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Yogstation/code/datums/saymode.dm
2020-02-29 03:15:25 -05:00

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/datum/saymode
var/key
var/mode
//Return FALSE if you have handled the message. Otherwise, return TRUE and saycode will continue doing saycode things.
//user = whoever said the message
//message = the message
//language = the language.
/datum/saymode/proc/handle_message(mob/living/user, message, datum/language/language)
return TRUE
/datum/saymode/changeling
key = MODE_KEY_CHANGELING
mode = MODE_CHANGELING
/datum/saymode/changeling/handle_message(mob/living/user, message, datum/language/language)
switch(user.lingcheck())
if(LINGHIVE_LINK)
var/msg = "<span class='changeling'><b>[user.mind]:</b> [message]</span>"
for(var/_M in GLOB.player_list)
var/mob/M = _M
if(M in GLOB.dead_mob_list)
var/link = FOLLOW_LINK(M, user)
to_chat(M, "[link] [msg]")
else
switch(M.lingcheck())
if (LINGHIVE_LING)
var/mob/living/L = M
if (!HAS_TRAIT(L, CHANGELING_HIVEMIND_MUTE))
to_chat(M, msg)
if(LINGHIVE_LINK)
to_chat(M, msg)
if(LINGHIVE_OUTSIDER)
if(prob(40))
to_chat(M, "<span class='changeling'>We can faintly sense an outsider trying to communicate through the hivemind...</span>")
if(LINGHIVE_LING)
if (HAS_TRAIT(user, CHANGELING_HIVEMIND_MUTE))
to_chat(user, "<span class='warning'>The poison in the air hinders our ability to interact with the hivemind.</span>")
return FALSE
var/datum/antagonist/changeling/changeling = user.mind.has_antag_datum(/datum/antagonist/changeling)
var/msg = "<span class='changeling'><b>[changeling.changelingID]:</b> [message]</span>"
user.log_talk(message, LOG_SAY, tag="changeling [changeling.changelingID]")
for(var/_M in GLOB.player_list)
var/mob/M = _M
if(M in GLOB.dead_mob_list)
var/link = FOLLOW_LINK(M, user)
to_chat(M, "[link] [msg]")
else
switch(M.lingcheck())
if(LINGHIVE_LINK)
to_chat(M, msg)
if(LINGHIVE_LING)
var/mob/living/L = M
if (!HAS_TRAIT(L, CHANGELING_HIVEMIND_MUTE))
to_chat(M, msg)
if(LINGHIVE_OUTSIDER)
if(prob(40))
to_chat(M, "<span class='changeling'>We can faintly sense another of our kind trying to communicate through the hivemind...</span>")
if(LINGHIVE_OUTSIDER)
to_chat(user, "<span class='changeling'>Our senses have not evolved enough to be able to communicate this way...</span>")
return FALSE
/datum/saymode/xeno
key = "a"
mode = MODE_ALIEN
/datum/saymode/xeno/handle_message(mob/living/user, message, datum/language/language)
if(user.hivecheck())
user.alien_talk(message)
return FALSE
/datum/saymode/vocalcords
key = MODE_KEY_VOCALCORDS
mode = MODE_VOCALCORDS
/datum/saymode/vocalcords/handle_message(mob/living/user, message, datum/language/language)
if(iscarbon(user))
var/mob/living/carbon/C = user
var/obj/item/organ/vocal_cords/V = C.getorganslot(ORGAN_SLOT_VOICE)
if(V && V.can_speak_with())
V.handle_speech(message) //message
V.speak_with(message) //action
return FALSE
/datum/saymode/binary //everything that uses .b (silicons, drones, blobbernauts/spores, swarmers)
key = MODE_KEY_BINARY
mode = MODE_BINARY
/datum/saymode/binary/handle_message(mob/living/user, message, datum/language/language)
if(isswarmer(user))
var/mob/living/simple_animal/hostile/swarmer/S = user
S.swarmer_chat(message)
return FALSE
if(isblobmonster(user))
var/mob/living/simple_animal/hostile/blob/B = user
B.blob_chat(message)
return FALSE
if(isdrone(user))
var/mob/living/simple_animal/drone/D = user
D.drone_chat(message)
return FALSE
if(user.binarycheck())
user.robot_talk(message)
return FALSE
return FALSE
/datum/saymode/holopad
key = "h"
mode = MODE_HOLOPAD
/datum/saymode/holopad/handle_message(mob/living/user, message, datum/language/language)
if(isAI(user))
var/mob/living/silicon/ai/AI = user
AI.holopad_talk(message, language)
return FALSE
return TRUE
/datum/saymode/darkspawn //yogs: darkspawn
key = "k"
mode = MODE_DARKSPAWN
/datum/saymode/darkspawn/handle_message(mob/living/user, message, datum/language/language)
var/datum/mind = user.mind
if(!mind)
return TRUE
if(is_darkspawn_or_veil(user))
user.log_talk(message, LOG_SAY, tag="darkspawn")
var/msg = "<span class='velvet'><b>\[Mindlink\] [user.real_name]:</b> \"[message]\"</span>"
for(var/mob/M in GLOB.player_list)
if(M in GLOB.dead_mob_list)
var/link = FOLLOW_LINK(M, user)
to_chat(M, "[link] [msg]")
else if(is_darkspawn_or_veil(M))
var/turf/receiver = get_turf(M)
var/turf/sender = get_turf(user)
if(receiver.z != sender.z)
if(prob(25))
to_chat(M, "<span class='warning'>Your mindlink trembles with words, but they are too far to make out...</span>")
continue
to_chat(M, msg)
return FALSE //yogs end