Files
Yogstation/code/modules/projectiles/boxes_magazines/internal/grenade.dm
Scrambledeggs aefeb5be80 Departmental defense as the Found Fathers intended (#22002)
* Adds maintenance musket

* Added variance and dropoff, and buffed damage

* Adds reload do-after and afterattack

* Fixes icon and gets projectile to spread correctly

* Adds smoke effect to firing cartridge

* New cartridge and caliber and AP buff

* Bayonet fix

* Made musket and cartridges craftable

* No negative AP for BP cartridge

* Update code/modules/projectiles/guns/ballistic/launchers.dm

Co-authored-by: Molti <108117184+Moltijoe@users.noreply.github.com>

* Update code/modules/projectiles/guns/ballistic/launchers.dm

Co-authored-by: Molti <108117184+Moltijoe@users.noreply.github.com>

* Reload bug fix and hopefully made moltijoe changes

* Molti's changes

* Update code/modules/projectiles/guns/ballistic/launchers.dm

Co-authored-by: Molti <108117184+Moltijoe@users.noreply.github.com>

* Update code/modules/projectiles/guns/ballistic/launchers.dm

Co-authored-by: Molti <108117184+Moltijoe@users.noreply.github.com>

* Fixed bug involving disapearing ammo

* Lowered demolition mod to 0.25

---------

Co-authored-by: Molti <108117184+Moltijoe@users.noreply.github.com>
2024-05-20 05:50:23 -05:00

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/obj/item/ammo_box/magazine/internal/cylinder/grenademulti
name = "grenade launcher internal magazine"
ammo_type = /obj/item/ammo_casing/a40mm
caliber = CALIBER_40GL
max_ammo = 6
/obj/item/ammo_box/magazine/internal/grenadelauncher
name = "grenade launcher internal magazine"
ammo_type = /obj/item/ammo_casing/a40mm
caliber = CALIBER_40GL
max_ammo = 1
/obj/item/ammo_box/magazine/internal/rocketlauncher
name = "rocket launcher internal magazine"
ammo_type = /obj/item/ammo_casing/caseless/rocket
caliber = CALIBER_84HE
max_ammo = 1
/obj/item/ammo_box/magazine/internal/cannonball
name = "cannonball"
ammo_type = /obj/item/ammo_casing/caseless/cannonball
caliber = CALIBER_CANNON
max_ammo = 1
/obj/item/ammo_box/magazine/internal/rods
name = "rods"
ammo_type = /obj/item/ammo_casing/caseless/bolts
caliber = null
max_ammo = 1
/obj/item/ammo_box/magazine/internal/cartridge
name = "cartridges"
ammo_type = /obj/item/ammo_casing/caseless/cartridge
caliber = CALIBER_MUSKET
max_ammo = 1