mirror of
https://github.com/yogstation13/Yogstation.git
synced 2025-02-26 09:04:50 +00:00
420 lines
13 KiB
Plaintext
420 lines
13 KiB
Plaintext
SUBSYSTEM_DEF(garbage)
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name = "Garbage"
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priority = 15
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wait = 2 SECONDS
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flags = SS_POST_FIRE_TIMING|SS_BACKGROUND|SS_NO_INIT
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runlevels = RUNLEVELS_DEFAULT | RUNLEVEL_LOBBY
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var/list/collection_timeout = list(0, 2 MINUTES, 10 SECONDS) // deciseconds to wait before moving something up in the queue to the next level
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//Stat tracking
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var/delslasttick = 0 // number of del()'s we've done this tick
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var/gcedlasttick = 0 // number of things that gc'ed last tick
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var/totaldels = 0
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var/totalgcs = 0
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var/highest_del_time = 0
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var/highest_del_tickusage = 0
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var/list/pass_counts
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var/list/fail_counts
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var/list/items = list() // Holds our qdel_item statistics datums
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//Queue
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var/list/queues
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/datum/controller/subsystem/garbage/PreInit()
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queues = new(GC_QUEUE_COUNT)
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pass_counts = new(GC_QUEUE_COUNT)
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fail_counts = new(GC_QUEUE_COUNT)
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for(var/i in 1 to GC_QUEUE_COUNT)
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queues[i] = list()
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pass_counts[i] = 0
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fail_counts[i] = 0
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/datum/controller/subsystem/garbage/stat_entry(msg)
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var/list/counts = list()
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for (var/list/L in queues)
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counts += length(L)
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msg += "Q:[counts.Join(",")]|D:[delslasttick]|G:[gcedlasttick]|"
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msg += "GR:"
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if (!(delslasttick+gcedlasttick))
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msg += "n/a|"
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else
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msg += "[round((gcedlasttick/(delslasttick+gcedlasttick))*100, 0.01)]%|"
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msg += "TD:[totaldels]|TG:[totalgcs]|"
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if (!(totaldels+totalgcs))
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msg += "n/a|"
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else
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msg += "TGR:[round((totalgcs/(totaldels+totalgcs))*100, 0.01)]%"
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msg += " P:[pass_counts.Join(",")]"
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msg += "|F:[fail_counts.Join(",")]"
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..(msg)
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/datum/controller/subsystem/garbage/Shutdown()
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//Adds the del() log to the qdel log file
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var/list/dellog = list()
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//sort by how long it's wasted hard deleting
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sortTim(items, cmp=/proc/cmp_qdel_item_time, associative = TRUE)
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for(var/path in items)
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var/datum/qdel_item/I = items[path]
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dellog += "Path: [path]"
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if (I.failures)
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dellog += "\tFailures: [I.failures]"
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dellog += "\tqdel() Count: [I.qdels]"
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dellog += "\tDestroy() Cost: [I.destroy_time]ms"
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if (I.hard_deletes)
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dellog += "\tTotal Hard Deletes [I.hard_deletes]"
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dellog += "\tTime Spent Hard Deleting: [I.hard_delete_time]ms"
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if (I.slept_destroy)
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dellog += "\tSleeps: [I.slept_destroy]"
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if (I.no_respect_force)
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dellog += "\tIgnored force: [I.no_respect_force] times"
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if (I.no_hint)
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dellog += "\tNo hint: [I.no_hint] times"
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log_qdel(dellog.Join("\n"))
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/datum/controller/subsystem/garbage/fire()
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//the fact that this resets its processing each fire (rather then resume where it left off) is intentional.
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var/queue = GC_QUEUE_PREQUEUE
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while (state == SS_RUNNING)
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switch (queue)
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if (GC_QUEUE_PREQUEUE)
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HandlePreQueue()
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queue = GC_QUEUE_PREQUEUE+1
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if (GC_QUEUE_CHECK)
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HandleQueue(GC_QUEUE_CHECK)
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queue = GC_QUEUE_CHECK+1
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if (GC_QUEUE_HARDDELETE)
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HandleQueue(GC_QUEUE_HARDDELETE)
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break
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if (state == SS_PAUSED) //make us wait again before the next run.
