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Badmins: Buildmode map generators have names in the list to select them, instead of paths. Also, a new map generator has been added, repair/reload station. Use it VERY sparingly, it deletes the block of the map and reloads it to roundstart. THIS CAN CAUSE ISSUES WITH MACHINES AND ATMOSPHERICS, SO DO NOT USE IT UNLESS YOU ABSOLUTELY HAVE TO! The reload station one tagged DO NOT USE shouldn't be used as it doesn't delete anything before loading, so if you use it you'll have two copies of things. That can result in a LOT of issues, so don't use it unless you're a codermin and know what you're doing/abusing!
203 lines
6.1 KiB
Plaintext
203 lines
6.1 KiB
Plaintext
//clusterCheckFlags defines
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//All based on clusterMin and clusterMax as guides
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//Individual defines
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#define CLUSTER_CHECK_NONE 0 //No checks are done, cluster as much as possible
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#define CLUSTER_CHECK_DIFFERENT_TURFS 2 //Don't let turfs of DIFFERENT types cluster
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#define CLUSTER_CHECK_DIFFERENT_ATOMS 4 //Don't let atoms of DIFFERENT types cluster
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#define CLUSTER_CHECK_SAME_TURFS 8 //Don't let turfs of the SAME type cluster
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#define CLUSTER_CHECK_SAME_ATOMS 16 //Don't let atoms of the SAME type cluster
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//Combined defines
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#define CLUSTER_CHECK_SAMES 24 //Don't let any of the same type cluster
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#define CLUSTER_CHECK_DIFFERENTS 6 //Don't let any of different types cluster
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#define CLUSTER_CHECK_ALL_TURFS 10 //Don't let ANY turfs cluster same and different types
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#define CLUSTER_CHECK_ALL_ATOMS 20 //Don't let ANY atoms cluster same and different types
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//All
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#define CLUSTER_CHECK_ALL 30 //Don't let anything cluster, like, at all
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/datum/mapGenerator
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//Map information
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var/list/map = list()
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//mapGeneratorModule information
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var/list/modules = list()
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var/buildmode_name = "Undocumented"
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/datum/mapGenerator/New()
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..()
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if(buildmode_name == "Undocumented")
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buildmode_name = copytext("[type]", 20) // / d a t u m / m a p g e n e r a t o r / = 20 characters.
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initialiseModules()
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//Defines the region the map represents, sets map
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//Returns the map
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/datum/mapGenerator/proc/defineRegion(turf/Start, turf/End, replace = 0)
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if(!checkRegion(Start, End))
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return 0
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if(replace)
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undefineRegion()
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map |= block(Start,End)
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return map
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//Defines the region the map represents, as a CIRCLE!, sets map
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//Returns the map
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/datum/mapGenerator/proc/defineCircularRegion(turf/Start, turf/End, replace = 0)
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if(!checkRegion(Start, End))
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return 0
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var/centerX = max(abs((End.x+Start.x)/2),1)
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var/centerY = max(abs((End.y+Start.y)/2),1)
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var/lilZ = min(Start.z,End.z)
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var/bigZ = max(Start.z,End.z)
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var/sphereMagic = max(abs(bigZ-(lilZ/2)),1) //Spherical maps! woo!
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var/radius = abs(max(centerX,centerY)) //take the biggest displacement as the radius
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if(replace)
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undefineRegion()
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//Even sphere correction engage
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var/offByOneOffset = 1
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if(bigZ % 2 == 0)
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offByOneOffset = 0
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for(var/i = lilZ, i <= bigZ+offByOneOffset, i++)
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var/theRadius = radius
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if(i != sphereMagic)
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theRadius = max(radius/max((2*abs(sphereMagic-i)),1),1)
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map |= circlerange(locate(centerX,centerY,i),theRadius)
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return map
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//Empties the map list, he's dead jim.
