mirror of
https://github.com/yogstation13/Yogstation.git
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231 lines
8.3 KiB
Plaintext
231 lines
8.3 KiB
Plaintext
/datum/disease/transformation
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name = "Transformation"
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max_stages = 5
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spread_text = "Acute"
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spread_flags = SPECIAL
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cure_text = "A coder's love (theoretical)."
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agent = "Shenanigans"
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viable_mobtypes = list(/mob/living/carbon/human, /mob/living/carbon/monkey, /mob/living/carbon/alien)
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severity = HARMFUL
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stage_prob = 10
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visibility_flags = HIDDEN_SCANNER|HIDDEN_PANDEMIC
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disease_flags = CURABLE
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var/list/stage1 = list("You feel unremarkable.")
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var/list/stage2 = list("You feel boring.")
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var/list/stage3 = list("You feel utterly plain.")
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var/list/stage4 = list("You feel white bread.")
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var/list/stage5 = list("Oh the humanity!")
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var/new_form = /mob/living/carbon/human
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/datum/disease/transformation/stage_act()
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..()
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switch(stage)
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if(1)
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if (prob(stage_prob) && stage1)
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affected_mob << pick(stage1)
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if(2)
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if (prob(stage_prob) && stage2)
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affected_mob << pick(stage2)
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if(3)
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if (prob(stage_prob*2) && stage3)
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affected_mob << pick(stage3)
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if(4)
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if (prob(stage_prob*2) && stage4)
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affected_mob << pick(stage4)
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if(5)
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do_disease_transformation(affected_mob)
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/datum/disease/transformation/proc/do_disease_transformation(mob/living/affected_mob)
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if(istype(affected_mob, /mob/living/carbon) && affected_mob.stat != DEAD)
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if(stage5)
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affected_mob << pick(stage5)
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if(jobban_isbanned(affected_mob, new_form))
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affected_mob.death(1)
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return
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if(affected_mob.notransform)
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return
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affected_mob.notransform = 1
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affected_mob.canmove = 0
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affected_mob.icon = null
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affected_mob.overlays.Cut()
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affected_mob.invisibility = 101
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for(var/obj/item/W in affected_mob)
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if(istype(W, /obj/item/weapon/implant))
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qdel(W)
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continue
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W.layer = initial(W.layer)
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W.loc = affected_mob.loc
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W.dropped(affected_mob)
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var/mob/living/new_mob = new new_form(affected_mob.loc)
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if(istype(new_mob))
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new_mob.a_intent = "harm"
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if(affected_mob.mind)
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affected_mob.mind.transfer_to(new_mob)
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else
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new_mob.key = affected_mob.key
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qdel(affected_mob)
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/datum/disease/transformation/jungle_fever
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name = "Jungle Fever"
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cure_text = "Bananas"
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cures = list("banana")
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spread_text = "Monkey Bites"
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spread_flags = SPECIAL
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viable_mobtypes = list(/mob/living/carbon/monkey, /mob/living/carbon/human)
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permeability_mod = 1
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cure_chance = 1
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disease_flags = CAN_CARRY|CAN_RESIST
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longevity = 30
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desc = "Monkeys with this disease will bite humans, causing humans to mutate into a monkey."
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severity = BIOHAZARD
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stage_prob = 4
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visibility_flags = 0
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agent = "Kongey Vibrion M-909"
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new_form = /mob/living/carbon/monkey
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stage1 = null
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stage2 = null
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stage3 = null
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stage4 = list("<span class='warning'>Your back hurts.</span>", "<span class='warning'>You breathe through your mouth.</span>",
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"<span class='warning'>You have a craving for bananas.</span>", "<span class='warning'>Your mind feels clouded.</span>")
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stage5 = list("<span class='warning'>You feel like monkeying around.</span>")
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/datum/disease/transformation/jungle_fever/do_disease_transformation(mob/living/carbon/affected_mob)
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if(!ismonkey(affected_mob))
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ticker.mode.add_monkey(affected_mob.mind)
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affected_mob.monkeyize(TR_KEEPITEMS | TR_KEEPIMPLANTS | TR_KEEPORGANS | TR_KEEPDAMAGE | TR_KEEPVIRUS | TR_KEEPSE)
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/datum/disease/transformation/jungle_fever/stage_act()
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..()
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switch(stage)
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if(2)
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if(prob(2))
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affected_mob << "<span class='notice'>Your [pick("back", "arm", "leg", "elbow", "head")] itches.</span>"
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if(3)
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if(prob(4))
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affected_mob << "<span class='danger'>You feel a stabbing pain in your head.</span>"
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affected_mob.confused += 10
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if(4)
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if(prob(3))
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affected_mob.say(pick("Eeek, ook ook!", "Eee-eeek!", "Eeee!", "Ungh, ungh."))
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/datum/disease/transformation/jungle_fever/cure()
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ticker.mode.remove_monkey(affected_mob.mind)
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..()
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/datum/disease/transformation/robot
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name = "Robotic Transformation"
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cure_text = "An injection of copper."
