Files
Yogstation/code/game/objects/effects/overlays.dm
2017-07-10 10:31:34 -04:00

46 lines
990 B
Plaintext

/obj/effect/overlay
name = "overlay"
var/i_attached//Added for possible image attachments to objects. For hallucinations and the like.
/obj/effect/overlay/singularity_act()
return
/obj/effect/overlay/singularity_pull()
return
/obj/effect/overlay/beam//Not actually a projectile, just an effect.
name="beam"
icon='icons/effects/beam.dmi'
icon_state="b_beam"
var/atom/BeamSource
/obj/effect/overlay/beam/New()
..()
QDEL_IN(src, 10)
/obj/effect/overlay/palmtree_r
name = "Palm tree"
icon = 'icons/misc/beach2.dmi'
icon_state = "palm1"
density = TRUE
layer = WALL_OBJ_LAYER
anchored = TRUE
/obj/effect/overlay/palmtree_l
name = "Palm tree"
icon = 'icons/misc/beach2.dmi'
icon_state = "palm2"
density = TRUE
layer = WALL_OBJ_LAYER
anchored = TRUE
/obj/effect/overlay/coconut
name = "Coconuts"
icon = 'icons/misc/beach.dmi'
icon_state = "coconuts"
/obj/effect/overlay/sparkles
name = "sparkles"
icon = 'icons/effects/effects.dmi'
icon_state = "shieldsparkles"