Files
Yogstation/code/controllers/subsystem/timer.dm
TheGamerdk 65e3fe7465 CDN Assets + TGChat + Statbrowser Restyle (#10211)
* asset cache cdn

* Fix cdn rsc (#52886)

I was converting this to use length so it didn't have to care if the list existed or not, and forgot to remove the .len. this broke cdn .rsc files because length(num) returns 0.

* Add warning about https to the external rsc config (#53367)

today in hostchat we discovered that most of the servers who tried to 
do cdn the .rsc, had unknown issues because they had used https:// 
urls. Byond can't into https.

like 5 servers had failed to get this to work because of that pitfall, 
so im gonna add a warning to the config.

* tchat

* tgchat compile

* fixes

* Merge pull request #53011 from stylemistake/tgui-chat-fix-asay

tgchat: Fix asay

* chat color

* logging

* webstorage

* compile TGUI

* actually like compiles on the DM side

* Update chat-dark.scss

* Update chat-light.scss

* Update resources.txt

* Update tgui-panel.bundle.css

* Colors

* compile

* s

* s

* Ports Gamers TGChat so we can edit it. - NOT LIVE TGCHAT BRANCH (#10226)

* asset cache cdn

* Fix cdn rsc (#52886)

I was converting this to use length so it didn't have to care if the list existed or not, and forgot to remove the .len. this broke cdn .rsc files because length(num) returns 0.

* Add warning about https to the external rsc config (#53367)

today in hostchat we discovered that most of the servers who tried to 
do cdn the .rsc, had unknown issues because they had used https:// 
urls. Byond can't into https.

like 5 servers had failed to get this to work because of that pitfall, 
so im gonna add a warning to the config.

* tchat

* tgchat compile

* fixes

* Merge pull request #53011 from stylemistake/tgui-chat-fix-asay

tgchat: Fix asay

* chat color

* logging

* webstorage

* compile TGUI

* actually like compiles on the DM side

* Update chat-dark.scss

* Update chat-light.scss

* Update resources.txt

* Update tgui-panel.bundle.css

* Colors

* compile

* s

* s

Co-authored-by: Kyle Spier-Swenson <kyleshome@gmail.com>
Co-authored-by: Aleksej Komarov <stylemistake@gmail.com>
Co-authored-by: TheGamerdk <5618080+TheGamerdk@users.noreply.github.com>
Co-authored-by: skoglol <33292112+kriskog@users.noreply.github.com>
Co-authored-by: TheSmallBlue <ilanmori@hotmail.com>

* Fixes Replay Chat

* Update to_chat.dm

* Update chat.dm

* Update demo.dm

* yarn berry

* yarn berry compile

* Update resources.txt

* Update config/resources.txt

* Update resources.txt

* Attempt at fixing reconnect.

* Lets try fix it again

* oops

* THROW THE SINK AT IT

* ree

* Makes Travis work again thank you jamie

* Fixes snowflake images

* Update security.dm

* Updates TGChat Test Merge (#10307)

* asset cache cdn

* Fix cdn rsc (#52886)

I was converting this to use length so it didn't have to care if the list existed or not, and forgot to remove the .len. this broke cdn .rsc files because length(num) returns 0.

* Add warning about https to the external rsc config (#53367)

today in hostchat we discovered that most of the servers who tried to 
do cdn the .rsc, had unknown issues because they had used https:// 
urls. Byond can't into https.

like 5 servers had failed to get this to work because of that pitfall, 
so im gonna add a warning to the config.

* tchat

* tgchat compile

* fixes

* Merge pull request #53011 from stylemistake/tgui-chat-fix-asay

tgchat: Fix asay

* chat color

* logging

* webstorage

* compile TGUI

* actually like compiles on the DM side

* Update chat-dark.scss

* Update chat-light.scss

* Update resources.txt

* Update tgui-panel.bundle.css

* Colors

* compile

* s

* s

* Ports Gamers TGChat so we can edit it. - NOT LIVE TGCHAT BRANCH (#10226)

* asset cache cdn

* Fix cdn rsc (#52886)

I was converting this to use length so it didn't have to care if the list existed or not, and forgot to remove the .len. this broke cdn .rsc files because length(num) returns 0.

* Add warning about https to the external rsc config (#53367)

today in hostchat we discovered that most of the servers who tried to 
do cdn the .rsc, had unknown issues because they had used https:// 
urls. Byond can't into https.

like 5 servers had failed to get this to work because of that pitfall, 
so im gonna add a warning to the config.

