Files
Yogstation/html/changelog.html
2023-07-21 06:10:54 +00:00

2483 lines
129 KiB
HTML

<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
<html>
<head>
<title>Yogstation Changelog</title>
<link rel="stylesheet" type="text/css" href="changelog.css">
<base target="_blank" />
<script type='text/javascript'>
function changeText(tagID, newText, linkTagID){
var tag = document.getElementById(tagID);
tag.innerHTML = newText;
var linkTag = document.getElementById(linkTagID);
linkTag.removeAttribute("href");
linkTag.removeAttribute("onclick");
}
</script>
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
</head>
<body>
<table align='center' width='650'><tr><td>
<table align='center' class="top">
<tr>
<td valign='top'>
<div align='center'><font size='3'><b>Yogstation 13</b></font></div>
<p><div align='center'><font size='3'><a href="https://forums.yogstation.net">Forum</a> | <a href="https://wiki.yogstation.net/wiki/Main_Page">Wiki</a> | <a href="https://github.com/yogstation13/Yogstation">Source</a></font></div></p>
<font size='2'><b>Visit #development-public on our Discord:</b> <a href="https://discord.gg/MHkabek">https://discord.gg/MHkabek</a></font><br>
<font size='2'><b>Suggest features on our forum:</b> <a href="https://forums.yogstation.net/forums/feature-requests.221/">-- Here --</a></font>
</td>
</tr>
</table>
<table align='center' class="top">
<tr>
<td valign='top'>
<font size='2'><b>Current Head Developers:</b> JamieD12, baiomu <br></font>
<font size='2'><b>Currently Active GitHub contributor list:</b> <a href='https://github.com/yogstation13/Yogstation/graphs/contributors'>-Click Here-</a><br></font>
<font size='2'><b>Code Maintainers:</b> adamsogm, AshCorr, Bibby, Cuackles, Djiq, Ling, Manatee, Molti, monster860, TheReddDragon, Wejengin2, ynot01<br></font>
<font size='2'><b>Sprite Maintainers:</b> Anerisa, Cuackles, Halcyon<br></font>
<font size='2'><b>Map Maintainers:</b> Aquizit, Ezhan, Wejengin2<br></font>
<font size='2'><b>Thanks to:</b> /tg/station, FTL13 devs, Baystation 12, /vg/station, NTstation, CDK Station devs, FacepunchStation, GoonStation devs, the original SpaceStation developers, Invisty for the title image and Hippiestation for dissapointed.ogg and other assets.<br> Also a thanks to anybody who has contributed who is not listed here :( Ask to be added here on our discord.</font>
<font size='2' color='red'><b><br>Have a bug to report?</b> Visit our <a href="https://github.com/yogstation13/Yogstation/issues/new?template=bug_report.md">Issue Tracker</a>.<br></font>
<font size='2'>Please ensure that the bug has not already been reported and <u><a href="https://github.com/yogstation13/Yogstation/issues"><b>use the template provided here</b></a></u>.<br></font>
<font size='2'>Want something minor added? Check out this <a href="https://forums.yogstation.net/index.php?forums/feature-requests.221/">topic</a>!</font>
</td>
</tr>
</table>
<!--
TO ADD AN ENTRY, ADD AND MAINTAIN YOUR OWN changelog/USERNAME.yml FILE.
*** DO NOT FUCK WITH THIS FILE OR YOU WILL CAUSE MERGE CONFLICTS. ***
-->
<div class="commit sansserif">
<h2 class="date">21 July 2023</h2>
<h3 class="author"> cark updated:</h3>
<ul class="changes bgimages16">
<li class="mapping">fixes mapping errors on asteroid</li>
</ul>
<h3 class="author">Moltijoe updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Regular and Antiseptic ointment are easier to make but require a welding tool</li>
<li class="tweak">Regular ointment now has 15 uses instead of 8</li>
<li class="tweak">Antiseptic ointment now heals the same as regular ointment in addition to sterilizing more</li>
</ul>
<h2 class="date">20 July 2023</h2>
<h3 class="author">Moltijoe updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Worldbreaker's worldstomp now has screenshake</li>
<li class="rscdel">Small vials no longer exist</li>
<li class="tweak">Large vials are now just "vials" and are weight class tiny instead of weight class small</li>
<li class="tweak">Can stand up while moving</li>
</ul>
<h3 class="author">azzzertyy updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Added item hover outlines</li>
<li class="rscadd">Pointing at an item on your character now displays it to others</li>
</ul>
<h3 class="author">solwashere updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">sutures and mesh are no longer printable at medical prolathes</li>
</ul>
<h3 class="author">ynot01 updated:</h3>
<ul class="changes bgimages16">
<li class="soundadd">Guardian bolts now make a distinct sound when being fired and when landing on a mob</li>
<li class="tweak">Guardian bolts now resolve against energy armor instead of having 100 armor pen</li>
<li class="bugfix">fixed IAA dropping multiple buttons</li>
</ul>
<h2 class="date">19 July 2023</h2>
<h3 class="author">Moltijoe updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Brass skewer stuns for 4 seconds on trigger instead of 2</li>
<li class="tweak">Brass skewer takes 6 seconds to get off manually instead of 30</li>
<li class="tweak">Helping someone else off a brass skewer takes 2 seconds instead of 6</li>
<li class="tweak">Brass skewer no longer stuns for 3 seconds after getting off it</li>
</ul>
<h3 class="author">azzzertyy updated:</h3>
<ul class="changes bgimages16">
<li class="rscdel">Removed throw rotation</li>
</ul>
<h3 class="author">ynot01 updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Added security rank badges based on your hours, express your authority through seniority!</li>
<li class="rscdel">Removed some alternate job names for security roles</li>
<li class="soundadd">Removes 0.2 seconds of delay from Imperial Lasgun fire sounds</li>
</ul>
<h2 class="date">18 July 2023</h2>
<h3 class="author"> @RG4ORDR updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Battlemage Armor now in also immune to needles and plants. As god intended.</li>
</ul>
<h3 class="author">Ethan4303 updated:</h3>
<ul class="changes bgimages16">
<li class="mapping">gene wall med thing given, moved some of the other stuff on the walls to fit it in, moved cmo telescreen to remove overlap</li>
<li class="rscadd">adds atmos gasmasks to the suitstorages and ce lockers</li>
</ul>
<h3 class="author">Moltijoe updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">IPC can use Preternis eyes without them running out of power</li>
<li class="rscdel">Ethereals no longer get heart disease from discharging</li>
<li class="tweak">All emergency sutures now start at 15 in a stack instead of 5</li>
<li class="rscdel">Ethereals no longer increase and decrease brutemod based on charge</li>
</ul>
<h2 class="date">17 July 2023</h2>
<h3 class="author">ynot01 updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">You can now print sutures and regenerative mesh at the medical protolathe</li>
</ul>
<h2 class="date">16 July 2023</h2>
<h3 class="author"> cark updated:</h3>
<ul class="changes bgimages16">
<li class="mapping">fixes a missing /area/ in CMO office on box</li>
<li class="mapping">you can actually open one of the fridges in box perma now</li>
</ul>
<h3 class="author">Majkl-J updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Ratvar might return to station using other means</li>
</ul>
<h2 class="date">15 July 2023</h2>
<h3 class="author"> SapphicOverload, carlarctg updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">adds atmos gas masks</li>
<li class="tweak">edits a few alternate mask sprites</li>
<li class="imageadd">adds atmos gas mask sprites</li>
<li class="imageadd">adds sterile mask alternate sprite</li>
</ul>
<h3 class="author"> cark updated:</h3>
<ul class="changes bgimages16">
<li class="mapping">readds dorm 1 and fixes a missing floortile in perma</li>
</ul>
<h3 class="author">JohnFulpWillard updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">People no longer die twice.</li>
</ul>
<h3 class="author">Mqiib updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Exploding cigars are now better at blowing your face off and not everything else</li>
</ul>
<h3 class="author">N3D6 updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">lavaland wizard den fish no longer wander</li>
</ul>
<h3 class="author">Runian updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Removing a container from a IV drip while it is attached now properly detaches them.</li>
<li class="tweak">Cyborgs can interact with IV drips more. Real hands are still needed to put things on the drip though!</li>
<li class="spellcheck">Punctuation for detaching people from IV drips.</li>
</ul>
<h3 class="author">SapphicOverload updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">fixed blindness from eye damage not being fixed by getting new eyes</li>
</ul>
<h3 class="author">azzzertyy updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">New keybinding pref for ai to jump into or exit a borg shell</li>
<li class="bugfix">blob no longer gets a free win on icemeta</li>
</ul>
<h3 class="author">ynot01 updated:</h3>
<ul class="changes bgimages16">
<li class="experiment">Instances of stamina damage now partially regenerate individually unless in stamcrit. After 10 seconds of receiving a disabler shot, you will heal for a portion of that damage, regardless if you were shot more or not.</li>
</ul>
<h2 class="date">14 July 2023</h2>
<h3 class="author"> Chubbygummibear updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">fixes not being able to place floors on asteroid turf</li>
</ul>
<h3 class="author">ToasterBiome updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">revs announce when all heads die/disconnect the first time instead of when all head revs disconnect whoops</li>
</ul>
<h3 class="author">Yarinoi updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Added a printable Waffle House Host AI Lawset, unfortunately it is not a roundstart one. For now..</li>
</ul>
<h3 class="author">solwashere updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Updated prescription glasses sprite</li>
<li class="imageadd">added sprite for prescription glasses</li>
</ul>
<h3 class="author">ynot01 updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">The word "speedy" has been added to the syndicate toolbox uplink description to indicate that the tools are and have always been faster</li>
<li class="rscadd">Added the Deluxe Syndicate Toolbox to the uplink. Faster tools at a slightly higher price, but also more obvious!</li>
</ul>
<h2 class="date">13 July 2023</h2>
<h3 class="author">solwashere updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Rev default pop is now 30</li>
<li class="tweak">Required enemies is 2, recommended enemies is 3</li>
</ul>
<h2 class="date">12 July 2023</h2>
<h3 class="author"> Ktlwjec updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Sechailer B&E code is 309, instead of 310.</li>
</ul>
<h3 class="author"> ToasterBiome, dukeofsoleil, Chubbygummibear, Cowbot93 updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">revolutions get announced after 1 hour or all heads die (the first time)</li>
</ul>
<h3 class="author"> cark updated:</h3>
<ul class="changes bgimages16">
<li class="mapping">some more changes to new perma</li>
<li class="mapping">fixes conveyor belt in cargo</li>
</ul>
<h3 class="author">Aquizit updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Fixed double blocker tiles on the main ring</li>
<li class="tweak">Added blockers under the western glass wall</li>
</ul>
<h3 class="author">Code611 updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Rod of white can no longer heal dead people.</li>
</ul>
<h3 class="author">LaOubliette updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">adds recipes for traitors to make previously the uncraftable chems polonium, initropidril, and spewium</li>
</ul>
<h3 class="author">Mqiib updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">The goat king and his guards are now immune to the enchanted flower taming effect</li>
</ul>
<h3 class="author">PibeCantina updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Lowers the price of horror in a box</li>
</ul>
<h3 class="author">Runian updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Cyborgs drop everything in their storage bags if their module gets reset instead of just disappearing.</li>
<li class="rscdel">Cyborgs can no longer drag n' drop circuit boards and stock parts into machine frames.</li>
<li class="rscdel">Cyborgs can no longer drag n' drop circuit boards into computer frames.</li>
<li class="rscadd">Cyborgs with an engineering-focus now have a gripper that can be used for engineering purposes.</li>
<li class="rscadd">The gripper can pick up and use items such as circuit boards, stock parts, and electronics. Some exceptions apply.</li>
<li class="rscadd">AI and Cyborgs can now eject a cell from a cell charger.</li>
<li class="imageadd">Gripper sprite.</li>
<li class="rscadd">boop emote can be used by those with robotic tongues.</li>
<li class="soundadd">boop emote makes boop sound.</li>
<li class="rscadd">The AI Upload board is now something that the Syndicate wants to steal.</li>
</ul>
<h3 class="author">SapphicOverload updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">fixed being unable to load tanks into pneumatic cannons</li>
<li class="bugfix">fixed objects not respecting AP when taking damage in some cases</li>
<li class="bugfix">organics can no longer be given an IPC cooling radiator to become immune to breathing</li>
<li class="tweak">preternis now have both organic and synthetic processing</li>
<li class="tweak">robotic mobs like bots and borgs use synthetic processing</li>
<li class="tweak">liquid solder can only heal synthetic brains</li>
<li class="tweak">system cleaner only cures viruses in fully synthetic mobs</li>
<li class="tweak">organs meant for organics only work in organics, organs meant for synthetics only work in synthetics, implants and stuff still work in everyone</li>
<li class="tweak">androids and synths start with synthetic-compatible organs</li>
<li class="tweak">sniper rifle is now bolt-action</li>
<li class="imageadd">adds sprites for sniper rifle bolt</li>
<li class="tweak">ultra violence revolver damage reduced to 30 and gives less style per damage</li>
<li class="tweak">ultra violence revolver can ricochet off of any wall once, unless it pierced a mob first</li>
<li class="tweak">ultra violence revolver bullet gains some damage and speed on ricochet, but loses damage after piercing a mob</li>
<li class="bugfix">fixed a duplicate definition in ultra_violence.dm</li>
<li class="bugfix">fixed ultra violence revolver getting stuck to your belt</li>
<li class="bugfix">fixed prosthetic legs not being digitigrade when they're supposed to be</li>
</ul>
<h3 class="author">SomeguyManperson updated:</h3>
<ul class="changes bgimages16">
<li class="rscdel">flying fang no longer removes your ability to wear armor and hardsuits</li>
<li class="tweak">flying fang's bite now requires you mouth to be exposed, pounce requires your clothing to not be thick, and tail whip requires your tail to... not be hidden by clothing</li>
