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Yogstation/code/controllers/subsystem/assets.dm
Altoids1 119ea82e32 The initial subsystem loading now gives an approximate % to completion, among other style tweaks (#13645)
* Makes the HEY LISTEN dialog a bit quieter

Now it only prints to admins. It's still logged and everything, for those who want to shave off the <100 ms it takes the server to usually handle this atmos equalization stuff.

TBH this is such a, weird debug line, I don't really know why it was kept in as a big dumb to_chat(world) for so long.

* Makes the subsystem init dialog look nicer

Now, instead of displaying performance times to the whole `world`, an approximate loading % is printed to everyone (with admins getting the old dialog in span_notice style).

EDIT: Fixes some stuff Gamer complained about
EDIT EDIT: I don't get how SHOULD_CALL_PARENT works

* Update yogstation/code/controllers/subsystem/yogs.dm

Co-authored-by: nmajask <nmajask@gmail.com>

Co-authored-by: Jamie D <993128+JamieD1@users.noreply.github.com>
Co-authored-by: nmajask <nmajask@gmail.com>
2022-04-16 00:07:42 +01:00

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SUBSYSTEM_DEF(assets)
name = "Assets"
init_order = INIT_ORDER_ASSETS
flags = SS_NO_FIRE
loading_points = 3 SECONDS // Yogs -- loading times
var/list/cache = list()
var/list/preload = list()
var/datum/asset_transport/transport = new()
/datum/controller/subsystem/assets/OnConfigLoad()
var/newtransporttype = /datum/asset_transport
switch (CONFIG_GET(string/asset_transport))
if ("webroot")
newtransporttype = /datum/asset_transport/webroot
if (newtransporttype == transport.type)
return
var/datum/asset_transport/newtransport = new newtransporttype ()
if (newtransport.validate_config())
transport = newtransport
transport.Load()
/datum/controller/subsystem/assets/Initialize(timeofday)
for(var/type in typesof(/datum/asset))
var/datum/asset/A = type
if (type != initial(A._abstract))
get_asset_datum(type)
transport.Initialize(cache)
..()