Files
Yogstation/code/modules/admin/secrets.dm
2017-08-01 10:16:37 -04:00

590 lines
23 KiB
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/datum/admins/proc/Secrets()
if(!check_rights(0))
return
var/list/dat = list("<B>The first rule of adminbuse is: you don't talk about the adminbuse.</B><HR>")
dat +={"
<B>General Secrets</B><BR>
<BR>
<A href='?src=\ref[src];secrets=list_job_debug'>Show Job Debug</A><BR>
<A href='?src=\ref[src];secrets=admin_log'>Admin Log</A><BR>
<A href='?src=\ref[src];secrets=show_admins'>Show Admin List</A><BR>
<BR>
"}
if(check_rights(R_ADMIN,0))
dat += {"
<B>Admin Secrets</B><BR>
<BR>
<A href='?src=\ref[src];secrets=clear_virus'>Cure all diseases currently in existence</A><BR>
<A href='?src=\ref[src];secrets=list_bombers'>Bombing List</A><BR>
<A href='?src=\ref[src];secrets=check_antagonist'>Show current traitors and objectives</A><BR>
<A href='?src=\ref[src];secrets=list_signalers'>Show last [length(GLOB.lastsignalers)] signalers</A><BR>
<A href='?src=\ref[src];secrets=list_lawchanges'>Show last [length(GLOB.lawchanges)] law changes</A><BR>
<A href='?src=\ref[src];secrets=showailaws'>Show AI Laws</A><BR>
<A href='?src=\ref[src];secrets=showgm'>Show Game Mode</A><BR>
<A href='?src=\ref[src];secrets=manifest'>Show Crew Manifest</A><BR>
<A href='?src=\ref[src];secrets=DNA'>List DNA (Blood)</A><BR>
<A href='?src=\ref[src];secrets=fingerprints'>List Fingerprints</A><BR>
<A href='?src=\ref[src];secrets=ctfbutton'>Enable/Disable CTF</A><BR><BR>
<A href='?src=\ref[src];secrets=tdomereset'>Reset Thunderdome to default state</A><BR>
<A href='?src=\ref[src];secrets=set_name'>Rename Station Name</A><BR>
<A href='?src=\ref[src];secrets=reset_name'>Reset Station Name</A><BR>
<BR>
<B>Shuttles</B><BR>
<BR>
<A href='?src=\ref[src];secrets=moveferry'>Move Ferry</A><BR>
<A href='?src=\ref[src];secrets=togglearrivals'>Toggle Arrivals Ferry</A><BR>
<A href='?src=\ref[src];secrets=moveminingshuttle'>Move Mining Shuttle</A><BR>
<A href='?src=\ref[src];secrets=movelaborshuttle'>Move Labor Shuttle</A><BR>
<BR>
"}
if(check_rights(R_FUN,0))
dat += {"
<B>Fun Secrets</B><BR>
<BR>
<A href='?src=\ref[src];secrets=virus'>Trigger a Virus Outbreak</A><BR>
<A href='?src=\ref[src];secrets=monkey'>Turn all humans into monkeys</A><BR>
<A href='?src=\ref[src];secrets=anime'>Chinese Cartoons</A><BR>
<A href='?src=\ref[src];secrets=allspecies'>Change the species of all humans</A><BR>
<A href='?src=\ref[src];secrets=power'>Make all areas powered</A><BR>
<A href='?src=\ref[src];secrets=unpower'>Make all areas unpowered</A><BR>
<A href='?src=\ref[src];secrets=quickpower'>Power all SMES</A><BR>
<A href='?src=\ref[src];secrets=tripleAI'>Triple AI mode (needs to be used in the lobby)</A><BR>
<A href='?src=\ref[src];secrets=traitor_all'>Everyone is the traitor</A><BR>
<A href='?src=\ref[src];secrets=guns'>Summon Guns</A><BR>
<A href='?src=\ref[src];secrets=magic'>Summon Magic</A><BR>
<A href='?src=\ref[src];secrets=events'>Summon Events (Toggle)</A><BR>
<A href='?src=\ref[src];secrets=onlyone'>There can only be one!</A><BR>
