mirror of
https://github.com/yogstation13/Yogstation.git
synced 2025-02-26 09:04:50 +00:00
470 lines
12 KiB
Plaintext
470 lines
12 KiB
Plaintext
#define AB_CHECK_RESTRAINED 1
|
|
#define AB_CHECK_STUNNED 2
|
|
#define AB_CHECK_LYING 4
|
|
#define AB_CHECK_CONSCIOUS 8
|
|
|
|
/datum/action
|
|
var/name = "Generic Action"
|
|
var/desc = null
|
|
var/obj/target = null
|
|
var/check_flags = 0
|
|
var/processing = 0
|
|
var/obj/screen/movable/action_button/button = null
|
|
var/button_icon = 'icons/mob/actions.dmi'
|
|
var/background_icon_state = ACTION_BUTTON_DEFAULT_BACKGROUND
|
|
var/buttontooltipstyle = ""
|
|
|
|
var/icon_icon = 'icons/mob/actions.dmi'
|
|
var/button_icon_state = "default"
|
|
var/mob/owner
|
|
|
|
/datum/action/New(Target)
|
|
target = Target
|
|
button = new
|
|
button.linked_action = src
|
|
button.name = name
|
|
button.actiontooltipstyle = buttontooltipstyle
|
|
if(desc)
|
|
button.desc = desc
|
|
|
|
/datum/action/Destroy()
|
|
if(owner)
|
|
Remove(owner)
|
|
target = null
|
|
qdel(button)
|
|
button = null
|
|
return ..()
|
|
|
|
/datum/action/proc/Grant(mob/M)
|
|
if(M)
|
|
if(owner)
|
|
if(owner == M)
|
|
return
|
|
owner = M
|
|
M.actions += src
|
|
if(M.client)
|
|
M.client.screen += button
|
|
M.update_action_buttons()
|
|
else
|
|
Remove(owner)
|
|
|
|
/datum/action/proc/Remove(mob/M)
|
|
if(M)
|
|
if(M.client)
|
|
M.client.screen -= button
|
|
M.actions -= src
|
|
M.update_action_buttons()
|
|
owner = null
|
|
button.moved = FALSE //so the button appears in its normal position when given to another owner.
|
|
|
|
/datum/action/proc/Trigger()
|
|
if(!IsAvailable())
|
|
return 0
|
|
return 1
|
|
|
|
/datum/action/proc/Process()
|
|
return
|
|
|
|
/datum/action/proc/IsAvailable()
|
|
if(!owner)
|
|
return 0
|
|
if(check_flags & AB_CHECK_RESTRAINED)
|
|
if(owner.restrained())
|
|
return 0
|
|
if(check_flags & AB_CHECK_STUNNED)
|
|
if(owner.stunned || owner.weakened)
|
|
return 0
|
|
if(check_flags & AB_CHECK_LYING)
|
|
if(owner.lying)
|
|
return 0
|
|
if(check_flags & AB_CHECK_CONSCIOUS)
|
|
if(owner.stat)
|
|
return 0
|
|
return 1
|
|
|
|
/datum/action/proc/UpdateButtonIcon(status_only = FALSE)
|
|
if(button)
|
|
if(!status_only)
|
|
button.name = name
|
|
button.desc = desc
|
|
if(owner && owner.hud_used && background_icon_state == ACTION_BUTTON_DEFAULT_BACKGROUND)
|
|
var/list/settings = owner.hud_used.get_action_buttons_icons()
|
|
if(button.icon != settings["bg_icon"])
|
|
button.icon = settings["bg_icon"]
|
|
if(button.icon_state != settings["bg_state"])
|
|
button.icon_state = settings["bg_state"]
|
|
else
|
|
if(button.icon != button_icon)
|
|
button.icon = button_icon
|
|
if(button.icon_state != background_icon_state)
|
|
button.icon_state = background_icon_state
|
|
|
|
ApplyIcon(button)
|
|
|
|
if(!IsAvailable())
|
|
button.color = rgb(128,0,0,128)
|
|
else
|
|
button.color = rgb(255,255,255,255)
|
|
return 1
|
|
|
|
/datum/action/proc/ApplyIcon(obj/screen/movable/action_button/current_button)
|
|
if(icon_icon && button_icon_state && current_button.button_icon_state != button_icon_state)
|
|
var/image/img
|
|
img = image(icon_icon, current_button, button_icon_state)
|
|
img.pixel_x = 0
|
|
img.pixel_y = 0
|
|
current_button.cut_overlays(TRUE)
|
|
current_button.add_overlay(img)
|
|
current_button.button_icon_state = button_icon_state
|
|
|
|
|
|
//Presets for item actions
|
|
/datum/action/item_action
|
|
check_flags = AB_CHECK_RESTRAINED|AB_CHECK_STUNNED|AB_CHECK_LYING|AB_CHECK_CONSCIOUS
