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Yogstation/html/changelog.html
2022-05-08 14:08:06 +00:00

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<title>Yogstation Changelog</title>
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<div align='center'><font size='3'><b>Yogstation 13</b></font></div>
<p><div align='center'><font size='3'><a href="https://forums.yogstation.net">Forum</a> | <a href="https://wiki.yogstation.net/wiki/Main_Page">Wiki</a> | <a href="https://github.com/yogstation13/Yogstation">Source</a></font></div></p>
<font size='2'><b>Visit #development-public on our Discord:</b> <a href="https://discord.gg/MHkabek">https://discord.gg/MHkabek</a></font><br>
<font size='2'><b>Suggest features on our forum:</b> <a href="https://forums.yogstation.net/forums/feature-requests.221/">-- Here --</a></font>
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<font size='2'><b>Current Head Developers:</b> JamieD12, Theos<br></font>
<font size='2'><b>Currently Active GitHub contributor list:</b> <a href='https://github.com/yogstation13/Yogstation/graphs/contributors'>-Click Here-</a><br></font>
<font size='2'><b>Maintainers:</b> AshCorr, Identification, Monster860, Partheo, Asd, TheGamerdk, adamsogm, baiomu, Nmajask<br></font>
<font size='2'><b>Spriters:</b> Identification, Keekenox, Kmc2000, Meeeeep7, Missatessatessy, Toriate, Partheo, r3d<br></font>
<font size='2'><b>Mappers:</b> DotLyna, MayhemSailor, Monster860, Ktlwjec, Wejengin2<br></font>
<font size='2'><b>Sounds:</b> Lasty/Vinyl, Skie, Swissloaf<br></font>
<font size='2'><b>Thanks to:</b> /tg/station, FTL13 devs, Baystation 12, /vg/station, NTstation, CDK Station devs, FacepunchStation, GoonStation devs, the original SpaceStation developers, Invisty for the title image and Hippiestation for dissapointed.ogg and other assets.<br> Also a thanks to anybody who has contributed who is not listed here :( Ask to be added here on our discord.</font>
<font size='2' color='red'><b><br>Have a bug to report?</b> Visit our <a href="https://github.com/yogstation13/Yogstation/issues/new?template=bug_report.md">Issue Tracker</a>.<br></font>
<font size='2'>Please ensure that the bug has not already been reported and <u><a href="https://github.com/yogstation13/Yogstation/issues"><b>use the template provided here</b></a></u>.<br></font>
<font size='2'>Want something minor added? Check out this <a href="https://forums.yogstation.net/index.php?forums/feature-requests.221/">topic</a>!</font>
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<div class="commit sansserif">
<h2 class="date">08 May 2022</h2>
<h3 class="author">JamieD1 updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Adds DEV Permission and Enables Memory Profiler</li>
</ul>
<h3 class="author">Marmio64 updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Lich spell cost doubled.</li>
</ul>
<h3 class="author">SomeguyManperson updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">surgery less stupid than before (slightly)</li>
</ul>
<h2 class="date">07 May 2022</h2>
<h3 class="author"> Arkatos, ported to Yogstation by SuperSlayer updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Added generic living mob HUD, which contains health and pull indicators.</li>
<li class="rscadd">Added pull indicator for Revenant, Lavaland Elite, Slime and Guardian.</li>
</ul>
<h3 class="author">Altoids updated:</h3>
<ul class="changes bgimages16">
<li class="spellcheck">Fixed a weird repeated phrase in the space syndie comms agent flavourtext.</li>
</ul>
<h3 class="author">Chubbygummibear updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">regenerate_organs no longer disappears cat tails. antag felinids rejoice.</li>
</ul>
<h3 class="author">Skrem7 updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Money made mildly less appealing</li>
</ul>
<h3 class="author">SomeguyManperson updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">surgeries no longer cause damage they don't heal</li>
<li class="bugfix">surgeries done to robotic limbs no longer cause flinching damage if they are done on the eyes/groin/mouth</li>
<li class="tweak">dermal reflective nanites energy armor 15 from 25</li>
<li class="bugfix">cultists can no longer bypass brazil border patrols</li>
<li class="bugfix">shadowlings can now properly counter glowy shadowshrooms</li>
</ul>
<h3 class="author">TymurShatillo updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Adds a roburger recipe for tators</li>
</ul>
<h2 class="date">06 May 2022</h2>
<h3 class="author">Ethan4303 updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">added two cameras to box atmos</li>
<li class="rscadd">added one camera to meta atmos</li>
</ul>
<h3 class="author">JamieD1 updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Added Section to Centcom for help with Wiki spriting</li>
<li class="bugfix">Handcuffed people may no longer just walk through turnstiles</li>
</ul>
<h3 class="author">LoliconSlayer updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Corporate Marine job title has been renamed to Corporate Officer</li>
</ul>
<h3 class="author">SomeguyManperson updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">baton cooldown 1.2 seconds from 2</li>
<li class="tweak">baton stamina damage dealt to the chest ALWAYS rather than to the targeted limb/generally</li>
<li class="bugfix">lizard tails now come back with the right information when decattifying someone</li>
</ul>
<h3 class="author">TheGamerdk updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">AI machinery produces twice as much heat. Watch out for overheating!</li>
<li class="rscadd">AI gets a new upgrade to allow it to shock people near data cores</li>
</ul>
<h3 class="author">TheRyeGuyWhoWillNowDie updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Skeleton-based creatures have figured out how to shake their bones to produce a menacing sound effect!</li>
</ul>
<h3 class="author">ToasterBiome updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Added Buy Privately functionality to Cargo Console</li>
<li class="rscadd">Adds visual spell cooldowns on all spell casts and all bloodsucker abilities</li>
<li class="bugfix">fixes gaxstation toxins scanner thing whatever facing the wrong way</li>
<li class="bugfix">fix science disposals</li>
</ul>
<h3 class="author">tattax updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Tatorling branded cereal coming soon to all vendors in your area!</li>
</ul>
<h2 class="date">05 May 2022</h2>
<h3 class="author">Altoids updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">The Signal Technician job now requires 3 hours of experience in order to play, the same as Station Engineer.</li>
</ul>
<h3 class="author">JamieD1 updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Adds Variable to Enable Lizard Speaking</li>
</ul>
<h3 class="author">SomeguyManperson updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">gang leaders should no longer spawn as security/fail to spawn. if this fails ping theos on the discord</li>
</ul>
<h3 class="author">TheGamerdk updated:</h3>
<ul class="changes bgimages16">
<li class="experiment">Admins can now access the dashboards of AIs</li>
</ul>
<h3 class="author">TymurShatillo updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">changes mouse description</li>
</ul>
<h2 class="date">04 May 2022</h2>
<h3 class="author"> Mqiib, ToasterBiome updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Explosion epicenters no longer do double damage.</li>
<li class="tweak">Indirectly makes the fireball spell deal roughly half as much damage</li>
<li class="tweak">Frag grenades and explosive holoparasites can longer instantly kill you</li>
<li class="tweak">Anything else that did its damage via small explosions significantly nerfed</li>
</ul>
<h3 class="author">SomeguyManperson updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">cyborgs are no longer given the full effects of a knuckle root by the bloody knuckles</li>
</ul>
<h2 class="date">03 May 2022</h2>
<h3 class="author">Altoids updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Clown Ops (and clowns in general) no longer shoot themselves in the foot with the medical beamgun.</li>
</ul>
<h3 class="author">Sniblet updated:</h3>
<ul class="changes bgimages16">
<li class="spellcheck">Your hearing feels more acute.</li>
</ul>
<h3 class="author">ToasterBiome updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">places wire knots under NE and SE solars on box</li>
<li class="bugfix">add a wire knot under NW solar computer on box</li>
</ul>
<h3 class="author">monster860 updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Fixes regal rat not being able to pry open doors sometimes</li>
</ul>
<h2 class="date">02 May 2022</h2>
<h3 class="author"> Sprites by Orca Cora, Code by Chubbygummibear updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">New anime reference dress added to donator items at Orca's behest</li>
<li class="imageadd">new sprites for anime dress</li>
</ul>
<h3 class="author">Altoids updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Fixed telecommunication machines not respecting your fancy holotool as being a real multitool.</li>