* tchat

* tgchat compile

* fixes

* Merge pull request #53011 from stylemistake/tgui-chat-fix-asay

tgchat: Fix asay

* chat color

* logging

* webstorage

* compile TGUI

* actually like compiles on the DM side

* Update chat-dark.scss

* Update chat-light.scss

* Update resources.txt

* Update tgui-panel.bundle.css

* Colors

* compile

* s

* s

Co-authored-by: Kyle Spier-Swenson <kyleshome@gmail.com>
Co-authored-by: Aleksej Komarov <stylemistake@gmail.com>
Co-authored-by: TheGamerdk <5618080+TheGamerdk@users.noreply.github.com>
Co-authored-by: skoglol <33292112+kriskog@users.noreply.github.com>
Co-authored-by: TheSmallBlue <ilanmori@hotmail.com>

* Fixes Replay Chat

* Update to_chat.dm

* Update chat.dm

* Update demo.dm

* yarn berry

* yarn berry compile

* Update resources.txt

* Update config/resources.txt

* Update resources.txt

* Attempt at fixing reconnect.

* Lets try fix it again

* oops

* THROW THE SINK AT IT

* ree

* Makes Travis work again thank you jamie

* Fixes snowflake images

* Update security.dm

Co-authored-by: Kyle Spier-Swenson <kyleshome@gmail.com>
Co-authored-by: Aleksej Komarov <stylemistake@gmail.com>
Co-authored-by: TheGamerdk <5618080+TheGamerdk@users.noreply.github.com>
Co-authored-by: skoglol <33292112+kriskog@users.noreply.github.com>
Co-authored-by: TheSmallBlue <ilanmori@hotmail.com>
Co-authored-by: alexkar598 <25136265+alexkar598@users.noreply.github.com>

* Fixes

* Undo Kitchen Sink

* Fucking 7 Hours.

* status panel

* stat panel fixes

* fixes

* stat panel stuff

* Stat panel finish

* Compile, oops

* Update server_maint.dm

* Update world.dm

* Update interface.dm

* tgui compile

* Update subsystems.dm

* fix statpanel deleting whole admin tab (#54211)

fix: adminhelping no longer removes entire admin tab
fix: end of round no longer removes entire admin tab

* Update skin.dmf

* verbs?

Co-authored-by: Kyle Spier-Swenson <kyleshome@gmail.com>
Co-authored-by: Aleksej Komarov <stylemistake@gmail.com>
Co-authored-by: skoglol <33292112+kriskog@users.noreply.github.com>
Co-authored-by: TheSmallBlue <ilanmori@hotmail.com>
Co-authored-by: Jamie D <993128+JamieD1@users.noreply.github.com>
Co-authored-by: alexkar598 <25136265+alexkar598@users.noreply.github.com>
Co-authored-by: Couls <coul422@gmail.com>
Co-authored-by: Tad Hardesty <tad@platymuus.com>
Co-authored-by: Bobbahbrown <bobbahbrown@gmail.com>
2020-11-10 19:10:27 +00:00

