mirror of
https://github.com/yogstation13/Yogstation.git
synced 2025-02-26 09:04:50 +00:00
* Steals tg's span macros * Fix alphabet * Updated some more spans * Misses a conflict * Fix compile errors * Converts more spans * oops
201 lines
6.3 KiB
Plaintext
201 lines
6.3 KiB
Plaintext
/datum/minimap
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var/icon/map_icon
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var/icon/meta_icon
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var/icon/overlay_icon
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var/list/color_area_names = list()
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var/minx
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var/maxx
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var/miny
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var/maxy
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var/z_level
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var/id = 0
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/datum/minimap/proc/send(mob/user)
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if(!SSassets.cache["minimap-[id].png"])
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SSassets.transport.register_asset("minimap-[id].png", map_icon)
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SSassets.transport.register_asset("minimap-[id]-meta.png", meta_icon)
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SSassets.transport.send_assets(user, list("minimap-[id].png" = map_icon, "minimap-[id]-meta.png" = meta_icon))
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/datum/minimap/New(z, x1 = 1, y1 = 1, x2 = world.maxx, y2 = world.maxy)
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var/static/id_counter = 1
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id = id_counter++
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z_level = z
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var/crop_x1 = x2
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var/crop_x2 = x1
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var/crop_y1 = y2
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var/crop_y2 = y1
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// do the generating
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map_icon = new('html/blank.png')
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meta_icon = new('html/blank.png')
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map_icon.Scale(x2-x1+1, y2-y1+1) // arrays start at 1
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meta_icon.Scale(x2-x1+1, y2-y1+1)
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var/list/area_to_color = list()
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for(var/turf/T in block(locate(x1,y1,z),locate(x2,y2,z)))
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var/area/A = T.loc
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var/img_x = T.x - x1 + 1 // arrays start at 1
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var/img_y = T.y - y1 + 1
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if(!istype(A, /area/space) || istype(T, /turf/closed/wall))
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crop_x1 = min(crop_x1, T.x)
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crop_x2 = max(crop_x2, T.x)
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crop_y1 = min(crop_y1, T.y)
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crop_y2 = max(crop_y2, T.y)
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var/meta_color = area_to_color[A]
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if(!meta_color)
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meta_color = rgb(rand(0,255),rand(0,255),rand(0,255)) // technically conflicts could happen but it's like very unlikely and it's not that big of a deal if one happens
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area_to_color[A] = meta_color
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color_area_names[meta_color] = A.name
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meta_icon.DrawBox(meta_color, img_x, img_y)
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if(istype(T, /turf/closed/wall))
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map_icon.DrawBox("#000000", img_x, img_y)
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else if(!istype(A, /area/space))
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var/color = A.minimap_color || "#FF00FF"
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if(locate(/obj/machinery/power/solar) in T)
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color = "#02026a"
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if((locate(/obj/effect/spawner/structure/window) in T) || (locate(/obj/structure/grille) in T))
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color = BlendRGB(color, "#000000", 0.5)
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map_icon.DrawBox(color, img_x, img_y)
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map_icon.Crop(crop_x1, crop_y1, crop_x2, crop_y2)
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meta_icon.Crop(crop_x1, crop_y1, crop_x2, crop_y2)
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minx = crop_x1
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maxx = crop_x2
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miny = crop_y1
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maxy = crop_y2
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overlay_icon = new(map_icon)
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overlay_icon.Scale(16, 16)
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/obj/item/map
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name = "map"
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gender = NEUTER
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icon = 'yogstation/icons/obj/bureaucracy.dmi'
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icon_state = "map"
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item_state = "paper"
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throwforce = 0
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w_class = WEIGHT_CLASS_TINY
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throw_range = 1
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throw_speed = 1
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resistance_flags = FLAMMABLE
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max_integrity = 50
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var/list/minimaps = list()
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/obj/item/map/attackby(obj/item/P, mob/living/carbon/human/user, params)
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if(P.is_hot())
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if(HAS_TRAIT(user, TRAIT_CLUMSY) && prob(10))
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user.visible_message(span_warning("[user] accidentally ignites [user.p_them()]self!"), \
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span_userdanger("You miss the map and accidentally light yourself on fire!"))
