mirror of
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190 lines
6.6 KiB
Plaintext
190 lines
6.6 KiB
Plaintext
/proc/attempt_initiate_surgery(obj/item/I, mob/living/M, mob/user)
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if(!istype(M))
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return
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var/mob/living/carbon/C
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var/obj/item/bodypart/affecting
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var/selected_zone = user.zone_selected
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if(user.a_intent == INTENT_HARM)
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return FALSE
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if(iscarbon(M))
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C = M
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affecting = C.get_bodypart(check_zone(selected_zone))
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var/datum/surgery/current_surgery
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for(var/datum/surgery/S in M.surgeries)
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if(S.location == selected_zone)
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current_surgery = S
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if(!current_surgery)
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var/list/all_surgeries = GLOB.surgeries_list.Copy()
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var/list/available_surgeries = list()
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var/list/radial_list = list()
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for(var/datum/surgery/S in all_surgeries)
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if(!S.possible_locs.Find(selected_zone))
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continue
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if(affecting)
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if(!S.requires_bodypart)
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continue
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if(S.requires_bodypart_type && affecting.status != S.requires_bodypart_type)
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continue
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if(S.requires_real_bodypart && affecting.is_pseudopart)
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continue
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else if(C && S.requires_bodypart) //mob with no limb in surgery zone when we need a limb
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continue
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else if(S.requires_bodypart_type == BODYPART_ORGANIC && !(M.mob_biotypes & MOB_ORGANIC))
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continue //simplemob surgeries based on biotypes
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else if(S.requires_bodypart_type == BODYPART_ROBOTIC && !(M.mob_biotypes & MOB_ROBOTIC))
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continue
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if(S.lying_required && (M.mobility_flags & MOBILITY_STAND))
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continue
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if(!S.can_start(user, M))
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continue
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for(var/path in S.target_mobtypes)
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if(istype(M, path))
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available_surgeries[S.name] = S
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var/datum/radial_menu_choice/choice = new
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choice.image = S.get_icon()
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choice.info = S.desc
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radial_list[S.name] = choice
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break
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if(!available_surgeries.len)
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to_chat(user, span_warning("You can't perform any surgeries on [M]'s [parse_zone(selected_zone)]!"))
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return TRUE
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var/P = show_radial_menu(user, M, radial_list, radius = 40, require_near = TRUE, tooltips = TRUE)
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if(P && user && user.Adjacent(M) && (I in user))
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var/datum/surgery/S = available_surgeries[P]
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for(var/datum/surgery/other in M.surgeries)
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if(other.location == selected_zone)
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return TRUE //during the input() another surgery was started at the same location.
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//we check that the surgery is still doable after the input() wait.
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if(C)
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affecting = C.get_bodypart(check_zone(selected_zone))
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if(affecting)
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if(!S.requires_bodypart)
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return TRUE
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if(S.requires_bodypart_type && affecting.status != S.requires_bodypart_type)
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return TRUE
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else if(C && S.requires_bodypart)
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return TRUE
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if(S.lying_required && (M.mobility_flags & MOBILITY_STAND))
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return TRUE
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if(!S.can_start(user, M))
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return TRUE
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if(S.ignore_clothes || get_location_accessible(M, selected_zone))
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var/datum/surgery/procedure = new S.type(M, selected_zone, affecting)
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user.visible_message("[user] prepares to operate on [M]'s [parse_zone(selected_zone)].", \
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span_notice("You prepare to operate on [M]'s [parse_zone(selected_zone)]."))
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playsound(get_turf(M), 'sound/items/handling/cloth_drop.ogg', 30, TRUE, falloff_exponent = 1)
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log_combat(user, M, "operated on", null, "(OPERATION TYPE: [procedure.name]) (TARGET AREA: [selected_zone])")
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if(S.self_operable || user != M)
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procedure.next_step(user, user.a_intent)
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else
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M.balloon_or_message(user, "need to expose the [parse_zone(selected_zone)]", \
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span_warning("You need to expose [M]'s [parse_zone(selected_zone)] first!"))
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return TRUE
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/proc/attempt_cancel_surgery(datum/surgery/S, obj/item/I, mob/living/M, mob/user)
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var/selected_zone = user.zone_selected
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to_chat(user, span_notice("You begin to cancel \the [S]."))