558 lines
16 KiB
Plaintext

#define BUCKET_LEN (world.fps*1*60) //how many ticks should we keep in the bucket. (1 minutes worth)
#define BUCKET_POS(timer) (((round((timer.timeToRun - SStimer.head_offset) / world.tick_lag)+1) % BUCKET_LEN)||BUCKET_LEN)
#define TIMER_MAX (world.time + TICKS2DS(min(BUCKET_LEN-(SStimer.practical_offset-DS2TICKS(world.time - SStimer.head_offset))-1, BUCKET_LEN-1)))
#define TIMER_ID_MAX (2**24) //max float with integer precision
SUBSYSTEM_DEF(timer)
name = "Timer"
wait = 1 //SS_TICKER subsystem, so wait is in ticks
init_order = INIT_ORDER_TIMER
flags = SS_TICKER|SS_NO_INIT
var/list/datum/timedevent/second_queue = list() //awe, yes, you've had first queue, but what about second queue?
var/list/hashes = list()
var/head_offset = 0 //world.time of the first entry in the the bucket.
var/practical_offset = 1 //index of the first non-empty item in the bucket.
var/bucket_resolution = 0 //world.tick_lag the bucket was designed for
var/bucket_count = 0 //how many timers are in the buckets
var/list/bucket_list = list() //list of buckets, each bucket holds every timer that has to run that byond tick.
var/list/timer_id_dict = list() //list of all active timers assoicated to their timer id (for easy lookup)
var/list/clienttime_timers = list() //special snowflake timers that run on fancy pansy "client time"
var/last_invoke_tick = 0
var/static/last_invoke_warning = 0
var/static/bucket_auto_reset = TRUE
/datum/controller/subsystem/timer/PreInit()
bucket_list.len = BUCKET_LEN
head_offset = world.time
bucket_resolution = world.tick_lag
/datum/controller/subsystem/timer/stat_entry(msg)
msg = "B:[bucket_count] P:[length(second_queue)] H:[length(hashes)] C:[length(clienttime_timers)] S:[length(timer_id_dict)]"
return ..()
/datum/controller/subsystem/timer/fire(resumed = FALSE)
var/lit = last_invoke_tick
var/last_check = world.time - TICKS2DS(BUCKET_LEN*1.5)
var/list/bucket_list = src.bucket_list
if(!bucket_count)
last_invoke_tick = world.time
if(lit && lit < last_check && head_offset < last_check && last_invoke_warning < last_check)
last_invoke_warning = world.time
var/msg = "No regular timers processed in the last [BUCKET_LEN*1.5] ticks[bucket_auto_reset ? ", resetting buckets" : ""]!"
message_admins(msg)
WARNING(msg)
if(bucket_auto_reset)
bucket_resolution = 0
log_world("Timer bucket reset. world.time: [world.time], head_offset: [head_offset], practical_offset: [practical_offset]")
for (var/i in 1 to length(bucket_list))
var/datum/timedevent/bucket_head = bucket_list[i]
if (!bucket_head)
continue
log_world("Active timers at index [i]:")
var/datum/timedevent/bucket_node = bucket_head
var/anti_loop_check = 1000
do
log_world(get_timer_debug_string(bucket_node))
bucket_node = bucket_node.next
anti_loop_check--
while(bucket_node && bucket_node != bucket_head && anti_loop_check)
log_world("Active timers in the second_queue queue:")
for(var/I in second_queue)
log_world(get_timer_debug_string(I))
var/next_clienttime_timer_index = 0
var/len = length(clienttime_timers)
for (next_clienttime_timer_index in 1 to len)
if (MC_TICK_CHECK)
next_clienttime_timer_index--
break
var/datum/timedevent/ctime_timer = clienttime_timers[next_clienttime_timer_index]
if (ctime_timer.timeToRun > REALTIMEOFDAY)
next_clienttime_timer_index--
break
var/datum/callback/callBack = ctime_timer.callBack
if (!callBack)
clienttime_timers.Cut(next_clienttime_timer_index,next_clienttime_timer_index+1)
CRASH("Invalid timer: [get_timer_debug_string(ctime_timer)] world.time: [world.time], head_offset: [head_offset], practical_offset: [practical_offset], REALTIMEOFDAY: [REALTIMEOFDAY]")
ctime_timer.spent = REALTIMEOFDAY
callBack.InvokeAsync()
if(ctime_timer.flags & TIMER_LOOP)
ctime_timer.spent = 0
ctime_timer.timeToRun = REALTIMEOFDAY + ctime_timer.wait
BINARY_INSERT(ctime_timer, clienttime_timers, datum/timedevent, ctime_timer, timeToRun, COMPARE_KEY)
else
qdel(ctime_timer)
if (next_clienttime_timer_index)