<li class="bugfix">Fixed wires being discriminatory towards your fancy holotool.</li>
<li class="bugfix">Holotools are much better at being multitools.</li>
</ul>
<h3 class="author">JamieD1 updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Added more power to round start SMES to help with new powernet</li>
</ul>
<h3 class="author">Sniblet updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">only admins can give purrbation to nonhumans</li>
</ul>
<h3 class="author">SomeguyManperson updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">bloodsucker minimum vampire spawn 1 from 2 won't effect anything important</li>
<li class="bugfix">bloodsucker mode can now actually run</li>
<li class="rscdel">hulk is no longer attainable</li>
<li class="bugfix">you can now spawn in as a harvester via narsie post bloodcult round as intended</li>
<li class="tweak">health analyzers now make body temperature RED if you the patient is DYING from temperature issues</li>
</ul>
<h3 class="author">ToasterBiome updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Adds new ruin to lavaland: Shinobi Graveyard</li>
<li class="rscadd">Adds new katana: Basalt Katana</li>
<li class="tweak">moves cursed katana out of lavaland loot into here</li>
<li class="rscadd">gives warden a wrench</li>
<li class="tweak">moves gaxstation mining bay, cutting into warehouse and giving more maint space</li>
<li class="bugfix">fixes fucked pipes</li>
</ul>
<h3 class="author">YouCanBeBetterThanThat updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Default FPS is now 40</li>
</ul>
<h3 class="author">bruhlookatthisdood updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">roboticists no longer get tape in their toolbelts.</li>
<li class="bugfix">fixed 2 lights in warehouse</li>
<li class="bugfix">fixed a light on a door in atomspherics</li>
<li class="bugfix">there is now a light in the vacant commisary</li>
<li class="bugfix">fixed some blindspots for ai</li>
<li class="bugfix">fixed a window with a great view of a wall.. somewhere in maints.</li>
<li class="tweak">flipped the psychiatrist's tinted windows in their office</li>
</ul>
<h2 class="date">01 May 2022</h2>
<h3 class="author">Mqiib updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">The strength mutation now also makes you punch harder, because you're strong!</li>
<li class="bugfix">Removed superfluous variables that I forgot to delete like a year ago from thick skin</li>
<li class="bugfix">Necroseed uses physiology mods where possible rather than species mods.</li>
</ul>
<h3 class="author">SomeguyManperson updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">being inside a locker/mech will no longer cause the heretic heart to display "vertical?" for people on the same z level as you</li>
</ul>
<h3 class="author">ToasterBiome updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">fixes plasma shard spear setting the extra force to 1 instead of adding 1</li>
</ul>
<h2 class="date">30 April 2022</h2>
<h3 class="author"> Cark updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">The clown car can now only be bought with a station population of 25+.</li>
</ul>
<h3 class="author"> boodaliboo, Bucovineanu, Ryll-Ryll, Fikou, nmajask updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">adds new improvised tools, tape, the makeshiftov pistol, its respective magazine an improvised pickaxe, and a makeshift suppressor</li>
</ul>
<h3 class="author">JamieD1 updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Small 10% buff to all supermatter power and radiation to compensate</li>
<li class="rscadd">Cyborgs can now open task dispenser UI</li>
<li class="tweak">TEG now Gives 1/3 Energy</li>
<li class="tweak">You no longer use camera consoles with the Bluespace Rapid Part Exchange Device</li>
</ul>
<h3 class="author">Nmajask, ToasterBiome updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">adds a typing indicator</li>
<li class="rscadd">adds animated typing sprites by nmajask</li>
</ul>
<h3 class="author">SapphicOverload updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">adds moles to the supermatter monitor</li>
</ul>
<h3 class="author">Simplehorror updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">It's time to slam now</li>
</ul>
<h3 class="author">SomeguyManperson updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">cauterizing and clamping a surgery that has had a saw step deal da,age will no longer try ro heal that damage off of a random limb rather than the target limb</li>
<li class="tweak">shadowfrost from icy veins slow increased from 1 slow to 2 slow</li>
</ul>
<h3 class="author">TheGamerdk updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">If you remove all the limbs off of a human and dunk them in a deep fryer, they turn into a sentient nugget! Yummy!</li>
</ul>
<h3 class="author">TheRyeGuyWhoWillNowDie updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">cqc manual now tells you that the cqc kick mutes</li>
</ul>
<h3 class="author">ToasterBiome updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">waddling component no longer messes up your transform</li>
<li class="bugfix">broken canisters no longer want to become more broken and break their sprite</li>
<li class="rscadd">expanded security to have a bigger evidence room, armory, and security office</li>
<li class="rscadd">add canisters to atmos</li>
<li class="bugfix">add turbine control computer</li>
<li class="bugfix">restores power to atmos after it was rerouted in a previous pr</li>
<li class="bugfix">removes some erroneous trim around some walls</li>
<li class="bugfix">fixes xenobio freezer pipe</li>
<li class="tweak">changes the start of the filter network to not be as stupid</li>
<li class="tweak">moves science escape pod one to the left and reinforces secondary core</li>
<li class="tweak">expands bar, makes it more like box</li>
<li class="tweak">moves security office stuff</li>
<li class="tweak">gives a third beaker for cryo</li>
<li class="bugfix">readapting will no longer delete your revive button</li>
</ul>
<h3 class="author">TymurShatillo updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Adds colocups</li>
<li class="imageadd">Adds images for colocups</li>
</ul>
<h3 class="author">bruhlookatthisdood updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">psychiatrist shutters on boxstation have been linked to the button now</li>
</ul>
<h2 class="date">28 April 2022</h2>
<h3 class="author">N3D6 updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">psych shutters now have an access requirement</li>
</ul>
<h3 class="author">Readystorm546 updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">fixed a WOOD BOARD WHERE ITS NOT SUPPOSED TO BE</li>
</ul>
<h3 class="author">ToasterBiome updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">places wire knots under NE and SE solars on box</li>
<li class="bugfix">add a wire knot under NW solar computer on box</li>
<li class="bugfix">add wire under singulo on box so emitters get power</li>
</ul>
<h2 class="date">26 April 2022</h2>
<h3 class="author"> ToasterBiome, MrDoomBringer updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">adds RCD animations for using it</li>
</ul>
<h3 class="author">Author: ArcaneMusic updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Adds new Regal rat antagonist.</li>
<li class="rscadd">Adds royal cheese and it's crafting recipe.</li>
<li class="imageadd">Adds sprites for Rat King and royal cheese.</li>
</ul>
<h3 class="author">KillerOrcaCora updated:</h3>
<ul class="changes bgimages16">
<li class="imageadd">Resprites Marisa's wizard clothes.</li>
</ul>
<h3 class="author">Simplehorror updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">delete the double job title in ensure has died at least once</li>
</ul>
<h3 class="author">SomeguyManperson updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">large energy crossbow damage reduced to 30 from 40</li>
<li class="tweak">large energy crossbow cooldown increased from 2 seconds to 10 seconds</li>
<li class="tweak">large energy crossbow size increased from normal to bulky</li>
<li class="tweak">large energy crossbows can no longer be fired with items in the offhand</li>
<li class="tweak">large energy crossbows will lose charge if dropped</li>
<li class="tweak">large energy crossbows now get increased reload time for carrying several</li>
<li class="tweak">Increases lesser form's chemical cost from 5 to 30 and DNA cost from 1 to 3</li>
<li class="tweak">the SAW has been given automatic fire, BRRRRRRRRRRRRT</li>
<li class="bugfix">thralling someone now removes frost oil and stabilizes their body temperature as intended</li>
<li class="tweak">marker beacons now extinguished by veil</li>
<li class="tweak">icy veins now injects 5 frost oil (down from 15) and reduces temperature by 100 (down from 200) and has had its cooldown increased from 25 seconds to 1 minute</li>
<li class="tweak">icy veins now injects shadowfrost, a new reagent that reduces the speed of whoever it is effecting</li>
<li class="tweak">empowered thralls are no longer created with the dark recuperation ability, instead from a new ability, dark acceleration, unlocked at 5 thralls</li>
