mirror of
https://github.com/yogstation13/Yogstation.git
synced 2025-02-26 09:04:50 +00:00
* asset cache cdn * Fix cdn rsc (#52886) I was converting this to use length so it didn't have to care if the list existed or not, and forgot to remove the .len. this broke cdn .rsc files because length(num) returns 0. * Add warning about https to the external rsc config (#53367) today in hostchat we discovered that most of the servers who tried to do cdn the .rsc, had unknown issues because they had used https:// urls. Byond can't into https. like 5 servers had failed to get this to work because of that pitfall, so im gonna add a warning to the config. * tchat * tgchat compile * fixes * Merge pull request #53011 from stylemistake/tgui-chat-fix-asay tgchat: Fix asay * chat color * logging * webstorage * compile TGUI * actually like compiles on the DM side * Update chat-dark.scss * Update chat-light.scss * Update resources.txt * Update tgui-panel.bundle.css * Colors * compile * s * s * Ports Gamers TGChat so we can edit it. - NOT LIVE TGCHAT BRANCH (#10226) * asset cache cdn * Fix cdn rsc (#52886) I was converting this to use length so it didn't have to care if the list existed or not, and forgot to remove the .len. this broke cdn .rsc files because length(num) returns 0. * Add warning about https to the external rsc config (#53367) today in hostchat we discovered that most of the servers who tried to do cdn the .rsc, had unknown issues because they had used https:// urls. Byond can't into https. like 5 servers had failed to get this to work because of that pitfall, so im gonna add a warning to the config. * tchat * tgchat compile * fixes * Merge pull request #53011 from stylemistake/tgui-chat-fix-asay tgchat: Fix asay * chat color * logging * webstorage * compile TGUI * actually like compiles on the DM side * Update chat-dark.scss * Update chat-light.scss * Update resources.txt * Update tgui-panel.bundle.css * Colors * compile * s * s Co-authored-by: Kyle Spier-Swenson <kyleshome@gmail.com> Co-authored-by: Aleksej Komarov <stylemistake@gmail.com> Co-authored-by: TheGamerdk <5618080+TheGamerdk@users.noreply.github.com> Co-authored-by: skoglol <33292112+kriskog@users.noreply.github.com> Co-authored-by: TheSmallBlue <ilanmori@hotmail.com> * Fixes Replay Chat * Update to_chat.dm * Update chat.dm * Update demo.dm * yarn berry * yarn berry compile * Update resources.txt * Update config/resources.txt * Update resources.txt * Attempt at fixing reconnect. * Lets try fix it again * oops * THROW THE SINK AT IT * ree * Makes Travis work again thank you jamie * Fixes snowflake images * Update security.dm * Updates TGChat Test Merge (#10307) * asset cache cdn * Fix cdn rsc (#52886) I was converting this to use length so it didn't have to care if the list existed or not, and forgot to remove the .len. this broke cdn .rsc files because length(num) returns 0. * Add warning about https to the external rsc config (#53367) today in hostchat we discovered that most of the servers who tried to do cdn the .rsc, had unknown issues because they had used https:// urls. Byond can't into https. like 5 servers had failed to get this to work because of that pitfall, so im gonna add a warning to the config. * tchat * tgchat compile * fixes * Merge pull request #53011 from stylemistake/tgui-chat-fix-asay tgchat: Fix asay * chat color * logging * webstorage * compile TGUI * actually like compiles on the DM side * Update chat-dark.scss * Update chat-light.scss * Update resources.txt * Update tgui-panel.bundle.css * Colors * compile * s * s * Ports Gamers TGChat so we can edit it. - NOT LIVE TGCHAT BRANCH (#10226) * asset cache cdn * Fix cdn rsc (#52886) I was converting this to use length so it didn't have to care if the list existed or not, and forgot to remove the .len. this broke cdn .rsc files because length(num) returns 0. * Add warning about https to the external rsc config (#53367) today in hostchat we discovered that most of the servers who tried to do cdn the .rsc, had unknown issues because they had used https:// urls. Byond can't into https. like 5 servers had failed to get this to work because of that pitfall, so im gonna add a warning to the config. * tchat * tgchat compile * fixes * Merge pull request #53011 from stylemistake/tgui-chat-fix-asay tgchat: Fix asay * chat color * logging * webstorage * compile TGUI * actually like compiles on the DM side * Update chat-dark.scss * Update chat-light.scss * Update resources.txt * Update tgui-panel.bundle.css * Colors * compile * s * s Co-authored-by: Kyle Spier-Swenson <kyleshome@gmail.com> Co-authored-by: Aleksej Komarov <stylemistake@gmail.com> Co-authored-by: TheGamerdk <5618080+TheGamerdk@users.noreply.github.com> Co-authored-by: skoglol <33292112+kriskog@users.noreply.github.com> Co-authored-by: TheSmallBlue <ilanmori@hotmail.com> * Fixes Replay Chat * Update to_chat.dm * Update chat.dm * Update demo.dm * yarn berry * yarn berry compile * Update resources.txt * Update config/resources.txt * Update resources.txt * Attempt at fixing reconnect. * Lets try fix it again * oops * THROW THE SINK AT IT * ree * Makes Travis work again thank you jamie * Fixes snowflake images * Update security.dm Co-authored-by: Kyle Spier-Swenson <kyleshome@gmail.com> Co-authored-by: Aleksej Komarov <stylemistake@gmail.com> Co-authored-by: TheGamerdk <5618080+TheGamerdk@users.noreply.github.com> Co-authored-by: skoglol <33292112+kriskog@users.noreply.github.com> Co-authored-by: TheSmallBlue <ilanmori@hotmail.com> Co-authored-by: alexkar598 <25136265+alexkar598@users.noreply.github.com> * Fixes * Undo Kitchen Sink * Fucking 7 Hours. * status panel * stat panel fixes * fixes * stat panel stuff * Stat panel finish * Compile, oops * Update server_maint.dm * Update world.dm * Update interface.dm * tgui compile * Update subsystems.dm * fix statpanel deleting whole admin tab (#54211) fix: adminhelping no longer removes entire admin tab fix: end of round no longer removes entire admin tab * Update skin.dmf * verbs? Co-authored-by: Kyle Spier-Swenson <kyleshome@gmail.com> Co-authored-by: Aleksej Komarov <stylemistake@gmail.com> Co-authored-by: skoglol <33292112+kriskog@users.noreply.github.com> Co-authored-by: TheSmallBlue <ilanmori@hotmail.com> Co-authored-by: Jamie D <993128+JamieD1@users.noreply.github.com> Co-authored-by: alexkar598 <25136265+alexkar598@users.noreply.github.com> Co-authored-by: Couls <coul422@gmail.com> Co-authored-by: Tad Hardesty <tad@platymuus.com> Co-authored-by: Bobbahbrown <bobbahbrown@gmail.com>
406 lines
13 KiB
Plaintext
406 lines
13 KiB
Plaintext
/datum/controller/configuration
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name = "Configuration"
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var/directory = "config"
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var/warned_deprecated_configs = FALSE
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var/hiding_entries_by_type = TRUE //Set for readability, admins can set this to FALSE if they want to debug it
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var/list/entries
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var/list/entries_by_type
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var/list/maplist
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var/datum/map_config/defaultmap
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var/list/modes // allowed modes
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var/list/gamemode_cache
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var/list/votable_modes // votable modes
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var/list/mode_names
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var/list/mode_reports
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var/list/mode_false_report_weight
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var/motd
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var/policy
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/datum/controller/configuration/proc/admin_reload()
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if(IsAdminAdvancedProcCall())
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return
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log_admin("[key_name_admin(usr)] has forcefully reloaded the configuration from disk.")
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message_admins("[key_name_admin(usr)] has forcefully reloaded the configuration from disk.")
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full_wipe()
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Load(world.params[OVERRIDE_CONFIG_DIRECTORY_PARAMETER])
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/datum/controller/configuration/proc/Load(_directory)
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if(IsAdminAdvancedProcCall()) //If admin proccall is detected down the line it will horribly break everything.
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return
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if(_directory)
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directory = _directory
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if(entries)
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CRASH("/datum/controller/configuration/Load() called more than once!")
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InitEntries()
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LoadModes()
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if(fexists("[directory]/config.txt") && LoadEntries("config.txt") <= 1)
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var/list/legacy_configs = list("game_options.txt", "dbconfig.txt", "comms.txt")
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for(var/I in legacy_configs)
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if(fexists("[directory]/[I]"))
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log_config("No $include directives found in config.txt! Loading legacy [legacy_configs.Join("/")] files...")