<A href='?src=\ref[src];secrets=delayed_onlyone'>There can only be one! (40-second delay)</A><BR>
<A href='?src=\ref[src];secrets=onlyme'>There can only be me!</A><BR>
<A href='?src=\ref[src];secrets=retardify'>Make all players retarded</A><BR>
<A href='?src=\ref[src];secrets=eagles'>Egalitarian Station Mode</A><BR>
<A href='?src=\ref[src];secrets=blackout'>Break all lights</A><BR>
<A href='?src=\ref[src];secrets=whiteout'>Fix all lights</A><BR>
<A href='?src=\ref[src];secrets=floorlava'>The floor is lava! (DANGEROUS: extremely lame)</A><BR>
<BR>
<A href='?src=\ref[src];secrets=changebombcap'>Change bomb cap</A><BR>
<A href='?src=\ref[src];secrets=masspurrbation'>Mass Purrbation</A><BR>
<A href='?src=\ref[src];secrets=massremovepurrbation'>Mass Remove Purrbation</A><BR>
"}
dat += "<BR>"
if(check_rights(R_DEBUG,0))
dat += {"
<B>Security Level Elevated</B><BR>
<BR>
<A href='?src=\ref[src];secrets=maint_access_engiebrig'>Change all maintenance doors to engie/brig access only</A><BR>
<A href='?src=\ref[src];secrets=maint_access_brig'>Change all maintenance doors to brig access only</A><BR>
<A href='?src=\ref[src];secrets=infinite_sec'>Remove cap on security officers</A><BR>
<BR>
"}
usr << browse(dat.Join(), "window=secrets")
return
/datum/admins/proc/Secrets_topic(item,href_list)
var/datum/round_event/E
var/ok = 0
switch(item)
if("admin_log")
var/dat = "<B>Admin Log<HR></B>"
for(var/l in GLOB.admin_log)
dat += "<li>[l]</li>"
if(!GLOB.admin_log.len)
dat += "No-one has done anything this round!"
usr << browse(dat, "window=admin_log")
if("list_job_debug")
var/dat = "<B>Job Debug info.</B><HR>"
for(var/line in SSjob.job_debug)
dat += "[line]<BR>"
dat+= "*******<BR><BR>"
for(var/datum/job/job in SSjob.occupations)
if(!job)
continue
dat += "job: [job.title], current_positions: [job.current_positions], total_positions: [job.total_positions] <BR>"
usr << browse(dat, "window=jobdebug;size=600x500")
if("show_admins")
var/dat = "<B>Current admins:</B><HR>"
if(GLOB.admin_datums)
for(var/ckey in GLOB.admin_datums)
var/datum/admins/D = GLOB.admin_datums[ckey]
dat += "[ckey] - [D.rank.name]<br>"
usr << browse(dat, "window=showadmins;size=600x500")
if("tdomereset")
if(!check_rights(R_ADMIN))
return
var/delete_mobs = alert("Clear all mobs?","Confirm","Yes","No","Cancel")
if(delete_mobs == "Cancel")
return
log_admin("[key_name(usr)] reset the thunderdome to default with delete_mobs==[delete_mobs].", 1)
message_admins("<span class='adminnotice'>[key_name_admin(usr)] reset the thunderdome to default with delete_mobs==[delete_mobs].</span>")
var/area/thunderdome = locate(/area/tdome/arena)
if(delete_mobs == "Yes")
for(var/mob/living/mob in thunderdome)
qdel(mob) //Clear mobs
for(var/obj/obj in thunderdome)
if(!istype(obj, /obj/machinery/camera))
qdel(obj) //Clear objects
var/area/template = locate(/area/tdome/arena_source)
template.copy_contents_to(thunderdome)
if("clear_virus")
var/choice = input("Are you sure you want to cure all disease?") in list("Yes", "Cancel")
if(choice == "Yes")
message_admins("[key_name_admin(usr)] has cured all diseases.")