<li class="tweak">collective hivemind's cooldown has been reduced to 10 seconds since 30 is limiting for an ability you can fail to cast and that is vital for progression</li>
</ul>
<h3 class="author">TheGamerdk updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">AI multicam buttons work correctly on non-widescreen</li>
</ul>
<h3 class="author">ToasterBiome updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">access kit has the correct sprite now</li>
<li class="tweak">replace 7u pancuronium in sleepy pens with 7u sodium thiopental (making 30u total) in sleepy pens</li>
<li class="bugfix">regal rats no longer spawn roundstart</li>
<li class="bugfix">regal rats no longer occur 98% of the time instead of 2% like they should</li>
<li class="bugfix">regal rats haver a 5% chance to spawn and no longer cause an infinite loop</li>
</ul>
<h3 class="author">nmajask updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">classic batons have a third the cooldown they had before, making it only 1 second</li>
<li class="tweak">classic batons no longer knock down on hit, only after the target has 100 stamina damage</li>
<li class="tweak">classic batons now have their stamina damage blocked by melee armor and only deal the damage to the targeted limb</li>
<li class="tweak">classic batons can now knock items out of people's hands or trip them if you target their arms or legs respectively</li>
</ul>
<h2 class="date">24 April 2022</h2>
<h3 class="author">JamieD1 updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Adds Golem Job Ban</li>
<li class="bugfix">SHOULD Fix Admin Spawn Blob Resource Rate</li>
<li class="rscadd">Silicons can now go under tape</li>
<li class="rscadd">Adds Boowomp Tongue for admins - Also makes it so you can change the noise - Cowbot earned this.</li>
</ul>
<h3 class="author">MajManatee updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Adds a new admin smite</li>
<li class="soundadd">Adds a new sound for said smite, Think fast!</li>
<li class="rscadd">Adds a book to xenobio</li>
</ul>
<h3 class="author">Marmio64 updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Adds a new midround antag: the demons of sin. TL;DR demons that have objectives according to their sin that can disguise among the crewmates or run around in demon form causing a ruckus.</li>
<li class="rscadd">Empowered thralls get void jaunt</li>
<li class="tweak">Icy veins nerfed. Veil, null charge, and sonic screech buffed.</li>
</ul>
<h3 class="author">Simplehorror updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">10 more superheated walls for clockcult</li>
<li class="tweak">Integration cogs give double the power</li>
<li class="tweak">The Syndicate realized it was dumb that they didn't tell you the species of your target.</li>
</ul>
<h3 class="author">Sniblet updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Felinids now like mice</li>
</ul>
<h3 class="author">SomeguyManperson updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">admins can now use toggle purrbation on nonhumans in their vv menu</li>
<li class="bugfix">nonhumans now get the correct cat tail</li>
<li class="bugfix">adds support for removing purrbation from nonhumans</li>
</ul>
<h3 class="author">ToasterBiome updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Add pod signage to fitness room</li>
<li class="tweak">removes maint access requirement to get into the maints most near the arrivals and fitness room pods</li>
<li class="bugfix">removes line of duplicated things (oh my)</li>
<li class="bugfix">stops dynamic giving a lucky latejoiner every valid latejoin antagonist</li>
<li class="tweak">Scientists have altered the Dwarfism gene back to its original original genetic code</li>
<li class="rscadd">Bluespace RPED no longer will remotely exchange beakers if the replacement beakers have reagents in them</li>
</ul>
<h3 class="author">stwordcitizen updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">secondary lilliths pact sound.</li>
</ul>
<h2 class="date">23 April 2022</h2>
<h3 class="author"> powerfulbacon updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">the bloodcult stun is now blocked by mindshield implants</li>
</ul>
<h3 class="author">Altoids updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">The Ionising Cellular Emission disease symptom now properly causes its host to become radioactive, as advertised.</li>
</ul>
<h3 class="author">Chubbygummibear updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Radaway renamed to Rad Scrub Plus, so it's use as a radioactive contamination cleaner is more self-evident</li>
</ul>
<h3 class="author">JamieD1 updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Minor Fixes to Yogstation, Fixes Atmos airlock, fixed random flaps.</li>
<li class="rscadd">Replaced all pipes on the map,</li>
<li class="rscadd">Replaced all Disposals,</li>
<li class="rscadd">Replaced all Wiring and moved APCS INTO Departments ( Patch for Clockies/Sling coming very soon)</li>
<li class="rscadd">Added Papershredders, fax machines to Heads offices including Warden, laywers, detective, QM.</li>
<li class="bugfix">Gaminada: fixed xenobiology camera not seeing the entire lower-righthand cell + xenobio shutter button access, and a rogue wall light under robotics</li>
<li class="bugfix">Fixes Wejes issues with yogstation</li>
<li class="bugfix">Adds Baiomus fixes as well</li>
</ul>
<h3 class="author">N3D6 updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">adds the pool party shuttle, available for purchase</li>
</ul>
<h3 class="author">Simplehorror updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">ever seen the gamer ruin?</li>
</ul>
<h3 class="author">SomeguyManperson updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">purrbation works on nonhumans</li>
<li class="bugfix">blood splatters/droplets are now created to the correct severity of the amount of bleeding present</li>
<li class="tweak">hulk smash cooldown now 30 seconds from 15</li>
<li class="tweak">hulk smash stun now 0 seconds from 4</li>
<li class="bugfix">The admin secret button found in the admin secrets window from using the "secrets" verb which turns everyone into a catgirl will now function on non-human races such as but not limited to: lizards, podpeople, and preternis</li>
<li class="tweak">being sacrificed by a heretic now prevents you from remembering the dying to a heretic part</li>
<li class="bugfix">toolset implant inhands will now match the correct tool</li>
</ul>
<h3 class="author">TheGamerdk updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Camera memory tracker shows bigger text when alerting you now</li>
</ul>
<h3 class="author">ToasterBiome updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">stimball reaction now makes radballs again</li>
<li class="tweak">luxury shuttle increase from 50000 to 150000</li>
<li class="bugfix">adds missing wire to tesla/singularity emitters so it doesn't explode the station</li>
</ul>
<h3 class="author">adamsong updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">fixed 'fix air on z-level' not working</li>
</ul>
<h3 class="author">fluffe9911 updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Scientists have altered the Dwarfism gene back to its original genetic code</li>
</ul>
<h3 class="author">maxion12345 updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">seems like recent station changes were rushed past without proper inspections occurring and thusly were not up to code. we've gone ahead and remedied this problem for the low price of $999.99.</li>
</ul>
<h3 class="author">stwordcitizen updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">added ovens to biological processing</li>
</ul>
<h3 class="author">wejengin2 updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Adds the pie stain back into the maint bedroom</li>
</ul>
<h2 class="date">22 April 2022</h2>
<h3 class="author">Simplehorror updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">hallucinations more convincing</li>
</ul>
<h3 class="author">SomeguyManperson updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">crawling inside blood or vomit prevents you from counting against hijack</li>
</ul>
<h3 class="author">TheGamerdk updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">You can once again headslug while dead.</li>
</ul>
<h3 class="author">ynot01 updated:</h3>
<ul class="changes bgimages16">
<li class="spellcheck">fixed trenchcoat typo</li>
</ul>
<h2 class="date">21 April 2022</h2>
<h3 class="author">Altoids updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Admins are no longer informed that you have no laws as an AI just because you have an AI shell or enslaved cyborg.</li>
<li class="bugfix">Admins are no longer convinced that you, as a cyborg, are entirely synced and enslaved to an AI when you are not.</li>
<li class="spellcheck">Admins will now have a more enjoyable UX when determining that you should be a better doorknob as an AI.</li>
<li class="bugfix">Empaths are now better at using their amazing abilities to notice that security has given you flashbang-induced deafness for the umpteenth time.</li>
</ul>
