mirror of
https://github.com/yogstation13/Yogstation.git
synced 2025-02-26 09:04:50 +00:00
373 lines
12 KiB
Plaintext
373 lines
12 KiB
Plaintext
#define BASIC_BUILDMODE 1
|
|
#define ADV_BUILDMODE 2
|
|
#define VAR_BUILDMODE 3
|
|
#define THROW_BUILDMODE 4
|
|
#define AREA_BUILDMODE 5
|
|
#define COPY_BUILDMODE 6
|
|
#define NUM_BUILDMODES 6
|
|
|
|
//Buildmode Shuttle
|
|
//Builmode Move
|
|
|
|
/obj/screen/buildmode
|
|
icon = 'icons/misc/buildmode.dmi'
|
|
var/datum/buildmode/bd
|
|
|
|
/obj/screen/buildmode/New(bd)
|
|
..()
|
|
src.bd = bd
|
|
|
|
/obj/screen/buildmode/mode
|
|
icon_state = "buildmode1"
|
|
name = "Toggle Mode"
|
|
screen_loc = "NORTH,WEST"
|
|
|
|
/obj/screen/buildmode/mode/Click(location, control, params)
|
|
var/list/pa = params2list(params)
|
|
|
|
if(pa.Find("left"))
|
|
bd.toggle_modes()
|
|
else if(pa.Find("right"))
|
|
bd.change_settings(usr)
|
|
update_icon()
|
|
return 1
|
|
|
|
/obj/screen/buildmode/mode/update_icon()
|
|
icon_state = "buildmode[bd.mode]"
|
|
return
|
|
|
|
/obj/screen/buildmode/help
|
|
icon_state = "buildhelp"
|
|
screen_loc = "NORTH,WEST+1"
|
|
name = "Buildmode Help"
|
|
|
|
/obj/screen/buildmode/help/Click()
|
|
bd.show_help(usr)
|
|
return 1
|
|
|
|
/obj/screen/buildmode/bdir
|
|
icon_state = "build"
|
|
screen_loc = "NORTH,WEST+2"
|
|
name = "Change Dir"
|
|
|
|
|
|
/obj/screen/buildmode/bdir/update_icon()
|
|
setDir(bd.build_dir)
|
|
return
|
|
|
|
/obj/screen/buildmode/quit
|
|
icon_state = "buildquit"
|
|
screen_loc = "NORTH,WEST+3"
|
|
name = "Quit Buildmode"
|
|
|
|
/obj/screen/buildmode/quit/Click()
|
|
bd.quit()
|
|
return 1
|
|
|
|
/obj/screen/buildmode/bdir/Click()
|
|
bd.change_dir()
|
|
update_icon()
|
|
return 1
|
|
|
|
/datum/buildmode
|
|
var/mode = BASIC_BUILDMODE
|
|
var/client/holder = null
|
|
var/list/obj/screen/buttons = list()
|
|
var/build_dir = SOUTH
|
|
var/atom/movable/throw_atom = null
|
|
var/turf/cornerA = null
|
|
var/turf/cornerB = null
|
|
var/generator_path = null
|
|
var/varholder = "name"
|
|
var/valueholder = "derp"
|
|
var/objholder = /obj/structure/closet
|
|
var/atom/movable/stored = null
|
|
|
|
/datum/buildmode/New(client/c)
|
|
create_buttons()
|
|
holder = c
|
|
holder.click_intercept = src
|
|
holder.show_popup_menus = 0
|
|
holder.screen += buttons
|
|
|
|
/datum/buildmode/proc/quit()
|
|
holder.screen -= buttons
|
|
holder.click_intercept = null
|
|
holder.show_popup_menus = 1
|
|
qdel(src)
|
|
return
|
|
|
|
/datum/buildmode/Destroy()
|
|
stored = null
|
|
for(var/button in buttons)
|
|
qdel(button)
|
|
return ..()
|
|
|
|
/datum/buildmode/proc/create_buttons()
|
|
buttons += new /obj/screen/buildmode/mode(src)
|
|
buttons += new /obj/screen/buildmode/help(src)
|
|
buttons += new /obj/screen/buildmode/bdir(src)
|
|
buttons += new /obj/screen/buildmode/quit(src)
|
|
|
|
/datum/buildmode/proc/toggle_modes()
|
|
mode = (mode % NUM_BUILDMODES) +1
|
|
Reset()
|
|
return
|
|
|
|
/datum/buildmode/proc/show_help(mob/user)
|
|
var/list/dat = list()
|
|
switch(mode)
|
|
if(BASIC_BUILDMODE)
|
|
dat += "***********************************************************"
|
|
dat += "Left Mouse Button = Construct / Upgrade"
|
|
dat += "Right Mouse Button = Deconstruct / Delete / Downgrade"
|
|
dat += "Left Mouse Button + ctrl = R-Window"
|
|
dat += "Left Mouse Button + alt = Airlock"
|
|
dat += ""
|
|
dat += "Use the button in the upper left corner to"
|
|
dat += "change the direction of built objects."