clienttime_timers.Cut(1, next_clienttime_timer_index+1)
if (MC_TICK_CHECK)
return
var/static/list/spent = list()
var/static/datum/timedevent/timer
if (practical_offset > BUCKET_LEN)
head_offset += TICKS2DS(BUCKET_LEN)
practical_offset = 1
resumed = FALSE
if ((length(bucket_list) != BUCKET_LEN) || (world.tick_lag != bucket_resolution))
reset_buckets()
bucket_list = src.bucket_list
resumed = FALSE
if (!resumed)
timer = null
while (practical_offset <= BUCKET_LEN && head_offset + ((practical_offset-1)*world.tick_lag) <= world.time)
var/datum/timedevent/head = bucket_list[practical_offset]
if (!timer || !head || timer == head)
head = bucket_list[practical_offset]
timer = head
while (timer)
var/datum/callback/callBack = timer.callBack
if (!callBack)
bucket_resolution = null //force bucket recreation
CRASH("Invalid timer: [get_timer_debug_string(timer)] world.time: [world.time], head_offset: [head_offset], practical_offset: [practical_offset]")
if (!timer.spent)
spent += timer
timer.spent = world.time
callBack.InvokeAsync()
last_invoke_tick = world.time
if (MC_TICK_CHECK)
return
timer = timer.next
if (timer == head)
break
bucket_list[practical_offset++] = null
//we freed up a bucket, lets see if anything in second_queue needs to be shifted to that bucket.
var/i = 0
var/L = length(second_queue)
for (i in 1 to L)
timer = second_queue[i]
if (timer.timeToRun >= TIMER_MAX)
i--
break
if (timer.timeToRun < head_offset)
bucket_resolution = null //force bucket recreation
stack_trace("[i] Invalid timer state: Timer in long run queue with a time to run less then head_offset. [get_timer_debug_string(timer)] world.time: [world.time], head_offset: [head_offset], practical_offset: [practical_offset]")
if (timer.callBack && !timer.spent)
timer.callBack.InvokeAsync()
spent += timer
bucket_count++
else if(!QDELETED(timer))
qdel(timer)
continue
if (timer.timeToRun < head_offset + TICKS2DS(practical_offset-1))
bucket_resolution = null //force bucket recreation
stack_trace("[i] Invalid timer state: Timer in long run queue that would require a backtrack to transfer to short run queue. [get_timer_debug_string(timer)] world.time: [world.time], head_offset: [head_offset], practical_offset: [practical_offset]")
if (timer.callBack && !timer.spent)
timer.callBack.InvokeAsync()
spent += timer
bucket_count++
else if(!QDELETED(timer))
qdel(timer)
continue
bucket_count++
var/bucket_pos = max(1, BUCKET_POS(timer))
var/datum/timedevent/bucket_head = bucket_list[bucket_pos]
if (!bucket_head)
bucket_list[bucket_pos] = timer
timer.next = null
timer.prev = null
continue
if (!bucket_head.prev)
bucket_head.prev = bucket_head
timer.next = bucket_head
timer.prev = bucket_head.prev
timer.next.prev = timer
timer.prev.next = timer
if (i)
second_queue.Cut(1, i+1)
timer = null
bucket_count -= length(spent)
for (var/i in spent)
var/datum/timedevent/qtimer = i
if(QDELETED(qtimer))
bucket_count++
continue
if(!(qtimer.flags & TIMER_LOOP))
qdel(qtimer)
else
bucket_count++
qtimer.spent = 0
qtimer.bucketEject()
if(qtimer.flags & TIMER_CLIENT_TIME)
qtimer.timeToRun = REALTIMEOFDAY + qtimer.wait
else
qtimer.timeToRun = world.time + qtimer.wait
qtimer.bucketJoin()
spent.len = 0
//formated this way to be runtime resistant
/datum/controller/subsystem/timer/proc/get_timer_debug_string(datum/timedevent/TE)
. = "Timer: [TE]"
. += "Prev: [TE.prev ? TE.prev : "NULL"], Next: [TE.next ? TE.next : "NULL"]"
if(TE.spent)
. += ", SPENT([TE.spent])"
if(QDELETED(TE))
. += ", QDELETED"
if(!TE.callBack)
. += ", NO CALLBACK"
/datum/controller/subsystem/timer/proc/reset_buckets()
var/list/bucket_list = src.bucket_list
var/list/alltimers = list()
//collect the timers currently in the bucket
for (var/bucket_head in bucket_list)
if (!bucket_head)
continue
var/datum/timedevent/bucket_node = bucket_head
do
alltimers += bucket_node
bucket_node = bucket_node.next
while(bucket_node && bucket_node != bucket_head)
bucket_list.len = 0
bucket_list.len = BUCKET_LEN
practical_offset = 1