<h3 class="author">JamieD1 updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Carbon paper - Get from paperbins, usually for duplicate paperwork</li>
<li class="rscadd">Paper Bundles - Put paper together including photos.</li>
<li class="rscadd">Paper Shredders - Shreds paper and ID cards</li>
<li class="rscadd">Fax Machines - Send Inter departmental and Centcom Faxes</li>
<li class="rscadd">Engineering and Security Tape - Usually tape to help cordon off areas</li>
</ul>
<h3 class="author">Sniblet updated:</h3>
<ul class="changes bgimages16">
<li class="imageadd">sling chitin now actually uses its sprites</li>
<li class="tweak">eatin ethereal meat makes ya glow</li>
<li class="bugfix">Slips no longer stop tails wagging</li>
</ul>
<h2 class="date">20 April 2022</h2>
<h3 class="author">nmajask updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">fixed alien crowbars being invisible</li>
</ul>
<h2 class="date">19 April 2022</h2>
<h3 class="author"> SomeAngryMiner, ImSynthex, Ebb-Real, KathyRyals updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Added Chief Medical Officer belt, which the CMO starts equipped with and uses soulless codersprites</li>
<li class="imageadd">added new soulless sprites for the utility belt, CE's belt, and medical belt</li>
<li class="imageadd">added belt overlays for abductor tools and surgical tools</li>
<li class="bugfix">CMO now starts with a skirt if their player chooses to start with one</li>
</ul>
<h3 class="author">Alagoinha updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">patches a missing floor</li>
</ul>
<h3 class="author">JamieD1 updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Time requirement for malf AI now 10 hours.</li>
</ul>
<h3 class="author">Mqiib updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Fixes the AP on two of the flying fang martial art attacks</li>
</ul>
<h3 class="author">Readystorm546 updated:</h3>
<ul class="changes bgimages16">
<li class="rscdel">Removed duplicate camera on Yogbox</li>
<li class="rscdel">Removed tinted windows on one side and moved them to the other on Yogbox.</li>
</ul>
<h3 class="author">SomeguyManperson updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">digging with bombs is now rewarded with a *2 mineral bonus rather than a +2 one</li>
</ul>
<h3 class="author">ToasterBiome updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">big red button toy now has a variable that controls the sound</li>
</ul>
<h3 class="author">maxion12345 updated:</h3>
<ul class="changes bgimages16">
<li class="imageadd">pipebomb dmi tweak</li>
</ul>
<h2 class="date">18 April 2022</h2>
<h3 class="author">Chubbygummibear updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Podpeople feeding off light toned down. You feed a decent amount off light, but not so much you're fat. So pods can actually eat a bit now without incurring obesity.</li>
</ul>
<h3 class="author">adamsong updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">fixed only non-admins being asked to reboot the server on ticket resolution</li>
</ul>
<h2 class="date">17 April 2022</h2>
<h3 class="author">Alagoinha updated:</h3>
<ul class="changes bgimages16">
<li class="imageadd">hexane canister sprite</li>
<li class="imageadd">halon canister sprite</li>
<li class="imageadd">pluonium canister sprite</li>
<li class="imageadd">zauker canister sprite</li>
<li class="imageadd">healium canister sprite</li>
</ul>
<h3 class="author">Chubbygummibear updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">New Donator Item: Sad Horn, it's a bike horn that plays the boo-womp sound</li>
<li class="soundadd">boowomp.ogg is canon</li>
<li class="rscadd">New radiation treatment chem: RadAway. A radioactive contamination scrubbing chem that can clean contamination (the green glow) off of items and people that are sprayed or splashed with it</li>
<li class="tweak">The lavaland ruin that had a bottle of potassium iodide renamed rad-away gets a bottle of this RadAway instead</li>
<li class="bugfix">Pods only get 2x light healing from sugar while it's processing</li>
</ul>
<h3 class="author">JamieD1 updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Changed the direction of the camera in genetics which was annoying me so much that I had to open fastdmm2 to alter its position from the stupid glass to the more solid wall, now people in genetics will not shat their pants when they look at it and in future will be happy they are being watched by a camera and not bemused by the lack of phyyyyyysics holding up the camera when they break the glass.</li>
<li class="tweak">Slips no longer stop tails wagging</li>
<li class="rscadd">Updates Max Byond to 1583</li>
</ul>
<h3 class="author">Mqiib updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">changes a bunch of hunter-fu stuff to be in-line with the rest of our martial arts</li>
<li class="tweak">Most martial arts attacks now respect species punch damage modifications more or less depending on the attack used</li>
<li class="experiment">The Ingot has found a new recipe, I hope you're hungry...</li>
<li class="tweak">Assault cyborgs are no longer stunned by flashes or flashbangs.</li>
</ul>
<h3 class="author">Readystorm546 updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Added more wheelchairs and rolling beds and iv drips in the new storage closet.</li>
<li class="rscadd">Moved Psyc office to where old gift shop used to be. Psyc office is now bigger</li>
<li class="rscdel">Removed the rolling beds, wheelchairs, and iv drips that were in the hallways of medical.</li>
<li class="rscdel">Removed old shop maintenance area</li>
<li class="bugfix">Janitor closet turf was no in the janitor closet.</li>
</ul>
<h3 class="author">SapphicOverload updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">mindbreaker toxin no longer causes hallucinations if you have reality dissociation syndrome</li>
<li class="tweak">made reality dissociation syndrome a brain trauma unique to the quirk</li>
</ul>
<h3 class="author">Sniblet updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Being punched by a combat mech now knocks you off your feet and throws you across the room instead of sleeping you</li>
</ul>
<h3 class="author">SomeguyManperson updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">the KA damage aoe no longer disrespects pressure damage reduction</li>
</ul>
<h3 class="author">TheGamerdk updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">AI is no longer blinded when their APC goes offline, provided they have another core online</li>
<li class="bugfix">AI can restore their APC when it is offline</li>
</ul>
<h3 class="author">ToasterBiome updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">re-adds the autopsy surgery area for detective and the incinerator expansion on box</li>
<li class="bugfix">makes it so emitters arent always "reloading"</li>
</ul>
<h3 class="author">adamsong updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">fixed a runtime when checking if a mob is a clockie</li>
<li class="tweak">pod people no longer process alcohol faster</li>
</ul>
<h2 class="date">16 April 2022</h2>
<h3 class="author">Altoids updated:</h3>
<ul class="changes bgimages16">
<li class="spellcheck">The loading screen now provides a lovely percent-completion as the game boots up.</li>
<li class="spellcheck">The strange atmospherics equalization demon has been quieted.</li>
<li class="bugfix">It is now possible to select more negative quirks for yourself when you have exactly 6 positive ones enabled.</li>
</ul>
<h3 class="author">Marmio64 updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Adds upgraded versions of the ruinous knife from the old gods chaplain sect.</li>
<li class="tweak">Ruinous knife damage lowered, extra butcher rewards.</li>
</ul>
<h3 class="author">Mqiib updated:</h3>
<ul class="changes bgimages16">
<li class="imageadd">Shifts pathfinder cloak down a pixel to look less weird and probably correct</li>
</ul>
<h3 class="author">SomeguyManperson updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">cns rebooter should work now</li>
</ul>
<h3 class="author">ToasterBiome updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Adds ClothesMate to dorms</li>
<li class="rscadd">Adds vents/scrubbers to Brig area</li>
<li class="rscadd">Adds vents/scrubbers to Incinerator area</li>
<li class="rscadd">Adds vents/scrubbers to R&D area</li>
<li class="rscadd">Adds Disposals piping to HOP room</li>
<li class="rscadd">Adds power cable to connect CMO room</li>
<li class="rscadd">Adds Armsky</li>
<li class="rscadd">Adds sink to Kitchen</li>
<li class="rscadd">Adds fire extinguishers to Engineering</li>
<li class="rscadd">Adds cremator button in Chapel</li>
<li class="rscadd">Adds door helpers to sec to keep greytiders out</li>
<li class="rscadd">Adds Brig Physician surgery bag</li>
<li class="rscadd">Adds breaching shotguns to armory</li>
<li class="rscadd">Adds fluff to Security outposts</li>
<li class="rscadd">Adds fluff to Cargo</li>
<li class="tweak">Moves pool, gives a washing area, and adds generally more fluff to Fitness Room</li>
<li class="tweak">Makes Secure Storage bigger to have field generators (for Readystorm)</li>
<li class="tweak">Moves some stuff around in Atmospherics and adds machinery/items it was lacking</li>