|
|
button_icon_state = null
|
|
// If you want to override the normal icon being the item
|
|
// then change this to an icon state
|
|
|
|
/datum/action/item_action/New(Target)
|
|
..()
|
|
var/obj/item/I = target
|
|
LAZYINITLIST(I.actions)
|
|
I.actions += src
|
|
|
|
/datum/action/item_action/Destroy()
|
|
var/obj/item/I = target
|
|
I.actions -= src
|
|
UNSETEMPTY(I.actions)
|
|
return ..()
|
|
|
|
/datum/action/item_action/Trigger()
|
|
if(!..())
|
|
return 0
|
|
if(target)
|
|
var/obj/item/I = target
|
|
I.ui_action_click(owner, src)
|
|
return 1
|
|
|
|
/datum/action/item_action/ApplyIcon(obj/screen/movable/action_button/current_button)
|
|
if(button_icon && button_icon_state)
|
|
// If set, use the custom icon that we set instead
|
|
// of the item appearence
|
|
..(current_button)
|
|
else if(target && current_button.appearance_cache != target.appearance) //replace with /ref comparison if this is not valid.
|
|
var/obj/item/I = target
|
|
current_button.appearance_cache = I.appearance
|
|
var/old_layer = I.layer
|
|
var/old_plane = I.plane
|
|
I.layer = FLOAT_LAYER //AAAH
|
|
I.plane = FLOAT_PLANE //^ what that guy said
|
|
current_button.overlays = list(I)
|
|
I.layer = old_layer
|
|
I.plane = old_plane
|
|
|
|
/datum/action/item_action/toggle_light
|
|
name = "Toggle Light"
|
|
|
|
/datum/action/item_action/toggle_hood
|
|
name = "Toggle Hood"
|
|
|
|
/datum/action/item_action/toggle_firemode
|
|
name = "Toggle Firemode"
|
|
|
|
/datum/action/item_action/startchainsaw
|
|
name = "Pull The Starting Cord"
|
|
|
|
/datum/action/item_action/toggle_gunlight
|
|
name = "Toggle Gunlight"
|
|
|
|
/datum/action/item_action/toggle_mode
|
|
name = "Toggle Mode"
|
|
|
|
/datum/action/item_action/toggle_barrier_spread
|
|
name = "Toggle Barrier Spread"
|
|
|
|
/datum/action/item_action/equip_unequip_TED_Gun
|
|
name = "Equip/Unequip TED Gun"
|
|
|
|
/datum/action/item_action/toggle_paddles
|
|
name = "Toggle Paddles"
|
|
|
|
/datum/action/item_action/set_internals
|
|
name = "Set Internals"
|
|
|
|
/datum/action/item_action/set_internals/UpdateButtonIcon(status_only = FALSE)
|
|
if(..()) //button available
|
|
if(iscarbon(owner))
|
|
var/mob/living/carbon/C = owner
|
|
if(target == C.internal)
|
|
button.icon_state = "template_active"
|
|
|
|
/datum/action/item_action/toggle_mister
|
|
name = "Toggle Mister"
|
|
|
|
/datum/action/item_action/activate_injector
|
|
name = "Activate Injector"
|
|
|
|
/datum/action/item_action/toggle_helmet_light
|
|
name = "Toggle Helmet Light"
|
|
|
|
/datum/action/item_action/toggle_unfriendly_fire
|
|
name = "Toggle Friendly Fire \[ON\]"
|
|
desc = "Toggles if the club's blasts cause friendly fire."
|
|
button_icon_state = "vortex_ff_on"
|
|
|
|
/datum/action/item_action/toggle_unfriendly_fire/Trigger()
|
|
if(..())
|
|
UpdateButtonIcon()
|
|
|
|
/datum/action/item_action/toggle_unfriendly_fire/UpdateButtonIcon(status_only = FALSE)
|
|
if(istype(target, /obj/item/weapon/hierophant_club))
|
|
var/obj/item/weapon/hierophant_club/H = target
|
|
if(H.friendly_fire_check)
|
|
button_icon_state = "vortex_ff_off"
|
|
name = "Toggle Friendly Fire \[OFF\]"
|
|
else
|
|
button_icon_state = "vortex_ff_on"
|
|
name = "Toggle Friendly Fire \[ON\]"
|
|
..()
|
|
|
|
/datum/action/item_action/vortex_recall
|
|
name = "Vortex Recall"
|
|
desc = "Recall yourself, and anyone nearby, to an attuned hierophant beacon at any time.<br>If the beacon is still attached, will detach it."
