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80 lines
2.7 KiB
Plaintext
80 lines
2.7 KiB
Plaintext
//Solar tracker
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//Machine that tracks the sun and reports it's direction to the solar controllers
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//As long as this is working, solar panels on same powernet will track automatically
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/obj/machinery/power/tracker
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name = "solar tracker"
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desc = "A solar directional tracker."
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icon = 'icons/obj/power.dmi'
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icon_state = "tracker"
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anchored = 1
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density = 1
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use_power = 0
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var/id = 0
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var/sun_angle = 0 // sun angle as set by sun datum
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var/obj/machinery/power/solar_control/control = null
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/obj/machinery/power/tracker/New(var/turf/loc, var/obj/item/solar_assembly/S)
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..(loc)
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Make(S)
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connect_to_network()
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/obj/machinery/power/tracker/Destroy()
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unset_control() //remove from control computer
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return ..()
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//set the control of the tracker to a given computer if closer than SOLAR_MAX_DIST
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/obj/machinery/power/tracker/proc/set_control(obj/machinery/power/solar_control/SC)
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if(!SC || (get_dist(src, SC) > SOLAR_MAX_DIST))
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return 0
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control = SC
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SC.connected_tracker = src
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return 1
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//set the control of the tracker to null and removes it from the previous control computer if needed
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/obj/machinery/power/tracker/proc/unset_control()
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if(control)
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control.connected_tracker = null
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control = null
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/obj/machinery/power/tracker/proc/Make(obj/item/solar_assembly/S)
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if(!S)
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S = new /obj/item/solar_assembly(src)
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S.glass_type = /obj/item/stack/sheet/glass
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S.tracker = 1
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S.anchored = 1
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S.loc = src
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update_icon()
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//updates the tracker icon and the facing angle for the control computer
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/obj/machinery/power/tracker/proc/set_angle(angle)
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sun_angle = angle
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//set icon dir to show sun illumination
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setDir(turn(NORTH, -angle - 22.5) )// 22.5 deg bias ensures, e.g. 67.5-112.5 is EAST
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if(powernet && (powernet == control.powernet)) //update if we're still in the same powernet
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control.currentdir = angle
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/obj/machinery/power/tracker/attackby(obj/item/weapon/W, mob/user, params)
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if(istype(W, /obj/item/weapon/crowbar))
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playsound(src.loc, 'sound/machines/click.ogg', 50, 1)
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user.visible_message("[user] begins to take the glass off the solar tracker.", "<span class='notice'>You begin to take the glass off the solar tracker...</span>")
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if(do_after(user, 50/W.toolspeed, target = src))
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var/obj/item/solar_assembly/S = locate() in src
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if(S)
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S.loc = src.loc
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S.give_glass(stat & BROKEN)
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playsound(src.loc, 'sound/items/Deconstruct.ogg', 50, 1)
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user.visible_message("[user] takes the glass off the tracker.", "<span class='notice'>You take the glass off the tracker.</span>")
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qdel(src)
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else
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return ..()
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// Tracker Electronic
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/obj/item/weapon/electronics/tracker
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name = "tracker electronics" |