<li class="tweak">Moves a bunch of scrubbers/vents out from under machinery (A LOT)</li>
<li class="tweak">Moves Atmospherics vents/scrubbers for easier Atmospherics</li>
<li class="tweak">Moves Atmospherics pipes/power a little to follow Disposals pipes</li>
<li class="tweak">Changes public Morgue door access</li>
<li class="tweak">Makes Atmospherics area in sec a maintenance area</li>
<li class="tweak">Makes Virology Atmospherics area maintenance area</li>
<li class="tweak">Shuffled Hydroponics around and gave them the stupid chem machine that KiloStation has</li>
<li class="bugfix">Connects some missing pipes to vents in hallway</li>
<li class="bugfix">Fixes Chemistry/Bridge maint access</li>
<li class="bugfix">Fixes Toxins connectors facing the wrong direction</li>
<li class="bugfix">Fixes Medbay Cryo freezer facing the wrong direction</li>
<li class="bugfix">Fixes Air Alarm in Hydroponics</li>
<li class="bugfix">Fixes AI Whale top airlock</li>
<li class="bugfix">Fixes Incinerator buttons being switched</li>
<li class="bugfix">Fixes science pod not docking at centcom</li>
<li class="bugfix">Fix armory hardsuit shutters</li>
<li class="bugfix">Fixes toolbelt in Primary Tool Storage to actually be a belt (and adds another)</li>
</ul>
<h3 class="author">adamsong updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">fixes runtimes with winter coat hoods</li>
<li class="tweak">mice can no longer empty boxes on tables</li>
<li class="bugfix">fixed the ventcrawling gland giving permanent ventcrawl</li>
<li class="spellcheck">Fixed the spelling of Anthropomorphic Transmorphosizer</li>
<li class="bugfix">fixed runtime in status world topic reading revdata</li>
<li class="bugfix">fixed admin ghosts being unable to change sec records rank</li>
<li class="tweak">New id change program now changes bank account job (therefore pay and vendor access)</li>
<li class="bugfix">fixed money breaking due to being a string</li>
<li class="bugfix">fixed disconnect panel runtime</li>
<li class="bugfix">fixed fingerprints not working properly when gloves aren't gloves</li>
<li class="bugfix">fixed a runtime in the config/status world topic</li>
</ul>
<h2 class="date">15 April 2022</h2>
<h3 class="author">Altoids updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">People who have died from traumatic brain injury no longer appear happy and healthy on crew monitoring consoles.</li>
<li class="bugfix">It is now possible for the pool in dorms to be closed due to singularity.</li>
<li class="tweak">Mobs which would be electrocuted were they to enter a pool now receive a small warning about that when they examine the pool turfs.</li>
<li class="spellcheck">Having your mood changed by going into a pool no longer reduces your spelling abilities.</li>
</ul>
<h3 class="author">LoliconSlayer updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">The wizard academy has reappeared in deep space, all space faring crew are advised to explore with caution.</li>
</ul>
<h3 class="author">ToasterBiome updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Nmajask is in the game now</li>
<li class="rscadd">makes cloners able to scan for pods not directly among them but only on roundstart</li>
</ul>
<h3 class="author">adamsong updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Removing a brain from an MMI kills the brain (fixable with mannitol), and removes recent memories</li>
<li class="tweak">Positronic brains can now have all their memories reset</li>
<li class="tweak">MMIs and Positronic Brains must 'reboot' after their body is deconstructed, preventing them from speaking</li>
<li class="tweak">Removing the brain from an MMI during the reboot, will make the brain forget the borg death as well</li>
<li class="tweak">SSD Positronic brains will poll for a new ghost when activated</li>
</ul>
<h2 class="date">14 April 2022</h2>
<h3 class="author">adamsong updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">fixed runtime in remove_accessory, for real this time</li>
<li class="bugfix">fixed energy katana being invisible</li>
</ul>
<h3 class="author">nmajask updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">you can now see holographic items</li>
</ul>
<h2 class="date">13 April 2022</h2>
<h3 class="author"> Chubbygummibear, Lazennsky updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">handcannon can now reload</li>
</ul>
<h3 class="author">SomeguyManperson updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">wizards can no longer use speedrun strats to get into cc</li>
</ul>
<h3 class="author">adamsong updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">fixed runtime in ahelps</li>
<li class="bugfix">fixed runtime caused by having a mobless client</li>
</ul>
<h3 class="author">nmajask updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Missing line readded to fix holymelons.</li>
</ul>
<h2 class="date">12 April 2022</h2>
<h3 class="author"> @Chubbygummibear, @ToasterBiome, @cuackles updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Added new item: bloody knuckles</li>
<li class="rscdel">Removes ashy spellblade from bg loot pool</li>
<li class="imageadd">sprites for knuckles, the mark, and root effect</li>
</ul>
<h3 class="author"> Identification updated:</h3>
<ul class="changes bgimages16">
<li class="imageadd">added new icons for railings</li>
</ul>
<h3 class="author"> Pirill updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Fixes fairygrass shuttle flight runtime</li>
<li class="rscadd">Added missing cherry bulbs to the mutatelist of cherries.</li>
</ul>
<h3 class="author"> Pirill, Naevii, nianjiilical, Useroth, GregTheEgg42069, slicerv, updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Added Cherry Bulbs and fairygrass as new mutations to cherries and grass.</li>
<li class="rscadd">Added dark fairy grass</li>
<li class="tweak">Shadowling veil changes the colored fairygrass to it's dark fairygrass.</li>
</ul>
<h3 class="author">Altoids updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Quiet mode is now always respected by Dynamic Mode.</li>
</ul>
<h3 class="author">Lovebird-Frungy updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">adds some more stuff to newly widened maints.</li>
<li class="bugfix">fixed a few mapping errors</li>
<li class="tweak">moves around some stuff</li>
</ul>
<h3 class="author">SomeguyManperson updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">bloodsuckers going into frenzy no longer delete themselves</li>
<li class="bugfix">shadowling speed is now updated on switching tiles, no more being slow in the dark and/or fast in the light</li>
<li class="tweak">flying fang neck bite causes bleeding instead of skull crushing, which is being saved for the polys martial art</li>
</ul>
<h3 class="author">ToasterBiome updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Adds cameras in HOP room, EVA, Gift Shop, and Medbay</li>
<li class="rscadd">Adds RPDs in Engineering</li>
<li class="rscadd">Adds light to Medbay</li>
<li class="rscadd">Adds an autolathe to Science</li>
<li class="rscadd">Adds more lights to Hydroponics</li>
<li class="rscadd">Adds rad suits for Engineers</li>
<li class="rscadd">Adds Captain clothes vendor</li>
<li class="rscadd">Adds conveyer switch and windoor to Disposals</li>
<li class="rscdel">Gets rid of shuttles/labour_gax.dmm (extra shuttle)</li>
<li class="rscdel">Removes an emitter so Engineers don't explode the Supermatter Engine</li>
<li class="bugfix">Adds firelocks to Primary Tool Storage airlocks</li>
<li class="bugfix">Turns on freezer in AI Secondary Core</li>
<li class="bugfix">Moves light switch in Artist's Coven</li>
<li class="bugfix">Fixes stacked pipes in Atmospherics and Science</li>
<li class="bugfix">Fixes Cargo shuttle not docking because incorrect width</li>
<li class="bugfix">Fixes Cargo conveyer belts spitting out map errors</li>
<li class="tweak">Moves some cameras around</li>
<li class="tweak">Moves bartender machines around so they don't have to open the door to use the vending machine</li>
<li class="experiment">Gives Engineers fully charged SMESs for now while they learn the map</li>
</ul>
<h3 class="author">adamsong updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Added cancel button to msay so I'm not forced to talk to mentors</li>
<li class="tweak">tweaked the events that can spawn on gamma alert and higher</li>
<li class="bugfix">fixed vampire not using antag rep or antag tokens</li>
</ul>
<h3 class="author">nmajask updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">fixed glided bike horns missing an icon</li>
</ul>
<h2 class="date">11 April 2022</h2>
<h3 class="author">Chubbygummibear updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Adds news Phytosian hairstyles: Bud</li>
<li class="imageadd">Sprites for Bud hairstyles</li>
</ul>
<h3 class="author">Lovebird-Frungy updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">added a new hallway.</li>
<li class="rscadd">added desks to xenobio and genetics.</li>
<li class="tweak">botany backroom, cloning, cmo office are also slightly bigger.</li>
<li class="tweak">moved back service hall.</li>
</ul>