bucket_count = 0
head_offset = world.time
bucket_resolution = world.tick_lag
alltimers += second_queue
if (!length(alltimers))
return
sortTim(alltimers, .proc/cmp_timer)
var/datum/timedevent/head = alltimers[1]
if (head.timeToRun < head_offset)
head_offset = head.timeToRun
var/new_bucket_count
var/i = 1
for (i in 1 to length(alltimers))
var/datum/timedevent/timer = alltimers[i]
if (!timer)
continue
var/bucket_pos = BUCKET_POS(timer)
if (timer.timeToRun >= TIMER_MAX)
i--
break
if (!timer.callBack || timer.spent)
WARNING("Invalid timer: [get_timer_debug_string(timer)] world.time: [world.time], head_offset: [head_offset], practical_offset: [practical_offset]")
if (timer.callBack)
qdel(timer)
continue
new_bucket_count++
var/datum/timedevent/bucket_head = bucket_list[bucket_pos]
if (!bucket_head)
bucket_list[bucket_pos] = timer
timer.next = null
timer.prev = null
continue
if (!bucket_head.prev)
bucket_head.prev = bucket_head
timer.next = bucket_head
timer.prev = bucket_head.prev
timer.next.prev = timer
timer.prev.next = timer
if (i)
alltimers.Cut(1, i+1)
second_queue = alltimers
bucket_count = new_bucket_count
/datum/controller/subsystem/timer/Recover()
second_queue |= SStimer.second_queue
hashes |= SStimer.hashes
timer_id_dict |= SStimer.timer_id_dict
bucket_list |= SStimer.bucket_list
/datum/timedevent
var/id
var/datum/callback/callBack
var/timeToRun
var/wait
var/hash
var/list/flags
var/spent = 0 //time we ran the timer.
var/name //for easy debugging.
//cicular doublely linked list
var/datum/timedevent/next
var/datum/timedevent/prev
/datum/timedevent/New(datum/callback/callBack, wait, flags, hash)
var/static/nextid = 1
id = TIMER_ID_NULL
src.callBack = callBack
src.wait = wait
src.flags = flags
src.hash = hash
if (flags & TIMER_CLIENT_TIME)
timeToRun = REALTIMEOFDAY + wait
else
timeToRun = world.time + wait
if (flags & TIMER_UNIQUE)
SStimer.hashes[hash] = src
if (flags & TIMER_STOPPABLE)
id = num2text(nextid, 100)
if (nextid >= SHORT_REAL_LIMIT)
nextid += min(1, 2**round(nextid/SHORT_REAL_LIMIT))
else
nextid++
SStimer.timer_id_dict[id] = src
name = "Timer: [id] (\ref[src]), TTR: [timeToRun], Flags: [jointext(bitfield2list(flags, list("TIMER_UNIQUE", "TIMER_OVERRIDE", "TIMER_CLIENT_TIME", "TIMER_STOPPABLE", "TIMER_NO_HASH_WAIT", "TIMER_LOOP")), ", ")], callBack: \ref[callBack], callBack.object: [callBack.object]\ref[callBack.object]([getcallingtype()]), callBack.delegate:[callBack.delegate]([callBack.arguments ? callBack.arguments.Join(", ") : ""])"
if ((timeToRun < world.time || timeToRun < SStimer.head_offset) && !(flags & TIMER_CLIENT_TIME))
CRASH("Invalid timer state: Timer created that would require a backtrack to run (addtimer would never let this happen): [SStimer.get_timer_debug_string(src)]")
if (callBack.object != GLOBAL_PROC && !QDESTROYING(callBack.object))
LAZYADD(callBack.object.active_timers, src)
bucketJoin()
/datum/timedevent/Destroy()
..()
if (flags & TIMER_UNIQUE && hash)
SStimer.hashes -= hash
if (callBack && callBack.object && callBack.object != GLOBAL_PROC && callBack.object.active_timers)
callBack.object.active_timers -= src
UNSETEMPTY(callBack.object.active_timers)
callBack = null
if (flags & TIMER_STOPPABLE)
SStimer.timer_id_dict -= id
if (flags & TIMER_CLIENT_TIME)
if (!spent)
spent = world.time
SStimer.clienttime_timers -= src
return QDEL_HINT_IWILLGC
if (!spent)
spent = world.time
bucketEject()
else
if (prev && prev.next == src)
prev.next = next
if (next && next.prev == src)
next.prev = prev
next = null
prev = null
return QDEL_HINT_IWILLGC
/datum/timedevent/proc/bucketEject()
var/bucketpos = BUCKET_POS(src)
var/list/bucket_list = SStimer.bucket_list
var/list/second_queue = SStimer.second_queue
var/datum/timedevent/buckethead
if(bucketpos > 0)
buckethead = bucket_list[bucketpos]
if(buckethead == src)
bucket_list[bucketpos] = next
SStimer.bucket_count--
else if(timeToRun < TIMER_MAX || next || prev)
SStimer.bucket_count--
else
var/l = length(second_queue)
second_queue -= src