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for(var/J in legacy_configs)
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LoadEntries(J)
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break
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loadmaplist(CONFIG_MAPS_FILE)
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LoadMOTD()
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LoadPolicy()
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if (Master)
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Master.OnConfigLoad()
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if (Master)
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Master.OnConfigLoad()
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/datum/controller/configuration/proc/full_wipe()
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if(IsAdminAdvancedProcCall())
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return
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entries_by_type.Cut()
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QDEL_LIST_ASSOC_VAL(entries)
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entries = null
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QDEL_LIST_ASSOC_VAL(maplist)
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maplist = null
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QDEL_NULL(defaultmap)
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/datum/controller/configuration/Destroy()
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full_wipe()
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config = null
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return ..()
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/datum/controller/configuration/proc/InitEntries()
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var/list/_entries = list()
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entries = _entries
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var/list/_entries_by_type = list()
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entries_by_type = _entries_by_type
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for(var/I in typesof(/datum/config_entry)) //typesof is faster in this case
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var/datum/config_entry/E = I
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if(initial(E.abstract_type) == I)
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continue
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E = new I
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var/esname = E.name
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var/datum/config_entry/test = _entries[esname]
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if(test)
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log_config("Error: [test.type] has the same name as [E.type]: [esname]! Not initializing [E.type]!")
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qdel(E)
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continue
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_entries[esname] = E
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_entries_by_type[I] = E
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/datum/controller/configuration/proc/RemoveEntry(datum/config_entry/CE)
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entries -= CE.name
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entries_by_type -= CE.type
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/datum/controller/configuration/proc/LoadEntries(filename, list/stack = list())
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if(IsAdminAdvancedProcCall())
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return
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var/filename_to_test = world.system_type == MS_WINDOWS ? lowertext(filename) : filename
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if(filename_to_test in stack)
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log_config("Warning: Config recursion detected ([english_list(stack)]), breaking!")
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return
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stack = stack + filename_to_test
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log_config("Loading config file [filename]...")
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var/list/lines = world.file2list("[directory]/[filename]")
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var/list/_entries = entries
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for(var/L in lines)
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L = trim(L)
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if(!L)
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continue
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var/firstchar = L[1]
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if(firstchar == "#")
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continue
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var/lockthis = firstchar == "@"
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if(lockthis)
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L = copytext(L, length(firstchar) + 1)
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var/pos = findtext(L, " ")
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var/entry = null
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var/value = null
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if(pos)
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entry = lowertext(copytext(L, 1, pos))
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value = copytext(L, pos + length(L[pos]))
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else
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entry = lowertext(L)
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if(!entry)
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continue
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if(entry == "$include")
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if(!value)
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log_config("Warning: Invalid $include directive: [value]")
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else
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LoadEntries(value, stack)
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++.
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continue
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var/datum/config_entry/E = _entries[entry]
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if(!E)
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log_config("Unknown setting in configuration: '[entry]'")
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continue
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if(lockthis)
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E.protection |= CONFIG_ENTRY_LOCKED
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if(E.deprecated_by)
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var/datum/config_entry/new_ver = entries_by_type[E.deprecated_by]
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var/new_value = E.DeprecationUpdate(value)
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var/good_update = istext(new_value)
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log_config("Entry [entry] is deprecated and will be removed soon. Migrate to [new_ver.name]![good_update ? " Suggested new value is: [new_value]" : ""]")
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if(!warned_deprecated_configs)
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addtimer(CALLBACK(GLOBAL_PROC, /proc/message_admins, "This server is using deprecated configuration settings. Please check the logs and update accordingly."), 0)
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warned_deprecated_configs = TRUE
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if(good_update)
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value = new_value
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E = new_ver
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else
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warning("[new_ver.type] is deprecated but gave no proper return for DeprecationUpdate()")
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var/validated = E.ValidateAndSet(value)
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if(!validated)
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log_config("Failed to validate setting \"[value]\" for [entry]")
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else
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if(E.modified && !E.dupes_allowed)
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log_config("Duplicate setting for [entry] ([value], [E.resident_file]) detected! Using latest.")
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E.resident_file = filename
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if(validated)
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E.modified = TRUE
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++.
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/datum/controller/configuration/can_vv_get(var_name)
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return (var_name != NAMEOF(src, entries_by_type) || !hiding_entries_by_type) && ..()
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/datum/controller/configuration/vv_edit_var(var_name, var_value)
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var/list/banned_edits = list(NAMEOF(src, entries_by_type), NAMEOF(src, entries), NAMEOF(src, directory))
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return !(var_name in banned_edits) && ..()
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/datum/controller/configuration/stat_entry(msg)
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msg = "Edit"
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return msg
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/datum/controller/configuration/proc/Get(entry_type)
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var/datum/config_entry/E = entry_type
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var/entry_is_abstract = initial(E.abstract_type) == entry_type
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if(entry_is_abstract)
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CRASH("Tried to retrieve an abstract config_entry: [entry_type]")
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E = entries_by_type[entry_type]
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if(!E)
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CRASH("Missing config entry for [entry_type]!")