<h3 class="author">Mqiib updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Slide to the left</li>
<li class="bugfix">Slide to the left (again)</li>
<li class="tweak">Pipe bombs are no longer available to everyone and mass-producible by a monkey with an autolathe.</li>
</ul>
<h3 class="author">ToasterBiome updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">pepperspray is no longer invisible</li>
<li class="rscadd">brainwashed antag hud</li>
<li class="bugfix">chap energy null rod icon fix</li>
</ul>
<h2 class="date">10 April 2022</h2>
<h3 class="author"> Altoids updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Voice of God, when used with the colossal vocal cords, now does not always have of a range of 8. Instead, it has same range as the typical speech of the user.</li>
<li class="bugfix">Fixed hard accents making it impossible to use the Voice of God.</li>
<li class="bugfix">Fixed vocal cords (including divine ones) bypassing the fact that it is hard to speak loudly in space.</li>
<li class="bugfix">Fixed some edge-cases that allowed you to speak your last words when in full crit, without dying.</li>
<li class="bugfix">Fixed objects that listen to your speech not picking it up in some circumstances.</li>
<li class="bugfix">Using the "Jump to Network" verb as an AI no longer clobbers the AI's network variable with mistyped data.</li>
<li class="spellcheck">Cancelling a jump to another camera network as the AI no longer tells you that you're "switching to the /list" network.</li>
</ul>
<h3 class="author"> TheSwain, JohnFulpWillard updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Added new antags from fulp: bloodsuckers and monster hunters, together with stakes and other structures and a new language</li>
<li class="soundadd">added new epic bloodsucker and monster hunter sounds (together with many owls)</li>
<li class="imageadd">added new books and coffins</li>
<li class="spellcheck">fixed some minor coding spelling mistakes</li>
</ul>
<h3 class="author">00ze-cyclone updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">mantis armblades are now sharp edged</li>
<li class="rscdel">Removed the special battery and "ammo" of the X-01, and make it now use regular ones, tell me if you can manage to see the difference</li>
</ul>
<h3 class="author">@Mqiib updated:</h3>
<ul class="changes bgimages16">
<li class="wip">Changes (most) all non-Human racial modifiers to give them more unique identity and drawbacks</li>
<li class="tweak">Too many to list here, please see the PR body text for information</li>
</ul>
<h3 class="author">Altoids updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Yalp Elor no longer instantaneously dies on-spawn.</li>
<li class="bugfix">Yalp Elor no longer dies if all of its followers go AFK, or adminghost, or anything like that.</li>
<li class="bugfix">Yalp Elor can no longer whisper slurs to its followers.</li>
<li class="bugfix">Yalp Elor now destructs properly on death, making SSobj slightly happier.</li>
<li class="bugfix">Reconnecting as the Yalp Elor no longer erroneously informs you that the captor threat is always coming in ten minutes.</li>
<li class="bugfix">Waldo fugitives probably work slightly better. I think. Maybe.</li>
<li class="soundadd">Dying as the Yalp Elor now actually makes some sort of dramatic sound instead of just low-key qdel-ing you.</li>
<li class="spellcheck">The Yalp Elor login dialogue now looks nicer.</li>
</ul>
<h3 class="author">Lucy, sprites by Theremin updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Requiem pocket dimensions will appear as scrambled on suit sensors.</li>
<li class="tweak">You can now use comms from within a requiem pocket dimension.</li>
<li class="tweak">The length an explosive holoparasite's bomb will stay will change based on potential. At F potential, it'll stay for only 15 seconds, while at A potential, it can stay for 3 whole minutes!</li>
<li class="tweak">Explosive holoparasites now have action buttons rather than verbs.</li>
<li class="tweak">The speedup from a Frenzy holoparasite is now based on potential.</li>
<li class="imageadd">New icon for the "Teleport Behind" ability of Frenzy holoparasites.</li>
<li class="tweak">The "Teleport Behind" attack from a Frenzy holoparasite now properly has knockback, consistent with its normal ranged attack.</li>
<li class="tweak">Hand holoparasites have had their potential-based cooldown tweaked. The cooldown is 10 seconds with F, and 1 second with A.</li>
<li class="tweak">Holoparasites with the snare ability have had their verb commands to manage surveillance snares replaced with action buttons.</li>
<li class="tweak">It now takes 1 less second for a holoparasite to teleport someone to their teleportation pad.</li>
<li class="tweak">A pocket dimension holoparasite will now automatically de-manifest its dimension if it strays too far from its manifestation.</li>
<li class="tweak">Pocket dimension holoparasites can now follow shuttles from within the pocket dimension.</li>
<li class="rscadd">Added some really cool visual effects to (de)manifesting a holoparasite's pocket dimension!</li>
<li class="tweak">Slightly buffed ranged holoparasite projectiles. Damage scales from 2 damage per projectile at damage F, to 17.5 damage per shot at damage A.</li>
<li class="tweak">Ranged holoparasites can no longer accidentally shoot their master (or another one of their master's holoparasites)</li>
</ul>
<h3 class="author">Mqiib updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">CQC active block increased up to 90% (from 75%)</li>
<li class="tweak">CQC active block costs 10 stamina each time it is successful</li>
</ul>
<h3 class="author">Sniblet updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">laughter demons now have their mechanics explained to them the same as slaughter demons</li>
</ul>
<h3 class="author">SomeguyManperson updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">rapid repeater modkit is no longer broken</li>
<li class="bugfix">snake rod snake now injects snake healing snake rod venom</li>
<li class="tweak">bounty/death syphon modkit gives 5 damage up from 1.25 per kill and 5* up from 4* damage gain from megafauna</li>
<li class="bugfix">strange reagent works on simplemobs again</li>
<li class="tweak">strange reagent no longer deals clone damage, as the damage wasn't being applied properly and potentially would make strange reagent less worth using than it already is as it requires rezadone</li>
<li class="tweak">toolset implants can have their tool switch menu opened by using the currently active tool in-hand</li>
<li class="bugfix">fixes a runtime caused by welding fuel tanks attempting to refill any TOOL_WELDER then expecting them to actually be welders</li>
</ul>
<h3 class="author">TheGamerdk updated:</h3>
<ul class="changes bgimages16">
<li class="experiment">Ghosts should be unable to type on physical keyboards</li>
<li class="tweak">Player panel now shows borg type</li>
</ul>
<h3 class="author">ToasterBiome updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Adds GaxStation</li>
<li class="tweak">moves around atmos mixing pipes so there's less overlap/more space to work with</li>
</ul>
<h3 class="author">adamsong updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Added fake link to stealthmin dsay</li>
<li class="rscdel">Removed stealthmin making you invis</li>
<li class="tweak">nukies can now buy hijack only items</li>
<li class="bugfix">Bar spawn proc is now less likely to fail</li>
</ul>
<h3 class="author">maxion12345 updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">grassy bar tables aren't the emergency shuttle version</li>
</ul>
<h2 class="date">09 April 2022</h2>
<h3 class="author"> Kylerace, ported by ike709 to Beestation, ported by TheGamerdk to Yogstation updated:</h3>
<ul class="changes bgimages16">
<li class="rscdel">For performance reasons, AI detectors no longer see AI static.</li>
<li class="bugfix">AI detectors now change appearance when AIs come closer.</li>
<li class="bugfix">Fixed AI static intermittently deciding to stop working.</li>
<li class="experiment">Generally cleaned up cameranet code and improved maptick significantly.</li>
</ul>
<h3 class="author">LazennG updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">fixed inaccurate description for legion megafauna trophy</li>
</ul>
<h3 class="author">MajManatee updated:</h3>
<ul class="changes bgimages16">
<li class="spellcheck">Changed power control module to APC module</li>
</ul>
<h3 class="author">SomeguyManperson updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">you can no longer drown through a mask</li>
<li class="bugfix">the pool will no longer cause you to think your clothes are wet even if you aren't wearing any</li>
</ul>
<h2 class="date">08 April 2022</h2>
<h3 class="author"> Altoids updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">You can no longer name the space station your favourite ethnic slur.</li>
<li class="bugfix">Apostrophes, etc. within custom station names are no longer clobbered into nonsense.</li>
<li class="tweak">The Captain now has ten minutes to rename the station, up from five minutes.</li>
<li class="spellcheck">The admin dialog for station renaming is now a bit clearer and allows you to manually approve a station name.</li>
