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* Maltese Falcon Renovation (YogStation Map) * utilize GLOB.landmarks_list Co-authored-by: TheGamerdk <5618080+TheGamerdk@users.noreply.github.com> * does a lot regarding the bar remote * wops * Moves bar choice to pref (incomplete) doesn't work + need to make catch for when there is no bartender * remove bar remote from map * fixes a mistype * fixes bar not spawning, adds catch for no bartenders joining * adds irish bar override, fixes bar/cook spawns, fixes bar/kitchen atmos not working correctly pref display still broken * fixes bar pref display & save * check for if in rotation bar * typo * sanitize save * space for pretty * Update code/modules/client/preferences_savefile.dm Co-authored-by: TheGamerdk <5618080+TheGamerdk@users.noreply.github.com> * Update code/controllers/subsystem/job.dm Co-authored-by: TheGamerdk <5618080+TheGamerdk@users.noreply.github.com> * Update yogstation/code/modules/jobs/job_types/_job.dm Co-authored-by: TheGamerdk <5618080+TheGamerdk@users.noreply.github.com> * Update yogstation/code/modules/jobs/job_types/_job.dm Co-authored-by: TheGamerdk <5618080+TheGamerdk@users.noreply.github.com> * Update code/modules/client/preferences_savefile.dm Co-authored-by: TheGamerdk <5618080+TheGamerdk@users.noreply.github.com> * remove turf check * disengages child safety lock * re engages child safety lock but better * moves bartender job check to proc/EquipRank * box * poke build * moves bartender check to after job selection in ticker.dm + includes non-bartender prefs if no bartender * IRISH * run without players Co-authored-by: TheGamerdk <5618080+TheGamerdk@users.noreply.github.com>