for(var/thing in SSdisease.active_diseases)
var/datum/disease/D = thing
D.cure(0)
if("set_name")
if(!check_rights(R_ADMIN))
return
var/new_name = input(usr, "Please input a new name for the station.", "What?", "") as text|null
if(!new_name)
return
set_station_name(new_name)
log_admin("[key_name(usr)] renamed the station to \"[new_name]\".")
message_admins("<span class='adminnotice'>[key_name_admin(usr)] renamed the station to: [new_name].</span>")
priority_announce("[command_name()] has renamed the station to \"[new_name]\".")
if("reset_name")
if(!check_rights(R_ADMIN))
return
var/new_name = new_station_name()
set_station_name(new_name)
log_admin("[key_name(usr)] reset the station name.")
message_admins("<span class='adminnotice'>[key_name_admin(usr)] reset the station name.</span>")
priority_announce("[command_name()] has renamed the station to \"[new_name]\".")
if("list_bombers")
if(!check_rights(R_ADMIN))
return
var/dat = "<B>Bombing List</B><HR>"
for(var/l in GLOB.bombers)
dat += text("[l]<BR>")
usr << browse(dat, "window=bombers")
if("list_signalers")
if(!check_rights(R_ADMIN))
return
var/dat = "<B>Showing last [length(GLOB.lastsignalers)] signalers.</B><HR>"
for(var/sig in GLOB.lastsignalers)
dat += "[sig]<BR>"
usr << browse(dat, "window=lastsignalers;size=800x500")
if("list_lawchanges")
if(!check_rights(R_ADMIN))
return
var/dat = "<B>Showing last [length(GLOB.lawchanges)] law changes.</B><HR>"
for(var/sig in GLOB.lawchanges)
dat += "[sig]<BR>"
usr << browse(dat, "window=lawchanges;size=800x500")
if("moveminingshuttle")
if(!check_rights(R_ADMIN))
return
SSblackbox.add_details("admin_secrets_fun_used","Send Mining Shuttle")
if(!SSshuttle.toggleShuttle("mining","mining_home","mining_away"))
message_admins("[key_name_admin(usr)] moved mining shuttle")
log_admin("[key_name(usr)] moved the mining shuttle")
if("movelaborshuttle")
if(!check_rights(R_ADMIN))
return
SSblackbox.add_details("admin_secrets_fun_used","Send Labor Shuttle")
if(!SSshuttle.toggleShuttle("laborcamp","laborcamp_home","laborcamp_away"))
message_admins("[key_name_admin(usr)] moved labor shuttle")
log_admin("[key_name(usr)] moved the labor shuttle")
if("moveferry")
if(!check_rights(R_ADMIN))
return
SSblackbox.add_details("admin_secrets_fun_used","Send Centcom Ferry")
if(!SSshuttle.toggleShuttle("ferry","ferry_home","ferry_away"))
message_admins("[key_name_admin(usr)] moved the centcom ferry")
log_admin("[key_name(usr)] moved the centcom ferry")
if("togglearrivals")
if(!check_rights(R_ADMIN))
return
var/obj/docking_port/mobile/arrivals/A = SSshuttle.arrivals
if(A)
var/new_perma = !A.perma_docked
A.perma_docked = new_perma
SSblackbox.add_details("admin_toggle","Permadock Arrivals Shuttle|[new_perma]")
message_admins("[key_name_admin(usr)] [new_perma ? "stopped" : "started"] the arrivals shuttle")
log_admin("[key_name(usr)] [new_perma ? "stopped" : "started"] the arrivals shuttle")
else
to_chat(usr, "<span class='admin'>There is no arrivals shuttle</span>")
if("showailaws")
if(!check_rights(R_ADMIN))
return
output_ai_laws()
if("showgm")
if(!check_rights(R_ADMIN))
return
if(!SSticker.HasRoundStarted())
alert("The game hasn't started yet!")