|
|
dat += "***********************************************************"
|
|
if(ADV_BUILDMODE)
|
|
dat += "***********************************************************"
|
|
dat += "Right Mouse Button on buildmode button = Set object type"
|
|
dat += "Left Mouse Button on turf/obj = Place objects"
|
|
dat += "Right Mouse Button = Delete objects"
|
|
dat += ""
|
|
dat += "Use the button in the upper left corner to"
|
|
dat += "change the direction of built objects."
|
|
dat += "***********************************************************"
|
|
if(VAR_BUILDMODE)
|
|
dat += "***********************************************************"
|
|
dat += "Right Mouse Button on buildmode button = Select var(type) & value"
|
|
dat += "Left Mouse Button on turf/obj/mob = Set var(type) & value"
|
|
dat += "Right Mouse Button on turf/obj/mob = Reset var's value"
|
|
dat += "***********************************************************"
|
|
if(THROW_BUILDMODE)
|
|
dat += "***********************************************************"
|
|
dat += "Left Mouse Button on turf/obj/mob = Select"
|
|
dat += "Right Mouse Button on turf/obj/mob = Throw"
|
|
dat += "***********************************************************"
|
|
if(AREA_BUILDMODE)
|
|
dat += "***********************************************************"
|
|
dat += "Left Mouse Button on turf/obj/mob = Select corner"
|
|
dat += "Right Mouse Button on buildmode button = Select generator"
|
|
dat += "***********************************************************"
|
|
if(COPY_BUILDMODE)
|
|
dat += "***********************************************************"
|
|
dat += "Left Mouse Button on obj/turf/mob = Spawn a Copy of selected target"
|
|
dat += "Right Mouse Button on obj/mob = Select target to copy"
|
|
dat += "***********************************************************"
|
|
to_chat(user, "<font color='blue'>[dat.Join("\n")]</font>")
|
|
|
|
/datum/buildmode/proc/change_settings(mob/user)
|
|
switch(mode)
|
|
if(BASIC_BUILDMODE)
|
|
return 1
|
|
if(ADV_BUILDMODE)
|
|
var/target_path = input(user,"Enter typepath:" ,"Typepath","/obj/structure/closet")
|
|
objholder = text2path(target_path)
|
|
if(!ispath(objholder))
|
|
objholder = pick_closest_path(target_path)
|
|
if(!objholder)
|
|
objholder = /obj/structure/closet
|
|
alert("That path is not allowed.")
