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Yogstation/code/__HELPERS/traits.dm
tattax 4e5f8a27f3 adds antagonists to the game (#18514)
* commit 1 - get me out

* she lives

* adds wizards

* thing

* surprise end hits take 1

* s

* d

* surprise end hits take 2

* montreal

* REAl

* strangelight

* guilford fall

* natural disasters

* envelope

* h

* lady elect

* test 321

* test 123

Co-authored-by: John Willard <53777086+JohnFulpWillard@users.noreply.github.com>

* hot toes test

* ss

* redundancy

* s

* test 2

* s²

* s³

* s²³

* a pray!

* life and limb

* epic problem

* hmm

* update

* fixes something

* fixes something²

* adds slaughter demons to the game

* rend it

* hmm

* restores something

* adds clockwork cult into the game

* adds changelings to the game

* cassevetes

* test 101

* :)

* against

* shut the door

* adds darkspawn to the game

* sad

* cashout

* adds vampires to the game

* 2

* summer freeze

* pink frosty

* test111

* adds game to the game

* 2

* syndrome

* test

* test 2

* test 3

* test 4

* adds replay to the game?

* maybe?

* slo

* hrn

* test II

* test III

* test IV

* new technique

* ahm hum

* d

* sensible

* c

* ss13

* a

* v

* f

---------

Co-authored-by: John Willard <53777086+JohnFulpWillard@users.noreply.github.com>
2023-05-25 19:54:14 -05:00

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#define TRAIT_CALLBACK_ADD(target, trait, source) CALLBACK(GLOBAL_PROC, GLOBAL_PROC_REF(___TraitAdd), ##target, ##trait, ##source)
#define TRAIT_CALLBACK_REMOVE(target, trait, source) CALLBACK(GLOBAL_PROC, GLOBAL_PROC_REF(___TraitRemove), ##target, ##trait, ##source)
///DO NOT USE ___TraitAdd OR ___TraitRemove as a replacement for ADD_TRAIT / REMOVE_TRAIT defines. To be used explicitly for callback.
/proc/___TraitAdd(target,trait,source)
if(!target || !trait || !source)
return
if(islist(target))
for(var/i in target)
if(!isatom(i))
continue
var/atom/the_atom = i
ADD_TRAIT(the_atom,trait,source)
else if(isatom(target))
var/atom/the_atom2 = target
ADD_TRAIT(the_atom2,trait,source)
///DO NOT USE ___TraitAdd OR ___TraitRemove as a replacement for ADD_TRAIT / REMOVE_TRAIT defines. To be used explicitly for callback.
/proc/___TraitRemove(target,trait,source)
if(!target || !trait || !source)
return
if(islist(target))
for(var/i in target)
if(!isatom(i))
continue
var/atom/the_atom = i
REMOVE_TRAIT(the_atom,trait,source)
else if(isatom(target))
var/atom/the_atom2 = target
REMOVE_TRAIT(the_atom2,trait,source)
/// Proc that handles adding multiple traits to a target via a list. Must have a common source and target.
/datum/proc/add_traits(list/list_of_traits, source)
ASSERT(islist(list_of_traits), "Invalid arguments passed to add_traits! Invoked on [src] with [list_of_traits], source being [source].")
for(var/trait in list_of_traits)
ADD_TRAIT(src, trait, source)
/// Proc that handles removing multiple traits from a target via a list. Must have a common source and target.
/datum/proc/remove_traits(list/list_of_traits, source)
ASSERT(islist(list_of_traits), "Invalid arguments passed to remove_traits! Invoked on [src] with [list_of_traits], source being [source].")
for(var/trait in list_of_traits)
REMOVE_TRAIT(src, trait, source)