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Yogstation/code/game/objects/items/etherealdiscoball.dm
oranges f135f9ef7b Merge pull request #41985 from Qustinnus/discomode
[READY]Adds new bar item the "Ethereal Discoball"
2018-12-27 01:31:09 +01:00

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/obj/item/etherealballdeployer
name = "Portable Ethereal Disco Ball"
desc = "Press the button for a deployment of slightly-unethical PARTY!"
icon = 'icons/obj/device.dmi'
icon_state = "ethdisco"
/obj/item/etherealballdeployer/attack_self(mob/living/carbon/user)
.=..()
to_chat(user, "<span class='notice'>You deploy the Ethereal Disco Ball.</span>")
new /obj/structure/etherealball(user.loc)
qdel(src)
/obj/structure/etherealball
name = "Ethereal Disco Ball"
desc = "The ethics of this discoball are questionable."
icon = 'icons/obj/device.dmi'
icon_state = "ethdisco_head_0"
anchored = TRUE
density = TRUE
var/TurnedOn = FALSE
var/current_color
var/TimerID
var/range = 7
var/power = 3
/obj/structure/etherealball/Initialize()
. = ..()
update_icon()
/obj/structure/etherealball/attack_hand(mob/living/carbon/human/user)
. = ..()
if(TurnedOn)
TurnOff()
to_chat(user, "<span class='notice'>You turn the disco ball off!</span>")
else
TurnOn()
to_chat(user, "<span class='notice'>You turn the disco ball on!</span>")
/obj/structure/etherealball/AltClick(mob/living/carbon/human/user)
. = ..()
if(anchored)
to_chat(user, "<span class='notice'>You unlock the disco ball.</span>")
anchored = FALSE
else
to_chat(user, "<span class='notice'>You lock the disco ball.</span>")
anchored = TRUE
/obj/structure/etherealball/proc/TurnOn()
TurnedOn = TRUE //Same
DiscoFever()
/obj/structure/etherealball/proc/TurnOff()
TurnedOn = FALSE
set_light(0)
remove_atom_colour(TEMPORARY_COLOUR_PRIORITY)
update_icon()
if(TimerID)
deltimer(TimerID)
/obj/structure/etherealball/proc/DiscoFever()
remove_atom_colour(TEMPORARY_COLOUR_PRIORITY)
current_color = random_color()
set_light(range, power, current_color)
add_atom_colour("#[current_color]", FIXED_COLOUR_PRIORITY)
update_icon()
TimerID = addtimer(CALLBACK(src, .proc/DiscoFever), 5, TIMER_STOPPABLE) //Call ourselves every 0.5 seconds to change colors
/obj/structure/etherealball/update_icon()
cut_overlays()
icon_state = "ethdisco_head_[TurnedOn]"
var/mutable_appearance/base_overlay = mutable_appearance(icon, "ethdisco_base")
base_overlay.appearance_flags = RESET_COLOR
add_overlay(base_overlay)