else if (SSticker.mode)
alert("The game mode is [SSticker.mode.name]")
else alert("For some reason there's a SSticker, but not a game mode")
if("manifest")
if(!check_rights(R_ADMIN))
return
var/dat = "<B>Showing Crew Manifest.</B><HR>"
dat += "<table cellspacing=5><tr><th>Name</th><th>Position</th></tr>"
for(var/datum/data/record/t in GLOB.data_core.general)
dat += "<tr><td>[t.fields["name"]]</td><td>[t.fields["rank"]]</td></tr>"
dat += "</table>"
usr << browse(dat, "window=manifest;size=440x410")
if("DNA")
if(!check_rights(R_ADMIN))
return
var/dat = "<B>Showing DNA from blood.</B><HR>"
dat += "<table cellspacing=5><tr><th>Name</th><th>DNA</th><th>Blood Type</th></tr>"
for(var/mob/living/carbon/human/H in GLOB.mob_list)
if(H.ckey)
dat += "<tr><td>[H]</td><td>[H.dna.unique_enzymes]</td><td>[H.dna.blood_type]</td></tr>"
dat += "</table>"
usr << browse(dat, "window=DNA;size=440x410")
if("fingerprints")
if(!check_rights(R_ADMIN))
return
var/dat = "<B>Showing Fingerprints.</B><HR>"
dat += "<table cellspacing=5><tr><th>Name</th><th>Fingerprints</th></tr>"
for(var/mob/living/carbon/human/H in GLOB.mob_list)
if(H.ckey)
dat += "<tr><td>[H]</td><td>[md5(H.dna.uni_identity)]</td></tr>"
dat += "</table>"
usr << browse(dat, "window=fingerprints;size=440x410")
if("monkey")
if(!check_rights(R_FUN))
return
SSblackbox.add_details("admin_secrets_fun_used","Monkeyize All Humans")
for(var/mob/living/carbon/human/H in GLOB.mob_list)
spawn(0)
H.monkeyize()
ok = 1
if("allspecies")
if(!check_rights(R_FUN))
return
var/result = input(usr, "Please choose a new species","Species") as null|anything in GLOB.species_list
if(result)
SSblackbox.add_details("admin_secrets_fun_used","Mass Species Change([result])")
log_admin("[key_name(usr)] turned all humans into [result]", 1)
message_admins("\blue [key_name_admin(usr)] turned all humans into [result]")
var/newtype = GLOB.species_list[result]
for(var/mob/living/carbon/human/H in GLOB.mob_list)
H.set_species(newtype)
if("tripleAI")
if(!check_rights(R_FUN))
return
usr.client.triple_ai()
SSblackbox.add_details("admin_secrets_fun_used","Triple AI")
if("power")
if(!check_rights(R_FUN))
return
SSblackbox.add_details("admin_secrets_fun_used","Power All APCs")
log_admin("[key_name(usr)] made all areas powered", 1)
message_admins("<span class='adminnotice'>[key_name_admin(usr)] made all areas powered</span>")
power_restore()
if("unpower")
if(!check_rights(R_FUN))
return
SSblackbox.add_details("admin_secrets_fun_used","Depower All APCs")
log_admin("[key_name(usr)] made all areas unpowered", 1)
message_admins("<span class='adminnotice'>[key_name_admin(usr)] made all areas unpowered</span>")
power_failure()
if("quickpower")
if(!check_rights(R_FUN))
return
SSblackbox.add_details("admin_secrets_fun_used","Power All SMESs")
log_admin("[key_name(usr)] made all SMESs powered", 1)
message_admins("<span class='adminnotice'>[key_name_admin(usr)] made all SMESs powered</span>")
power_restore_quick()
if("traitor_all")
if(!check_rights(R_FUN))
return
if(!SSticker.HasRoundStarted())
alert("The game hasn't started yet!")