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user.dropItemToGround(P)
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user.adjust_fire_stacks(1)
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user.IgniteMob()
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return
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if(!(in_range(user, src))) //to prevent issues as a result of telepathically lighting a paper
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return
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user.dropItemToGround(src)
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user.visible_message(span_danger("[user] lights [src] ablaze with [P]!"), span_danger("You light [src] on fire!"))
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fire_act()
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return
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return ..()
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/obj/item/map/station
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name = "station map"
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desc = "A handy map showing the locations of all the departments on the station so you don't get lost"
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/obj/item/map/station/Initialize()
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..()
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minimaps += SSmapping.station_minimaps
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update_icon()
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/obj/item/map/update_icon()
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cut_overlays()
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var/datum/minimap/map = minimaps[1]
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if(!map) return
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var/image/I = image(map.overlay_icon)
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I.pixel_x = 8
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I.pixel_y = 8
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add_overlay(I)
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/obj/item/map/interact(mob/user)
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if(!in_range(user, src) && !isobserver(user))
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to_chat(user, span_warning("You're too far away to read it!"))
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return
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if(!minimaps || !minimaps.len)
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to_chat(user, span_warning("This map is blank!"))
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return
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var/datum/minimap/first_map = minimaps[1]
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var/info = ""
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var/datas = list();
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for(var/I in 1 to minimaps.len)
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var/datum/minimap/map = minimaps[I]
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map.send(user)
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var/map_filename = SSassets.transport.get_asset_url("minimap-[map.id].png")
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var/map_meta_filename = SSassets.transport.get_asset_url("minimap-[map.id]-meta.png")
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info += "<img src='[map_filename]' id='map-[I]'><img src='[map_meta_filename]' style='display: none' id='map-[I]-meta'><div id='label-[I]'></div>"
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datas += json_encode(map.color_area_names);
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user << browse({"
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<!DOCTYPE html>
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<HTML>
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<HEAD>
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<meta charset='UTF-8'>
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<meta http-equiv="X-UA-Compatible" content="IE=edge">
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<script>
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function hexify(num) {
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if(!num) num = 0;
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num = num.toString(16);
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if(num.length == 1) num = "0" + num;
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return num;
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}
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window.onload = function() {
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var datas = \[[jointext(datas, ",")]]
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if(window.HTMLCanvasElement) {
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for(var i = 0; i < [minimaps.len]; i++) {
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(function() {
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var data = datas\[i];
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var img = document.getElementById("map-" + (i+1));
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if(!img) return;
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var canvas = document.createElement("canvas");
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canvas.width = img.width * 2;
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canvas.height = img.height * 2;
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var ctx = canvas.getContext('2d');
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ctx.msImageSmoothingEnabled = false;
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ctx.drawImage(img, 0, 0, canvas.width, canvas.height);
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img.parentNode.replaceChild(canvas, img);
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ctx = document.createElement("canvas").getContext('2d');
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ctx.canvas.width = img.width;
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ctx.canvas.height = img.height;
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ctx.drawImage(document.getElementById("map-" + (i+1) + "-meta"), 0, 0);
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var imagedata = ctx.getImageData(0, 0, img.width, img.height);
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var label = document.getElementById("label-" + (i+1));
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canvas.onmousemove = function(e) {
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var rect = canvas.getBoundingClientRect();
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var x = Math.floor(e.offsetX * img.width / rect.width);
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var y = Math.floor(e.offsetY * img.height / rect.height);
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var color_idx = x * 4 + (y * 4 * imagedata.width);
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var color = "#" + hexify(imagedata.data\[color_idx]) + hexify(imagedata.data\[color_idx+1]) + hexify(imagedata.data\[color_idx+2]);
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label.textContent = data\[color];
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canvas.title = data\[color];
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}
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canvas.onmouseout = function(e) {
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label.textContent = "";
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canvas.title = "";
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}
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})();
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}
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}
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}
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</script>
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<STYLE>
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img, canvas {
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width: 100%
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}
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</STYLE>
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<TITLE>[name]</TITLE>
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</HEAD>
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<BODY>[info]</BODY>
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</HTML>"}, "window=minimap;size=768x[round(768 / first_map.map_icon.Width() * first_map.map_icon.Height() + 50)]")
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onclose(user, "minimap")
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