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* Document the world (#46495) * Document drone verbs.dm * Document the outfit datum with autodoc (#45415) * Uncurse take_damage and document obj_defense.dm (#45146) The original take_damage proc defined vars for no good reason had some duplicate code and wasn't very readable. If you are wondering why it calls obj_break every time it takes damage while below integrity_failure, that's the way it used to be. Most (if not all) stuff that takes advantage of this functionality already accounts for this. * Convert some code docs into the auto doc format (#45101) * Commit Message * Fixes * e * Documents browserOutput.dm (#51439) * Add autodoc to the callback datum (#45463) * Autodoc the vending machine (#45468) * Autodoc the vending machine * Update code/modules/vending/_vending.dm Co-Authored-By: Tad Hardesty <tad@platymuus.com> * autodoc organ helpers (#45464) * timer proc autodocs (#46530) * bunch of define autodocs * ballistic guns autodoc (#45578) * ballistic guns autodoc * fixes * client vars autodoc (#46446) About The Pull Request Autodocs client vars * Autodoc for XB and Research * shuttle docking autodoc (#48677) * Add autodocs for reagents (#49478) * Fix Co-authored-by: oranges <email@oranges.net.nz> Co-authored-by: Jonathan (JJRcop) Rubenstein <jrubcop@gmail.com> Co-authored-by: nemvar <47324920+nemvar@users.noreply.github.com> Co-authored-by: alexkar598 <> Co-authored-by: Tad Hardesty <tad@platymuus.com> Co-authored-by: spookydonut <github@spooksoftware.com> Co-authored-by: actioninja <actioninja@gmail.com>
184 lines
6.4 KiB
Plaintext
184 lines
6.4 KiB
Plaintext
#define REM REAGENTS_EFFECT_MULTIPLIER
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GLOBAL_LIST_INIT(name2reagent, build_name2reagent())
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/proc/build_name2reagent()
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. = list()
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for (var/t in subtypesof(/datum/reagent))
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var/datum/reagent/R = t
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if (length(initial(R.name)))
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.[ckey(initial(R.name))] = t
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//Various reagents
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//Toxin & acid reagents
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//Hydroponics stuff
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/// A single reagent
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/datum/reagent
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/// datums don't have names by default
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var/name = "Reagent"
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/// nor do they have descriptions
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var/description = ""
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///J/(K*mol)
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var/specific_heat = SPECIFIC_HEAT_DEFAULT
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/// used by taste messages
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var/taste_description = "metaphorical salt"
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///how this taste compares to others. Higher values means it is more noticable
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var/taste_mult = 1
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/// use for specialty drinks.
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var/glass_name = "glass of ...what?"
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/// desc applied to glasses with this reagent
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var/glass_desc = "You can't really tell what this is."
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/// Otherwise just sets the icon to a normal glass with the mixture of the reagents in the glass.
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var/glass_icon_state = null
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/// used for shot glasses, mostly for alcohol
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var/shot_glass_icon_state = null
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/// reagent holder this belongs to
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var/datum/reagents/holder = null
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/// LIQUID, SOLID, GAS
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var/reagent_state = LIQUID
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/// special data associated with this like viruses etc
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var/list/data
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/// increments everytime on_mob_life is called
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var/current_cycle = 0
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///pretend this is moles
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var/volume = 0
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/// color it looks in containers etc
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var/color = "#000000" // rgb: 0, 0, 0
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/// can this reagent be synthesized? (for example: odysseus syringe gun)
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var/can_synth = TRUE
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///how fast the reagent is metabolized by the mob
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var/metabolization_rate = REAGENTS_METABOLISM
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/// appears unused
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var/overrides_metab = 0
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/// above this overdoses happen
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var/overdose_threshold = 0
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/// above this amount addictions start
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var/addiction_threshold = 0
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/// increases as addiction gets worse
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var/addiction_stage = 0
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/// You fucked up and this is now triggering its overdose effects, purge that shit quick.