return
var/objective = copytext(sanitize(input("Enter an objective")),1,MAX_MESSAGE_LEN)
if(!objective)
return
SSblackbox.add_details("admin_secrets_fun_used","Traitor All ([objective])")
for(var/mob/living/H in GLOB.player_list)
if(!(ishuman(H)||istype(H, /mob/living/silicon/))) continue
if(H.stat == 2 || !H.client || !H.mind || ispAI(H)) continue
if(is_special_character(H)) continue
H.mind.add_antag_datum(ANTAG_DATUM_TRAITOR_CUSTOM)
var/datum/antagonist/traitor/traitordatum = H.mind.has_antag_datum(ANTAG_DATUM_TRAITOR) //original datum self deletes
var/datum/objective/new_objective = new
new_objective.owner = H
new_objective.explanation_text = objective
traitordatum.add_objective(new_objective)
traitordatum.equip(FALSE)
traitordatum.greet()
message_admins("<span class='adminnotice'>[key_name_admin(usr)] used everyone is a traitor secret. Objective is [objective]</span>")
log_admin("[key_name(usr)] used everyone is a traitor secret. Objective is [objective]")
if("changebombcap")
if(!check_rights(R_FUN))
return
SSblackbox.add_details("admin_secrets_fun_used","Bomb Cap")
var/newBombCap = input(usr,"What would you like the new bomb cap to be. (entered as the light damage range (the 3rd number in common (1,2,3) notation)) Must be above 4)", "New Bomb Cap", GLOB.MAX_EX_LIGHT_RANGE) as num|null
if (newBombCap < 4)
return
GLOB.MAX_EX_DEVESTATION_RANGE = round(newBombCap/4)
GLOB.MAX_EX_HEAVY_RANGE = round(newBombCap/2)
GLOB.MAX_EX_LIGHT_RANGE = newBombCap
//I don't know why these are their own variables, but fuck it, they are.
GLOB.MAX_EX_FLASH_RANGE = newBombCap
GLOB.MAX_EX_FLAME_RANGE = newBombCap
message_admins("<span class='boldannounce'>[key_name_admin(usr)] changed the bomb cap to [GLOB.MAX_EX_DEVESTATION_RANGE], [GLOB.MAX_EX_HEAVY_RANGE], [GLOB.MAX_EX_LIGHT_RANGE]</span>")
log_admin("[key_name(usr)] changed the bomb cap to [GLOB.MAX_EX_DEVESTATION_RANGE], [GLOB.MAX_EX_HEAVY_RANGE], [GLOB.MAX_EX_LIGHT_RANGE]")
if("blackout")
if(!check_rights(R_FUN))
return
SSblackbox.add_details("admin_secrets_fun_used","Break All Lights")
message_admins("[key_name_admin(usr)] broke all lights")
for(var/obj/machinery/light/L in GLOB.machines)
L.break_light_tube()
if("anime")
if(!check_rights(R_FUN))
return
var/animetype = alert("Would you like to have the clothes be changed?",,"Yes","No","Cancel")
var/droptype
if(animetype =="Yes")
droptype = alert("Make the uniforms Nodrop?",,"Yes","No","Cancel")
if(animetype == "Cancel" || droptype == "Cancel")
return
SSblackbox.add_details("admin_secrets_fun_used","Chinese Cartoons")
message_admins("[key_name_admin(usr)] made everything kawaii.")