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state = SS_RUNNING
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//If you see this proc high on the profile, what you are really seeing is the garbage collection/soft delete overhead in byond.
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//Don't attempt to optimize, not worth the effort.
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/datum/controller/subsystem/garbage/proc/HandlePreQueue()
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var/list/tobequeued = queues[GC_QUEUE_PREQUEUE]
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var/static/count = 0
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if (count)
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var/c = count
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count = 0 //so if we runtime on the Cut, we don't try again.
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tobequeued.Cut(1,c+1)
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for (var/ref in tobequeued)
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count++
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Queue(ref, GC_QUEUE_PREQUEUE+1)
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if (MC_TICK_CHECK)
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break
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if (count)
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tobequeued.Cut(1,count+1)
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count = 0
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/datum/controller/subsystem/garbage/proc/HandleQueue(level = GC_QUEUE_CHECK)
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if (level == GC_QUEUE_CHECK)
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delslasttick = 0
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gcedlasttick = 0
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var/cut_off_time = world.time - collection_timeout[level] //ignore entries newer then this
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var/list/queue = queues[level]
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var/static/lastlevel
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var/static/count = 0
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if (count) //runtime last run before we could do this.
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var/c = count
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count = 0 //so if we runtime on the Cut, we don't try again.
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var/list/lastqueue = queues[lastlevel]
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lastqueue.Cut(1, c+1)
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lastlevel = level
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for (var/refID in queue)
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if (!refID)
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count++
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if (MC_TICK_CHECK)
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break
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continue
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var/GCd_at_time = queue[refID]
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if(GCd_at_time > cut_off_time)
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break // Everything else is newer, skip them
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count++
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var/datum/D
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D = locate(refID)
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if (!D || D.gc_destroyed != GCd_at_time) // So if something else coincidently gets the same ref, it's not deleted by mistake
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++gcedlasttick
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++totalgcs
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pass_counts[level]++
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if (MC_TICK_CHECK)
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break
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continue
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// Something's still referring to the qdel'd object.
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fail_counts[level]++
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switch (level)
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if (GC_QUEUE_CHECK)
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#ifdef GC_FAILURE_HARD_LOOKUP
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D.find_references()
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#endif
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var/type = D.type
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var/datum/qdel_item/I = items[type]
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testing("GC: -- \ref[D] | [type] was unable to be GC'd --")
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I.failures++
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if (GC_QUEUE_HARDDELETE)
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HardDelete(D)
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if (MC_TICK_CHECK)
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break
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continue
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Queue(D, level+1)
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if (MC_TICK_CHECK)
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break
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if (count)
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queue.Cut(1,count+1)
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count = 0
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/datum/controller/subsystem/garbage/proc/PreQueue(datum/D)
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if (D.gc_destroyed == GC_CURRENTLY_BEING_QDELETED)
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queues[GC_QUEUE_PREQUEUE] += D
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D.gc_destroyed = GC_QUEUED_FOR_QUEUING
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/datum/controller/subsystem/garbage/proc/Queue(datum/D, level = GC_QUEUE_CHECK)
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if (isnull(D))
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return
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if (D.gc_destroyed == GC_QUEUED_FOR_HARD_DEL)
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level = GC_QUEUE_HARDDELETE
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if (level > GC_QUEUE_COUNT)
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HardDelete(D)
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return
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var/gctime = world.time
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var/refid = "\ref[D]"
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D.gc_destroyed = gctime
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var/list/queue = queues[level]
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if (queue[refid])
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queue -= refid // Removing any previous references that were GC'd so that the current object will be at the end of the list.
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queue[refid] = gctime
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//this is mainly to separate things profile wise.
