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https://github.com/yogstation13/Yogstation.git
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* a couple files * another quarter basically * awooga * so many changes * comma moment * oop and a zero * guggugugug * Update magic.dm * e * Update dcs.dm * e * finally * Update watertank.dm Fixwatertank Co-authored-by: Molti <gamingjoelouis@gmail.com>
150 lines
4.8 KiB
Plaintext
150 lines
4.8 KiB
Plaintext
/obj/item/organ/zombie_infection
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name = "festering ooze"
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desc = "A black web of pus and viscera."
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zone = BODY_ZONE_HEAD
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slot = ORGAN_SLOT_ZOMBIE
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icon_state = "blacktumor"
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visual = FALSE
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var/causes_damage = TRUE
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var/datum/species/old_species = /datum/species/human
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var/living_transformation_time = 30
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var/converts_living = FALSE
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var/revive_time_min = 450
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var/revive_time_max = 700
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var/timer_id
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var/damage_caused = 1
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/obj/item/organ/zombie_infection/Initialize()
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. = ..()
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if(iscarbon(loc))
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Insert(loc)
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GLOB.zombie_infection_list += src
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/obj/item/organ/zombie_infection/Destroy()
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GLOB.zombie_infection_list -= src
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. = ..()
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/obj/item/organ/zombie_infection/Insert(var/mob/living/carbon/M, special = 0)
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. = ..()
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START_PROCESSING(SSobj, src)
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/obj/item/organ/zombie_infection/Remove(mob/living/carbon/M, special = 0)
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. = ..()
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STOP_PROCESSING(SSobj, src)
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if(iszombie(M) && old_species)
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M.set_species(old_species)
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if(timer_id)
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deltimer(timer_id)
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/obj/item/organ/zombie_infection/on_find(mob/living/finder)
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to_chat(finder, "<span class='warning'>Inside the head is a disgusting black \
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web of pus and viscera, bound tightly around the brain like some \
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biological harness.</span>")
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/obj/item/organ/zombie_infection/process(delta_time)
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if(!owner)
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return
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if(!(src in owner.internal_organs))
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Remove(owner)
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if (causes_damage && !iszombie(owner) && owner.stat != DEAD)
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if(owner.dna.species.id == "pod")
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owner.adjustToxLoss(damage_caused + 0.5 * delta_time) //So they cant passively out-heal it
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else
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owner.adjustToxLoss(damage_caused * delta_time)
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if(DT_PROB(5, delta_time))
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to_chat(owner, span_danger("You feel sick..."))
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if(timer_id)
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return
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if(owner.suiciding)
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return
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if(owner.stat != DEAD && !converts_living)
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return
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if(!owner.getorgan(/obj/item/organ/brain))
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return
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if(isipc(owner))
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return
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if(!iszombie(owner))
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to_chat(owner, "<span class='cultlarge'>You can feel your heart stopping, but something isn't right... \
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life has not abandoned your broken form. You can only feel a deep and immutable hunger that \
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not even death can stop, you will rise again!</span>")
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var/revive_time = rand(revive_time_min, revive_time_max)
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var/flags = TIMER_STOPPABLE
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timer_id = addtimer(CALLBACK(src, .proc/zombify), revive_time, flags)
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/obj/item/organ/zombie_infection/proc/zombify()
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timer_id = null
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owner.grab_ghost()
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if(!converts_living && owner.stat != DEAD)
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return
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if(!iszombie(owner))
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old_species = owner.dna.species.type
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owner.set_species(/datum/species/zombie/infectious)
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to_chat(owner, span_alertalien("You are now a zombie!"))
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else
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to_chat(owner, span_alertalien("You rise again!"))
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var/stand_up = (owner.stat == DEAD) || (owner.stat == UNCONSCIOUS)
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//Fully heal the zombie's damage the first time they rise
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owner.setToxLoss(0, 0)
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owner.setOxyLoss(0, 0)
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owner.setCloneLoss(0, 0)
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owner.heal_overall_damage(INFINITY, INFINITY, INFINITY, null, TRUE)
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owner.revive()
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owner.visible_message(span_danger("[owner] suddenly convulses, as [owner.p_they()][stand_up ? " stagger to [owner.p_their()] feet and" : ""] gain a ravenous hunger in [owner.p_their()] eyes!"), span_alien("You HUNGER!"))
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playsound(owner.loc, 'sound/hallucinations/far_noise.ogg', 50, 1)
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owner.do_jitter_animation(living_transformation_time)
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owner.Stun(living_transformation_time)
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/obj/item/organ/zombie_infection/nodamage
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causes_damage = FALSE
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/obj/item/organ/zombie_infection/gamemode
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damage_caused = 3
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/obj/item/organ/zombie_infection/gamemode/zombify()
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timer_id = null
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owner.grab_ghost()
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if(!converts_living && owner.stat != DEAD)
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return
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if(!iszombie(owner))
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old_species = owner.dna.species.type
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owner.set_species(/datum/species/zombie/infectious/gamemode)
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to_chat(owner, span_alertalien("You are now a zombie! Help your fellow allies take over the station!"))
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else
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to_chat(owner, span_alertalien("You rise again!"))
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var/stand_up = (owner.stat == DEAD) || (owner.stat == UNCONSCIOUS)
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//Fully heal the zombie's damage the first time they rise
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owner.setToxLoss(0, 0)
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owner.setOxyLoss(0, 0)
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owner.heal_overall_damage(INFINITY, INFINITY, INFINITY, null, TRUE)
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owner.revive()
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owner.visible_message(span_danger("[owner] suddenly convulses, as [owner.p_they()][stand_up ? " stagger to [owner.p_their()] feet and" : ""] gain a ravenous hunger in [owner.p_their()] eyes!"), span_alien("You HUNGER!"))
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playsound(owner.loc, 'sound/hallucinations/far_noise.ogg', 50, 1)
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owner.do_jitter_animation(living_transformation_time)
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owner.Stun(living_transformation_time)
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if(!isinfected(owner)) //Makes them the *actual* antag, instead of just a zombie.
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var/datum/game_mode/zombie/GM = SSticker.mode
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if(!istype(GM))
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return
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GM.add_zombie(owner.mind)
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var/datum/antagonist/zombie/Z = locate() in owner.mind.antag_datums
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if(!Z.evolution.owner)
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Z.evolution.Grant(owner)
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if(owner.handcuffed)
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var/obj/O = owner.get_item_by_slot(SLOT_HANDCUFFED)
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qdel(O)
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