|
|
button_icon_state = "vortex_recall"
|
|
|
|
/datum/action/item_action/vortex_recall/IsAvailable()
|
|
if(istype(target, /obj/item/weapon/hierophant_club))
|
|
var/obj/item/weapon/hierophant_club/H = target
|
|
if(H.teleporting)
|
|
return 0
|
|
return ..()
|
|
|
|
/datum/action/item_action/clock
|
|
background_icon_state = "bg_clock"
|
|
buttontooltipstyle = "clockcult"
|
|
|
|
/datum/action/item_action/clock/IsAvailable()
|
|
if(!is_servant_of_ratvar(owner))
|
|
return 0
|
|
return ..()
|
|
|
|
/datum/action/item_action/clock/toggle_visor
|
|
name = "Create Judicial Marker"
|
|
desc = "Allows you to create a stunning Judicial Marker at any location in view. Click again to disable."
|
|
|
|
/datum/action/item_action/clock/toggle_visor/IsAvailable()
|
|
if(!is_servant_of_ratvar(owner))
|
|
return 0
|
|
if(istype(target, /obj/item/clothing/glasses/judicial_visor))
|
|
var/obj/item/clothing/glasses/judicial_visor/V = target
|
|
if(V.recharging)
|
|
return 0
|
|
return ..()
|
|
|
|
/datum/action/item_action/clock/hierophant
|
|
name = "Hierophant Network"
|
|
desc = "Allows you to communicate with other Servants."
|
|
button_icon_state = "hierophant_slab"
|
|
|
|
/datum/action/item_action/clock/quickbind
|
|
name = "Quickbind"
|
|
desc = "If you're seeing this, file a bug report."
|
|
var/scripture_index = 0 //the index of the scripture we're associated with
|
|
|
|
/datum/action/item_action/toggle_helmet_flashlight
|
|
name = "Toggle Helmet Flashlight"
|
|
|
|
/datum/action/item_action/toggle_helmet_mode
|
|
name = "Toggle Helmet Mode"
|
|
|
|
/datum/action/item_action/toggle
|
|
|
|
/datum/action/item_action/toggle/New(Target)
|
|
..()
|
|
name = "Toggle [target.name]"
|
|
button.name = name
|
|
|
|
/datum/action/item_action/halt
|
|
name = "HALT!"
|
|
|
|
/datum/action/item_action/toggle_voice_box
|
|
name = "Toggle Voice Box"
|
|
|
|
/datum/action/item_action/change
|
|
name = "Change"
|
|
|
|
/datum/action/item_action/adjust
|
|
|
|
/datum/action/item_action/adjust/New(Target)
|
|
..()
|
|
name = "Adjust [target.name]"
|
|
button.name = name
|
|
|
|
/datum/action/item_action/switch_hud
|
|
name = "Switch HUD"
|
|
|
|
/datum/action/item_action/toggle_wings
|
|
name = "Toggle Wings"
|
|
|
|
/datum/action/item_action/toggle_human_head
|
|
name = "Toggle Human Head"
|
|
|
|
/datum/action/item_action/toggle_helmet
|
|
name = "Toggle Helmet"
|
|
|
|
/datum/action/item_action/toggle_jetpack
|
|
name = "Toggle Jetpack"
|
|
|
|
/datum/action/item_action/jetpack_stabilization
|
|
name = "Toggle Jetpack Stabilization"
|
|
|
|
/datum/action/item_action/jetpack_stabilization/IsAvailable()
|
|
var/obj/item/weapon/tank/jetpack/J = target
|
|
if(!istype(J) || !J.on)
|
|
return 0
|
|
return ..()
|
|
|
|
/datum/action/item_action/hands_free
|
|
check_flags = AB_CHECK_CONSCIOUS
|
|
|
|
/datum/action/item_action/hands_free/activate
|
|
name = "Activate"
|
|
|
|
/datum/action/item_action/hands_free/shift_nerves
|
|
name = "Shift Nerves"
|
|
|
|
/datum/action/item_action/toggle_research_scanner
|
|
name = "Toggle Research Scanner"
|
|
button_icon_state = "scan_mode"
|
|
var/active = FALSE
|
|
|
|
/datum/action/item_action/toggle_research_scanner/Trigger()