<li class="bugfix">limbs causing damage to the chest when being hit past full damage no longer causes atmos to explode violently</li>
</ul>
<h3 class="author">ToasterBiome updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">late awaken traitors are no longer required to be connected to keep awakening</li>
</ul>
<h3 class="author">athena413 updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Adds another battlestar galactica reference in the form of a new lobby music track</li>
</ul>
<h3 class="author">azzzertyy updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">fake nuclear disk is now mythical rarity</li>
<li class="rscadd">Added salty ice water that makes mixtures cold</li>
<li class="rscadd">Added soundscapes</li>
<li class="tweak">Ambient sounds are now more dynamic, playing randomly instead of on area enter</li>
<li class="soundadd">Added ambient sounds for virology, maints & lavaland</li>
<li class="soundadd">New sounds for mining scanner, fire alarms, computers, sleepers, light switches, buttons and air alarms</li>
</ul>
<h3 class="author">tattax updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">fixed a few abilities that dind't work (holos, golem, queen, a. crystal)</li>
<li class="bugfix">fixed hud issue with nuke ops</li>
</ul>
<h3 class="author">warface1234455 updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">You can now change the freezer/heater mode on the thermomachine interface</li>
<li class="rscdel">You can no longer use screwdriver on freezer/heater board to change mode</li>
<li class="rscadd">New UIs for decal painter and tile painter</li>
<li class="tweak">Splitted decal painter into two things: Decal Painer (for decal obviously) and Tile Painter (For tile)</li>
<li class="tweak">Tweaked toner ink examination for more precise ink level</li>
<li class="tweak">buffed toner and large toner to have more capacity</li>
<li class="imageadd">New sprites for decal painter and tile painter</li>
</ul>
<h3 class="author">ynot01 updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Storage implant now has a dark red visual tell around the user when items are put in or taken out</li>
<li class="tweak">Trays now only hold kitchen stuff</li>
<li class="tweak">Trays no longer stun on-hit</li>
<li class="bugfix">Fixed mindslaves not getting their datum back when their head is reattached</li>
<li class="tweak">custodial holobarrier projectors now have doubled capacity and deploy much faster</li>
<li class="tweak">wet floor holobarriers now automatically vanish when the floor is no longer wet</li>
<li class="bugfix">fixed custodial holobarrier projectors being unprintable</li>
<li class="tweak">Eating with table now clears ate without table</li>
<li class="bugfix">Fixed using wheelchair with no arms not being slow</li>
<li class="rscadd">Added the remote signaling button, now available Vendomats, autolathes, and engi/sci protolathes</li>
<li class="tweak">You can now place hats on hardsuit helmets for purely visual effect.</li>
<li class="tweak">Syndie bow now has a 25 pop requirement</li>
</ul>
<h2 class="date">11 July 2023</h2>
<h3 class="author">Chubbygummibear updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Laser pointer examine text now shows you the number of charges it has and can have, as well as the recharge rate in seconds</li>
<li class="rscadd">Laser pointer generates a charge every 30-5*diode rating seconds. so 25 seconds at base, 10 seconds at tier 4 part</li>
<li class="rscdel">Laser pointer batteries don't "burn out" anymore and lock you out of using them until fully recharged, and the recharge process is no longer % based chance</li>
<li class="bugfix">The laser pointer process would kill itself on every run because it called the parent proc which specifically says "never do this"</li>
</ul>
<h3 class="author">JohnFulpWillard updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Mood is now enabled in your prefs by default.</li>
<li class="experiment">Refactored yog legacy toggles to use actual toggles.</li>
</ul>
<h3 class="author">Runian updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Cyborgs are no longer mysteriously lying down even though their sprite appears to be standing up.</li>
<li class="tweak">Wearing earmuffs now prevents the effects of Resonant Shriek.</li>
<li class="bugfix">Harm alarm no longer lies to you about being confused too, if you're a cyborg.</li>
</ul>
<h3 class="author">SapphicOverload updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">cryo can only fix burn wounds</li>
<li class="tweak">HFR fuel consumption and gas production scales with power level</li>
<li class="tweak">hitting limbs at their damage cap applies some damage to the chest</li>
</ul>
<h3 class="author">SomeguyManperson updated:</h3>
<ul class="changes bgimages16">
<li class="rscdel">the mech RCD can no longer deconstruct reinforced walls, floors, or airlocks. Use the drill, for once.</li>
</ul>
<h3 class="author">ToasterBiome updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">AsteroidStation graduates from alpha to beta</li>
</ul>
<h3 class="author">azzzertyy updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">you can no longer make infinite error signs out of paper</li>
<li class="tweak">syndiround is now available in maintloot instead of non round syndi stamp</li>
</ul>
<h3 class="author">warface1234455 updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">You can now label antinob canister</li>
<li class="tweak">You can now label danger canister</li>
<li class="imageadd">Give antinoblium canister a sprite</li>
</ul>
<h3 class="author">ynot01 updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Fixed Obliterate (ascended Brawn) shadow overlay not removing</li>
<li class="tweak">Living Heart now lets you choose a new target if the old one was deleted</li>
</ul>
<h2 class="date">10 July 2023</h2>
<h3 class="author"> Krysonism updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Added nugget boxes, crafted with cardboard. Holds 6 chicken nuggets.</li>
</ul>
<h3 class="author">Addust updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">woops i misconfigured syndie lavaland atmos its fixed now</li>
<li class="bugfix">it also doesn't freeze the server anymore as an act of revenge whenever it is destroyed</li>
</ul>
<h2 class="date">09 July 2023</h2>
<h3 class="author"> Ktlwjec updated:</h3>
<ul class="changes bgimages16">
<li class="imageadd">Flashes now show if they are burnt out when being held.</li>
</ul>
<h3 class="author">JohnFulpWillard updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Cult works now... for real.</li>
<li class="bugfix">Cult's antag info button now starts with the objectives, rather than having to close and reopen it to see them.</li>
<li class="bugfix">Admins can now see Cult objectives in their TP</li>
<li class="bugfix">IPCs can no longer roll cult target</li>
<li class="bugfix">Cult's objective text no longer has a random &lt;b</li>
</ul>
<h3 class="author">Runian updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Cyborg hyposprays stop the user from injecting chemicals if it would cause a overdose or would further it while on help intent.</li>
<li class="tweak">Petting Cyborgs now make a noise.</li>
</ul>
<h3 class="author">ynot01 updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">IAA buttons no longer make IAA into IAA^2</li>
</ul>
<h2 class="date">08 July 2023</h2>
<h3 class="author"> Airlines7 updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">fixed a door</li>
</ul>
<h3 class="author"> Ktlwjec updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Stunbaton and detective baton show correctly when equipped on belt slot.</li>
</ul>
<h3 class="author"> Ktlwjec, Jacquerel updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Croissants for breakfast! Made with 1 pastry base, 1u sugar, 2 butter slices and then baked in the oven.</li>
</ul>
<h3 class="author"> cark updated:</h3>
<ul class="changes bgimages16">
<li class="mapping">fixes wires in permabrig hall to be more biome approved</li>
</ul>
<h3 class="author">Aquizit updated:</h3>
<ul class="changes bgimages16">
<li class="mapping">Removes rwalls and tinted windows for box/meta (rwalls remaining on box are the ones that touch virology)</li>
<li class="experiment">Asteroid to come after medbay PR merged (if I can't get airlines to do it for me) -- DONE</li>
</ul>
<h3 class="author">Runian updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Cyborg's hugging module no longer lies to you as it now adjusts status effects similar to a carbon hug.</li>
</ul>
<h3 class="author">SapphicOverload updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">IPC burn damage multiplier reduced</li>
<li class="tweak">IPC heat up twice as much when on fire or in a hot room</li>
<li class="tweak">IPC no longer need to "breathe"</li>
<li class="tweak">IPC take more damage from acid</li>
<li class="tweak">IPC take half damage from pressure and heat</li>
<li class="tweak">IPC can use tools slightly faster</li>
<li class="tweak">IPC "lungs" and coolant tank are no longer obtainable due to being unnecessary</li>
<li class="bugfix">fixed IPCs taking oxygen damage sometimes</li>
<li class="bugfix">using a screwdriver no longer permanently locks IPC charging cable implant into taking up the wrong organ slot</li>
<li class="tweak">IPC recharging cable is now installed in the chest</li>
</ul>
<h3 class="author">SomeguyManperson updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">you can no longer respawn as a posibrain after already having respawned as a posibrain. Use your cyborg life wisely.</li>
<li class="bugfix">space dragons are capable of hearing again</li>
<li class="bugfix">you can no longer glue the blood chiller to your belt slot</li>
<li class="bugfix">ashen passage invocation re-removed. No more getting accurately traced for the entirety of your jaunt!</li>
</ul>
<h3 class="author">ToasterBiome updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">you now have a 14.29% chance to lose whatever was on the line while fishing</li>
<li class="tweak">you can no longer fish up "nothing"</li>
<li class="tweak">bait is consumed at a slower rate</li>
<li class="tweak">bobber sprite changes when you have a pull</li>
<li class="mapping">fixes missing wire in nw box maints</li>
</ul>
<h3 class="author">athena413 updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">cargo bay flaps on box and gax are now SHUTTERS</li>
</ul>
<h3 class="author">azzzertyy updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Clerk can now access service lathe</li>
</ul>
<h2 class="date">07 July 2023</h2>
<h3 class="author">ynot01 updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Fixed an ancient bug that prevented IAA and traitor from spawning new antags</li>
</ul>
<h2 class="date">06 July 2023</h2>
<h3 class="author"> Ktlwjec updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Added a new MRE pack.</li>
<li class="rscdel">Removed oxygen tank from MRE packs.</li>
</ul>
<h3 class="author">solwashere updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Cloneaxadone doesn't require you to be asleep or cold anymore</li>
</ul>
<h2 class="date">04 July 2023</h2>
<h3 class="author"> Ktlwjec updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Chocolate milk now looks like chocolate milk when poured in a glass.</li>
</ul>
<h3 class="author">JohnFulpWillard updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Blood Cult should not end the round immediately anymore.</li>
<li class="bugfix">You can now build disposals again.</li>
</ul>
<h3 class="author">Runian updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Blowgun now shoots instantly, but only has a range of 2.</li>
<li class="tweak">Blowgun causes 25 oxygen and 25 stamina damage per usage to user instead of 20.</li>
</ul>
<h3 class="author">azzzertyy updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Readds reporter as a roundstart lawset</li>
<li class="rscadd">Added new drug, blue-eye</li>
<li class="imageadd">Added fullscreen overlay for blue-eye</li>
<li class="tweak">CEO weight reduced to 3</li>
<li class="rscadd">Added Redspace Dust chemistry & Red-Eye</li>
<li class="soundadd">New telecrystal crush sound</li>
<li class="imageadd">Status effect images for red-eye</li>
</ul>
<h3 class="author">jachlompsky updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">fixed chameleon envirohelm being unable to change appearance</li>
<li class="tweak">plasmamen get chameleon envirosuits in the contract kit</li>
</ul>
<h3 class="author">ynot01 updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Contractor baton now mutes targets when stamcrit</li>
</ul>
<h2 class="date">03 July 2023</h2>
<h3 class="author"> Airlines7 updated:</h3>
<ul class="changes bgimages16">
<li class="mapping">Ruined Asteroid Medbay</li>
</ul>
<h3 class="author"> cark updated:</h3>
<ul class="changes bgimages16">
<li class="mapping">fixes numerous issues w/ new permabrig</li>
</ul>
<h3 class="author">SapphicOverload updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">fixed dual mantis blades being unable to attack borgs</li>
</ul>
<h2 class="date">02 July 2023</h2>
<h3 class="author"> Chubbygummibear updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">TGUI character preferences should now respect forced genders of species</li>
</ul>
<h3 class="author"> Ktlwjec updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Welding cheddar wheels no longer makes you drop the welder.</li>
<li class="tweak">Updates in-game cookbook.</li>
<li class="rscdel">Chef's apron from Dinnerware vendor (this is still in the ChefDrobe).</li>
<li class="tweak">ChefDrobe has 2 damp rags and jumpsuits (up from 1).</li>
<li class="tweak">Donk pocket box no longer lies by saying donk pockets cool down.</li>
</ul>
<h3 class="author"> Ktlwjec, Breadtoucher updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Makes CAS cards yogs friendly.</li>
</ul>
<h3 class="author"> Melbert updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Holy melons are now more melon like - they are now fruits (instead of no food type), and can be juiced into holy water</li>
</ul>
<h3 class="author"> radar651 updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Head of Personnel's parade jacket.</li>
</ul>
<h3 class="author">Addust updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">i was BORED so i REDESIGNED SYNDICATE LAVALAND</li>
<li class="rscadd">the bomb's in the middle</li>
<li class="rscadd">it's also got a goonstation reference (bar monke name)</li>
<li class="rscadd">the Listening Post and Syndicate Lavaland now have a unique 'syndicate red phone' as an IC way to talk to the admins.</li>
<li class="bugfix">listening post cayenne is now violent as god intended</li>
<li class="bugfix">listening post window shutters now less janky</li>
<li class="rscadd">listening post can now get everything needed to make an electric chair without admin intervention or space exploration intervention</li>
</ul>
<h3 class="author">Majkl-J updated:</h3>
<ul class="changes bgimages16">