|
|
else
|
|
if(ispath(objholder, /mob) && !check_rights(R_DEBUG,0))
|
|
objholder = /obj/structure/closet
|
|
if(VAR_BUILDMODE)
|
|
var/list/locked = list("vars", "key", "ckey", "client", "firemut", "ishulk", "telekinesis", "xray", "virus", "viruses", "cuffed", "ka", "last_eaten", "urine")
|
|
|
|
varholder = input(user,"Enter variable name:" ,"Name", "name")
|
|
if(varholder in locked && !check_rights(R_DEBUG,0))
|
|
return 1
|
|
var/thetype = input(user,"Select variable type:" ,"Type") in list("text","number","mob-reference","obj-reference","turf-reference")
|
|
if(!thetype)
|
|
return 1
|
|
switch(thetype)
|
|
if("text")
|
|
valueholder = input(user,"Enter variable value:" ,"Value", "value") as text
|
|
if("number")
|
|
valueholder = input(user,"Enter variable value:" ,"Value", 123) as num
|
|
if("mob-reference")
|
|
valueholder = input(user,"Enter variable value:" ,"Value") as mob in GLOB.mob_list
|
|
if("obj-reference")
|
|
valueholder = input(user,"Enter variable value:" ,"Value") as obj in world
|
|
if("turf-reference")
|
|
valueholder = input(user,"Enter variable value:" ,"Value") as turf in world
|
|
if(AREA_BUILDMODE)
|
|
var/list/gen_paths = subtypesof(/datum/mapGenerator)
|
|
var/list/options = list()
|
|
for(var/path in gen_paths)
|
|
var/datum/mapGenerator/MP = path
|
|
options[initial(MP.buildmode_name)] = path
|
|
var/type = input(user,"Select Generator Type","Type") as null|anything in options
|
|
if(!type)
|
|
return
|
|
|
|
generator_path = options[type]
|
|
cornerA = null
|
|
cornerB = null
|
|
|
|
/datum/buildmode/proc/change_dir()
|
|
switch(build_dir)
|
|
if(NORTH)
|
|
build_dir = EAST
|
|
if(EAST)
|
|
build_dir = SOUTH
|
|
if(SOUTH)
|
|
build_dir = WEST
|
|
if(WEST)
|
|
build_dir = NORTHWEST
|
|
if(NORTHWEST)
|
|
build_dir = NORTH
|
|
return 1
|
|
|
|
/datum/buildmode/proc/Reset()//Reset temporary variables
|
|
cornerA = null
|
|
cornerB = null
|
|
|
|
/proc/togglebuildmode(mob/M in GLOB.player_list)
|
|
set name = "Toggle Build Mode"
|
|
set category = "Special Verbs"
|
|
if(M.client)
|
|
if(istype(M.client.click_intercept, /datum/buildmode))
|
|
var/datum/buildmode/B = M.client.click_intercept
|
|
B.quit()
|
|
log_admin("[key_name(usr)] has left build mode.")
|
|
else
|
|
new/datum/buildmode(M.client)
|
|
message_admins("[key_name(usr)] has entered build mode.")
|
|
log_admin("[key_name(usr)] has entered build mode.")
|
|
|
|
|
|
/datum/buildmode/proc/InterceptClickOn(user,params,atom/object) //Click Intercept
|
|
var/list/pa = params2list(params)
|
|
var/right_click = pa.Find("right")
|
|
var/left_click = pa.Find("left")
|
|
var/alt_click = pa.Find("alt")
|
|
var/ctrl_click = pa.Find("ctrl")
|
|
|
|
. = 1
|
|
switch(mode)
|
|
if(BASIC_BUILDMODE)
|
|
if(isturf(object) && left_click && !alt_click && !ctrl_click)
|
|
var/turf/T = object
|
|
if(isspaceturf(object))
|
|
T.ChangeTurf(/turf/open/floor/plasteel)
|
|
else if(isfloorturf(object))
|
|
T.ChangeTurf(/turf/closed/wall)
|
|
else if(iswallturf(object))
|
|
T.ChangeTurf(/turf/closed/wall/r_wall)
|
|
log_admin("Build Mode: [key_name(user)] built [T] at ([T.x],[T.y],[T.z])")
|
|
return
|
|
else if(right_click)
|
|
log_admin("Build Mode: [key_name(user)] deleted [object] at ([object.x],[object.y],[object.z])")
|
|
if(iswallturf(object))
|
|
var/turf/T = object
|
|
T.ChangeTurf(/turf/open/floor/plasteel)
|
|
else if(isfloorturf(object))
|
|
var/turf/T = object
|
|
T.ChangeTurf(/turf/open/space)
|
|
else if(istype(object, /turf/closed/wall/r_wall))
|
|
var/turf/T = object
|
|
T.ChangeTurf(/turf/closed/wall)
|
|
else if(isobj(object))
|
|
qdel(object)
|
|
return
|
|
else if(isturf(object) && alt_click && left_click)
|
|
log_admin("Build Mode: [key_name(user)] built an airlock at ([object.x],[object.y],[object.z])")