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/datum/controller/subsystem/garbage/proc/HardDelete(datum/D)
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var/time = world.timeofday
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var/tick = TICK_USAGE
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var/ticktime = world.time
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++delslasttick
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++totaldels
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var/type = D.type
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var/refID = "\ref[D]"
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del(D)
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tick = (TICK_USAGE-tick+((world.time-ticktime)/world.tick_lag*100))
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var/datum/qdel_item/I = items[type]
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I.hard_deletes++
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I.hard_delete_time += TICK_DELTA_TO_MS(tick)
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if (tick > highest_del_tickusage)
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highest_del_tickusage = tick
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time = world.timeofday - time
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if (!time && TICK_DELTA_TO_MS(tick) > 1)
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time = TICK_DELTA_TO_MS(tick)/100
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if (time > highest_del_time)
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highest_del_time = time
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if (time > 10)
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log_game("Error: [type]([refID]) took longer than 1 second to delete (took [time/10] seconds to delete)")
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message_admins("Error: [type]([refID]) took longer than 1 second to delete (took [time/10] seconds to delete).")
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postpone(time)
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/datum/controller/subsystem/garbage/proc/HardQueue(datum/D)
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if (D.gc_destroyed == GC_CURRENTLY_BEING_QDELETED)
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queues[GC_QUEUE_PREQUEUE] += D
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D.gc_destroyed = GC_QUEUED_FOR_HARD_DEL
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/datum/controller/subsystem/garbage/Recover()
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if (istype(SSgarbage.queues))
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for (var/i in 1 to SSgarbage.queues.len)
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queues[i] |= SSgarbage.queues[i]
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/datum/qdel_item
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var/name = ""
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var/qdels = 0 //Total number of times it's passed thru qdel.
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var/destroy_time = 0 //Total amount of milliseconds spent processing this type's Destroy()
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var/failures = 0 //Times it was queued for soft deletion but failed to soft delete.
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var/hard_deletes = 0 //Different from failures because it also includes QDEL_HINT_HARDDEL deletions
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var/hard_delete_time = 0//Total amount of milliseconds spent hard deleting this type.
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var/no_respect_force = 0//Number of times it's not respected force=TRUE
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var/no_hint = 0 //Number of times it's not even bother to give a qdel hint
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var/slept_destroy = 0 //Number of times it's slept in its destroy
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/datum/qdel_item/New(mytype)
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name = "[mytype]"
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// Should be treated as a replacement for the 'del' keyword.
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// Datums passed to this will be given a chance to clean up references to allow the GC to collect them.
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/proc/qdel(datum/D, force=FALSE)
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if(!istype(D))
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del(D)
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return
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var/datum/qdel_item/I = SSgarbage.items[D.type]
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if (!I)
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I = SSgarbage.items[D.type] = new /datum/qdel_item(D.type)
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I.qdels++
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if(isnull(D.gc_destroyed))
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D.SendSignal(COMSIG_PARENT_QDELETED)
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D.gc_destroyed = GC_CURRENTLY_BEING_QDELETED
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var/start_time = world.time
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var/start_tick = world.tick_usage
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var/hint = D.Destroy(force) // Let our friend know they're about to get fucked up.
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if(world.time != start_time)
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I.slept_destroy++
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else
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I.destroy_time += TICK_USAGE_TO_MS(start_tick)
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if(!D)
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return
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switch(hint)
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if (QDEL_HINT_QUEUE) //qdel should queue the object for deletion.
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SSgarbage.PreQueue(D)
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if (QDEL_HINT_IWILLGC)
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D.gc_destroyed = world.time
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return
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if (QDEL_HINT_LETMELIVE) //qdel should let the object live after calling destory.
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if(!force)
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D.gc_destroyed = null //clear the gc variable (important!)
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return
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// Returning LETMELIVE after being told to force destroy
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// indicates the objects Destroy() does not respect force
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#ifdef TESTING
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if(!I.no_respect_force)
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testing("WARNING: [D.type] has been force deleted, but is \
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returning an immortal QDEL_HINT, indicating it does \
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not respect the force flag for qdel(). It has been \
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placed in the queue, further instances of this type \
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will also be queued.")
