha_parts/mecha_equipment/melee_weapon/sword/maul
materials = list(/datum/material/iron=25000 ,/datum/material/uranium=10000)
construction_time = 100
category = list("Exosuit Equipment")
combat_design = TRUE
/datum/design/mech_spear
name = "Exosuit Weapon (S5-C \"White Witch\" shortspear)"
id = "mech_spear"
build_type = MECHFAB
build_path = /obj/item/mecha_parts/mecha_equipment/melee_weapon/spear
materials = list(/datum/material/iron=10000,/datum/material/titanium=10000,/datum/material/silver=10000)
construction_time = 100
category = list("Exosuit Equipment")
combat_design = TRUE