for(var/mob/living/carbon/human/H in GLOB.mob_list)
H << sound('sound/ai/animes.ogg')
if(H.dna.species.id == "human")
if(H.dna.features["tail_human"] == "None" || H.dna.features["ears"] == "None")
H.dna.features["tail_human"] = "Cat"
H.dna.features["ears"] = "Cat"
var/list/honorifics = list("[MALE]" = list("kun"), "[FEMALE]" = list("chan","tan"), "[NEUTER]" = list("san")) //John Robust -> Robust-kun
var/list/names = splittext(H.real_name," ")
var/forename = names.len > 1 ? names[2] : names[1]
var/newname = "[forename]-[pick(honorifics["[H.gender]"])]"
H.fully_replace_character_name(H.real_name,newname)
H.update_mutant_bodyparts()
if(animetype == "Yes")
var/seifuku = pick(typesof(/obj/item/clothing/under/schoolgirl))
var/obj/item/clothing/under/schoolgirl/I = new seifuku
var/olduniform = H.w_uniform
H.temporarilyRemoveItemFromInventory(H.w_uniform, TRUE, FALSE)
H.equip_to_slot_or_del(I, slot_w_uniform)
qdel(olduniform)
if(droptype == "Yes")
I.flags |= NODROP
else
to_chat(H, "You're not kawaii enough for this.")
if("whiteout")
if(!check_rights(R_FUN))
return
SSblackbox.add_details("admin_secrets_fun_used","Fix All Lights")
message_admins("[key_name_admin(usr)] fixed all lights")
for(var/obj/machinery/light/L in GLOB.machines)
L.fix()
if("floorlava")
SSweather.run_weather("the floor is lava")
if("virus")
if(!check_rights(R_FUN))
return
SSblackbox.add_details("admin_secrets_fun_used","Virus Outbreak")
switch(alert("Do you want this to be a random disease or do you have something in mind?",,"Make Your Own","Random","Choose"))
if("Make Your Own")
AdminCreateVirus(usr.client)
if("Random")
E = new /datum/round_event/disease_outbreak()
if("Choose")
var/virus = input("Choose the virus to spread", "BIOHAZARD") as null|anything in typesof(/datum/disease)
E = new /datum/round_event/disease_outbreak{}()
var/datum/round_event/disease_outbreak/DO = E
DO.virus_type = virus
if("retardify")
if(!check_rights(R_FUN))
return
SSblackbox.add_details("admin_secrets_fun_used","Mass Braindamage")
for(var/mob/living/carbon/human/H in GLOB.player_list)
to_chat(H, "<span class='boldannounce'>You suddenly feel stupid.</span>")
H.setBrainLoss(60)
message_admins("[key_name_admin(usr)] made everybody retarded")
if("eagles")//SCRAW
if(!check_rights(R_FUN))
return
SSblackbox.add_details("admin_secrets_fun_used","Egalitarian Station")
for(var/obj/machinery/door/airlock/W in GLOB.machines)
if(W.z == ZLEVEL_STATION && !istype(get_area(W), /area/bridge) && !istype(get_area(W), /area/crew_quarters) && !istype(get_area(W), /area/security/prison))
W.req_access = list()
message_admins("[key_name_admin(usr)] activated Egalitarian Station mode")
priority_announce("Centcom airlock control override activated. Please take this time to get acquainted with your coworkers.", null, 'sound/ai/commandreport.ogg')
if("guns")
if(!check_rights(R_FUN))
return
SSblackbox.add_details("admin_secrets_fun_used","Summon Guns")
var/survivor_probability = 0
switch(alert("Do you want this to create survivors antagonists?",,"No Antags","Some Antags","All Antags!"))
if("Some Antags")
survivor_probability = 25
if("All Antags!")
survivor_probability = 100
rightandwrong(0, usr, survivor_probability)
if("magic")
if(!check_rights(R_FUN))
return
SSblackbox.add_details("admin_secrets_fun_used","Summon Magic")
var/survivor_probability = 0
switch(alert("Do you want this to create survivors antagonists?",,"No Antags","Some Antags","All Antags!"))
if("Some Antags")
survivor_probability = 25
if("All Antags!")