</ul>
<h3 class="author">Anvilman6 updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Too much smoking is bad for the heart, as well as the lungs</li>
</ul>
<h3 class="author">Chubbygummibear updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Active Hulk genetics mutation is locked so you can't roll it in your DNA anymore</li>
</ul>
<h3 class="author">Marmio64 updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Allows photogeists to plant bushes and flowers.</li>
</ul>
<h3 class="author">MenacingManatee updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Adds a new bar template for a nature-themed bar</li>
</ul>
<h3 class="author">nmajask updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">fixed detective office APC</li>
</ul>
<h2 class="date">07 April 2022</h2>
<h3 class="author"> Altoids updated:</h3>
<ul class="changes bgimages16">
<li class="imageadd">It is now possible to see your lovely facial hair with the security mask lowered.</li>
<li class="bugfix">Moneybag Cargo Technicians can no longer spawn an infinite number of cargo encryption keys to flex on their inferiors.</li>
</ul>
<h3 class="author">Altoids updated:</h3>
<ul class="changes bgimages16">
<li class="spellcheck">Eldritch Horrors have been taught to have a more positive opinion of themselves when examining each other.</li>
<li class="spellcheck">Lovecraftian horrors living in your cerebral cortex now respect your pronouns more often.</li>
</ul>
<h3 class="author">N3D6 updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">mining access card now actually can get you to mining</li>
</ul>
<h3 class="author">adamsong updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">fixed the AI join message mentioning nonexistent equipment</li>
</ul>
<h2 class="date">06 April 2022</h2>
<h3 class="author">SomeguyManperson updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">emagged sleepers now inject 1.5 units of amanitin instead of 1</li>
<li class="tweak">emagged sleepers will no longer purge chemicals, they will still however heal toxin damage</li>
<li class="bugfix">the heart's organ efficiency rating only effects blood regen once instead of twice</li>
</ul>
<h3 class="author">adamsong updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">fixed chem spill not working</li>
<li class="tweak">Changes the message for chem spill, that no one has seen because it can't run because its broken</li>
<li class="rscadd">Added chem spill event</li>
</ul>
<h2 class="date">04 April 2022</h2>
<h3 class="author">SomeguyManperson updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">runtime fix</li>
<li class="bugfix">organ efficiency now calculates properly</li>
<li class="bugfix">escaping brazil no longer requires exactly 0 marbles, now accepts negative numbers</li>
</ul>
<h3 class="author">TheGamerdk updated:</h3>
<ul class="changes bgimages16">
<li class="rscdel">No more notification that the AI revamp is new</li>
</ul>
<h2 class="date">03 April 2022</h2>
<h3 class="author"> code by Chubbygummibear, sprites by Sheets updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">gives pod race hairstyle options</li>
<li class="imageadd">hairstyle sprites for pods</li>
<li class="imagedel">Phytosians no longer have brush built into their heads</li>
</ul>
<h3 class="author"> ynot01, maxion12345 updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Added the autopsy surgery, performed by detectives</li>
<li class="rscadd">Gave detective an autopsy room on boxstation with accompanying tutorial paper</li>
</ul>
<h3 class="author">00ze-cyclone updated:</h3>
<ul class="changes bgimages16">
<li class="rscdel">removed holograms, it's all hard light now.</li>
</ul>
<h3 class="author">LazennG updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Added new pirate weapon: hand cannon</li>
</ul>
<h3 class="author">SapphicOverload updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">pda now starts in the id slot with the id inserted for most playable jobs.</li>
<li class="tweak">adds an option to the game preferences for whether you want this change or not.</li>
</ul>
<h3 class="author">Sniblet updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Amanitin and entropic polypnium also work for DNA recovery</li>
</ul>
<h3 class="author">SomeguyManperson updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">private server byond version maximum has been updated</li>
<li class="tweak">the wormhole jaunter will always activate when on your person if you fall into a chasm</li>
</ul>
<h3 class="author">ToasterBiome updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">closes murder loophole in silicon collective lawset</li>
</ul>
<h3 class="author">adamsong updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Nukies can no longer nuke themselves for a win</li>
</ul>
<h3 class="author">capsaicinz, Xoxeyos, arcturus-prime updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Adds supermatter spiders.</li>
</ul>
<h2 class="date">02 April 2022</h2>
<h3 class="author">TheGamerdk updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">AI data cores get a 45 tick grace period, up from 15 ticks</li>
<li class="rscadd">Admins can now right click AI Data Cores to VV the AIs inside</li>
<li class="bugfix">Station traits work again</li>
<li class="tweak">When a data core has failed/is failing the AI can now jump directly to the it.</li>
</ul>
<h3 class="author">ToasterBiome updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Adds 1K, 5K, and 10K mining point transfer cards</li>
</ul>
<h3 class="author">adamsong updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Dead traitors can no longer shop with the syndicate</li>
</ul>
<h3 class="author">maxion12345 updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Added a pipebomb for your IRA roleplay needs.</li>
</ul>
<h2 class="date">01 April 2022</h2>
<h3 class="author">Simplehorror updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Remove empty station trait announcements</li>
</ul>
<h3 class="author">TheGamerdk updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">AI cores should now update their icons correctly after coming online</li>
</ul>
<h3 class="author">ynot01 updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Fixed uber-spam exploit</li>
</ul>
<h2 class="date">30 March 2022</h2>
<h3 class="author">adamsong updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">fixed paper being blank when held to AI camera</li>
</ul>
<h2 class="date">29 March 2022</h2>
<h3 class="author">SomeguyManperson updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">you can now repair cybernetic limbs again without the target having to have a wound</li>
<li class="bugfix">brazil now only kicks out people who aren't supposed to be there instead of people who are</li>
</ul>
<h3 class="author">adamsong updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">rotatium has added rotating</li>
<li class="bugfix">fixed the possibility of a malf AI not spawning on a malf round</li>
</ul>
<h3 class="author">tattax updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">fixed a bug that made borgs not unrest people and the message when clicking on a resting person</li>
</ul>
<h2 class="date">28 March 2022</h2>
<h3 class="author">adamsong updated:</h3>
<ul class="changes bgimages16">
<li class="rscdel">Removed player access to edit variables on any apc on station</li>
</ul>
<h3 class="author">nmajask updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">telescopic batons now have the right sprites again</li>
</ul>
<h2 class="date">27 March 2022</h2>
<h3 class="author"> Chubbygummibear, Lazzen updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Grand Core organ adds the blooded faction tag instead of replacing your neutral faction</li>
<li class="tweak">Grand Core organ removes the blooded faction when it's removed from you</li>
</ul>
<h3 class="author"> Cuackles, Chubbygummibear updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Added raincoat, officer hatsky, and hotdog costume</li>
<li class="imageadd">Sprites added for the clothing</li>
</ul>
<h3 class="author"> Hopek updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Added a new donator borg skin; DIO L.I.T.E</li>
<li class="rscadd">Added a new donator AI skin; D.I.O</li>
</ul>
<h3 class="author"> comma updated:</h3>
<ul class="changes bgimages16">
<li class="soundadd">Crypods, sleepers and bodyscanner pods now make sounds when someone enters/leaves</li>
</ul>
<h3 class="author"> MrMelbert, Simplehorror updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Add 3 new station traits, Ionic Stormfront (increases Ion Storm chances), Radiation Stormfront (increases Radiation Storm chances), Eventful (decreases time between events),</li>
</ul>
<h3 class="author"> NovaAzure updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Placing a new bulb into a borg fixes their headlamp</li>
</ul>
<h3 class="author"> maxion12345, Simplehorror updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Rapid Pipe Dispensers can no longer print transit tubes, disposal pipes or plumbing pipes on turfs containing dense atoms.</li>