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var/overdosed = 0
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///if false stops metab in liverless mobs
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var/self_consuming = FALSE
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///affects how far it travels when sprayed
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var/reagent_weight = 1
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///is it currently metabolizing
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var/metabolizing = FALSE
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/// Are we from a material? We might wanna know that for special stuff. Like metalgen. Is replaced with a ref of the material on New()
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/datum/reagent/Destroy() // This should only be called by the holder, so it's already handled clearing its references
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. = ..()
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holder = null
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/// Applies this reagent to a [/mob/living]
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/datum/reagent/proc/reaction_mob(mob/living/M, method=TOUCH, reac_volume, show_message = 1, touch_protection = 0)
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if(!istype(M))
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return 0
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if(method == VAPOR) //smoke, foam, spray
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if(M.reagents)
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var/modifier = clamp((1 - touch_protection), 0, 1)
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var/amount = round(reac_volume*modifier, 0.1)
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if(amount >= 0.5)
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M.reagents.add_reagent(type, amount)
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return 1
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/// Applies this reagent to an [/obj]
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/datum/reagent/proc/reaction_obj(obj/O, volume)
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return
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/// Applies this reagent to a [/turf]
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/datum/reagent/proc/reaction_turf(turf/T, volume)
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return
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/// Called from [/datum/reagents/proc/metabolize]
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/datum/reagent/proc/on_mob_life(mob/living/carbon/M)
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current_cycle++
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holder.remove_reagent(type, metabolization_rate * M.metabolism_efficiency) //By default it slowly disappears.
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return
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///Called after a reagent is transfered
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/datum/reagent/proc/on_transfer(atom/A, method=TOUCH, trans_volume)
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/// Called when this reagent is first added to a mob
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/datum/reagent/proc/on_mob_add(mob/living/L)
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return
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/// Called when this reagent is removed while inside a mob
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/datum/reagent/proc/on_mob_delete(mob/living/L)
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return
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/// Called when this reagent first starts being metabolized by a liver
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/datum/reagent/proc/on_mob_metabolize(mob/living/L)
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return
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/// Called when this reagent stops being metabolized by a liver
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/datum/reagent/proc/on_mob_end_metabolize(mob/living/L)
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return
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/// Called by [/datum/reagents/proc/conditional_update_move]
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/datum/reagent/proc/on_move(mob/M)
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return
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/// Called after add_reagents creates a new reagent.
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/datum/reagent/proc/on_new(data)
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return
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/// Called when two reagents of the same are mixing.
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/datum/reagent/proc/on_merge(data)
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return
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/// Called by [/datum/reagents/proc/conditional_update]
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/datum/reagent/proc/on_update(atom/A)
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return
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/// Called when the reagent container is hit by an explosion
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/datum/reagent/proc/on_ex_act(severity)
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return
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/// Called if the reagent has passed the overdose threshold and is set to be triggering overdose effects
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/datum/reagent/proc/overdose_process(mob/living/M)
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return
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/// Called when an overdose starts
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/datum/reagent/proc/overdose_start(mob/living/M)
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to_chat(M, "<span class='userdanger'>You feel like you took too much of [name]!</span>")
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SEND_SIGNAL(M, COMSIG_ADD_MOOD_EVENT, "[type]_overdose", /datum/mood_event/overdose, name)
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return
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/// Called when addiction hits stage1, see [/datum/reagents/proc/metabolize]
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/datum/reagent/proc/addiction_act_stage1(mob/living/M)
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SEND_SIGNAL(M, COMSIG_ADD_MOOD_EVENT, "[type]_overdose", /datum/mood_event/withdrawal_light, name)
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if(prob(30))
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to_chat(M, "<span class='notice'>You feel like having some [name] right about now.</span>")
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return
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/// Called when addiction hits stage2, see [/datum/reagents/proc/metabolize]
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/datum/reagent/proc/addiction_act_stage2(mob/living/M)
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SEND_SIGNAL(M, COMSIG_ADD_MOOD_EVENT, "[type]_overdose", /datum/mood_event/withdrawal_medium, name)
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if(prob(30))
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to_chat(M, "<span class='notice'>You feel like you need [name]. You just can't get enough.</span>")
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return
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/// Called when addiction hits stage3, see [/datum/reagents/proc/metabolize]
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/datum/reagent/proc/addiction_act_stage3(mob/living/M)
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SEND_SIGNAL(M, COMSIG_ADD_MOOD_EVENT, "[type]_overdose", /datum/mood_event/withdrawal_severe, name)
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if(prob(30))
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to_chat(M, "<span class='danger'>You have an intense craving for [name].</span>")
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return
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/// Called when addiction hits stage4, see [/datum/reagents/proc/metabolize]
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/datum/reagent/proc/addiction_act_stage4(mob/living/M)
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SEND_SIGNAL(M, COMSIG_ADD_MOOD_EVENT, "[type]_overdose", /datum/mood_event/withdrawal_critical, name)
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if(prob(30))
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to_chat(M, "<span class='boldannounce'>You're not feeling good at all! You really need some [name].</span>")
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return
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/proc/pretty_string_from_reagent_list(list/reagent_list)
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//Convert reagent list to a printable string for logging etc
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var/list/rs = list()
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for (var/datum/reagent/R in reagent_list)
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rs += "[R.name], [R.volume]"
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return rs.Join(" | ")
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