survivor_probability = 100
rightandwrong(1, usr, survivor_probability)
if("events")
if(!check_rights(R_FUN))
return
if(!SSevents.wizardmode)
if(alert("Do you want to toggle summon events on?",,"Yes","No") == "Yes")
summonevents()
SSblackbox.add_details("admin_secrets_fun_used","Activate Summon Events")
else
switch(alert("What would you like to do?",,"Intensify Summon Events","Turn Off Summon Events","Nothing"))
if("Intensify Summon Events")
summonevents()
SSblackbox.add_details("admin_secrets_fun_used","Intensify Summon Events")
if("Turn Off Summon Events")
SSevents.toggleWizardmode()
SSevents.resetFrequency()
SSblackbox.add_details("admin_secrets_fun_used","Disable Summon Events")
if("dorf")
if(!check_rights(R_FUN))
return
SSblackbox.add_details("admin_secrets_fun_used","Dwarf Beards")
for(var/mob/living/carbon/human/B in GLOB.mob_list)
B.facial_hair_style = "Dward Beard"
B.update_hair()
message_admins("[key_name_admin(usr)] activated dorf mode")
if("onlyone")
if(!check_rights(R_FUN))
return
SSblackbox.add_details("admin_secrets_fun_used","There Can Be Only One")
usr.client.only_one()
send_to_playing_players('sound/misc/highlander.ogg')
if("delayed_onlyone")
if(!check_rights(R_FUN))
return
SSblackbox.add_details("admin_secrets_fun_used","There Can Be Only One")
usr.client.only_one_delayed()
send_to_playing_players('sound/misc/highlander_delayed.ogg')
if("onlyme")
if(!check_rights(R_FUN))
return
SSblackbox.add_details("admin_secrets_fun_used","There Can Be Only Me")
only_me()
if("maint_access_brig")
if(!check_rights(R_DEBUG))
return
for(var/obj/machinery/door/airlock/maintenance/M in GLOB.machines)
M.check_access()
if (ACCESS_MAINT_TUNNELS in M.req_access)
M.req_access = list(ACCESS_BRIG)
message_admins("[key_name_admin(usr)] made all maint doors brig access-only.")
if("maint_access_engiebrig")
if(!check_rights(R_DEBUG))
return
for(var/obj/machinery/door/airlock/maintenance/M in GLOB.machines)
M.check_access()
if (ACCESS_MAINT_TUNNELS in M.req_access)
M.req_access = list()
M.req_one_access = list(ACCESS_BRIG,ACCESS_ENGINE)
message_admins("[key_name_admin(usr)] made all maint doors engineering and brig access-only.")
if("infinite_sec")
if(!check_rights(R_DEBUG))
return
var/datum/job/J = SSjob.GetJob("Security Officer")
if(!J) return
J.total_positions = -1
J.spawn_positions = -1
message_admins("[key_name_admin(usr)] has removed the cap on security officers.")
if("ctfbutton")
if(!check_rights(R_ADMIN))
return
toggle_all_ctf(usr)
if("masspurrbation")
if(!check_rights(R_FUN))
return
mass_purrbation()
message_admins("[key_name_admin(usr)] has put everyone on \
purrbation!")
log_admin("[key_name(usr)] has put everyone on purrbation.")
if("massremovepurrbation")
if(!check_rights(R_FUN))
return
mass_remove_purrbation()
message_admins("[key_name_admin(usr)] has removed everyone from \
purrbation.")
log_admin("[key_name(usr)] has removed everyone from purrbation.")
if(E)
E.processing = FALSE
if(E.announceWhen>0)
if(alert(usr, "Would you like to alert the crew?", "Alert", "Yes", "No") == "No")
E.announceWhen = -1
E.processing = TRUE
if (usr)
log_admin("[key_name(usr)] used secret [item]")
if (ok)
to_chat(world, text("<B>A secret has been activated by []!</B>", usr.key))