Files
Yogstation/code/game/machinery/pipe/pipe_dispenser.dm
kevinz000 1f7a76ade0 Combat/Stun (slip) overhaul staging, mobility flags, adds crawling (#39967)
Aiming to implement the framework oranges has detailed in https://tgstation13.org/phpBB/viewtopic.php?f=10&t=19102
Moves canmove to a bitflag in a new variable called mobility_flags, that will allow finer grain control of what someone can do codewise, for example, letting them move but not stand up, or stand up but not move.

Adds Immobilize()d status effect that freezes movement but does not prevent anything else.
Adds Paralyze()d which is oldstun "You can't do anything at all and knock down).
Stun() will now prevent any item/UI usage and movement (which is similar to before).
Knockdown() will now only knockdown without preventing item usage/movement.
People knocked down will be able to crawl at softcrit-speeds
Refactors some /mob variables and procs to /mob/living.
update_canmove() refactored to update_mobility() and will handle mobility_flags instead of the removed canmove

cl
rscadd: Crawling is now possible if you are down but not stunned. Obviously, you will be slower.
/cl
Refactors are done. I'd rather get this merged faster than try to fine tune stuff like slips. The most obvious gameplay effect this pr has will be crawling, and I believe I made tiny tweaks but I can't find it Anything I missed or weird behavior should be reported.
2018-10-10 23:21:27 +01:00