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if((E.protection & CONFIG_ENTRY_HIDDEN) && IsAdminAdvancedProcCall() && GLOB.LastAdminCalledProc == "Get" && GLOB.LastAdminCalledTargetRef == "[REF(src)]")
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log_admin_private("Config access of [entry_type] attempted by [key_name(usr)]")
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return
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return E.config_entry_value
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/datum/controller/configuration/proc/Set(entry_type, new_val)
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var/datum/config_entry/E = entry_type
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var/entry_is_abstract = initial(E.abstract_type) == entry_type
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if(entry_is_abstract)
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CRASH("Tried to set an abstract config_entry: [entry_type]")
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E = entries_by_type[entry_type]
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if(!E)
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CRASH("Missing config entry for [entry_type]!")
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if((E.protection & CONFIG_ENTRY_LOCKED) && IsAdminAdvancedProcCall() && GLOB.LastAdminCalledProc == "Set" && GLOB.LastAdminCalledTargetRef == "[REF(src)]")
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log_admin_private("Config rewrite of [entry_type] to [new_val] attempted by [key_name(usr)]")
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return
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return E.ValidateAndSet("[new_val]")
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/datum/controller/configuration/proc/LoadModes()
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gamemode_cache = typecacheof(/datum/game_mode, TRUE)
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modes = list()
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mode_names = list()
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mode_reports = list()
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mode_false_report_weight = list()
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votable_modes = list()
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var/list/probabilities = Get(/datum/config_entry/keyed_list/probability)
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for(var/T in gamemode_cache)
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// I wish I didn't have to instance the game modes in order to look up
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// their information, but it is the only way (at least that I know of).
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var/datum/game_mode/M = new T()
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if(M.config_tag)
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if(!(M.config_tag in modes)) // ensure each mode is added only once
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modes += M.config_tag
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mode_names[M.config_tag] = M.name
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probabilities[M.config_tag] = M.probability
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mode_reports[M.report_type] = M.generate_report()
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if(probabilities[M.config_tag]>0)
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mode_false_report_weight[M.report_type] = M.false_report_weight
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else
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//"impossible" modes will still falsly show up occasionally, else they'll stick out like a sore thumb if an admin decides to force a disabled gamemode.
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mode_false_report_weight[M.report_type] = min(1, M.false_report_weight)
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if(M.votable)
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votable_modes += M.config_tag
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qdel(M)
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votable_modes += "secret"
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/datum/controller/configuration/proc/LoadMOTD()
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motd = file2text("[directory]/motd.txt")
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var/tm_info = GLOB.revdata.GetTestMergeInfo()
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if(motd || tm_info)
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motd = motd ? "[motd]<br>[tm_info]" : tm_info
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/*
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Policy file should be a json file with a single object.
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Value is raw html.
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Possible keywords :
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Job titles / Assigned roles (ghost spawners for example) : Assistant , Captain , Ash Walker
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Mob types : /mob/living/simple_animal/hostile/carp
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Antagonist types : /datum/antagonist/highlander
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Species types : /datum/species/lizard
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special keywords defined in _DEFINES/admin.dm
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Example config:
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{
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"Assistant" : "Don't kill everyone",
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"/datum/antagonist/highlander" : "<b>Kill everyone</b>",
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"Ash Walker" : "Kill all spacemans"
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}
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*/
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/datum/controller/configuration/proc/LoadPolicy()
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policy = list()
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var/rawpolicy = file2text("[directory]/policy.json")
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if(rawpolicy)
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var/parsed = json_decode(rawpolicy)
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if(!parsed)
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log_config("JSON parsing failure for policy.json")
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else
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policy = parsed
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/datum/controller/configuration/proc/loadmaplist(filename)
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log_config("Loading config file [filename]...")
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filename = "[directory]/[filename]"
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var/list/Lines = world.file2list(filename)
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var/datum/map_config/currentmap = null
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for(var/t in Lines)
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if(!t)
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continue
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t = trim(t)
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if(length(t) == 0)
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continue
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else if(t[1] == "#")
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continue
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var/pos = findtext(t, " ")
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var/command = null
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var/data = null
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if(pos)
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command = lowertext(copytext(t, 1, pos))
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data = copytext(t, pos + length(t[pos]))
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else
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command = lowertext(t)
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if(!command)
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continue
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if (!currentmap && command != "map")
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continue
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switch (command)
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if ("map")
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currentmap = load_map_config("_maps/[data].json")
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if(currentmap.defaulted)
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log_config("Failed to load map config for [data]!")
