Files
Yogstation/code/__HELPERS/time.dm
Someguynamedpie dcb94606cb Precision in timekeeping is important, okay.
May or may not contain a trojan.
2018-01-09 16:44:21 -06:00

143 lines
4.0 KiB
Plaintext

//Returns the world time in english
/proc/worldtime2text()
return gameTimestamp("hh:mm:ss", world.time)
/proc/time_stamp(format = "hh:mm:ss", show_ds)
var/time_string = time2text(world.timeofday, format)
return show_ds ? "[time_string]:[world.timeofday % 10]" : time_string
/proc/gameTimestamp(format = "hh:mm:ss", wtime=null)
if(!wtime)
wtime = world.time
return time2text(wtime - GLOB.timezoneOffset + SSticker.gametime_offset - SSticker.round_start_time, format)
/* Returns 1 if it is the selected month and day */
/proc/isDay(month, day)
if(isnum(month) && isnum(day))
var/MM = text2num(time2text(world.timeofday, "MM")) // get the current month
var/DD = text2num(time2text(world.timeofday, "DD")) // get the current day
if(month == MM && day == DD)
return 1
//returns timestamp in a sql and a not-quite-compliant ISO 8601 friendly format
/proc/SQLtime(timevar)
return time2text(timevar || world.timeofday, "YYYY-MM-DD hh:mm:ss")
GLOBAL_VAR_INIT(midnight_rollovers, 0)
GLOBAL_VAR_INIT(rollovercheck_last_timeofday, 0)
/proc/update_midnight_rollover()
if (world.timeofday < GLOB.rollovercheck_last_timeofday) //TIME IS GOING BACKWARDS!
return GLOB.midnight_rollovers++
return GLOB.midnight_rollovers
/proc/weekdayofthemonth()
var/DD = text2num(time2text(world.timeofday, "DD")) // get the current day
switch(DD)
if(8 to 13)
return 2
if(14 to 20)
return 3
if(21 to 27)
return 4
if(28 to INFINITY)
return 5
else
return 1
//Takes a value of time in deciseconds.
//Returns a text value of that number in hours, minutes, or seconds.
/proc/DisplayTimeText(time_value)
var/second = time_value*0.1
var/second_adjusted = null
var/second_rounded = FALSE
var/minute = null
var/hour = null
var/day = null
if(!second)
return "0 seconds"
if(second >= 60)
minute = FLOOR(second/60, 1)
second = round(second - (minute*60), 0.1)
second_rounded = TRUE
if(second) //check if we still have seconds remaining to format, or if everything went into minute.
second_adjusted = round(second) //used to prevent '1 seconds' being shown
if(day || hour || minute)
if(second_adjusted == 1 && second >= 1)
second = " and 1 second"
else if(second > 1)
second = " and [second_adjusted] seconds"
else //shows a fraction if seconds is < 1
if(second_rounded) //no sense rounding again if it's already done
second = " and [second] seconds"
else
second = " and [round(second, 0.1)] seconds"
else
if(second_adjusted == 1 && second >= 1)
second = "1 second"
else if(second > 1)
second = "[second_adjusted] seconds"
else
if(second_rounded)
second = "[second] seconds"
else
second = "[round(second, 0.1)] seconds"
else
second = null
if(!minute)
return "[second]"
if(minute >= 60)
hour = FLOOR(minute/60, 1)
minute = (minute - (hour*60))
if(minute) //alot simpler from here since you don't have to worry about fractions
if(minute != 1)
if((day || hour) && second)
minute = ", [minute] minutes"
else if((day || hour) && !second)
minute = " and [minute] minutes"
else
minute = "[minute] minutes"
else
if((day || hour) && second)
minute = ", 1 minute"
else if((day || hour) && !second)
minute = " and 1 minute"
else
minute = "1 minute"
else
minute = null
if(!hour)
return "[minute][second]"
if(hour >= 24)
day = FLOOR(hour/24, 1)
hour = (hour - (day*24))
if(hour)
if(hour != 1)
if(day && (minute || second))
hour = ", [hour] hours"
else if(day && (!minute || !second))
hour = " and [hour] hours"
else
hour = "[hour] hours"
else
if(day && (minute || second))
hour = ", 1 hour"
else if(day && (!minute || !second))
hour = " and 1 hour"
else
hour = "1 hour"
else
hour = null
if(!day)
return "[hour][minute][second]"
if(day > 1)
day = "[day] days"
else
day = "1 day"
return "[day][hour][minute][second]"