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cures = list("copper")
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cure_chance = 5
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agent = "R2D2 Nanomachines"
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desc = "This disease, actually acute nanomachine infection, converts the victim into a cyborg."
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severity = DANGEROUS
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visibility_flags = 0
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stage1 = null
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stage2 = list("Your joints feel stiff.", "<span class='danger'>Beep...boop..</span>")
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stage3 = list("<span class='danger'>Your joints feel very stiff.</span>", "Your skin feels loose.", "<span class='danger'>You can feel something move...inside.</span>")
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stage4 = list("<span class='danger'>Your skin feels very loose.</span>", "<span class='danger'>You can feel... something...inside you.</span>")
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stage5 = list("<span class='danger'>Your skin feels as if it's about to burst off!</span>")
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new_form = /mob/living/silicon/robot
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/datum/disease/transformation/robot/stage_act()
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..()
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switch(stage)
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if(3)
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if (prob(8))
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affected_mob.say(pick("Beep, boop", "beep, beep!", "Boop...bop"))
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if (prob(4))
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affected_mob << "<span class='danger'>You feel a stabbing pain in your head.</span>"
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affected_mob.Paralyse(2)
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if(4)
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if (prob(20))
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affected_mob.say(pick("beep, beep!", "Boop bop boop beep.", "kkkiiiill mmme", "I wwwaaannntt tttoo dddiiieeee..."))
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/datum/disease/transformation/xeno
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name = "Xenomorph Transformation"
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cure_text = "Spaceacillin & Glycerol"
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cures = list("spaceacillin", "glycerol")
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cure_chance = 5
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agent = "Rip-LEY Alien Microbes"
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desc = "This disease changes the victim into a xenomorph."
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severity = BIOHAZARD
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visibility_flags = 0
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stage1 = null
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stage2 = list("Your throat feels scratchy.", "<span class='danger'>Kill...</span>")
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stage3 = list("<span class='danger'>Your throat feels very scratchy.</span>", "Your skin feels tight.", "<span class='danger'>You can feel something move...inside.</span>")
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stage4 = list("<span class='danger'>Your skin feels very tight.</span>", "<span class='danger'>Your blood boils!</span>", "<span class='danger'>You can feel... something...inside you.</span>")
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stage5 = list("<span class='danger'>Your skin feels as if it's about to burst off!</span>")
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new_form = /mob/living/carbon/alien/humanoid/hunter
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/datum/disease/transformation/xeno/stage_act()
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..()
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switch(stage)
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if(3)
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if (prob(4))
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affected_mob << "<span class='danger'>You feel a stabbing pain in your head.</span>"
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affected_mob.Paralyse(2)
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if(4)
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if (prob(20))
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affected_mob.say(pick("You look delicious.", "Going to... devour you...", "Hsssshhhhh!"))
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/datum/disease/transformation/slime
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name = "Advanced Mutation Transformation"
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cure_text = "frost oil"
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cures = list("frostoil")
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cure_chance = 80
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agent = "Advanced Mutation Toxin"
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desc = "This highly concentrated extract converts anything into more of itself."
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severity = BIOHAZARD
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visibility_flags = 0
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stage1 = list("You don't feel very well.")
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stage2 = list("You are turning a little green.")
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stage3 = list("<span class='danger'>Your limbs are getting oozy.</span>", "<span class='danger'>Your skin begins to peel away.</span>")
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stage4 = list("<span class='danger'>You are turning into a slime.</span>")
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stage5 = list("<span class='danger'>You have become a slime.</span>")
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new_form = /mob/living/simple_animal/slime
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/datum/disease/transformation/slime/stage_act()
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..()
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switch(stage)
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if(1)
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if(ishuman(affected_mob) && affected_mob.dna && affected_mob.dna.species.id == "slime")
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stage = 5
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if(3)
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if(ishuman(affected_mob))
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var/mob/living/carbon/human/human = affected_mob
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if(human.dna.species.id != "slime")
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human.set_species(/datum/species/jelly/slime)
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/datum/disease/transformation/corgi
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name = "The Barkening"
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cure_text = "Death"
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cures = list("adminordrazine")
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agent = "Fell Doge Majicks"
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desc = "This disease transforms the victim into a corgi."
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visibility_flags = 0
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stage1 = list("BARK.")
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stage2 = list("You feel the need to wear silly hats.")
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stage3 = list("<span class='danger'>Must... eat... chocolate....</span>", "<span class='danger'>YAP</span>")
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stage4 = list("<span class='danger'>Visions of washing machines assail your mind!</span>")
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stage5 = list("<span class='danger'>AUUUUUU!!!</span>")
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new_form = /mob/living/simple_animal/pet/dog/corgi
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/datum/disease/transformation/corgi/stage_act()
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..()
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switch(stage)
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if(3)
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if (prob(8))
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affected_mob.say(pick("YAP", "Woof!"))
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if(4)
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if (prob(20))
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affected_mob.say(pick("Bark!", "AUUUUUU"))
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