<li class="imageadd">The shark plushie is now more marketable</li>
</ul>
<h3 class="author">Marmio64 updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">photogeists can now heal non plantlike creatures, though at a far reduced rate.</li>
</ul>
<h3 class="author">Moltijoe updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">legion cores also heal robotic limbs</li>
</ul>
<h3 class="author">SapphicOverload updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">welding yourself requires the correct amount of flash protection</li>
<li class="tweak">robotic healing is faster but heals less each time</li>
</ul>
<h3 class="author">SomeguyManperson updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">some cleaving saw text is more readable</li>
</ul>
<h3 class="author">ToasterBiome updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Disables Psych again for the NVS Gax</li>
<li class="mapping">Adds a few misc. items to Security on the NVS Gax</li>
<li class="mapping">Adds camera and recorder to Detective's Office on the NVS Gax</li>
<li class="mapping">Adds interrogation monitor to NVS Gax</li>
</ul>
<h3 class="author">athena413 updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">2 new Ion Laws that can roll for AI Ion Storm Incidents</li>
</ul>
<h3 class="author">azzzertyy updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">firelocks open fast</li>
</ul>
<h3 class="author">warface1234455 updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Fix unnable to build HFR parts from cargo</li>
</ul>
<h3 class="author">ynot01 updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Water now wakes people up when you splash them with it</li>
<li class="bugfix">Players will no longer by IC muted by casting spells</li>
<li class="tweak">Moved Stormtrooper, TRAC, Vatra, DRAGnet crates to Security category</li>
<li class="tweak">Vatra crate is now loaded with rubber bullets</li>
</ul>
<h2 class="date">01 July 2023</h2>
<h3 class="author"> @Chubbygummibear @thegoldencat413 @solwashere @ToasterBiome updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Added mirage drive attack</li>
<li class="tweak">tweaked mirage drive cd stuff</li>
</ul>
<h3 class="author">Moltijoe updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Plasmeme damage mod tweaks</li>
<li class="tweak">brute increased from 1.2 to 1.3</li>
<li class="tweak">burn decreased from 1.5 to 0.9</li>
<li class="tweak">shock mod decreased from 1.5 to 1</li>
</ul>
<h3 class="author">ynot01 updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">IAA reward duffel bags and boxes have been replaced with actual (single) items</li>
<li class="tweak">.38 bluespace, talon, and standard rounds have had their negative AP removed</li>
<li class="tweak">.38 talon is now geared further towards wounds</li>
</ul>
<h2 class="date">30 June 2023</h2>
<h3 class="author"> Ktlwjec updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Sliceable butter!</li>
<li class="tweak">Butter needs 20u milk to make, up from 15.</li>
<li class="tweak">Butter Biscuit, Buttered Toast, Garlic Bread, Pig in a Blanket, Butter Noodles and Fettuccine Alfredo need slices of butter, rather than a whole butter stick.</li>
<li class="tweak">Butterdog needs 1 stick of butter, down from 3.</li>
</ul>
<h3 class="author">N3D6 updated:</h3>
<ul class="changes bgimages16">
<li class="mapping">two more rpds and a holofan creator box s m</li>
</ul>
<h2 class="date">29 June 2023</h2>
<h3 class="author"> Ktlwjec updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Cheese cultures are all visibly different to each other.</li>
<li class="tweak">Toasted sandwich is made on the griddle, instead of the microwave.</li>
<li class="bugfix">Hemophiliac quirk works.</li>
<li class="imageadd">Donut in-hand sprite update.</li>
</ul>
<h3 class="author"> Skrem_7 updated:</h3>
<ul class="changes bgimages16">
<li class="mapping">Readds missing disposal pipe in fore maint on box station</li>
</ul>
<h3 class="author">SapphicOverload updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">assembled single-tank bombs retain the functions and properties of the tank used to make it (until it explodes)</li>
<li class="tweak">hydrogen and tritium work in single-tank bombs</li>
</ul>
<h2 class="date">28 June 2023</h2>
<h3 class="author"> kinneb updated:</h3>
<ul class="changes bgimages16">
<li class="imageadd">Resprited the Limb Grower.</li>
</ul>
<h3 class="author"> Ktlwjec updated:</h3>
<ul class="changes bgimages16">
<li class="spellcheck">Removes double I in mood text.</li>
<li class="tweak">Eggs Benedict needs 2 pieces of bacon instead of a meat steak.</li>
<li class="bugfix">Donut and candle boxes are not invisible.</li>
<li class="bugfix">Boxes (such as cigarettes, candles, egg boxes) now spawn with the intended amount of items.</li>
<li class="rscadd">Toast! Griddle a bread slice to make it.</li>
<li class="tweak">Buttered toast, slime toast, jellied toast and garlic bread need toast instead of a bread slice to make.</li>
<li class="rscadd">You can reload utensils into the dinnerware (kitchen) vendor</li>
<li class="tweak">Egg Wrap needs a tortilla to craft it.</li>
<li class="rscadd">New tip of the round!</li>
<li class="bugfix">Neckerchief tying text is now correct.</li>
<li class="rscadd">Make custom sushi by adding food to a seaweed sheet.</li>
<li class="tweak">Chicken nuggets require 2u of batter to craft, along with the cutlet.</li>
<li class="tweak">Removes plate from tofu bread sprite.</li>
<li class="imageadd">In-hand back facing sprite for chef's apron.</li>
</ul>
<h3 class="author"> Ktlwjec, dopamiin updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Updated a lot of food tastes.</li>
</ul>
<h3 class="author"> Thlumyn, Ktlwjec updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Added wedding cake, crafted using three plain cakes and 100u sugar.</li>
</ul>
<h3 class="author"> norsvenska updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Christmas now has special station name prefixes.</li>
</ul>
<h3 class="author"> rlee595, Ktlwjec updated:</h3>
<ul class="changes bgimages16">
<li class="imageadd">New carrot cake sprite.</li>
</ul>
<h3 class="author">JohnFulpWillard updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">You can now Alt Click the sechailer to turn it's audio lines on/off instead of using its right click menu.</li>
</ul>
<h3 class="author">Marmio64 updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Greed sinful demons now get a spell that lets them summon a random unique cursed item to sell to patrons.</li>
<li class="bugfix">Wrath demon ignite spell icon properly shows</li>
</ul>
<h3 class="author">Moltijoe updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">ethereals bleed glowing blood</li>
<li class="imageadd">adds grayscaled blood for use in nonhuman blood decals</li>
<li class="bugfix">Actually deletes armory at the start of battle royale</li>
<li class="tweak">Preterni have a 1.0 brutemod from 0.9 (they still have the flat DR)</li>
<li class="tweak">Preterni have a 1.2 stunmod from 1.1</li>
<li class="tweak">Preterni have a punchlow of 1 from 2 (less effective stun chance as a result)</li>
<li class="bugfix">no more worldbreaker leaping while in crit</li>
<li class="tweak">removed things from battle royale loot</li>
</ul>
<h3 class="author">N3D6 updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">gives access to external airlocks to atmos techs, it's base now isntead of skeleton crew</li>
<li class="tweak">changes engine spawn chances making sm have a 60 percent spawn chance compared to the teslas 40</li>
</ul>
<h3 class="author">SapphicOverload updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">self-surgery is slower</li>
<li class="tweak">engineers and roboticists can do mechanical surgery faster</li>
<li class="tweak">engineers no longer use medical tools faster</li>
<li class="tweak">medical staff can use medical tools faster</li>
<li class="tweak">flux anomalies do more damage but can be reduced with electrical protection</li>
<li class="tweak">flux anomalies can do tesla shocks now</li>
<li class="tweak">easily dismembered limbs fall off instead of disintegrating</li>
<li class="tweak">healing items like sutures heal a random damaged body part instead if the selected one is fine</li>
<li class="tweak">tweaks armor values on clockwork armor (increased laser/energy/bio, decreased melee/bullet)</li>
<li class="rscadd">adds mech ejection module</li>
<li class="tweak">nukie mechs explode when destroyed</li>
</ul>
<h3 class="author">SomeguyManperson updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">obsession effects on speaking near your target no longer last several minutes when they are meant to last seveeal seconds</li>
<li class="tweak">acid injection damage cap reduced from 6 units to 2 units</li>
</ul>
<h3 class="author">azzzertyy updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">rd head requirement reduced to 15 hours</li>
</ul>
<h3 class="author">solwashere updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">clockie flavor text for conversion is tweaked</li>
<li class="tweak">mini epilogue upon clockie win</li>
<li class="tweak">Sugar OD is now 100 u</li>
<li class="tweak">Changes some syndicate uplink item descriptions.</li>
<li class="tweak">Janitors no longer get any form of engi access</li>
<li class="tweak">Engineers get skeleton crew research access</li>
</ul>
<h3 class="author">ynot01 updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Internal Affairs Agents now drop a special item on death. To get your kill reward as a syndicate, you must pick this item up and use it. Doing this spawns another Internal Affairs Agent.</li>
<li class="tweak">Internal Affairs kill reward is now a random syndicate item instead of 5TC</li>
<li class="tweak">Internal Affairs dusting implant now activates automatically if tampered with</li>
<li class="bugfix">Internal Affairs dusting implant is now automatically removed (safely) when the antag status is removed</li>
<li class="bugfix">Fixed changelings completing identity steal escape without stealing identity</li>
<li class="tweak">Robotic limbs now take longer to heal if you are healing yourself</li>
<li class="tweak">Roboticists are no longer nerfed if healing their own robotic limbs</li>
<li class="tweak">Medical personnel now use sutures/meshes/etc 20% faster</li>
</ul>
<h2 class="date">27 June 2023</h2>
<h3 class="author"> cark, genericdm updated:</h3>
<ul class="changes bgimages16">
<li class="mapping">ports permabrig from citadel/tg for box</li>
</ul>
<h3 class="author">ynot01 updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Fixed projectiles being a lot faster and going a lot further than intended</li>
</ul>
<h2 class="date">26 June 2023</h2>
<h3 class="author"> cark updated:</h3>
<ul class="changes bgimages16">
<li class="mapping">space syndicate have a better kitchen and more useful items in their storage.</li>
</ul>
<h3 class="author">Moltijoe updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Adds a toy neural overclocker to maint loot</li>
</ul>
<h3 class="author">SapphicOverload updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">adds a whole bunch of new mechanics to ultra violence</li>
<li class="tweak">ultra violence now makes you die instantly in hard crit instead of being immune to it</li>
<li class="tweak">projectiles ricocheted off of coins are faster</li>
<li class="bugfix">makes coin ricochets able to actually hit their intended target when off-center</li>
</ul>
<h2 class="date">25 June 2023</h2>
<h3 class="author"> the-orange-cow, Ktlwjec updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Mint Toxin (a toxin) has been changed to Mint Extract (a food).</li>
<li class="bugfix">Mint Toxin gibs obese people again.</li>
</ul>
<h3 class="author">Moltijoe updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Podpeople and Polysmorph have bones</li>
<li class="tweak">Ethereals don't have bones</li>
</ul>
<h3 class="author">SapphicOverload updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">adds antinoblium crystals and reagent form</li>
<li class="rscadd">adds explosive reaction between liquid hypernoblium and antinoblium</li>
<li class="tweak">hypernoblium and antinoblium have effects when you breathe them</li>
</ul>
<h3 class="author">ToasterBiome updated:</h3>
<ul class="changes bgimages16">
<li class="mapping">redesigned Port Bow and Fore Maintenance on BoxStation</li>
</ul>
<h2 class="date">24 June 2023</h2>
<h3 class="author"> @Moltijoe @SapphicOverload for art updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">adds heat resistant surgical gloves for mining medic (they can extinguish miner corpses by hand)</li>
<li class="imageadd">adds sprites for the gloves</li>
</ul>
<h3 class="author"> cark updated:</h3>
<ul class="changes bgimages16">
<li class="mapping">gives law office on gax a paper shredder and fax machine</li>
</ul>
<h3 class="author">Moltijoe updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Preternis attack slowdown now properly applies to weapons</li>
<li class="tweak">Vxtvul hammer overcharge hit is slightly quieter</li>
</ul>
<h3 class="author">N3D6 updated:</h3>
<ul class="changes bgimages16">
<li class="mapping">free miner ship rcd</li>
</ul>
<h3 class="author">SapphicOverload updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">plasmamen now start with the correct gloves</li>
</ul>
<h3 class="author">SomeguyManperson updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">kills an infinite loop in the mech piloting book</li>
</ul>
<h2 class="date">23 June 2023</h2>
<h3 class="author">SapphicOverload updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">we did it, ERP is no more</li>
</ul>
<h3 class="author">adamsong updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">fixed being unable to ate with table</li>
</ul>
<h2 class="date">22 June 2023</h2>
<h3 class="author"> Ktlwjec updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">SigDrobe is named NetDrobe.</li>
</ul>
<h3 class="author"> cark updated:</h3>
<ul class="changes bgimages16">
<li class="mapping">kills a pda cartridge I missed on Gax</li>
</ul>
<h3 class="author">Chubbygummibear updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Acid should be able to be cleaned now</li>
<li class="bugfix">When a vending machine falls on someone and actually rolls the flatten effect it should work</li>
</ul>
<h3 class="author">SapphicOverload updated:</h3>
<ul class="changes bgimages16">
<li class="rscdel">removes long-range analyzers, gives their functionality to tricorders</li>
<li class="tweak">tricorders can scan gases at range like the long range analyzers could</li>
<li class="tweak">replaced all instances of long-range analyzers with tricorders</li>
<li class="tweak">tricorders are now unlocked at advanced engineering tech where the long-ranged analyzers were</li>
<li class="tweak">labcoats can hold tricorders</li>
<li class="tweak">piercing syringes don't fit in crew syringe guns anymore (syndicate versions still can)</li>