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/datum/mapGenerator/proc/undefineRegion()
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map = list() //bai bai
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//Checks for and Rejects bad region coordinates
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//Returns 1/0
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/datum/mapGenerator/proc/checkRegion(turf/Start, turf/End)
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. = 1
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if(!Start || !End)
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return 0 //Just bail
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if(Start.x > world.maxx || End.x > world.maxx)
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. = 0
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if(Start.y > world.maxy || End.y > world.maxy)
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. = 0
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if(Start.z > world.maxz || End.z > world.maxz)
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. = 0
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//Requests the mapGeneratorModule(s) to (re)generate
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/datum/mapGenerator/proc/generate()
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set background = 1 //this can get beefy
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syncModules()
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if(!modules || !modules.len)
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return
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for(var/datum/mapGeneratorModule/mod in modules)
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INVOKE_ASYNC(mod, /datum/mapGeneratorModule.proc/generate)
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//Requests the mapGeneratorModule(s) to (re)generate this one turf
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/datum/mapGenerator/proc/generateOneTurf(turf/T)
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if(!T)
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return
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syncModules()
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if(!modules || !modules.len)
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return
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for(var/datum/mapGeneratorModule/mod in modules)
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INVOKE_ASYNC(mod, /datum/mapGeneratorModule.proc/place, T)
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//Replaces all paths in the module list with actual module datums
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/datum/mapGenerator/proc/initialiseModules()
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for(var/path in modules)
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if(ispath(path))
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modules.Remove(path)
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modules |= new path
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syncModules()
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//Sync mapGeneratorModule(s) to mapGenerator
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/datum/mapGenerator/proc/syncModules()
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for(var/datum/mapGeneratorModule/mod in modules)
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mod.sync(src)
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///////////////////////////
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// HERE BE DEBUG DRAGONS //
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///////////////////////////
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/client/proc/debugNatureMapGenerator()
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set name = "Test Nature Map Generator"
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set category = "Debug"
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var/datum/mapGenerator/nature/N = new()
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var/startInput = input(usr,"Start turf of Map, (X;Y;Z)", "Map Gen Settings", "1;1;1") as text
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var/endInput = input(usr,"End turf of Map (X;Y;Z)", "Map Gen Settings", "[world.maxx];[world.maxy];[mob ? mob.z : 1]") as text
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//maxx maxy and current z so that if you fuck up, you only fuck up one entire z level instead of the entire universe
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if(!startInput || !endInput)
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to_chat(src, "Missing Input")
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return
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var/list/startCoords = splittext(startInput, ";")
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var/list/endCoords = splittext(endInput, ";")
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if(!startCoords || !endCoords)
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to_chat(src, "Invalid Coords")
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to_chat(src, "Start Input: [startInput]")
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to_chat(src, "End Input: [endInput]")
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return
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var/turf/Start = locate(text2num(startCoords[1]),text2num(startCoords[2]),text2num(startCoords[3]))
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var/turf/End = locate(text2num(endCoords[1]),text2num(endCoords[2]),text2num(endCoords[3]))
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if(!Start || !End)
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to_chat(src, "Invalid Turfs")
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to_chat(src, "Start Coords: [startCoords[1]] - [startCoords[2]] - [startCoords[3]]")
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to_chat(src, "End Coords: [endCoords[1]] - [endCoords[2]] - [endCoords[3]]")
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return
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var/list/clusters = list("None"=CLUSTER_CHECK_NONE,"All"=CLUSTER_CHECK_ALL,"Sames"=CLUSTER_CHECK_SAMES,"Differents"=CLUSTER_CHECK_DIFFERENTS, \
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"Same turfs"=CLUSTER_CHECK_SAME_TURFS, "Same atoms"=CLUSTER_CHECK_SAME_ATOMS, "Different turfs"=CLUSTER_CHECK_DIFFERENT_TURFS, \
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"Different atoms"=CLUSTER_CHECK_DIFFERENT_ATOMS, "All turfs"=CLUSTER_CHECK_ALL_TURFS,"All atoms"=CLUSTER_CHECK_ALL_ATOMS)
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var/moduleClusters = input("Cluster Flags (Cancel to leave unchanged from defaults)","Map Gen Settings") as null|anything in clusters
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//null for default
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var/theCluster = 0
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if(moduleClusters != "None")
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if(!clusters[moduleClusters])
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to_chat(src, "Invalid Cluster Flags")
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return
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theCluster = clusters[moduleClusters]
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else
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theCluster = CLUSTER_CHECK_NONE
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if(theCluster)
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for(var/datum/mapGeneratorModule/M in N.modules)
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M.clusterCheckFlags = theCluster
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to_chat(src, "Defining Region")
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N.defineRegion(Start, End)
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to_chat(src, "Region Defined")
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to_chat(src, "Generating Region")
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N.generate()
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to_chat(src, "Generated Region")
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