mirror of
https://github.com/yogstation13/Yogstation.git
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267 lines
9.5 KiB
Plaintext
267 lines
9.5 KiB
Plaintext
//Items for nuke theft, supermatter theft traitor objective
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// STEALING THE NUKE
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//the nuke core - objective item
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/obj/item/nuke_core
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name = "plutonium core"
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desc = "Extremely radioactive. Wear goggles."
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icon = 'icons/obj/nuke_tools.dmi'
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icon_state = "plutonium_core"
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item_state = "plutoniumcore"
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resistance_flags = INDESTRUCTIBLE | LAVA_PROOF | FIRE_PROOF | ACID_PROOF
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var/pulse = 0
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var/cooldown = 0
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var/pulseicon = "plutonium_core_pulse"
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/obj/item/nuke_core/Initialize()
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. = ..()
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START_PROCESSING(SSobj, src)
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/obj/item/nuke_core/Destroy()
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STOP_PROCESSING(SSobj, src)
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return ..()
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/obj/item/nuke_core/attackby(obj/item/nuke_core_container/container, mob/user)
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if(istype(container))
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container.load(src, user)
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else
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return ..()
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/obj/item/nuke_core/process()
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if(cooldown < world.time - 60)
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cooldown = world.time
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flick(pulseicon, src)
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radiation_pulse(src, 400, 2)
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/obj/item/nuke_core/suicide_act(mob/user)
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user.visible_message(span_suicide("[user] is rubbing [src] against [user.p_them()]self! It looks like [user.p_theyre()] trying to commit suicide!"))
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return (TOXLOSS)
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//nuke core box, for carrying the core
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/obj/item/nuke_core_container
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name = "nuke core container"
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desc = "Solid container for radioactive objects."
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icon = 'icons/obj/nuke_tools.dmi'
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icon_state = "core_container_empty"
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item_state = "tile"
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lefthand_file = 'icons/mob/inhands/misc/sheets_lefthand.dmi'
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righthand_file = 'icons/mob/inhands/misc/sheets_righthand.dmi'
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cryo_preserve = TRUE
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var/obj/item/nuke_core/core
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/obj/item/nuke_core_container/Destroy()
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QDEL_NULL(core)
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return ..()
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/obj/item/nuke_core_container/proc/load(obj/item/nuke_core/ncore, mob/user)
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if(core || !istype(ncore))
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return FALSE
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ncore.forceMove(src)
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core = ncore
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icon_state = "core_container_loaded"
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say(span_warning("Container is sealing..."))
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addtimer(CALLBACK(src, .proc/seal), 50)
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return TRUE
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/obj/item/nuke_core_container/proc/seal()
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if(istype(core))
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STOP_PROCESSING(SSobj, core)
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icon_state = "core_container_sealed"
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playsound(src, 'sound/items/deconstruct.ogg', 60, 1)
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say(span_warning("[src] is permanently sealed, [core]'s radiation is contained."))
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/obj/item/nuke_core_container/attackby(obj/item/nuke_core/core, mob/user)
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if(istype(core))
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if(!user.temporarilyRemoveItemFromInventory(core))
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to_chat(user, span_warning("The [core] is stuck to your hand!"))
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return
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else
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load(core, user)
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else
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return ..()
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//snowflake screwdriver, works as a key to start nuke theft, traitor only
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/obj/item/screwdriver/nuke
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name = "screwdriver"
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desc = "A screwdriver with an ultra thin tip."