<li class="tweak">doubles metabolization rate of bathsalts and meth</li>
<li class="tweak">doubles addiction/overdose threshold of bathsalts and meth</li>
<li class="tweak">tracking implants are no longer teleporter beacons</li>
</ul>
<h3 class="author">athena413 updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">blast door on box casino bar. now shutter :)</li>
</ul>
<h3 class="author">solwashere updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">being dead for a while will make your memory of said death go bye bye</li>
<li class="tweak">IPCs will lose memory upon death</li>
<li class="tweak">Clone memory loss text is large and red now</li>
<li class="tweak">Cloning logs now are a thing</li>
</ul>
<h3 class="author">ynot01 updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Syringe embed transfer rate halved, but takes slightly longer to take out</li>
<li class="rscadd">Added the Security Level Interface to brig. It displays the current security level and can change it remotely.</li>
<li class="tweak">Eating without a table now makes you sad</li>
<li class="spellcheck">The letter 'i' will now be capitalized automatically in speech</li>
</ul>
<h2 class="date">21 June 2023</h2>
<h3 class="author">Tempolx updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Changed a bunch of battle royal loot around</li>
</ul>
<h3 class="author">adamsong updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">roundstart stasis beds now provide stasis</li>
</ul>
<h2 class="date">20 June 2023</h2>
<h3 class="author">Mqiib updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Aggressive grabs no longer disarm</li>
</ul>
<h3 class="author">ynot01 updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Ranged holoparasites now prevent you from using ranged weaponry</li>
<li class="tweak">Ranged holoparasites can no longer be used with martial arts that prevent ranged weaponry</li>
<li class="bugfix">Fixed surplus crate not spawning correctly in EORG</li>
</ul>
<h2 class="date">19 June 2023</h2>
<h3 class="author"> Airlines7 updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Heretic costumes for the comedic clown and cynical mime.</li>
<li class="rscadd">Toy Heretic blades, brought to you by Donksoft.</li>
<li class="bugfix">Missing icons in vending machines are fixed</li>
<li class="mapping">CC now has a hall of vending machines</li>
</ul>
<h3 class="author"> Ktlwjec updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Buttered toast, Jellied Toast, Two Bread, Baguette and Slime Toast are in bread category.</li>
<li class="tweak">Roburger and Butterdog are in burger category.</li>
</ul>
<h3 class="author"> ToasterBiome, Ynot01 updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Adds spooky Traitor awaken system</li>
</ul>
<h3 class="author"> cark updated:</h3>
<ul class="changes bgimages16">
<li class="mapping">removes a bunch of old PDA cartridges from the offices of staff and fixes an issue on asteroid where the hos couldnt reach some of his stuff</li>
</ul>
<h3 class="author">Addust updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">ghosts can now teleport to ruin areas!</li>
</ul>
<h3 class="author">LazennG updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">fixed mop the floor not working sometimes</li>
</ul>
<h3 class="author">Moltijoe updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Determination heals twice as much to wounded bodyparts for humans</li>
<li class="bugfix">rhumba beat is possible to cure</li>
<li class="tweak">Adrenaline no longer requires a heart to generate</li>
<li class="tweak">Adrenaline is now a status effect rather than chemical</li>
</ul>
<h3 class="author">N3D6 updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">miners get science access on skeleton shifts now</li>
</ul>
<h3 class="author">SapphicOverload updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">CE starts with their gloves on</li>
<li class="bugfix">canister fusion works again</li>
<li class="tweak">electrical protection reduces electrocution stun time</li>
<li class="bugfix">fixed electrocute_act() causing a stun regardless of whether stun is set to true or not</li>
</ul>
<h3 class="author">SomeguyManperson updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">syringe gun is back</li>
</ul>
<h3 class="author">ToasterBiome updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">fixes quiet mode checks using client prefs where they're might not always be a client</li>
</ul>
<h3 class="author">solwashere updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">flavor text for roundstart clock cult is fancier.</li>
<li class="rscadd">advanced penlight for the CMO, heals bleeding wounds, sterilizes burns better than the normal one, is a bit brighter</li>
<li class="tweak">stab and slash wounds now check for toolspeed for cauterization</li>
</ul>
<h3 class="author">ynot01 updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">End-round donator items will now always spawn with electronic firing pins</li>
<li class="rscadd">Added a reload statpanel verb</li>
</ul>
<h2 class="date">18 June 2023</h2>
<h3 class="author">Aquizit updated:</h3>
<ul class="changes bgimages16">
<li class="mapping">Adds missing disposals and railing corners in Chapel 2</li>
</ul>
<h3 class="author">Moltijoe updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Removes uplink if you are no longer a traitor</li>
</ul>
<h2 class="date">16 June 2023</h2>
<h3 class="author">ToasterBiome updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Griefers now support pride month!</li>
</ul>
<h2 class="date">15 June 2023</h2>
<h3 class="author">JohnFulpWillard updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Operating computers now connect to operating tables properly again.</li>
</ul>
<h3 class="author">SapphicOverload updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">health mesons are actually mesons now</li>
</ul>
<h2 class="date">14 June 2023</h2>
<h3 class="author"> SapphicOverload, Fikou, MrMelbert updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">adds firefighter gloves</li>
<li class="tweak">refactors clothing traits</li>
<li class="imageadd">adds firefighter glove sprites</li>
</ul>
<h3 class="author">Addust updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">the listening post has managed to successfully order its suppressors this time also a few other things</li>
<li class="rscadd">in fact a lot of changes</li>
<li class="rscadd">there are now 'regular' explosive walls instead of just plastitanium, for mappers to use when they need to give a self-destruct bomb more oomph without plastitanium walls everywhere _**(these can be identified by examine text as they will smell of gunpowder)**_</li>
</ul>
<h3 class="author">Moltijoe updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Added new makeshift desword that can be made by using two eswords together</li>
<li class="rscdel">Removed desword from the traitor uplink</li>
<li class="tweak">Dying or getting disqualified in battleroyale dusts you</li>
<li class="tweak">Can no longer use both CNS rebooter and Antidrop implants at the same time</li>
<li class="tweak">IPC powercord implant no longer takes up the arm implant slot</li>
<li class="rscadd">Brig physician spawns with an empty medical belt worn</li>
<li class="tweak">Battleroyale now auto deletes armoury</li>
<li class="tweak">Hyposprays have quickload by default</li>
</ul>
<h3 class="author">SapphicOverload updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">fixed compile error preventing the server from updating</li>
<li class="tweak">CE sunglasses have diagnostic HUD now</li>
<li class="bugfix">sleeper ui takes max health into account</li>
</ul>
<h3 class="author">TheRyeGuyWhoWillNowDie updated:</h3>
<ul class="changes bgimages16">
<li class="rscdel">removed x-ray eyes from the techweb</li>
<li class="tweak">replaced thermal eyes with thermal goggles in the techweb</li>
<li class="tweak">makeshift emag does not work on bounty consoles</li>
</ul>
<h3 class="author">ToasterBiome updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">destination tagger is now sorted by department</li>
</ul>
<h3 class="author">azzzertyy updated:</h3>
<ul class="changes bgimages16">
<li class="mapping">Added Chapel Variation for box</li>
<li class="mapping">Added Chapel 2 for box</li>
<li class="imageadd">Added sprite for dark_stair middle</li>
</ul>
<h3 class="author">solwashere updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">being dead for a while will make your memory of said death go bye bye</li>
</ul>
<h3 class="author">tattax updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">fixed some more antag bugs</li>
</ul>
<h2 class="date">13 June 2023</h2>
<h3 class="author"> cark updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">gave free miners an oven</li>
</ul>
<h3 class="author">Ethan4303 updated:</h3>
<ul class="changes bgimages16">
<li class="mapping">Added Jim The Door Technician to the Gates of legions Temple</li>
</ul>
<h3 class="author">Moltijoe updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Adds a syndicate reviver implant that replaces the regular one in the uplink</li>
<li class="tweak">suit sensors EMP change (less random)</li>
</ul>
<h3 class="author">N3D6 updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">makes box engi entrance less shit</li>
</ul>
<h3 class="author">ToasterBiome updated:</h3>
<ul class="changes bgimages16">
<li class="mapping">nvs gax gets a trim overhaul</li>
<li class="mapping">box arrivals checkerboard floors now use decals</li>
</ul>
<h3 class="author">azzzertyy updated:</h3>
<ul class="changes bgimages16">
<li class="mapping">Moved ai core display to upload on all maps except gax</li>
</ul>
<h3 class="author">solwashere updated:</h3>
<ul class="changes bgimages16">
<li class="mapping">no more anesthetic closet cryo tube</li>
</ul>
<h3 class="author">wonderinghost updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">adds a fax machine to law office</li>
<li class="rscdel">Removes the cartridge from law office meta</li>
</ul>
<h2 class="date">12 June 2023</h2>
<h3 class="author">Addust updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">some centcom and possibly holodeck wood tables are no longer flingy</li>
</ul>
<h3 class="author">Aquizit updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Heads of Staff can use Communications Console to change security level and emergency maint access.</li>
<li class="bugfix">Flipped things around so the stacking machine correctly counts points</li>
</ul>
<h3 class="author">Code611 updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">reviver implant now works on all limbs, including mechanical ones.</li>
<li class="tweak">Rod of White now provides favor (at a 20% conversion) when healing others.</li>
</ul>
<h3 class="author">EdgeLordExe updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Fixes an oversight with advanced airlock controllers.</li>
</ul>
<h3 class="author">Hislyna updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Both Cults are 35 Pop, Revs is now 30 Pop</li>
</ul>
<h3 class="author">JohnFulpWillard updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">The nerd suit now properly plays a flatlining sound when you die.</li>
</ul>
<h3 class="author">SapphicOverload updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">healium is actually useful now</li>
<li class="tweak">grinding healium crystals makes healium</li>
<li class="tweak">radio jammer can block nearby suit sensors now, renamed to signal jammer</li>
<li class="tweak">jaws of life are normal-sized</li>
<li class="tweak">non-engineers take longer to pry open doors with jaws of life</li>
<li class="bugfix">fixes not being able to pry open shocked doors with insulated gloves on</li>
<li class="bugfix">patches work again</li>
<li class="tweak">injection-proof clothes are impermeable</li>
<li class="tweak">preternis water damage is now affected by permeability protection</li>
</ul>
<h3 class="author">YashinHak updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">IT'S TIME TO FIGHT CRIME</li>
</ul>
<h3 class="author">airlines7 updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Crystal foam is no longer invisible</li>
</ul>
<h3 class="author">azzzertyy updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Removed felinid restriction from mice cubes</li>
</ul>
<h3 class="author">solwashere updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">showers are now lore accurate</li>
<li class="tweak">esword, desword and e-axe descriptions are changed to be more "lore accurate"</li>
</ul>
<h3 class="author">ynot01 updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">You can no longer scan engravings with chameleon projector</li>
</ul>
<h2 class="date">11 June 2023</h2>
<h3 class="author"> BurgerBB updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Makes the DOTA suit worn sprite subjectively better.</li>
</ul>
<h3 class="author">SapphicOverload updated:</h3>
<ul class="changes bgimages16">
<li class="imageadd">adds unique sprite for rev flash</li>
<li class="imageadd">adds three new posters</li>
<li class="tweak">resprites enlist poster</li>
</ul>
<h3 class="author">azzzertyy updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Added the SM delam counter from tg</li>
</ul>
<h3 class="author">dcxgame updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">slight edits to acoustic guitar sprites</li>
<li class="imageadd">brand-new electric guitar sprite, to replace the old one</li>
</ul>
<h2 class="date">10 June 2023</h2>
<h3 class="author"> Ktlwjec updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Alcohol Tolerance mutation instability is now 5.</li>
</ul>
<h3 class="author">Code611 updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">reviver implant heals in soft crit as intended</li>
</ul>
<h3 class="author">Gaxeer updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">fixed medical kiosk ui</li>
</ul>
<h3 class="author">JohnFulpWillard updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">EMP-proof cells are now EMP proof.</li>
</ul>
<h2 class="date">09 June 2023</h2>
<h3 class="author"> Swims-In-Things for spriting advice and Medbay Lizard for helping with the whistle. updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Adds constable's uniform, coat, vest, helmet, hat, whistle, and billy club.</li>
<li class="soundadd">Adds a new sound for the whistle to blow people's eardrums out.</li>
<li class="imageadd">Adds mob, object, and inhand sprites for all added items.</li>
</ul>
<h3 class="author">SomeguyManperson updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Renault is now canonically male</li>
<li class="tweak">bubblegum is now cannonically female</li>
</ul>
<h2 class="date">08 June 2023</h2>
<h3 class="author"> Ktlwjec updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Atropine and pumpup refill crafting works as intended.</li>
</ul>