|
|
if(IsAvailable())
|
|
active = !active
|
|
if(active)
|
|
owner.research_scanner++
|
|
else
|
|
owner.research_scanner--
|
|
to_chat(owner, "<span class='notice'>[target] research scanner has been [active ? "activated" : "deactivated"].</span>")
|
|
return 1
|
|
|
|
/datum/action/item_action/toggle_research_scanner/Remove(mob/M)
|
|
if(owner && active)
|
|
owner.research_scanner--
|
|
active = FALSE
|
|
..()
|
|
|
|
/datum/action/item_action/organ_action
|
|
check_flags = AB_CHECK_CONSCIOUS
|
|
|
|
/datum/action/item_action/organ_action/IsAvailable()
|
|
var/obj/item/organ/I = target
|
|
if(!I.owner)
|
|
return 0
|
|
return ..()
|
|
|
|
/datum/action/item_action/organ_action/toggle/New(Target)
|
|
..()
|
|
name = "Toggle [target.name]"
|
|
button.name = name
|
|
|
|
/datum/action/item_action/organ_action/use/New(Target)
|
|
..()
|
|
name = "Use [target.name]"
|
|
button.name = name
|
|
|
|
|
|
|
|
|
|
//Preset for spells
|
|
/datum/action/spell_action
|
|
check_flags = 0
|
|
background_icon_state = "bg_spell"
|
|
|
|
/datum/action/spell_action/New(Target)
|
|
..()
|
|
var/obj/effect/proc_holder/spell/S = target
|
|
S.action = src
|
|
name = S.name
|
|
button_icon = S.action_icon
|
|
button_icon_state = S.action_icon_state
|
|
background_icon_state = S.action_background_icon_state
|
|
button.name = name
|
|
|
|
/datum/action/spell_action/Destroy()
|
|
var/obj/effect/proc_holder/spell/S = target
|
|
S.action = null
|
|
return ..()
|
|
|
|
/datum/action/spell_action/Trigger()
|
|
if(!..())
|
|
return 0
|
|
if(target)
|
|
var/obj/effect/proc_holder/spell = target
|
|
spell.Click()
|
|
return 1
|
|
|
|
/datum/action/spell_action/IsAvailable()
|
|
if(!target)
|
|
return 0
|
|
var/obj/effect/proc_holder/spell/spell = target
|
|
if(owner)
|
|
return spell.can_cast(owner)
|
|
return 0
|
|
|
|
|
|
/datum/action/spell_action/alien
|
|
|
|
/datum/action/spell_action/alien/IsAvailable()
|
|
if(!target)
|
|
return 0
|
|
var/obj/effect/proc_holder/alien/ab = target
|
|
if(owner)
|
|
return ab.cost_check(ab.check_turf,owner,1)
|
|
return 0
|
|
|
|
|
|
|
|
//Preset for general and toggled actions
|
|
/datum/action/innate
|
|
check_flags = 0
|
|
var/active = 0
|
|
|
|
/datum/action/innate/Trigger()
|
|
if(!..())
|
|
return 0
|
|
if(!active)
|
|
Activate()
|
|
else
|
|
Deactivate()
|
|
return 1
|
|
|
|
/datum/action/innate/proc/Activate()
|
|
return
|
|
|
|
/datum/action/innate/proc/Deactivate()
|
|
return
|
|
|
|
//Preset for action that call specific procs (consider innate).
|
|
/datum/action/generic
|
|
check_flags = 0
|
|
var/procname
|
|
|
|
/datum/action/generic/Trigger()
|
|
if(!..())
|
|
return 0
|
|
if(target && procname)
|
|
call(target, procname)(usr)
|
|
return 1
|
|
|
|
//Stickmemes
|
|
/datum/action/item_action/stickmen
|
|
name = "Summon Stick Minions"
|
|
desc = "Allows you to summon faithful stickmen allies to aide you in battle."
|
|
button_icon_state = "art_summon"
|
|
|
|
//surf_ss13
|
|
/datum/action/item_action/bhop
|
|
name = "Activate Jump Boots"
|
|
desc = "Activates the jump boot's internal propulsion system, allowing the user to dash over 4-wide gaps."
|
|
button_icon_state = "jetboot" |