|
|
new/obj/machinery/door/airlock(get_turf(object))
|
|
else if(isturf(object) && ctrl_click && left_click)
|
|
switch(build_dir)
|
|
if(NORTH)
|
|
var/obj/structure/window/reinforced/WIN = new/obj/structure/window/reinforced(get_turf(object))
|
|
WIN.setDir(NORTH)
|
|
if(SOUTH)
|
|
var/obj/structure/window/reinforced/WIN = new/obj/structure/window/reinforced(get_turf(object))
|
|
WIN.setDir(SOUTH)
|
|
if(EAST)
|
|
var/obj/structure/window/reinforced/WIN = new/obj/structure/window/reinforced(get_turf(object))
|
|
WIN.setDir(EAST)
|
|
if(WEST)
|
|
var/obj/structure/window/reinforced/WIN = new/obj/structure/window/reinforced(get_turf(object))
|
|
WIN.setDir(WEST)
|
|
if(NORTHWEST)
|
|
var/obj/structure/window/reinforced/WIN = new/obj/structure/window/reinforced/fulltile(get_turf(object))
|
|
WIN.setDir(NORTHWEST)
|
|
log_admin("Build Mode: [key_name(user)] built a window at ([object.x],[object.y],[object.z])")
|
|
if(ADV_BUILDMODE)
|
|
if(left_click)
|
|
if(ispath(objholder, /turf))
|
|
var/turf/T = get_turf(object)
|
|
log_admin("Build Mode: [key_name(user)] modified [T] ([T.x],[T.y],[T.z]) to [objholder]")
|
|
T.ChangeTurf(objholder)
|
|
else
|
|
var/obj/A = new objholder (get_turf(object))
|
|
A.setDir(build_dir)
|
|
log_admin("Build Mode: [key_name(user)] modified [A]'s ([A.x],[A.y],[A.z]) dir to [build_dir]")
|
|
else if(right_click)
|
|
if(isobj(object))
|
|
log_admin("Build Mode: [key_name(user)] deleted [object] at ([object.x],[object.y],[object.z])")
|
|
qdel(object)
|
|
|
|
if(VAR_BUILDMODE)
|
|
if(left_click) //I cant believe this shit actually compiles.
|
|
if(object.vars.Find(varholder))
|
|
if(object.vv_edit_var(varholder, valueholder))
|
|
log_admin("Build Mode: [key_name(user)] modified [object.name]'s [varholder] to [valueholder]")
|
|
else
|
|
to_chat(user, "<span class='warning'>Varedit rejected</span>")
|
|
else
|
|
to_chat(user, "<span class='warning'>[initial(object.name)] does not have a var called '[varholder]'</span>")
|
|
if(right_click)
|
|
if(object.vars.Find(varholder))
|
|
if(object.vv_edit_var(varholder, initial(object.vars[varholder])))
|
|
log_admin("Build Mode: [key_name(user)] modified [object.name]'s [varholder] to [valueholder]")
|
|
else
|
|
to_chat(user, "<span class='warning'>Varedit rejected</span>")
|
|
else
|
|
to_chat(user, "<span class='warning'>[initial(object.name)] does not have a var called '[varholder]'</span>")
|
|
|
|
if(THROW_BUILDMODE)
|
|
if(left_click)
|
|
if(isturf(object))
|
|
return
|
|
throw_atom = object
|
|
if(right_click)
|
|
if(throw_atom)
|
|
throw_atom.throw_at(object, 10, 1,user)
|
|
log_admin("Build Mode: [key_name(user)] threw [throw_atom] at [object] ([object.x],[object.y],[object.z])")
|
|
if(AREA_BUILDMODE)
|
|
if(!cornerA)
|
|
cornerA = get_turf(object)
|
|
return
|
|
if(cornerA && !cornerB)
|
|
cornerB = get_turf(object)
|
|
|
|
if(left_click) //rectangular
|
|
if(cornerA && cornerB)
|
|
if(!generator_path)
|
|
to_chat(user, "<span class='warning'>Select generator type first.</span>")
|
|
return
|
|
var/datum/mapGenerator/G = new generator_path
|
|
if(istype(G, /datum/mapGenerator/repair/reload_station_map))
|
|
if(GLOB.reloading_map)
|
|
to_chat(user, "<span class='boldwarning'>You are already reloading an area! Please wait for it to fully finish loading before trying to load another!</span>")
|
|
return
|
|
G.defineRegion(cornerA,cornerB,1)
|
|
G.generate()
|
|
cornerA = null
|
|
cornerB = null
|
|
return
|
|
//Something wrong - Reset
|
|
cornerA = null
|
|
cornerB = null
|
|
if(COPY_BUILDMODE)
|
|
if(left_click)
|
|
var/turf/T = get_turf(object)
|
|
if(stored)
|
|
DuplicateObject(stored,perfectcopy=1,newloc=T)
|
|
else if(right_click)
|
|
if(ismovableatom(object)) // No copying turfs for now.
|
|
stored = object
|