<h3 class="author">Moltijoe updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Sal acid, Oxandrolone, calomel, salbutamol have all been removed from the hypospray vendor</li>
</ul>
<h3 class="author">SapphicOverload updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">hypospray quickload actually swaps the vials instead of dropping one onto the floor</li>
<li class="bugfix">trying to load a hypospray on harm intent no longer deletes the vial's contents</li>
<li class="tweak">electrolyzer can turn hypernoblium into antinoblium</li>
<li class="bugfix">fixed runtime error when the electrolyzer doesn't have a cell</li>
<li class="tweak">EMPs do reduced damage to already damaged IPC brains</li>
<li class="tweak">tinfoil hat protects brain from EMP</li>
</ul>
<h3 class="author">SomeguyManperson updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">dynamic weight increased from 8 to 12</li>
<li class="tweak">Bloodsucker weight increased from 4 to 5</li>
<li class="tweak">traitor+ling weight reduced from 6 to 4</li>
<li class="tweak">Changeling weight reduced from 4 to 3</li>
<li class="tweak">Heretic weight increased from 4 to 6</li>
<li class="tweak">traitor+bloodsucker weight increased from 3 to 6</li>
</ul>
<h3 class="author">alanbitsch updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Xenobiology Console can now be refilled directly with a Monkey Cube Box</li>
</ul>
<h3 class="author">solwashere updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Morphine heals in crit or when you're asleep</li>
</ul>
<h2 class="date">07 June 2023</h2>
<h3 class="author">SapphicOverload updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">lizards like fruit</li>
</ul>
<h2 class="date">06 June 2023</h2>
<h3 class="author"> Ktlwjec updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Liquid Electricity blood packs are named with the blood type now.</li>
</ul>
<h3 class="author">Majkl-J updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Baits no longer cost a fortune</li>
</ul>
<h3 class="author">Marmio64 updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">New Sinful demon abilities. Torment for Wrath and Envy. Mend for Pride.</li>
<li class="bugfix">Demon form works again. Touch attacks work properly. Icon borders fixed, and ignite works again.</li>
</ul>
<h3 class="author">SapphicOverload updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">IPC charging cable works on power cells now</li>
<li class="bugfix">fixed implanted flashes not having light when you use them</li>
</ul>
<h3 class="author">Therandomhoboo updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Ute and Utri nuts, flour, milk & nectar are now in including the sprites</li>
<li class="rscdel">Korta and Kortara nuts, flour, milk & nectar are now deader than my social life including the sprites</li>
<li class="bugfix">fixed the recipes of certain drinks having no id or name rendering them unmixable</li>
<li class="tweak">Aloe's text when drank is the right drink now</li>
</ul>
<h3 class="author">ktlwjec0 updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">glasses color toggle text is now correct</li>
</ul>
<h3 class="author">solwashere updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Fixes a spelling error and makes lavaland name lore accurate</li>
</ul>
<h3 class="author">ynot01 updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Donators can now choose an item from the uplink to spawn with when the round ends</li>
</ul>
<h2 class="date">05 June 2023</h2>
<h3 class="author"> Ktlwjec updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Experimental Ammunition techweb works.</li>
</ul>
<h3 class="author">Mqiib updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Forced-gender species (polys) no longer can spawn as the wrong gender</li>
</ul>
<h3 class="author">ToasterBiome updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">moves syndicate angel potion to stealthy tools</li>
<li class="imageadd">Angel potion has a new sprite</li>
</ul>
<h3 class="author">hedgehog1029 updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">fix vending machines not charging for premium products in some cases</li>
</ul>
<h2 class="date">02 June 2023</h2>
<h3 class="author">Addust updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Literally entirely reworks the Syndicate listening post.</li>
<li class="rscadd">The Syndicate Shiv-class Fighter can now recharge by docking to the Listening Post, as otherwise it could not get power.</li>
</ul>
<h3 class="author">Moltijoe updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Worldbreaker nerfs</li>
<li class="tweak">worldbreaker stagger no longer toggles rest (only applies a temp slowdown now)</li>
<li class="tweak">fast leap is slightly slower</li>
<li class="tweak">push away is notably slower when not heavy</li>
<li class="tweak">plates only have 15hp instead of 30</li>
<li class="tweak">plate damage reduction scales up to 80% instead of 100%</li>
<li class="tweak">damage reduction is now armour instead (ap affects it)</li>
<li class="tweak">pummel does 18/12 instead of 21/15</li>
<li class="tweak">worldstomp takes 2x the time to go off</li>
<li class="tweak">worldstomp does no damage unless in closer range rather than small amounts</li>
<li class="experiment">Battle royale mode is fucky, hopefully this unfucks it a bit</li>
<li class="bugfix">worldbreaker granter now properly becomes an empty vial after use</li>
</ul>
<h3 class="author">SapphicOverload updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">make permeability actually work</li>
<li class="bugfix">fixes xeno neurotoxin only working on targets with protection from it</li>
<li class="tweak">toxin damage from neurotoxin spit cares about bio armor instead of bullet armor</li>
<li class="tweak">reagent/disease permeability now uses bio armor instead of a permeability coefficient</li>
<li class="tweak">certain touch chems now take permeability into account when they previously did not</li>
<li class="tweak">changed the bio armor on lots of stuff so they have the same or similar intended permeability as before</li>
</ul>
<h3 class="author">tattax updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">the buttons have been forgiven of their sins</li>
</ul>
<h2 class="date">01 June 2023</h2>
<h3 class="author"> ktlwjec updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">plain burger can only be crafted with a plain patty</li>
</ul>
<h3 class="author">LazennG updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">fixed buster arm grab opening ui's on stuff and toggling lockers</li>
</ul>
<h3 class="author">Moja10 updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Windows are weaker against bullets now</li>
<li class="tweak">Windows will not be made out of solid indestruciblium and are in fact made of glass now. Crewmembers will have an easier time breaking them in emergency situations.</li>
</ul>
<h3 class="author">Moltijoe updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Bloodsucker healing can heal metal limbs but at half power(balance reasons, don't question the logic)</li>
</ul>
<h3 class="author">Mqiib updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Empty lasgun mags now look like something rather than nothing</li>
<li class="imageadd">Plasma gun projectiles now look like a funny blue dot instead of just an eerie blue glowing aura of "you are about to eat shit"</li>
</ul>
<h3 class="author">Runian updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Hypodermic Prickles now works against targets with bioarmor of 0.</li>
</ul>
<h3 class="author">SapphicOverload updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">hydrogen/tritium fires make sense now, no more making timed singletanks with them</li>
<li class="tweak">ashwalkers require 6kPa of oxygen to breathe instead of 17kPa of nitrogen, removed a few redundant variable definitions</li>
</ul>
<h3 class="author">SomeguyManperson updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">vampires can revive while dead again</li>
<li class="experiment">meteors will no longer explode empty space tiles, which should impact nothing since the tile would be empty anyways, but may possibly reduce the amount of stress they put on everything else</li>
</ul>
<h3 class="author">adamsong updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">fixed closed tickets occasionally being re-used on future ahelps</li>
</ul>
<h3 class="author">azzzertyy updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Added missing stamps to inspector booth</li>
<li class="imageadd">Added missing stamp images to inspector booth</li>
<li class="rscadd">Added push broom to the janitors vendor</li>
<li class="rscadd">Added janiborg pushbroom</li>
<li class="imageadd">Added sprites for broom, broom dual wield & janicart sprites for the broom</li>
</ul>
<h3 class="author">solwashere updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Explorer Suit has lower base melee armour,</li>
<li class="tweak">Goliath Cloak is overall weaker but a slightly better base explorer suit</li>
<li class="tweak">Pathfinder laser/energy/bullet resist has been murdered, from 40 to 15 max, as well as given 15 more bomb resist</li>
<li class="tweak">Drake has had it's bullet/laser/energy/bomb armour stats lowered</li>
<li class="tweak">HECK has had it's bullet/laser/energy stats lowered but bomb armour increased</li>
</ul>
<h3 class="author">tattax updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">fixed a few things</li>
</ul>
<h2 class="date">31 May 2023</h2>
<h3 class="author">adamsong updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Added log when ticket popups are dismissed</li>
<li class="bugfix">fixed admins talking to themselves</li>
</ul>
<h3 class="author">ynot01 updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Turnstiles no longer block atmos</li>
</ul>
<h2 class="date">30 May 2023</h2>
<h3 class="author">Moja10 updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Easter Bunny outfit has its changeling speed inducers removed and replaced with a more moderate speed inducer instead.</li>
</ul>
<h3 class="author">Moltijoe updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">fixes a bug where certain guns were shooting the wrong projectiles</li>
</ul>
<h3 class="author">TheRyeGuyWhoWillNowDie updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">energy arrows do 1/2 damage to blobs</li>
</ul>
<h3 class="author">ynot01 updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Swapped the costs of the medhud and medbot rites (now 150 and 250) in the Holy Light sect to make medhud cheaper</li>
</ul>
<h2 class="date">29 May 2023</h2>
<h3 class="author">MajManatee updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Adds 40k weapons, ERT, and assorted gear.</li>
<li class="soundadd">New weapon SFX for guns</li>
<li class="imageadd">Guns, Armor, Uniforms, Etc.</li>
</ul>
<h3 class="author">tattax updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">fixed some antag bugs (i.e clockcult and heretic)</li>
<li class="bugfix">fixed some action bugs (i.e jumpboots and quickbinds) + correct a typing mistakes that caused a status effect bug</li>
</ul>
<h2 class="date">28 May 2023</h2>
<h3 class="author">Kaithyl updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Readds sec_38_lethal to tech web</li>
</ul>
<h3 class="author">Moltijoe updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Renames Worldshaker to Worldbreaker (you know why)</li>
</ul>
<h3 class="author">Mqiib updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Fixes ranger cloak giving permanent invisibility and no invisibility</li>
<li class="tweak">Ranger cloak move penalty to cloaking increased by 40%</li>
</ul>
<h3 class="author">Skrem7 updated:</h3>
<ul class="changes bgimages16">
<li class="spellcheck">Humans, IPCs, and ethereals finally got their backgrounds filled out</li>
<li class="experiment">Lizardpersons are now called vuulen (vuulek singular)</li>
<li class="experiment">Mothpersons are now called ex'hau (ex'hai singular)</li>
<li class="experiment">Podpeople are now called phytosians</li>
</ul>
<h3 class="author">SomeguyManperson updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">stack healing items can no longer be spammed on the same limb to heal super fast</li>
<li class="tweak">welding and cable healing for robotic limbs can no longer be spammed on the same limb to heal super fast</li>
<li class="tweak">traitorsuckers now scales bloodsuckers with population</li>
</ul>
<h3 class="author">TheRyeGuyWhoWillNowDie updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">teleprod is big</li>
<li class="rscadd">the grinch's ultimatum</li>
</ul>
<h3 class="author">solwashere updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Adds a dedicated hit sound for the unpowered hammer</li>
<li class="tweak">changed the charged up attack hit sound</li>
<li class="soundadd">adds powerhammerhit.ogg, hammerhitbasic.ogg, and electrichum.ogg (unused for now)</li>
<li class="tweak">increased time that heads need in their respective departments</li>
</ul>
<h2 class="date">27 May 2023</h2>
<h3 class="author">LazennG updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Added mirage drive</li>
<li class="imageadd">added mirage drive sprites</li>
</ul>
<h3 class="author">adamsong updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Added the ability for admins to manage tickets from discord</li>
</ul>
<h3 class="author">alexkar598 updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">All new bans are IP bans by default</li>
</ul>
<h2 class="date">26 May 2023</h2>
<h3 class="author"> MrMelbert, JohnWillard, tralezab, Mothblocks, yours truly, dragomol updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">more mousepointers, more antag UIs</li>
<li class="rscadd">adds curse of duffelbag spell</li>
<li class="rscadd">adds statues for toreador vampires</li>
<li class="rscadd">you can summon events at 100 threat dynamic</li>
<li class="rscadd">slaughter demon bloodcrawl spell</li>
<li class="rscadd">antag info UI, shows objectives and more!</li>
<li class="tweak">tweaks how sunlight, clans and blood is handled for bloodsuckers, adding more dynamics</li>
<li class="tweak">changes how some clan objectives worked and starting loadouts</li>
<li class="bugfix">fixes a lot of things</li>
<li class="imageadd">adds a sprite for mansus inhand and other spells</li>
<li class="imageadd">adds sprite for UI interaction</li>
<li class="imageadd">changes cult constructs sprites</li>
</ul>
<h3 class="author">IndieanaJones, Timberpoes, tatax updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">space dragon qol: allows you to choose color and name, adds nightvision, increases dragon weight from 5 to 7</li>
<li class="soundadd">space dragon roar</li>
</ul>
<h3 class="author">Kaithyl updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Added Inspector Booth machine</li>
<li class="tweak">Added Inspector Booth to list of circuit boards and corresponding research (Basic Research Technology)</li>
<li class="soundadd">Added several sfx for UI interaction (sound\machines\inspector_booth)</li>