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icon = 'icons/obj/nuke_tools.dmi'
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icon_state = "screwdriver_nuke"
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item_state = "screwdriver_nuke"
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toolspeed = 0.5
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random_color = FALSE
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/obj/item/paper/guides/antag/nuke_instructions
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info = "How to break into a Nanotrasen self-destruct terminal and remove its plutonium core:<br>\
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<ul>\
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<li>Use a screwdriver with a very thin tip (provided) to unscrew the terminal's front panel</li>\
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<li>Dislodge and remove the front panel with a crowbar</li>\
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<li>Cut the inner metal plate with a welding tool</li>\
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<li>Pry off the inner plate with a crowbar to expose the radioactive core</li>\
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<li>Use the core container to remove the plutonium core; the container will take some time to seal</li>\
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<li>???</li>\
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</ul>"
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// STEALING SUPERMATTER
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/obj/item/paper/guides/antag/supermatter_sliver
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info = "How to safely extract a supermatter sliver:<br>\
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<ul>\
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<li>Approach an active supermatter crystal with radiation shielded personal protective equipment. DO NOT MAKE PHYSICAL CONTACT.</li>\
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<li>Use a supermatter scalpel (provided) to slice off a sliver of the crystal.</li>\
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<li>Use supermatter extraction tongs (also provided) to safely pick up the sliver you sliced off.</li>\
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<li>Physical contact of any object with the sliver will dust the object, as well as yourself.</li>\
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<li>Use the tongs to place the sliver into the provided container, which will take some time to seal.</li>\
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<li>Get the hell out before the crystal delaminates.</li>\
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<li>???</li>\
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</ul>"
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/obj/item/nuke_core/supermatter_sliver
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name = "supermatter sliver"
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desc = "A tiny, highly volatile sliver of a supermatter crystal. Do not handle without protection!"
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icon_state = "supermatter_sliver"
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item_state = "supermattersliver"
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pulseicon = "supermatter_sliver_pulse"
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/obj/item/nuke_core/supermatter_sliver/attack_tk() // no TK dusting memes
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return FALSE
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/obj/item/nuke_core/supermatter_sliver/can_be_pulled(user) // no drag memes
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return FALSE
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/obj/item/nuke_core/supermatter_sliver/attackby(obj/item/W, mob/living/user, params)
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if(istype(W, /obj/item/hemostat/supermatter))
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var/obj/item/hemostat/supermatter/tongs = W
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if (tongs.sliver)
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to_chat(user, span_notice("\The [tongs] is already holding a supermatter sliver!"))
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return FALSE
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forceMove(tongs)
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tongs.sliver = src
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tongs.update_icon()
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to_chat(user, span_notice("You carefully pick up [src] with [tongs]."))
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else if(istype(W, /obj/item/scalpel/supermatter) || istype(W, /obj/item/nuke_core_container/supermatter/)) // we don't want it to dust
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return
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else
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to_chat(user, span_notice("As it touches \the [src], both \the [src] and \the [W] burst into dust!"))
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radiation_pulse(user, 100)
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playsound(src, 'sound/effects/supermatter.ogg', 50, 1)
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qdel(W)
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qdel(src)
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/obj/item/nuke_core/supermatter_sliver/pickup(mob/living/user)
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..()
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if(!iscarbon(user))
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return FALSE
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var/mob/ded = user
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user.visible_message(span_danger("[ded] reaches out and tries to pick up [src]. [ded.p_their()] body starts to glow and bursts into flames before flashing into dust!"),\
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span_userdanger("You reach for [src] with your hands. That was dumb."),\
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span_italics("Everything suddenly goes silent."))
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radiation_pulse(user, 500, 2)
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playsound(get_turf(user), 'sound/effects/supermatter.ogg', 50, 1)
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ded.dust()
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/obj/item/nuke_core_container/supermatter
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name = "supermatter bin"
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desc = "A tiny receptacle that releases an inert hyper-noblium mix upon sealing, allowing a sliver of a supermatter crystal to be safely stored."
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var/obj/item/nuke_core/supermatter_sliver/sliver
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/obj/item/nuke_core_container/supermatter/Destroy()
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QDEL_NULL(sliver)
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return ..()
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/obj/item/nuke_core_container/supermatter/load(obj/item/hemostat/supermatter/T, mob/user)
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if(!istype(T) || !T.sliver)
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return FALSE
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T.sliver.forceMove(src)
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sliver = T.sliver
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T.sliver = null
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T.icon_state = "supermatter_tongs"
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icon_state = "core_container_loaded"
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say(span_warning("Container is sealing..."))
