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* Sepia slime has a timer before activating * Chilling and recurring * Rewind camera * Camera variable to disable customisation * Removes unnecessary selfieing * Changes rewind time to 10 seconds * Simple animal fixes * properly freezes bots * Mech timestop * P -> M * Gives a warning message * This should have commited with the last set * Just screw my line lengths up * Big changes Adds pre-move COMSIG Cuts down on lists in timestop Adds the overlay to frozen projectiles Timestopped things have INFINITY move_resist as opposed to being anchored Timestop will now unfreeze things that somehow leave it Cleans up timestop code mobs in the middle of a walk_to will have their walk stopped by timestop mobs that are stunned will be stopped mid walk as well Slimes respect mobility_flags & MOBILITY_MOVE Slimes no longer automatically regain MOBILITY_MOVE whenever not cold * Pulling and swapping places respect move_force * Update code/modules/research/xenobiology/crossbreeding/_misc.dm Co-Authored-By: 4dplanner <3combined@gmail.com>