<li class="imageadd">Added several UI icons and sprites (icons\UI_Icons\tgui\inspector_booth and icons\obj\machines\inspector_booth.dmi)</li>
</ul>
<h3 class="author">Moltijoe updated:</h3>
<ul class="changes bgimages16">
<li class="rscdel">No more roundstart jellypeople</li>
<li class="tweak">Jellypeople no longer have reduced armour</li>
<li class="tweak">nother battle royale balance thingy</li>
</ul>
<h3 class="author">SapphicOverload updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">liquid plasma heals plasmamen instead of poisoning them</li>
<li class="rscadd">adds hardlight shotgun shells</li>
<li class="imageadd">adds sprites for hardlight shotshells</li>
</ul>
<h3 class="author">Skrem7 updated:</h3>
<ul class="changes bgimages16">
<li class="imageadd">Fixes up some bone axe sprites</li>
<li class="imageadd">Exosuit sprites for a handful of stuff which had back sprites</li>
</ul>
<h3 class="author">azzzertyy updated:</h3>
<ul class="changes bgimages16">
<li class="mapping">fixed ai air on asteroid</li>
</ul>
<h3 class="author">dcxgame updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">tweaked soccer net sprite to take care of pattern issue</li>
</ul>
<h3 class="author">ynot01 updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Living slimes are now capped at 256</li>
</ul>
<h2 class="date">25 May 2023</h2>
<h3 class="author"> ToasterBiome, Skrem7 updated:</h3>
<ul class="changes bgimages16">
<li class="mapping">box has private surgery again</li>
</ul>
<h3 class="author">LazennG updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">fixed buster style not working</li>
<li class="tweak">tweaked buster arm buff & disabling</li>
</ul>
<h3 class="author">Moltijoe updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Worldshaker tweaks</li>
<li class="tweak">no longer has block chance or a counter attack move that costs a plate</li>
<li class="tweak">pummel does 21 damage to the target when heavy (down from 30) and 15 when light (down from 30)</li>
<li class="tweak">pummel has a 0.4 second longer cooldown</li>
<li class="tweak">prevents use of armour</li>
<li class="tweak">becomes space proof while heavy</li>
<li class="tweak">worldstomp has a 30 second cooldown down from 15</li>
<li class="tweak">leap has a base cooldown of 2 seconds from 3 seconds</li>
<li class="tweak">leap gains 0.4 seconds of cooldown per plate from 0.2 seconds</li>
<li class="tweak">damage reduction caps at 10 plates for 100% DR instead of 7 plates for 70% DR</li>
<li class="tweak">plates grow in 15 seconds instead of 20 seconds</li>
<li class="tweak">every 30 damage taken (before mitigation) causes a plate to fall off</li>
<li class="tweak">removes minor damage and healing from plate loss and growth</li>
<li class="tweak">worldshaker now gives a 5x hunger modifier up from 3x</li>
<li class="bugfix">hopefully should fix a bug where your clothes sometimes delete after a jump (couldn't recreate)</li>
</ul>
<h3 class="author">Mqiib updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Wheely heels now crash properly when running into people</li>
<li class="rscdel">Refined dragons blood is no longer available to lizard traitors</li>
<li class="tweak">Refined blood can now drop instead of normal blood (25% chance) from ash drakes</li>
<li class="tweak">Refined blood can be used by any species now</li>
</ul>
<h3 class="author">SapphicOverload updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">wing potion in uplink costs 2tc and phytosians can have it now</li>
</ul>
<h3 class="author">SomeguyManperson updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">the hand teleporter no longer acts quirky when failing to dispel portals, which would result in attempting to dispel it a second time or teleporting you through it</li>
<li class="bugfix">thw singularity no longer obliterates particles from the particle accelerator before recieving power from them</li>
<li class="bugfix">changeling tentacle can no longer give you a semi-permanent slowdown effect if you use it on grab intent while knocked down</li>
<li class="tweak">blood brother teams have a new escape objective; as long as one member is alive, and the whole team (including dead people) successfully escaped, they succeed.</li>
</ul>
<h3 class="author">ynot01 updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Fixed default 10mm magazines being unpurchasable</li>
<li class="tweak">Buster arm is no longer purchasable below 25 players</li>
<li class="rscadd">Added the double-bladed energy sword back to the traitor uplink</li>
</ul>
<h2 class="date">24 May 2023</h2>
<h3 class="author">Moltijoe updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">worldshaker no longer ignores armour with most attacks</li>
</ul>
<h3 class="author">SapphicOverload updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">flying fang lets you crawl faster</li>
<li class="tweak">reduced flying fang self-stuns</li>
<li class="tweak">adds 5 second cooldown to leap attack</li>
</ul>
<h3 class="author">SomeguyManperson updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">stamina damage can disable limbs again</li>
<li class="mapping">gax engineering slightly more intuitive</li>
</ul>
<h2 class="date">23 May 2023</h2>
<h3 class="author"> Xoxeyos updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Adds creepy cult stuff from FAITH.</li>
</ul>
<h3 class="author">LazennG updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">fixed people without buster arms using buster style</li>
</ul>
<h3 class="author">Moltijoe updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Worldshaker pummel has a proper cooldown</li>
<li class="bugfix">Worldshaker pummel has a proper attack animation</li>
<li class="tweak">Worldshaker costs 20tc instead of 16</li>
<li class="tweak">Worldshaker has a 25 population minimum</li>
<li class="tweak">Worldshaker plates are now huge</li>
<li class="tweak">Worldshaker is now brought to you by Vahlen Pharmaceuticals</li>
<li class="tweak">Worldshaker leap only telegraphs on heavy leaps</li>
<li class="tweak">Worldshaker leap and worldstomp gib dead simplemobs that are landed/stood on</li>
</ul>
<h3 class="author">SapphicOverload updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">adds IPC reactivation surgery (screwdriver -> hand -> multitool -> screwdriver)</li>
<li class="rscdel">removes IPC revival boards</li>
<li class="soundadd">adds dial-up internet sound to IPC revival</li>
<li class="imageadd">adds icon for IPC reactivation surgery</li>
<li class="bugfix">fixed IPCs not getting their original screen back after being admin revived</li>
</ul>
<h3 class="author">Skrem7 updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Adds .44 magnum rounds and makes the Mateba load them</li>
<li class="tweak">Deagle does 45 damage per shot up from 40 and its fire delay has been reduced by one decisecond</li>
<li class="soundadd">Chunky .44 sound</li>
<li class="imageadd">New bullet/speed loader sprites</li>
<li class="spellcheck">Added a lot of extra words to magazines/bullets to make the caliber descriptions a tish more accurate I guess?</li>
</ul>
<h3 class="author">TheRyeGuyWhoWillNowDie updated:</h3>
<ul class="changes bgimages16">
<li class="rscdel">NO ONE IS SAFE FROM THE SYRINGE GUN REMOVAL. THE RIDE NEVER ENDS!</li>
</ul>
<h3 class="author">azzzertyy updated:</h3>
<ul class="changes bgimages16">
<li class="mapping">Changes city of cogs to be a semicircle of cogs, giving clockies a buff.</li>
</ul>
<h3 class="author">solwashere updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Switchblade sounds a lot more quiet</li>
</ul>
<h3 class="author">ynot01 updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Added the derringer pistol to the uplink for 3TC</li>
</ul>
<h2 class="date">22 May 2023</h2>
<h3 class="author">Code611 updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">IPC's cult "eyes" now detail a monitor as opposed to eyes.</li>
</ul>
<h3 class="author">Moltijoe updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">ckey locked bedsheet no longer spawns as a random bedsheet</li>
</ul>
<h3 class="author">ynot01 updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Added 10mm caseless ammunition to the uplink and autolathe, which drops no casings but does slightly less damage and travels slower</li>
</ul>
<h2 class="date">21 May 2023</h2>
<h3 class="author">Moltijoe updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Buffs plasmeme martial art</li>
<li class="tweak">detonate explosion has a 1 tile larger fire explosion</li>
<li class="bugfix">detonate no longer does damage to yourself instead of the target</li>
<li class="tweak">Immolate creates hotspots and ignites within the damage radius</li>
<li class="tweak">Harm act creates a hotspot on the target and ignites them</li>
<li class="tweak">Lifeforce grab starts with higher base drain and scales exponentially per tick</li>
<li class="tweak">plasmeme martial art also gives immunity to damage slowdown</li>
</ul>
<h3 class="author">SapphicOverload updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">added more keywords to voice of god</li>
<li class="tweak">voice of god doesn't stun anymore</li>
<li class="tweak">voice of god knockdown just makes you lie down instead of stunning you</li>
<li class="tweak">voice of god does more damage to lavaland mobs and IPCs with ultra violence</li>
<li class="tweak">increased voice of god power modifier slightly for security and significantly for heretics</li>
</ul>
<h3 class="author">solwashere updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">changed the instructions for the hypernoblium shard kit</li>
</ul>
<h3 class="author">ynot01 updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Wand of Resurrection now takes 7 seconds to use on yourself</li>
<li class="tweak">His Grace now deals triple damage to airlocks</li>
</ul>
<h2 class="date">20 May 2023</h2>
<h3 class="author">LazennG updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">tweaked buster style AP</li>
</ul>
<h3 class="author">Moltijoe updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">His grace healing works on metal limbs</li>
<li class="tweak">EMPs remove a small % of current charge rather than a flat amount</li>
<li class="bugfix">IPC no longer clean themselves of blood passively unless they have Ultraviolence</li>
<li class="rscadd">Adds a verb for ipc martial to fix click intercept</li>
<li class="tweak">both blood burst and gun hand comboes require 1 less intent to pull off</li>
<li class="tweak">blood burst heals for half as much on execute</li>
<li class="tweak">gun hand now uses ironfeather shots as ammo, making it deal close to half damage</li>
<li class="tweak">pocket revolver ammo has 25 less AP and 15 less wound bonus (same as regular 357 now)</li>
<li class="tweak">reduces strength of pocket revolver speed boost by more than half, but lasts 4 seconds longer</li>
<li class="tweak">Ultra Violence no longer gives passive movespeed</li>
<li class="tweak">passive blood healing heals for 30 adapatively instead of 20 brute 20 burn</li>
<li class="tweak">removes the stun from the emp tesla counter</li>
<li class="rscadd">Lavaland EMT as a mining medic title</li>
<li class="rscdel">Junior mining medic as a mining medic title</li>
<li class="spellcheck">fixes grammar in mining medic description</li>
<li class="tweak">some "balance" tweaks to the battleroyale meme mode</li>
<li class="bugfix">grown weapons also scale weight class with potency size like grown food</li>
<li class="rscadd">Adds new Preternis martial art</li>
<li class="tweak">Heavily damaged limbs are more likely to get wounds</li>
<li class="bugfix">Maybe fixes a problem with battle royale ending mid round randomly</li>
</ul>
<h3 class="author">SapphicOverload updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">legions can pass through their own skulls</li>
</ul>
<h3 class="author">dcxgame updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">added soccer to the game</li>
<li class="imageadd">added sprites for a soccer ball and goal net</li>
<li class="mapping">new holodeck room to play soccer in</li>
</ul>
<h3 class="author">ynot01 updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Living Hearts now display their target when examined by a ghost</li>
<li class="bugfix">Fixed donator posters being labeled as specific posters when they aren't</li>
<li class="bugfix">Modular computers will now have proper damage examines whether you attack it directly or with bullets</li>
</ul>
<h2 class="date">19 May 2023</h2>
<h3 class="author">Aquizit updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Psych gets lowpop chem access</li>
</ul>
<h3 class="author">ToasterBiome updated:</h3>
<ul class="changes bgimages16">
<li class="mapping">Boxstation medbay has a more open layout</li>
</ul>
<h3 class="author">azzzertyy updated:</h3>
<ul class="changes bgimages16">
<li class="mapping">Changed box library slightly to have nicer stairs and another camera.</li>
<li class="imageadd">wooden_stair_middle added, just a variation on the existing wooden stairs</li>
</ul>
<h3 class="author">solwashere updated:</h3>
<ul class="changes bgimages16">
<li class="mapping">Goat King arena is now round with pillars</li>
</ul>
<h2 class="date">18 May 2023</h2>
<h3 class="author">SapphicOverload updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">new brain damage line</li>
</ul>
<h3 class="author">solwashere updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Appendicitis stage 3 isnt bearable anymore</li>
<li class="mapping">no more psych office chem dispenser.</li>
</ul>
<h3 class="author">ynot01 updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Space ruin stechkin APS replaced with an M1911</li>
</ul>
<h2 class="date">17 May 2023</h2>
<h3 class="author">Majkl-J and RandomHoboman updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Bartending dispensers received a minor upgrade to their manipulators, changing required tiers.</li>
</ul>
<h3 class="author">Moltijoe updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Dragging beepsky applies a significant slowdown</li>
</ul>
<h2 class="date">16 May 2023</h2>
<h3 class="author">SapphicOverload updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">fixed preternis lungs and eyes not having the correct flags (they are actually robotic as intended now)</li>
</ul>
<h3 class="author">Skrem7 updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">gorlex maurader now has a new name in roundend report</li>
<li class="tweak">Nagant revolver now sounds like a .38 revolver instead of the beefy .357 revolver</li>
<li class="soundadd">New firing sound for deagle, m1911, and vatra m38</li>
</ul>
<h2 class="date">15 May 2023</h2>
<h3 class="author">SomeguyManperson updated:</h3>
<ul class="changes bgimages16">
<li class="rscdel">no more spellbook in the wizard den on lavaland because I hate miners</li>
<li class="rscadd">construct shells in the wizard den on lavaland</li>
</ul>
