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https://github.com/yogstation13/Yogstation.git
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* WE'RE SO BACK (from #15753) * reactor (mostly) works but the map breaks?? * makes pluonium instead of nitrium, also map works now * i forgor * update_icon() * fuck it we ball * background radiation * Update engine_rbmk.dmm * rename * huge refactor, process_atmos() and more * map fix * map fix 2: for real this time * map fix 3: the threequel * cargo stuff * exponential K, minor fixes * simplify * fixed meltdown overriding blowout * how did i miss this * more heat rebalancing * icon fix * not an rbmk!!! * no sanity allowed on my yogstation * longer time to fix * adds a guide in the control room * fixed the cameras, added a shovel * okay * okay * doesn't need to exist and just causes problems apparently * Update reactor.dm * this too * stuff * fix * good enough * performance * corium + more performance * meta map fix * uh oh * syndicate preset * rpd * i forgor * Update reactor.dm * should fix fuel rod crates * evil theos be like * Update reactor.dm * borgs can set up engine * less tedious to fix * fix the darn pipes
47 lines
3.7 KiB
Plaintext
47 lines
3.7 KiB
Plaintext
GLOBAL_LIST_EMPTY(cable_list) //Index for all cables, so that powernets don't have to look through the entire world all the time
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GLOBAL_LIST_EMPTY(portals) //list of all /obj/effect/portal
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GLOBAL_LIST_EMPTY(airlocks) //list of all airlocks
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GLOBAL_LIST_EMPTY(mechas_list) //list of all mechs. Used by hostile mobs target tracking.
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GLOBAL_LIST_EMPTY(shuttle_caller_list) //list of all communication consoles and AIs, for automatic shuttle calls when there are none.
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GLOBAL_LIST_EMPTY(machines) //NOTE: this is a list of ALL machines now. The processing machines list is SSmachine.processing !
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GLOBAL_LIST_EMPTY(lights) //list of all light bulbs
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GLOBAL_LIST_EMPTY(navigation_computers) //list of all /obj/machinery/computer/camera_advanced/shuttle_docker
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GLOBAL_LIST_EMPTY(syndicate_shuttle_boards) //important to keep track of for managing nukeops war declarations.
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GLOBAL_LIST_EMPTY(navbeacons) //list of all bot nagivation beacons, used for patrolling.
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GLOBAL_LIST_EMPTY(teleportbeacons) //list of all tracking beacons used by teleporters
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GLOBAL_LIST_EMPTY(deliverybeacons) //list of all MULEbot delivery beacons.
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GLOBAL_LIST_EMPTY(deliverybeacontags) //list of all tags associated with delivery beacons.
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GLOBAL_LIST_EMPTY(nuke_list)
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GLOBAL_LIST_EMPTY(alarmdisplay) //list of all machines or programs that can display station alerts
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GLOBAL_LIST_EMPTY(singularities) //list of all singularities on the station (actually technically all engines)
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GLOBAL_LIST_EMPTY(sechailers)
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GLOBAL_LIST(chemical_reactions_list) //list of all /datum/chemical_reaction datums. Used during chemical reactions
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GLOBAL_LIST(chemical_reagents_list) //list of all /datum/reagent datums indexed by reagent id. Used by chemistry stuff
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GLOBAL_LIST_EMPTY(tech_list) //list of all /datum/tech datums indexed by id.
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GLOBAL_LIST_EMPTY(surgeries_list) //list of all surgeries by name, associated with their path.
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GLOBAL_LIST_EMPTY(crafting_recipes) //list of all crafting recipes
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GLOBAL_LIST_EMPTY(crafting_recipes_atoms) //list of all atoms occuring in crafting recipes
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GLOBAL_LIST_EMPTY(cooking_recipes) //list of all cooking recipes
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GLOBAL_LIST_EMPTY(cooking_recipes_atoms) //list of all atoms occuring in cooking recipes
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GLOBAL_LIST_EMPTY(rcd_list) //list of Rapid Construction Devices.
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GLOBAL_LIST_EMPTY(apcs_list) //list of all Area Power Controller machines, separate from machines for powernet speeeeeeed.
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GLOBAL_LIST_EMPTY(tracked_implants) //list of all current implants that are tracked to work out what sort of trek everyone is on. Sadly not on lavaworld not implemented...
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GLOBAL_LIST_EMPTY(tracked_chem_implants) //list of implants the prisoner console can track and send inject commands too
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GLOBAL_LIST_EMPTY(poi_list) //list of points of interest for observe/follow
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GLOBAL_LIST_EMPTY(pinpointer_list) //list of all pinpointers. Used to change stuff they are pointing to all at once.
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GLOBAL_LIST_EMPTY(zombie_infection_list) // A list of all zombie_infection organs, for any mass "animation"
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GLOBAL_LIST_EMPTY(meteor_list) // List of all meteors.
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GLOBAL_LIST_EMPTY(active_jammers) // List of active radio jammers
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GLOBAL_LIST_EMPTY(ladders)
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GLOBAL_LIST_EMPTY(trophy_cases)
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GLOBAL_LIST_EMPTY(wire_color_directory)
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GLOBAL_LIST_EMPTY(wire_name_directory)
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GLOBAL_LIST_EMPTY(ai_status_displays)
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GLOBAL_LIST_EMPTY(ai_core_displays)
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GLOBAL_LIST_EMPTY(mob_spawners) // All mob_spawn objects
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GLOBAL_LIST_EMPTY(alert_consoles) // Station alert consoles, /obj/machinery/computer/station_alert
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GLOBAL_LIST_INIT(alarms, list("Fire" = list(), "Atmosphere" = list(), "Power" = list())) //all engineering alerts for station alert consoles and alarm manager
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