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/obj/machinery/pipedispenser
name = "pipe dispenser"
icon = 'icons/obj/stationobjs.dmi'
icon_state = "pipe_d"
desc = "Dispenses countless types of pipes. Very useful if you need pipes."
density = TRUE
interaction_flags_machine = INTERACT_MACHINE_ALLOW_SILICON | INTERACT_MACHINE_OPEN_SILICON | INTERACT_MACHINE_OFFLINE
var/wait = 0
var/piping_layer = PIPING_LAYER_DEFAULT
/obj/machinery/pipedispenser/attack_paw(mob/user)
return attack_hand(user)
/obj/machinery/pipedispenser/ui_interact(mob/user)
. = ..()
var/dat = "PIPING LAYER: <A href='?src=[REF(src)];layer_down=1'>--</A><b>[piping_layer]</b><A href='?src=[REF(src)];layer_up=1'>++</A><BR>"
var/recipes = GLOB.atmos_pipe_recipes
for(var/category in recipes)
var/list/cat_recipes = recipes[category]
dat += "<b>[category]:</b><ul>"
for(var/i in cat_recipes)
var/datum/pipe_info/I = i
dat += I.Render(src)
dat += "</ul>"
user << browse("<HEAD><TITLE>[src]</TITLE></HEAD><TT>[dat]</TT>", "window=pipedispenser")
onclose(user, "pipedispenser")
return
/obj/machinery/pipedispenser/Topic(href, href_list)
if(..())
return 1
var/mob/living/L = usr
if(!anchored || (istype(L) && !(L.mobility_flags & MOBILITY_UI)) || usr.stat || usr.restrained() || !in_range(loc, usr))
usr << browse(null, "window=pipedispenser")
return 1
usr.set_machine(src)
add_fingerprint(usr)
if(href_list["makepipe"])
if(wait < world.time)
var/p_type = text2path(href_list["makepipe"])
if (!verify_recipe(GLOB.atmos_pipe_recipes, p_type))
return
var/p_dir = text2num(href_list["dir"])
var/obj/item/pipe/P = new (loc, p_type, p_dir)
P.setPipingLayer(piping_layer)
P.add_fingerprint(usr)
wait = world.time + 10
if(href_list["makemeter"])
if(wait < world.time )
new /obj/item/pipe_meter(loc)
wait = world.time + 15
if(href_list["layer_up"])
piping_layer = CLAMP(++piping_layer, PIPING_LAYER_MIN, PIPING_LAYER_MAX)
if(href_list["layer_down"])
piping_layer = CLAMP(--piping_layer, PIPING_LAYER_MIN, PIPING_LAYER_MAX)
return
/obj/machinery/pipedispenser/attackby(obj/item/W, mob/user, params)
add_fingerprint(user)
if (istype(W, /obj/item/pipe) || istype(W, /obj/item/pipe_meter))
to_chat(usr, "<span class='notice'>You put [W] back into [src].</span>")
qdel(W)
return
else
return ..()
/obj/machinery/pipedispenser/proc/verify_recipe(recipes, path)
for(var/category in recipes)
var/list/cat_recipes = recipes[category]
for(var/i in cat_recipes)
var/datum/pipe_info/info = i
if (path == info.id)
return TRUE
return FALSE
/obj/machinery/pipedispenser/wrench_act(mob/living/user, obj/item/I)
if(default_unfasten_wrench(user, I, 40))
user << browse(null, "window=pipedispenser")
return TRUE
/obj/machinery/pipedispenser/disposal
name = "disposal pipe dispenser"
icon = 'icons/obj/stationobjs.dmi'
icon_state = "pipe_d"
desc = "Dispenses pipes that will ultimately be used to move trash around."
density = TRUE
//Allow you to drag-drop disposal pipes and transit tubes into it
/obj/machinery/pipedispenser/disposal/MouseDrop_T(obj/structure/pipe, mob/usr)
if(!usr.incapacitated())
return
if (!istype(pipe, /obj/structure/disposalconstruct) && !istype(pipe, /obj/structure/c_transit_tube) && !istype(pipe, /obj/structure/c_transit_tube_pod))
return
if (get_dist(usr, src) > 1 || get_dist(src,pipe) > 1 )
return
if (pipe.anchored)
return
qdel(pipe)
/obj/machinery/pipedispenser/disposal/interact(mob/user)
var/dat = ""
var/recipes = GLOB.disposal_pipe_recipes
for(var/category in recipes)
var/list/cat_recipes = recipes[category]
dat += "<b>[category]:</b><ul>"
for(var/i in cat_recipes)
var/datum/pipe_info/I = i
dat += I.Render(src)
dat += "</ul>"
user << browse("<HEAD><TITLE>[src]</TITLE></HEAD><TT>[dat]</TT>", "window=pipedispenser")
return
/obj/machinery/pipedispenser/disposal/Topic(href, href_list)
if(..())
return 1
usr.set_machine(src)
add_fingerprint(usr)
if(href_list["dmake"])
if(wait < world.time)
var/p_type = text2path(href_list["dmake"])
if (!verify_recipe(GLOB.disposal_pipe_recipes, p_type))
return
var/obj/structure/disposalconstruct/C = new (loc, p_type)
if(!C.can_place())
to_chat(usr, "<span class='warning'>There's not enough room to build that here!</span>")
qdel(C)
return
if(href_list["dir"])
C.setDir(text2num(href_list["dir"]))
C.add_fingerprint(usr)
C.update_icon()
wait = world.time + 15
return
//transit tube dispenser
//inherit disposal for the dragging proc
/obj/machinery/pipedispenser/disposal/transit_tube
name = "transit tube dispenser"
icon = 'icons/obj/stationobjs.dmi'
icon_state = "pipe_d"
density = TRUE
desc = "Dispenses pipes that will move beings around."
/obj/machinery/pipedispenser/disposal/transit_tube/interact(mob/user)
var/dat = {"<B>Transit Tubes:</B><BR>
<A href='?src=[REF(src)];tube=[TRANSIT_TUBE_STRAIGHT]'>Straight Tube</A><BR>
<A href='?src=[REF(src)];tube=[TRANSIT_TUBE_STRAIGHT_CROSSING]'>Straight Tube with Crossing</A><BR>
<A href='?src=[REF(src)];tube=[TRANSIT_TUBE_CURVED]'>Curved Tube</A><BR>
<A href='?src=[REF(src)];tube=[TRANSIT_TUBE_DIAGONAL]'>Diagonal Tube</A><BR>
<A href='?src=[REF(src)];tube=[TRANSIT_TUBE_DIAGONAL_CROSSING]'>Diagonal Tube with Crossing</A><BR>
<A href='?src=[REF(src)];tube=[TRANSIT_TUBE_JUNCTION]'>Junction</A><BR>
<b>Station Equipment:</b><BR>
<A href='?src=[REF(src)];tube=[TRANSIT_TUBE_STATION]'>Through Tube Station</A><BR>
<A href='?src=[REF(src)];tube=[TRANSIT_TUBE_TERMINUS]'>Terminus Tube Station</A><BR>
<A href='?src=[REF(src)];tube=[TRANSIT_TUBE_POD]'>Transit Tube Pod</A><BR>
"}
user << browse("<HEAD><TITLE>[src]</TITLE></HEAD><TT>[dat]</TT>", "window=pipedispenser")
return
/obj/machinery/pipedispenser/disposal/transit_tube/Topic(href, href_list)
if(..())
return 1
usr.set_machine(src)
add_fingerprint(usr)
if(wait < world.time)
if(href_list["tube"])
var/tube_type = text2num(href_list["tube"])
var/obj/structure/C
switch(tube_type)
if(TRANSIT_TUBE_STRAIGHT)
C = new /obj/structure/c_transit_tube(loc)
if(TRANSIT_TUBE_STRAIGHT_CROSSING)
C = new /obj/structure/c_transit_tube/crossing(loc)
if(TRANSIT_TUBE_CURVED)
C = new /obj/structure/c_transit_tube/curved(loc)
if(TRANSIT_TUBE_DIAGONAL)
C = new /obj/structure/c_transit_tube/diagonal(loc)
if(TRANSIT_TUBE_DIAGONAL_CROSSING)
C = new /obj/structure/c_transit_tube/diagonal/crossing(loc)
if(TRANSIT_TUBE_JUNCTION)
C = new /obj/structure/c_transit_tube/junction(loc)
if(TRANSIT_TUBE_STATION)
C = new /obj/structure/c_transit_tube/station(loc)
if(TRANSIT_TUBE_TERMINUS)
C = new /obj/structure/c_transit_tube/station/reverse(loc)
if(TRANSIT_TUBE_POD)
C = new /obj/structure/c_transit_tube_pod(loc)
if(C)
C.add_fingerprint(usr)
wait = world.time + 15
return