<h3 class="author">solwashere updated:</h3>
<ul class="changes bgimages16">
<li class="mapping">fixes chem shutter button on meta</li>
</ul>
<h2 class="date">14 May 2023</h2>
<h3 class="author">SomeguyManperson updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">cqc chokehold now isn't completely nonfunctional</li>
</ul>
<h3 class="author">dcxgame updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">fixes violin sprite appearing backwards sometimes</li>
</ul>
<h2 class="date">13 May 2023</h2>
<h3 class="author">Moltijoe updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Updates in-game maintainer list</li>
</ul>
<h3 class="author">dcxgame updated:</h3>
<ul class="changes bgimages16">
<li class="imageadd">updated violin sprites</li>
</ul>
<h2 class="date">12 May 2023</h2>
<h3 class="author"> BurgerBB updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Updates .gitignore to not include .dmm-pal files. Is a changelog even needed?</li>
<li class="rscdel">The alert level is no longer raised to blue on shift start.</li>
</ul>
<h3 class="author">LoliconSlayer updated:</h3>
<ul class="changes bgimages16">
<li class="spellcheck">Rewrote the Archery Crate desc to fix all the grammar issues</li>
</ul>
<h3 class="author">ToasterBiome updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">the NT-USP magazine will properly dispense from the armaments dispenser</li>
</ul>
<h3 class="author">void5402 updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">fixed a visual thing of particle accelerator</li>
</ul>
<h3 class="author">ynot01 updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">EMPing an energy gun now takes 25/50% charge instead of 50/100%</li>
<li class="tweak">EMPing an energy gun now disables it for around 5 or 10 seconds</li>
</ul>
<h2 class="date">11 May 2023</h2>
<h3 class="author">Moltijoe updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">battle royale gamemode lasts 6 minutes longer at maximum</li>
<li class="tweak">Completely overhauls how the battle royale gamemode spawns loot</li>
<li class="rscadd">adds a bunch of items to the battle royale loot table</li>
<li class="tweak">Changes how areas are selected for battle royale storms (fixes deadzones)</li>
</ul>
<h3 class="author">SapphicOverload updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">you can now emag an emitter to overcharge it for more damage, more SM power, longer range, and the ability to damage walls</li>
<li class="tweak">removes random hat drop</li>
</ul>
<h3 class="author">Skrem7 updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Moves some stuff from sec/armory cargo sections into an "Outside Weaponry" section to make it nicer on the eyes</li>
<li class="tweak">Minus prison jumpsuit crate, sec/armory/weaponry sections should be alphabetized now</li>
<li class="tweak">Fire axes now robust airlocks as they should</li>
<li class="tweak">.308 ammo box has 20 rounds instead of 7 now</li>
<li class="tweak">Forcing open an airlock with jaws now damages the airlock</li>
</ul>
<h3 class="author">SomeguyManperson updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Antagonists don't suffer the self tend penalty when tending severe or critical wounds with normal tools, and have a boosted tending speed for using ghetto tools when tending wounds</li>
</ul>
<h3 class="author">Therandomhoboo updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Kortara no longer is part of the Bilk family (Beer & Milk?)</li>
</ul>
<h3 class="author">solwashere updated:</h3>
<ul class="changes bgimages16">
<li class="mapping">deletes med-u cartridge from asteroid CMO office</li>
</ul>
<h2 class="date">10 May 2023</h2>
<h3 class="author">DeadlyBag updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Adds stechkin arm implant</li>
</ul>
<h2 class="date">09 May 2023</h2>
<h3 class="author"> Skrem_7, ToasterBiome updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Adds the Winton Mk. VI Repeating Rifle, a lever-action rifle that loads eight .308 rounds in a tube and an additional in the chamber</li>
<li class="rscadd">Adds three cargo crates in the Armory section related to the rifle</li>
<li class="tweak">Bandoliers can hold all ballistic casings now (but not if it's caseless, like an arrow or a rocket)</li>
<li class="tweak">Combat shotgun single pack costs 7200, from 6000</li>
<li class="soundadd">Adds new firing, loading, and racking sounds for the rifle</li>
<li class="imageadd">Add icon and item sprites for the rifle, plus icon sprite for the ammo box</li>
</ul>
<h3 class="author">N3D6 updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">new brain trauma line</li>
</ul>
<h3 class="author">SapphicOverload updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">fixed wormhole jaunters not saving you from chasms if stunned/immobilized</li>
</ul>
<h3 class="author">Skrem7 updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">.38 rubber should now be on autolathe properly</li>
<li class="bugfix">Fixes .38 speedloader and .38 magazines being gone from protolathes</li>
<li class="tweak">durathread hat is no longer snowflake as hell due to inherit moment</li>
</ul>
<h3 class="author">adamsong updated:</h3>
<ul class="changes bgimages16">
<li class="spellcheck">fixed a typo in the grand mining medic cape</li>
</ul>
<h3 class="author">solwashere updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">ash is now grey</li>
</ul>
<h3 class="author">void5402 updated:</h3>
<ul class="changes bgimages16">
<li class="imageadd">added some icons for singularity generator</li>
<li class="imageadd">added some icons for tesla generator</li>
</ul>
<h3 class="author">ynot01 updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Added the toy sledgehammer, available to craft, purchase at vendor, or donator gear</li>
</ul>
<h2 class="date">08 May 2023</h2>
<h3 class="author">Moltijoe updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">No longer drop dualsword nullrods to the ground when crit</li>
<li class="tweak">H.E.C.K. suit has spaceproof again</li>
</ul>
<h3 class="author">SapphicOverload updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">hypodermic prickles injects on melee attack instead of when thrown, can't inject through thick clothes or robotic limbs, and injection amount is reduced by bio armor</li>
<li class="bugfix">fixes CMO and RD helmets not being airtight enough to use internals</li>
<li class="tweak">gives CMO hardsuit helmet the same flash protection as other hardsuits</li>
<li class="bugfix">fixes nanites bypassing EMP protection</li>
</ul>
<h3 class="author">TheRyeGuyWhoWillNowDie updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Syndicate Bounties</li>
<li class="rscdel">Null crates</li>
<li class="tweak">Makeshift emags now work on cargo consoles, if you really want the special ops crate</li>
<li class="bugfix">a changeling huffing BZ will actually drain their chemicals</li>
</ul>
<h3 class="author">adamsong updated:</h3>
<ul class="changes bgimages16">
<li class="experiment">Update to byond 515</li>
<li class="bugfix">fixed PDA logs being strange</li>
</ul>
<h2 class="date">07 May 2023</h2>
<h3 class="author"> @BlueishTsunami @Moltijoe updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Donator item for Molti (that's me)</li>
<li class="imageadd">Sprites for the donator item</li>
</ul>
<h3 class="author">Moltijoe updated:</h3>
<ul class="changes bgimages16">
<li class="rscdel">Prison cube no longer drops from the lavaland sliding puzzle</li>
</ul>
<h3 class="author">Nmajask, Skrem_7 updated:</h3>
<ul class="changes bgimages16">
<li class="experiment">Begin Modern Medievalism</li>
<li class="rscadd">Adds explosive and syringe arrows (Makeshift Crafting), singularity and supermatter arrows (admin only), and pulse/taser arrows (ERT bow)</li>
<li class="rscadd">Adds the HL-P1 Multipurpose Combat Bow (75 WC), bone crossbow (craftable), and break bow (2 SP)</li>
<li class="rscadd">Adds toy bows, arrows, quivers, ammo boxes, and a crate in cargo to access them. Also adds a normal archery crate and a toy bow crate.</li>
<li class="rscadd">Adds the ranger cloak and shadow cloak to wizard and nukie respectively, for 2 SP and 30 TC</li>
<li class="rscadd">The nukie leader now gets a cool decorative cloak on spawn</li>
<li class="rscadd">Adds craftable chitin gloves (not gauntlets), craftable chitin quiver, ash-covered quiver and bone bow to necro spawn list, and summon arrows spell (1 SP)</li>
<li class="rscadd">Adds printable anomaly quivers, and associated quiver upgrades (quiver of holding, incendiary quiver, and vacuum quiver)</li>
<li class="tweak">Tribal armors can only stow tribal-related weaponry now. They've also had their armor values tweaked to better fit ashwalkers' needs</li>
<li class="tweak">Arrows overall do much more damage, but suffer less (often negative) AP. In addition, only bamboo and glass arrows can break now</li>
<li class="tweak">Arrows modified by Makeshift Crafting now retain their full damage, AP, and embed chance. Fire arrows no longer do an extra eight burn. Said additions can also be removed by wirecutters now (except for fire)</li>
<li class="tweak">Crafting of arrows and bows done much faster and easier</li>
<li class="tweak">Bows now suffer less spread and half the slowdown while drawn. Makeshift bow draw speed is doubled</li>
<li class="tweak">You can now click on a nocked bow with an empty hand to remove the arrow. You can also unfold a hardlight bow and begin drawing an arrow in the same action now. You can also change their fire mode while folded</li>
<li class="tweak">Butchering creatures drops embedded items, and embeds can have their bleed rates set</li>
<li class="tweak">Examining someone who is cuffed or legcuffed or looking at a taped item should now be much more obvious</li>
<li class="tweak">Quivers default hold 20 arrows instead of 15, and can be worn on back or belt. Leather quiver no longer requires sinew</li>
<li class="tweak">Invocation barks are much more formally defined now</li>
<li class="tweak">Camoflauged beanbag darts no longer look like darts</li>
<li class="bugfix">You can no longer wirecut goliath gloves</li>
<li class="imageadd">Sprites for all the new items, including dynamic sprites for quivers based on arrows loaded</li>
<li class="imageadd">New mob sprites for being legcuffed</li>
<li class="imageadd">Sinew suture has had its sprite updated</li>
<li class="spellcheck">Various description, capitalization, grammar, and naming passovers for bow and tribal stuff</li>
<li class="experiment">End Modern Medievalism</li>
</ul>
<h3 class="author">TheRyeGuyWhoWillNowDie updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">grenade exploit patched</li>
</ul>
<h3 class="author">Therandomhoboo updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">put allies cocktail text in, removed the chat span function from Manhattan project and Cherry Shake.</li>
</ul>
<h3 class="author">solwashere updated:</h3>
<ul class="changes bgimages16">
<li class="mapping">moves a firelock</li>
</ul>
<h2 class="date">06 May 2023</h2>
<h3 class="author"> Skrem_7, ToasterBiome updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Adds the Vatra M38 pistol and a respective crate in the Security section of Cargo</li>
<li class="rscadd">Adds .38 AP, .38 frost, .38 talon, and .38 bluespace magazines</li>
<li class="tweak">Techshell moved back to experimental ammo</li>
<li class="bugfix">Armory WT (not actually in the armory) should be able to load other WT magazines now</li>
<li class="imageadd">Sprites for the gun + magazine types</li>
</ul>
<h3 class="author">Skrem7 updated:</h3>
<ul class="changes bgimages16">
<li class="spellcheck">cleans up the intro phytosian blurble to be better</li>
</ul>
<h3 class="author">TheRyeGuyWhoWillNowDie updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">hand teleporters can be upgraded</li>
</ul>
<h2 class="date">05 May 2023</h2>
<h3 class="author"> @AffectedArc07 @Absolucy @Moltijoe updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">New dust animation</li>
<li class="imageadd">Filter used in new dust animation</li>
</ul>
<h3 class="author">LazennG updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">fixed buster arm permanently breaking on using aimed abilities</li>
<li class="tweak">tweak slam damage</li>
<li class="spellcheck">soshall becomes so shall</li>
</ul>
<h3 class="author">azzzertyy updated:</h3>
<ul class="changes bgimages16">
<li class="mapping">fixed door remotes for yogsmeta and asteroid</li>
</ul>
<h2 class="date">04 May 2023</h2>
<h3 class="author"> Mqiib updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">fixes internal magazine guns being unable to reload</li>
</ul>
<h3 class="author">DeadlyBag updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Added cigar pockets to the HoS armor</li>
</ul>
<h3 class="author">YashinHak updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">:clueless:</li>
</ul>
<h3 class="author">adamsong updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">fixed armament dispenser</li>
<li class="rscdel">Removed ratvar from the armaments dispenser</li>
</ul>
<h3 class="author">solwashere updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">new alt titles for CE and HoS</li>
</ul>
<h2 class="date">03 May 2023</h2>
<h3 class="author">Moltijoe updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">fixes a nullrod bug</li>
</ul>
<h3 class="author">solwashere updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">New Syndicate company, Vahlen Pharmaceuticals</li>
<li class="tweak">several items have had manufacturers added or changed, see documentation.</li>
</ul>
<h2 class="date">02 May 2023</h2>
<h3 class="author"> @BlueishTsunami @Moltijoe updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Adds new chaplain dual wield nullrod</li>
<li class="imageadd">adds sprites for the dual wield nullrod</li>
<li class="tweak">Lets wings have multiple colour sources</li>
<li class="imageadd">splits phytosian wings into two different sprites</li>
</ul>
<h3 class="author"> @BurgerLUA @Moltijoe updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Xeno spit injects a fast acting paralysis chemical instead of stunning</li>
</ul>
<h3 class="author"> Ktlwjec updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Hot-Cross Bun no longer needs an entire loaf of bread to make, instead it needs a bun.</li>
</ul>
<h3 class="author"> OnlineGirlfriend, Ktlwjec updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Adds Moscow Mule drink. Made with 5 parts soda water, 5 parts vodka, 1 part lime juice, 1 part ice.</li>
</ul>
<h3 class="author">@Moltijoe, Ryll/Shaps, credit to Crystalwarrior of Hippiestation updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Suffering slashing or piercing wounds, as well as violent dismemberment, can now send bloodsplatters flying from your body that can land on walls/floors/windows/whatever in the environment. Juicy!</li>
</ul>
<h3 class="author">Moltijoe updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">possessed sword is now huge (no more pockets)</li>