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if(!do_after(user, 3 SECONDS, M))
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return
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if(S.status == 1)
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M.surgeries -= S
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user.visible_message("[user] stops the surgery on [M]'s [parse_zone(selected_zone)].", \
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span_notice("You stop the surgery on [M]'s [parse_zone(selected_zone)]."))
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qdel(S)
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else if(S.can_cancel)
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var/obj/item/close_tool = user.get_active_held_item()
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if(close_tool.tool_behaviour == (S.requires_bodypart_type == BODYPART_ROBOTIC ? TOOL_SCREWDRIVER : TOOL_CAUTERY) || iscyborg(user))
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if(S.operated_bodypart)
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S.operated_bodypart.generic_bleedstacks -= 10
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M.surgeries -= S
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user.visible_message("[user] closes [M]'s [parse_zone(selected_zone)] with [close_tool].", \
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span_notice("You close [M]'s [parse_zone(selected_zone)] with [close_tool]."))
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qdel(S)
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else
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to_chat(user, span_warning("You need to hold a [S.requires_bodypart_type == BODYPART_ROBOTIC ? "screwdriver" : "cautery"] in your active hand to stop [M]'s surgery!"))
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/proc/get_location_modifier(mob/M)
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var/turf/T = get_turf(M)
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if(locate(/obj/structure/table/optable, T))
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return 1
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else if(locate(/obj/structure/table, T))
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return 0.8
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else if(locate(/obj/structure/bed, T))
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return 0.7
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else
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return 0.5
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/proc/get_location_accessible(mob/M, location)
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var/covered_locations = 0 //based on body_parts_covered
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var/face_covered = 0 //based on flags_inv
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var/eyesmouth_covered = 0 //based on flags_cover
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if(iscarbon(M))
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var/mob/living/carbon/C = M
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for(var/obj/item/clothing/I in list(C.back, C.wear_mask, C.head))
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covered_locations |= I.body_parts_covered
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face_covered |= I.flags_inv
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eyesmouth_covered |= I.flags_cover
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if(ishuman(C))
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var/mob/living/carbon/human/H = C
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for(var/obj/item/I in list(H.wear_suit, H.w_uniform, H.shoes, H.belt, H.gloves, H.glasses, H.ears))
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covered_locations |= I.body_parts_covered
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face_covered |= I.flags_inv
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eyesmouth_covered |= I.flags_cover
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switch(location)
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if(BODY_ZONE_HEAD)
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if(covered_locations & HEAD)
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return 0
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if(BODY_ZONE_PRECISE_EYES)
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if(face_covered & HIDEEYES || eyesmouth_covered & GLASSESCOVERSEYES || eyesmouth_covered & HEADCOVERSEYES || eyesmouth_covered & MASKCOVERSEYES)
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return 0
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if(BODY_ZONE_PRECISE_MOUTH)
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if(face_covered & HIDEFACE || eyesmouth_covered & MASKCOVERSMOUTH || eyesmouth_covered & HEADCOVERSMOUTH)
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return 0
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if(BODY_ZONE_CHEST)
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if(covered_locations & CHEST)
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return 0
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if(BODY_ZONE_PRECISE_GROIN)
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if(covered_locations & GROIN)
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return 0
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if(BODY_ZONE_L_ARM)
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if(covered_locations & ARM_LEFT)
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return 0
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if(BODY_ZONE_R_ARM)
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if(covered_locations & ARM_RIGHT)
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return 0
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if(BODY_ZONE_L_LEG)
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if(covered_locations & LEG_LEFT)
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return 0
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if(BODY_ZONE_R_LEG)
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if(covered_locations & LEG_RIGHT)
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return 0
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if(BODY_ZONE_PRECISE_L_HAND)
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if(covered_locations & HAND_LEFT)
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return 0
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if(BODY_ZONE_PRECISE_R_HAND)
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if(covered_locations & HAND_RIGHT)
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return 0
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if(BODY_ZONE_PRECISE_L_FOOT)
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if(covered_locations & FOOT_LEFT)
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return 0
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if(BODY_ZONE_PRECISE_R_FOOT)
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if(covered_locations & FOOT_RIGHT)
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return 0
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return 1
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