if(l == length(second_queue))
SStimer.bucket_count--
if(prev != next)
prev.next = next
next.prev = prev
else
prev?.next = null
next?.prev = null
prev = next = null
/datum/timedevent/proc/bucketJoin()
var/list/L
if (flags & TIMER_CLIENT_TIME)
L = SStimer.clienttime_timers
else if (timeToRun >= TIMER_MAX)
L = SStimer.second_queue
if(L)
BINARY_INSERT(src, L, datum/timedevent, src, timeToRun, COMPARE_KEY)
return
//get the list of buckets
var/list/bucket_list = SStimer.bucket_list
//calculate our place in the bucket list
var/bucket_pos = BUCKET_POS(src)
//get the bucket for our tick
var/datum/timedevent/bucket_head = bucket_list[bucket_pos]
SStimer.bucket_count++
//empty bucket, we will just add ourselves
if (!bucket_head)
bucket_list[bucket_pos] = src
return
//other wise, lets do a simplified linked list add.
if (!bucket_head.prev)
bucket_head.prev = bucket_head
next = bucket_head
prev = bucket_head.prev
next.prev = src
prev.next = src
///Returns a string of the type of the callback for this timer
/datum/timedevent/proc/getcallingtype()
. = "ERROR"
if (callBack.object == GLOBAL_PROC)
. = "GLOBAL_PROC"
else
. = "[callBack.object.type]"
/**
* Create a new timer and insert it in the queue
*
* Arguments:
* * callback the callback to call on timer finish
* * wait deciseconds to run the timer for
* * flags flags for this timer, see: code\__DEFINES\subsystems.dm
*/
/proc/addtimer(datum/callback/callback, wait = 0, flags = 0)
if (!callback)
CRASH("addtimer called without a callback")
if (wait < 0)
stack_trace("addtimer called with a negative wait. Converting to [world.tick_lag]")
if (callback.object != GLOBAL_PROC && QDELETED(callback.object) && !QDESTROYING(callback.object))
stack_trace("addtimer called with a callback assigned to a qdeleted object. In the future such timers will not be supported and may refuse to run or run with a 0 wait")
wait = max(CEILING(wait, world.tick_lag), world.tick_lag)
if(wait >= INFINITY)
CRASH("Attempted to create timer with INFINITY delay")
var/hash
if (flags & TIMER_UNIQUE)
var/list/hashlist
if(flags & TIMER_NO_HASH_WAIT)
hashlist = list(callback.object, "([REF(callback.object)])", callback.delegate, flags & TIMER_CLIENT_TIME)
else
hashlist = list(callback.object, "([REF(callback.object)])", callback.delegate, wait, flags & TIMER_CLIENT_TIME)
hashlist += callback.arguments
hash = hashlist.Join("|||||||")
var/datum/timedevent/hash_timer = SStimer.hashes[hash]
if(hash_timer)
if (hash_timer.spent) //it's pending deletion, pretend it doesn't exist.
hash_timer.hash = null //but keep it from accidentally deleting us
else
if (flags & TIMER_OVERRIDE)
hash_timer.hash = null //no need having it delete it's hash if we are going to replace it
qdel(hash_timer)
else
if (hash_timer.flags & TIMER_STOPPABLE)
. = hash_timer.id
return
else if(flags & TIMER_OVERRIDE)
stack_trace("TIMER_OVERRIDE used without TIMER_UNIQUE")
var/datum/timedevent/timer = new(callback, wait, flags, hash)
return timer.id
/**
* Delete a timer
*
* Arguments:
* * id a timerid or a /datum/timedevent
*/
/proc/deltimer(id)
if (!id)
return FALSE
if (id == TIMER_ID_NULL)
CRASH("Tried to delete a null timerid. Use TIMER_STOPPABLE flag")
if (!istext(id))
if (istype(id, /datum/timedevent))
qdel(id)
return TRUE
//id is string
var/datum/timedevent/timer = SStimer.timer_id_dict[id]
if (timer && !timer.spent)
qdel(timer)
return TRUE
return FALSE
/**
* Get the remaining deciseconds on a timer
*
* Arguments:
* * id a timerid or a /datum/timedevent
*/
/proc/timeleft(id)
if (!id)
return null
if (id == TIMER_ID_NULL)
CRASH("Tried to get timeleft of a null timerid. Use TIMER_STOPPABLE flag")
if (!istext(id))
if (istype(id, /datum/timedevent))
var/datum/timedevent/timer = id
return timer.timeToRun - world.time
//id is string
var/datum/timedevent/timer = SStimer.timer_id_dict[id]
if (timer && !timer.spent)
return timer.timeToRun - world.time
return null
#undef BUCKET_LEN
#undef BUCKET_POS
#undef TIMER_MAX
#undef TIMER_ID_MAX