<li class="bugfix">possessed sword drop ability no longer has an invocation chant</li>
<li class="tweak">Blood cult emp is an aimed projectile rather than centered on the caster</li>
<li class="tweak">Blood cult emp size is 1 heavy 3 light instead of 2 heavy 5 light</li>
<li class="bugfix">possessed sword now does sharp injuries rather than blunt</li>
<li class="bugfix">no longer dupes possessed sword by recalling with it in your hand</li>
<li class="tweak">Changeling armblade door pry takes 6 seconds instead of 10</li>
<li class="bugfix">Changeling armblade can no longer pry open welded doors</li>
<li class="bugfix">Makes researching dna recovery unlock the mechanical version too</li>
<li class="rscadd">Lets mantis blades pry open doors if you have two</li>
<li class="tweak">prying open doors scales with tool speed (only makes jimmies faster)</li>
<li class="tweak">Requires people to be lying down to enter a bodybag (can be closed with someone standing on it)</li>
<li class="bugfix">Turns off reticence internal canister light</li>
<li class="tweak">Ocular wardens no longer destroy bibles if the target has antimagic</li>
<li class="tweak">Ethereal light power is lowered to reduce colour problems</li>
<li class="tweak">eye of god gives medhud</li>
<li class="tweak">Moves mining medic labcoat underneath other items in locker</li>
</ul>
<h3 class="author">Mqiib updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Happiness chem no longer sets disgust to 0</li>
<li class="tweak">Jellypeople now have -10 armor by default</li>
</ul>
<h3 class="author">SapphicOverload updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">beepsky does 54 stamina damage to you instead of 10 seconds of instant paralysis</li>
<li class="tweak">increased beepsky's health to compensate and removes its damage coefficients</li>
</ul>
<h3 class="author">SomeguyManperson updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">cargo can now order mini eguns for home defense. "Can" does not mean "should", unfortunately.</li>
<li class="tweak">sterilizer sprays now hold 30 units down from 100, and inject 5 or 10 units down from 5 or 25, but can be refilled again</li>
</ul>
<h3 class="author">TheRyeGuyWhoWillNowDie updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">surplus carbine can bayonet</li>
</ul>
<h3 class="author">azzzertyy updated:</h3>
<ul class="changes bgimages16">
<li class="rscdel">Removed random corners in bar-trek</li>
</ul>
<h3 class="author">hedgehog1029 updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Added the 3rd atmos tech spawn location back to AsteroidStation</li>
</ul>
<h3 class="author">solwashere updated:</h3>
<ul class="changes bgimages16">
<li class="rscdel">soul contracts go bye bye</li>
<li class="mapping">Every brigdoc office gets an anesthetic tank holder now, did some light rearranging</li>
</ul>
<h2 class="date">01 May 2023</h2>
<h3 class="author"> SapphicOverload, MemedHams updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">adds energy fire axe</li>
<li class="imageadd">adds energy fire axe sprites</li>
<li class="tweak">adds "axed" to the list of attack verbs for axes</li>
<li class="bugfix">fixes windows and grilles not respecting armor penetration</li>
<li class="bugfix">holding an open flame will now ignite flammable gases in the air as intended</li>
</ul>
<h3 class="author">Airlines7 updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">New Lobby Track</li>
</ul>
<h3 class="author">BlueishTsunami updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Added lizard variants for around 17 masks</li>
<li class="rscadd">Added code to handle mutant mask variants</li>
<li class="tweak">tweaked code handling snout removal to take mask variants into account</li>
<li class="imageadd">Added sprites for lizard mask variants</li>
<li class="rscadd">Added punk/metal style battle jacket to the hacked clothesdrobe</li>
<li class="imageadd">Added sprites for battle jacket</li>
</ul>
<h3 class="author">SapphicOverload updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">nitroglycerin no longer explodes inside of bodies</li>
<li class="tweak">cqc choke does less damage to you if you don't breathe</li>
<li class="tweak">special flavor text for doing cqc choke on ipcs (just press the power button smh)</li>
</ul>
<h3 class="author">Skrem7 updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Adds .38 rubber and makes it the default detective ammunition.</li>
<li class="rscdel">Removes .38 Hotshot, Iceblax, and Gutterpunch from the game wholly</li>
<li class="tweak">Messed around with detective mail options (lazily</li>
<li class="tweak">.38 lethal does less damage now, but less bad AP</li>
<li class="tweak">Hacked autolathes can print full .38 speed loaders again.</li>
<li class="tweak">All rubber rounds are now blunt</li>
<li class="imageadd">Caldwell now faces the right way</li>
<li class="spellcheck">Fixed some crate descriptions</li>
</ul>
<h3 class="author">ToasterBiome updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">ammo boxes and magazines can be interacted with by alt clicking</li>
</ul>
<h3 class="author">azzzertyy updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">stamp washes for unadded roles & jumpskirts</li>
<li class="bugfix">fixed qm stamp washing into CMO's jumpsuit</li>
</ul>
<h3 class="author">tattax updated:</h3>
<ul class="changes bgimages16">
<li class="imageadd">adds different cuff sprites to clockwork and det hud</li>
</ul>
<h3 class="author">ynot01 updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Fixed changelings not being able to humanize when monkeyed by lesser form or last resort</li>
<li class="bugfix">Fixed vampires not being able to turn into bats more than once</li>
<li class="bugfix">Fixed vassals being able to instantly kill themselves by changing into a bat when too damaged</li>
</ul>
<h2 class="date">30 April 2023</h2>
<h3 class="author"> ToasterBiome, Skrem_7 updated:</h3>
<ul class="changes bgimages16">
<li class="imageadd">new icon sprites for surplus carbine and lwt dmr</li>
<li class="imagedel">old images are dead</li>
</ul>
<h3 class="author">SapphicOverload updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">makes a whole bunch of clothes look less weird on lizards</li>
<li class="imageadd">adds digitigrade alt sprites for wizard robes, HoS coats, cultist robes, techpriest robes, and the witch hunter outfit (exact same sprites but named differently so technically new sprites)</li>
</ul>
<h3 class="author">Skrem7 updated:</h3>
<ul class="changes bgimages16">
<li class="spellcheck">ammo boxes contain rounds not shells now</li>
<li class="spellcheck">changes surplus carbine magazine name to a carbine magazine (not a rifle)</li>
</ul>
<h3 class="author">ynot01 updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">fixed chameleon mutation having changeling chameleon properties</li>
</ul>
<h2 class="date">29 April 2023</h2>
<h3 class="author">ToasterBiome updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Cargo Technician has 1 less available job slot total and roundstart.</li>
</ul>
<h3 class="author">solwashere updated:</h3>
<ul class="changes bgimages16">
<li class="mapping">CMO office is now fully surrounded by window shutters, has an operating table, and desk rotation</li>
</ul>
<h2 class="date">28 April 2023</h2>
<h3 class="author">SapphicOverload updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">hydrogen production now respects conservation of mass</li>
</ul>
<h3 class="author">ToasterBiome updated:</h3>
<ul class="changes bgimages16">
<li class="mapping">Opens up NVS Gax bar for more RP</li>
<li class="mapping">Changes AsteroidStation's hydroponics to be more open</li>
</ul>
<h2 class="date">27 April 2023</h2>
<h3 class="author">DearLacy updated:</h3>
<ul class="changes bgimages16">
<li class="mapping">Added a photocopier to the Yogsmeta HoP office.</li>
</ul>
<h3 class="author">Skrem7 updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Mirror shield now only knocks down on throw</li>
<li class="tweak">Blood halberd wielded force, AP, throwforce, and stun on throw have been reduced. Block chance removed.</li>
<li class="tweak">Blood halberd recall range doubled, also acts like a spear with range now. Unwielded force up.</li>
</ul>
<h3 class="author">solwashere updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Adds a mining medic labcoat that will spawn in their locker</li>
<li class="imageadd">adds mining medic labcoat sprites</li>
</ul>
<h2 class="date">26 April 2023</h2>
<h3 class="author">ToasterBiome updated:</h3>
<ul class="changes bgimages16">
<li class="mapping">BoxStation and MetaStation Secure Storage is now accessible outside of them with a button.</li>
</ul>
<h3 class="author">ynot01 updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Fixes a runtime that would cause custom vendor items to not show up</li>
</ul>
<h2 class="date">25 April 2023</h2>
<h3 class="author">00ze-cyclone updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Added a lot of possible things in the mail</li>
<li class="rscadd">Added the mail bags in the cargodrobe</li>
<li class="tweak">reduced the chances of getting coins or money in the mail</li>
</ul>
<h3 class="author">Mqiib updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Bluespace activity now actually has a max teleport range of 5</li>
<li class="tweak">Getting hit by bluespace plants makes you slightly ill and confused</li>
</ul>
<h3 class="author">Notamaniac updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Blazing oil takes 30% more damage from extinguishers, and 50% extra brute damage.</li>
</ul>
<h3 class="author">SomeguyManperson updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">you can no longer infiltrate snetral snommand through gang wizard bullshit</li>
</ul>
<h3 class="author">ToasterBiome updated:</h3>
<ul class="changes bgimages16">
<li class="mapping">Adds a russian revolver to the NVS Gax</li>
<li class="mapping">Moves a quarter of AsteroidStation south and squares off tcomms, adds garden, and more maintenance areas.</li>
</ul>
<h3 class="author">hedgehog1029 updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Fix the vending machine chef's compartment</li>
<li class="rscadd">Add icons to custom items in the vending UI</li>
</ul>
<h3 class="author">solwashere updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Mantis Blades are now 6 tc</li>
<li class="tweak">Mantis Blades attack slower when attacking with both</li>
</ul>
<h2 class="date">24 April 2023</h2>
<h3 class="author"> @solwashere @Moltijoe updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Adds a few new pirate ship names</li>
<li class="tweak">Pirate ship names are now based on a combination of two names</li>
</ul>
<h3 class="author">Moltijoe updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Botany plants scale weight class based on potency</li>
<li class="tweak">fairy boots nullrod now starts with slowdown and builds up speed as you walk continuously</li>
<li class="soundadd">adds a sound effect to being at high speeds with the fairy boots</li>
<li class="tweak">Vaccines no longer work on IPCs</li>
<li class="tweak">IPC can purge viruses with system cleaner</li>
<li class="tweak">most virus symptoms no long affect mobs with synthetic chemical processing</li>
</ul>
<h3 class="author">Mordrehel updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Minor change to config for AI laws</li>
</ul>
<h3 class="author">ReddicusDragon updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Added TG Paystands</li>
<li class="rscdel">Removed dumb yog paystands</li>
<li class="soundadd">adds cash register kaching</li>
</ul>
<h3 class="author">SapphicOverload updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">you can no longer be absorbed and ling husked if you can't be husked</li>
<li class="bugfix">fixes getting an objective to absorb and escape as someone if you can't absorb them</li>
</ul>
<h3 class="author">Skrem7 updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Surplus Carbine now loads .45, instead of 10mm</li>
<li class="tweak">Surplus Carbine fire rate slightly increased (every 1 second instead of every 1.2 seconds)</li>
</ul>
<h3 class="author">ThatLing updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">The HFR will only change a few settings upon losing power</li>
<li class="tweak">The HFR has had its nitrium generating capabilities tweaked</li>
</ul>
<h3 class="author">adamsong updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Admin notes now record the living playtime of a player when they were noted.</li>
</ul>
<h2 class="date">23 April 2023</h2>
<h3 class="author">Moltijoe updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">attempts to make the battle royale gamemode not break 66% of the time</li>
<li class="tweak">Blood cultist blood spear has 6 less force</li>
<li class="tweak">Blood cultist blood spear can only block while wielded and has 10 less block</li>
</ul>
<h2 class="date">22 April 2023</h2>
<h3 class="author">Moltijoe updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Possessed sword no longer deletes itself if trying to catch it with full hands</li>
<li class="rscadd">Preternis mutation toxin</li>
</ul>
<h3 class="author">Skrem7 updated:</h3>
<ul class="changes bgimages16">
<li class="spellcheck">Nar'sie. (Almost) all variations of Nar'sie have been universalized.</li>
</ul>
<h3 class="author">tattax updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">brown cable coil</li>
<li class="bugfix">fixes cable cuffs always being white</li>
</ul>
<h3 class="author">ynot01 updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">The purchased syndicate prisoner bag now comes with a remote to toggle lethality, which will quickly burn and kill hostages locked in the bag</li>
<li class="tweak">Crematorium now respects indestructible items and godmoded mobs</li>
<li class="tweak">Crematorium now detonates bombs, tanks, and grenades</li>
</ul>
</div>
<b>GoonStation 13 Development Team</b>
<div class = "top">
<b>Coders:</b> Stuntwaffle, Showtime, Pantaloons, Nannek, Keelin, Exadv1, hobnob, Justicefries, 0staf, sniperchance, AngriestIBM, BrianOBlivion<br>
<b>Spriters:</b> Supernorn, Haruhi, Stuntwaffle, Pantaloons, Rho, SynthOrange, I Said No<br>
</div>
<br>
<p class="lic"><a name="license" href="http://creativecommons.org/licenses/by-nc-sa/3.0/"><img src="88x31.png" alt="Creative Commons License" /></a><br><i>Except where otherwise noted, Goon Station 13 is licensed under a <a href="http://creativecommons.org/licenses/by-nc-sa/3.0/">Creative Commons Attribution-Noncommercial-Share Alike 3.0 License</a>.<br>Rights are currently extended to <a href="http://forums.somethingawful.com/">SomethingAwful Goons</a> only.</i></p>
<p class="lic">Some icons by <a href="http://p.yusukekamiyamane.com/">Yusuke Kamiyamane</a>. All rights reserved. Licensed under a <a href="http://creativecommons.org/licenses/by/3.0/">Creative Commons Attribution 3.0 License</a>.</p>
</td></tr></table>
</body>
</html>