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Yogstation/code/controllers/subsystem/lighting.dm
AnturK b9f8dca74b Fixes loading zlevels with static lighting. (#38365)
* Fixes loading zlevels with static lighting.

* Actually this whole part is unnecessary now because change turf handles the change properly now.

* Correct
2018-06-10 10:55:11 +01:00

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GLOBAL_LIST_EMPTY(lighting_update_lights) // List of lighting sources queued for update.
GLOBAL_LIST_EMPTY(lighting_update_corners) // List of lighting corners queued for update.
GLOBAL_LIST_EMPTY(lighting_update_objects) // List of lighting objects queued for update.
SUBSYSTEM_DEF(lighting)
name = "Lighting"
wait = 2
init_order = INIT_ORDER_LIGHTING
flags = SS_TICKER
/datum/controller/subsystem/lighting/stat_entry()
..("L:[GLOB.lighting_update_lights.len]|C:[GLOB.lighting_update_corners.len]|O:[GLOB.lighting_update_objects.len]")
/datum/controller/subsystem/lighting/Initialize(timeofday)
if(!initialized)
if (CONFIG_GET(flag/starlight))
for(var/I in GLOB.sortedAreas)
var/area/A = I
if (A.dynamic_lighting == DYNAMIC_LIGHTING_IFSTARLIGHT)
A.luminosity = 0
create_all_lighting_objects()
initialized = TRUE
fire(FALSE, TRUE)
..()
/datum/controller/subsystem/lighting/fire(resumed, init_tick_checks)
MC_SPLIT_TICK_INIT(3)
if(!init_tick_checks)
MC_SPLIT_TICK
var/i = 0
for (i in 1 to GLOB.lighting_update_lights.len)
var/datum/light_source/L = GLOB.lighting_update_lights[i]
L.update_corners()
L.needs_update = LIGHTING_NO_UPDATE
if(init_tick_checks)
CHECK_TICK
else if (MC_TICK_CHECK)
break
if (i)
GLOB.lighting_update_lights.Cut(1, i+1)
i = 0
if(!init_tick_checks)
MC_SPLIT_TICK
for (i in 1 to GLOB.lighting_update_corners.len)
var/datum/lighting_corner/C = GLOB.lighting_update_corners[i]
C.update_objects()
C.needs_update = FALSE
if(init_tick_checks)
CHECK_TICK
else if (MC_TICK_CHECK)
break
if (i)
GLOB.lighting_update_corners.Cut(1, i+1)
i = 0
if(!init_tick_checks)
MC_SPLIT_TICK
for (i in 1 to GLOB.lighting_update_objects.len)
var/atom/movable/lighting_object/O = GLOB.lighting_update_objects[i]
if (QDELETED(O))
continue
O.update()
O.needs_update = FALSE
if(init_tick_checks)
CHECK_TICK
else if (MC_TICK_CHECK)
break
if (i)
GLOB.lighting_update_objects.Cut(1, i+1)
/datum/controller/subsystem/lighting/Recover()
initialized = SSlighting.initialized
..()