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currentmap = null
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if ("minplayers","minplayer")
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currentmap.config_min_users = text2num(data)
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if ("maxplayers","maxplayer")
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currentmap.config_max_users = text2num(data)
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if ("weight","voteweight")
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currentmap.voteweight = text2num(data)
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if ("default","defaultmap")
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defaultmap = currentmap
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if ("votable")
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currentmap.votable = TRUE
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if ("endmap")
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LAZYINITLIST(maplist)
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maplist[currentmap.map_name] = currentmap
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currentmap = null
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if ("disabled")
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currentmap = null
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else
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log_config("Unknown command in map vote config: '[command]'")
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/datum/controller/configuration/proc/pick_mode(mode_name)
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// I wish I didn't have to instance the game modes in order to look up
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// their information, but it is the only way (at least that I know of).
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// ^ This guy didn't try hard enough
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for(var/T in gamemode_cache)
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var/datum/game_mode/M = T
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var/ct = initial(M.config_tag)
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if(ct && ct == mode_name)
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return new T
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return new /datum/game_mode/extended()
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/datum/controller/configuration/proc/get_runnable_modes()
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var/list/datum/game_mode/runnable_modes = new
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var/list/probabilities = Get(/datum/config_entry/keyed_list/probability)
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var/list/min_pop = Get(/datum/config_entry/keyed_list/min_pop)
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var/list/max_pop = Get(/datum/config_entry/keyed_list/max_pop)
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var/list/repeated_mode_adjust = Get(/datum/config_entry/number_list/repeated_mode_adjust)
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for(var/T in gamemode_cache)
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var/datum/game_mode/M = new T()
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if(!(M.config_tag in modes))
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qdel(M)
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continue
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if(probabilities[M.config_tag]<=0)
|
|
qdel(M)
|
|
continue
|
|
if(min_pop[M.config_tag])
|
|
M.required_players = min_pop[M.config_tag]
|
|
if(max_pop[M.config_tag])
|
|
M.maximum_players = max_pop[M.config_tag]
|
|
if(M.can_start())
|
|
var/final_weight = probabilities[M.config_tag]
|
|
if(SSpersistence.saved_modes.len == 3 && repeated_mode_adjust.len == 3)
|
|
var/recent_round = min(SSpersistence.saved_modes.Find(M.config_tag),3)
|
|
var/adjustment = 0
|
|
while(recent_round)
|
|
adjustment += repeated_mode_adjust[recent_round]
|
|
recent_round = SSpersistence.saved_modes.Find(M.config_tag,recent_round+1,0)
|
|
final_weight *= ((100-adjustment)/100)
|
|
runnable_modes[M] = final_weight
|
|
return runnable_modes
|
|
|
|
/datum/controller/configuration/proc/get_runnable_midround_modes(crew)
|
|
var/list/datum/game_mode/runnable_modes = new
|
|
var/list/probabilities = Get(/datum/config_entry/keyed_list/probability)
|
|
var/list/min_pop = Get(/datum/config_entry/keyed_list/min_pop)
|
|
var/list/max_pop = Get(/datum/config_entry/keyed_list/max_pop)
|
|
for(var/T in (gamemode_cache - SSticker.mode.type))
|
|
var/datum/game_mode/M = new T()
|
|
if(!(M.config_tag in modes))
|
|
qdel(M)
|
|
continue
|
|
if(probabilities[M.config_tag]<=0)
|
|
qdel(M)
|
|
continue
|
|
if(min_pop[M.config_tag])
|
|
M.required_players = min_pop[M.config_tag]
|
|
if(max_pop[M.config_tag])
|
|
M.maximum_players = max_pop[M.config_tag]
|
|
if(M.required_players <= crew)
|
|
if(M.maximum_players >= 0 && M.maximum_players < crew)
|
|
continue
|
|
runnable_modes[M] = probabilities[M.config_tag]
|
|
return runnable_modes
|
|
|
|
//Message admins when you can.
|
|
/datum/controller/configuration/proc/DelayedMessageAdmins(text)
|
|
addtimer(CALLBACK(GLOBAL_PROC, /proc/message_admins, text), 0) |