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addtimer(CALLBACK(src, .proc/seal), 50)
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return TRUE
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/obj/item/nuke_core_container/supermatter/seal()
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if(istype(sliver))
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STOP_PROCESSING(SSobj, sliver)
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icon_state = "core_container_sealed"
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playsound(src, 'sound/items/Deconstruct.ogg', 60, 1)
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say(span_warning("[src] is permanently sealed, [sliver] is safely contained."))
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/obj/item/nuke_core_container/supermatter/attackby(obj/item/hemostat/supermatter/tongs, mob/user)
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if(istype(tongs))
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//try to load shard into core
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load(tongs, user)
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else
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return ..()
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/obj/item/scalpel/supermatter
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name = "supermatter scalpel"
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desc = "A scalpel with a fragile tip of condensed hyper-noblium gas, searingly cold to the touch, that can safely shave a sliver off a supermatter crystal."
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icon = 'icons/obj/nuke_tools.dmi'
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icon_state = "supermatter_scalpel"
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toolspeed = 0.5
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damtype = BURN
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usesound = 'sound/weapons/bladeslice.ogg'
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var/usesLeft
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/obj/item/scalpel/supermatter/Initialize()
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. = ..()
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usesLeft = rand(2, 4)
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/obj/item/hemostat/supermatter
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name = "supermatter extraction tongs"
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desc = "A pair of tongs made from condensed hyper-noblium gas, searingly cold to the touch, that can safely grip a supermatter sliver."
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icon = 'icons/obj/nuke_tools.dmi'
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icon_state = "supermatter_tongs"
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toolspeed = 0.75
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damtype = BURN
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var/obj/item/nuke_core/supermatter_sliver/sliver
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/obj/item/hemostat/supermatter/Destroy()
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QDEL_NULL(sliver)
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return ..()
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/obj/item/hemostat/supermatter/update_icon()
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if(sliver)
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icon_state = "supermatter_tongs_loaded"
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else
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icon_state = "supermatter_tongs"
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/obj/item/hemostat/supermatter/afterattack(atom/O, mob/user, proximity)
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. = ..()
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if(!sliver)
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return
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if(proximity && ismovable(O) && O != sliver)
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Consume(O, user)
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/obj/item/hemostat/supermatter/throw_impact(atom/hit_atom, datum/thrownthing/throwingdatum) // no instakill supermatter javelins
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if(sliver)
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sliver.forceMove(loc)
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visible_message(span_notice("\The [sliver] falls out of \the [src] as it hits the ground."))
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sliver = null
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update_icon()
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..()
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/obj/item/hemostat/supermatter/proc/Consume(atom/movable/AM, mob/user)
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if(ismob(AM))
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var/mob/victim = AM
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message_admins("[src] has consumed [key_name_admin(victim)] [ADMIN_JMP(src)].")
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message_admins("[ADMIN_LOOKUPFLW(user)] has used a supermatter sliver to commit dual suicide with [ADMIN_LOOKUPFLW(victim)] at [ADMIN_VERBOSEJMP(src)].")
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investigate_log("has consumed [key_name(victim)].", "supermatter")
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investigate_log("[key_name(user)] has used a supermatter sliver to commit dual suicide with [key_name(victim)].", "supermatter")
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victim.dust()
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else
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investigate_log("has consumed [AM].", "supermatter")
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qdel(AM)
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if (user)
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user.visible_message(span_danger("As [user] touches [AM] with \the [src], both flash into dust and silence fills the room..."),\
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span_userdanger("You touch [AM] with [src], and everything suddenly goes silent.\n[AM] and [sliver] flash into dust, and soon as you can register this, you do as well."),\
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span_italics("Everything suddenly goes silent."))
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user.dust()
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radiation_pulse(src, 500, 2)
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playsound(src, 'sound/effects/supermatter.ogg', 50, 1)
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QDEL_NULL(sliver)
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update_icon()
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