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* Adds maintenance musket * Added variance and dropoff, and buffed damage * Adds reload do-after and afterattack * Fixes icon and gets projectile to spread correctly * Adds smoke effect to firing cartridge * New cartridge and caliber and AP buff * Bayonet fix * Made musket and cartridges craftable * No negative AP for BP cartridge * Update code/modules/projectiles/guns/ballistic/launchers.dm Co-authored-by: Molti <108117184+Moltijoe@users.noreply.github.com> * Update code/modules/projectiles/guns/ballistic/launchers.dm Co-authored-by: Molti <108117184+Moltijoe@users.noreply.github.com> * Reload bug fix and hopefully made moltijoe changes * Molti's changes * Update code/modules/projectiles/guns/ballistic/launchers.dm Co-authored-by: Molti <108117184+Moltijoe@users.noreply.github.com> * Update code/modules/projectiles/guns/ballistic/launchers.dm Co-authored-by: Molti <108117184+Moltijoe@users.noreply.github.com> * Fixed bug involving disapearing ammo * Lowered demolition mod to 0.25 --------- Co-authored-by: Molti <108117184+Moltijoe@users.noreply.github.com>
36 lines
1013 B
Plaintext
36 lines
1013 B
Plaintext
/obj/item/ammo_box/magazine/internal/cylinder/grenademulti
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name = "grenade launcher internal magazine"
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ammo_type = /obj/item/ammo_casing/a40mm
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caliber = CALIBER_40GL
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max_ammo = 6
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/obj/item/ammo_box/magazine/internal/grenadelauncher
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name = "grenade launcher internal magazine"
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ammo_type = /obj/item/ammo_casing/a40mm
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caliber = CALIBER_40GL
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max_ammo = 1
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/obj/item/ammo_box/magazine/internal/rocketlauncher
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name = "rocket launcher internal magazine"
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ammo_type = /obj/item/ammo_casing/caseless/rocket
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caliber = CALIBER_84HE
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max_ammo = 1
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/obj/item/ammo_box/magazine/internal/cannonball
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name = "cannonball"
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ammo_type = /obj/item/ammo_casing/caseless/cannonball
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caliber = CALIBER_CANNON
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max_ammo = 1
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/obj/item/ammo_box/magazine/internal/rods
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name = "rods"
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ammo_type = /obj/item/ammo_casing/caseless/bolts
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caliber = null
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max_ammo = 1
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/obj/item/ammo_box/magazine/internal/cartridge
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name = "cartridges"
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ammo_type = /obj/item/ammo_casing/caseless/cartridge
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caliber = CALIBER_MUSKET
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max_ammo = 1
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