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#endif
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I.no_respect_force++
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SSgarbage.PreQueue(D)
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if (QDEL_HINT_HARDDEL) //qdel should assume this object won't gc, and queue a hard delete using a hard reference to save time from the locate()
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SSgarbage.HardQueue(D)
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if (QDEL_HINT_HARDDEL_NOW) //qdel should assume this object won't gc, and hard del it post haste.
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SSgarbage.HardDelete(D)
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if (QDEL_HINT_FINDREFERENCE)//qdel will, if TESTING is enabled, display all references to this object, then queue the object for deletion.
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SSgarbage.PreQueue(D)
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#ifdef TESTING
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D.find_references()
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#endif
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else
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#ifdef TESTING
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if(!I.no_hint)
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testing("WARNING: [D.type] is not returning a qdel hint. It is being placed in the queue. Further instances of this type will also be queued.")
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#endif
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I.no_hint++
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SSgarbage.PreQueue(D)
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else if(D.gc_destroyed == GC_CURRENTLY_BEING_QDELETED)
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CRASH("[D.type] destroy proc was called multiple times, likely due to a qdel loop in the Destroy logic")
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#ifdef TESTING
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/datum/verb/find_refs()
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set category = "Debug"
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set name = "Find References"
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set background = 1
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set src in world
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find_references(FALSE)
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/datum/proc/find_references(skip_alert)
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running_find_references = type
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if(usr && usr.client)
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if(usr.client.running_find_references)
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testing("CANCELLED search for references to a [usr.client.running_find_references].")
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usr.client.running_find_references = null
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running_find_references = null
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//restart the garbage collector
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SSgarbage.can_fire = 1
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SSgarbage.next_fire = world.time + world.tick_lag
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return
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if(!skip_alert)
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if(alert("Running this will lock everything up for about 5 minutes. Would you like to begin the search?", "Find References", "Yes", "No") == "No")
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running_find_references = null
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return
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//this keeps the garbage collector from failing to collect objects being searched for in here
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SSgarbage.can_fire = 0
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if(usr && usr.client)
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usr.client.running_find_references = type
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testing("Beginning search for references to a [type].")
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last_find_references = world.time
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DoSearchVar(GLOB)
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for(var/datum/thing in world)
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DoSearchVar(thing, "WorldRef: [thing]")
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testing("Completed search for references to a [type].")
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if(usr && usr.client)
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usr.client.running_find_references = null
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running_find_references = null
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//restart the garbage collector
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SSgarbage.can_fire = 1
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SSgarbage.next_fire = world.time + world.tick_lag
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/datum/verb/qdel_then_find_references()
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set category = "Debug"
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set name = "qdel() then Find References"
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set background = 1
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set src in world
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qdel(src)
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if(!running_find_references)
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find_references(TRUE)
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/datum/proc/DoSearchVar(X, Xname)
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if(usr && usr.client && !usr.client.running_find_references)
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return
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if(istype(X, /datum))
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var/datum/D = X
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if(D.last_find_references == last_find_references)
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return
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D.last_find_references = last_find_references
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for(var/V in D.vars)
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for(var/varname in D.vars)
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var/variable = D.vars[varname]
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if(variable == src)
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testing("Found [src.type] \ref[src] in [D.type]'s [varname] var. [Xname]")
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else if(islist(variable))
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if(src in variable)
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testing("Found [src.type] \ref[src] in [D.type]'s [varname] list var. Global: [Xname]")
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#ifdef GC_FAILURE_HARD_LOOKUP
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for(var/I in variable)
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DoSearchVar(I, TRUE)
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else
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DoSearchVar(variable, "[Xname]: [varname]")
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#endif
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else if(islist(X))
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if(src in X)
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testing("Found [src.type] \ref[src] in list [Xname].")
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#ifdef GC_FAILURE_HARD_LOOKUP
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for(var/I in X)
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DoSearchVar(I, Xname + ": list")
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#else
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CHECK_TICK
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#endif
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#endif
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