</ul>
<h3 class="author">Chubbygummibear updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Genetics Hulk and Hulk state have an instability cost to them now</li>
<li class="tweak">Genetics Hulk and Hulk state work with all races</li>
<li class="tweak">Genetics Hulk no longer naturally appears through spawns or gene randomizing</li>
<li class="tweak">Genetics Hulk has to be created through Genetics</li>
<li class="tweak">Genetics Hulk and Hulk state can both be removed with mutadone</li>
</ul>
<h3 class="author">Marmio64 updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Adds wax golem and the ability to transform people into it for the candle sect. Also adds new candle sect and kudzu sect bless effects.</li>
</ul>
<h3 class="author">Mqiib updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Makes necroseed work more consistently with species that have weird numbers</li>
</ul>
<h3 class="author">Simplehorror updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Luxury shuttle windows now survive RCDs</li>
<li class="bugfix">Fix macros not loading if you join game before SSinput is started</li>
</ul>
<h3 class="author">Skrem7 updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Tweaks several quirky lawset ion weights up</li>
<li class="rscadd">Adds a gritty, noir-esqe lawset for those troubled, hard-boiled silicon detectives</li>
</ul>
<h3 class="author">SomeguyManperson updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">non-welders that act as welders i.e. holotool can now be used to repair cybernetic limbs</li>
<li class="bugfix">preternis can now be placed in cryo to heal oxygen and toxin damage and not get immediately kicked back out</li>
</ul>
<h3 class="author">TheGamerdk updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Tweaked visibility of Toggle Download button for malf AIs</li>
<li class="bugfix">AI servers should no longer sporadically fail to add resources</li>
<li class="bugfix">AIs are notified when the console downloading them is consolen't</li>
<li class="bugfix">Malf AIs can no longer initiate the big bad doomsday device after they've died</li>
<li class="tweak">Added a confirm button to being instantly downloaded</li>
</ul>
<h3 class="author">ToasterBiome updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Adds rock hardness</li>
<li class="rscadd">Add PKA mod to increase what hardness rocks you can destroy</li>
<li class="rscadd">Adds plasma magmite</li>
<li class="rscadd">Adds world anvil to necropolis gate</li>
<li class="tweak">adds hard rocks to lavaland</li>
<li class="tweak">just read the PR</li>
<li class="bugfix">yogsbox ai sat exterior airlock button has correct id to open correct exterior airlock door</li>
<li class="rscadd">Adds 3 new tumors</li>
<li class="rscadd">Adds 3 new virology symptoms</li>
<li class="tweak">lets organs be inserted into special funny slots</li>
</ul>
<h3 class="author">adamsong updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">turned off medbay intercom</li>
</ul>
<h3 class="author">maxion12345 updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Added new airlock to secondary datacore</li>
</ul>
<h2 class="date">26 March 2022</h2>
<h3 class="author">TheGamerdk updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Fixes issue where you could end up downloading an AI out of an intellicard</li>
</ul>
<h3 class="author">ToasterBiome updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">plate sprite is now removed from the rest of the filet migrawr frames</li>
</ul>
<h3 class="author">adamsong updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">fixed mentorwho still including admins after I explicitly told it not to</li>
</ul>
<h2 class="date">25 March 2022</h2>
<h3 class="author">Mqiib updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">New rare species for powergaming lavalandists: Draconids!</li>
<li class="tweak">Makes the lizard roll for dragon's blood bottles turn you into a draconid</li>
<li class="experiment">WARNING: MINING BUFF</li>
</ul>
<h3 class="author">SomeguyManperson updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">crafted structures now have their own crafting category because having everything in misc only works for so long</li>
<li class="tweak">extendohand is now in the weapons category</li>
<li class="tweak">the flashlight eyes are in the robot category</li>
</ul>
<h2 class="date">24 March 2022</h2>
<h3 class="author">adamsong updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">fixed several vv actions not working</li>
<li class="rscdel">Removed the ability for non-admins to reboot the server</li>
<li class="bugfix">fixed being able to spam admins with pretty filter logs</li>
<li class="bugfix">muted people no longer generate pretty filter logs</li>
</ul>
<h2 class="date">23 March 2022</h2>
<h3 class="author">SomeguyManperson updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">swarmers are no longer narsie's worst enemy</li>
</ul>
<h2 class="date">21 March 2022</h2>
<h3 class="author">Simplehorror updated:</h3>
<ul class="changes bgimages16">
<li class="spellcheck">Fix capitalisation in malf round report</li>
</ul>
<h3 class="author">Sniblet updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">slightly expanded the tooltip for pass</li>
</ul>
<h3 class="author">TheGamerdk updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">AI Control Console no longer shows 'G2' no matter which AI you're downloading</li>
</ul>
<h3 class="author">maxion12345 updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">pool ladders are anchored now</li>
</ul>
<h2 class="date">20 March 2022</h2>
<h3 class="author">TheGamerdk updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">AI Control Console passwords should no longer sporadically fail</li>
</ul>
<h3 class="author">maxion12345 updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">RGB project no longer flashes to one color and stops</li>
</ul>
<h2 class="date">19 March 2022</h2>
<h3 class="author">00ze-cyclone updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">an implant case for the syndie surgery duffel</li>
<li class="tweak">cheaper syndie surgery duffel</li>
</ul>
<h3 class="author">Chubbygummibear updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">cooldown on health analyzer beep so medbay isn't constant beeping</li>
</ul>
<h3 class="author">MenacingManatee updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Sentient diseases now start with 2 stealth 2 resistance</li>
</ul>
<h3 class="author">Skrem7 updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Adds a new druidic lawset focused on cultivating the organics</li>
</ul>
<h3 class="author">Sniblet updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">climbing things doesn't discourage waggers</li>
<li class="tweak">felinids can now oppress other species</li>
</ul>
<h3 class="author">ToasterBiome updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">cyborgs now get an "eject hat" button that will take off their hat and drop it</li>
<li class="bugfix">fixes shitty minesweeper formatting</li>
</ul>
<h3 class="author">cuackles updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Added new simple mob (snail)</li>
<li class="imageadd">added some icons and images of said simple mob (snail)</li>
</ul>
<h3 class="author">nmajask updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">fixed deleting files from disks</li>
<li class="tweak">TRAC implant now lasts 15 minutes</li>
<li class="tweak">Detectives now start with a modular PDA</li>
<li class="tweak">Radar programs now work on PDAs and the implant tracking program now only requires brig access</li>
<li class="tweak">captain starts with a phone round start</li>
<li class="tweak">CE's phone starts with a sensor package</li>
</ul>
<h3 class="author">zen373 updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Fixes atmos airlock pipes</li>
</ul>
<h2 class="date">18 March 2022</h2>
<h3 class="author"> ToasterBiome, TheGamerdk updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">fixes engine template failing 28% of the time and picking weird weights for engines</li>
<li class="rscadd">legitimizes weird engine weights</li>
</ul>
<h3 class="author">Sniblet updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">made the code slightly less illiterate</li>
</ul>
<h2 class="date">17 March 2022</h2>
<h3 class="author"> Identification updated:</h3>
<ul class="changes bgimages16">
<li class="imageadd">Telescopic batons are now a discernible shape</li>
</ul>
<h3 class="author">Chubbygummibear updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Throwing Mjolnier into someone with anti-magic makes it go bye bye in a big boom</li>
</ul>
<h3 class="author">ToasterBiome updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">removes erroneous admin logging that is not needed</li>
</ul>
<h2 class="date">16 March 2022</h2>
<h3 class="author">Marmio64 updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Adds text saying that you can use a lit candle instead of a welder to heat up bowls, substitute cacti for porcini leaves, and that resin uses water now instead of heat to solidify, to the ash walker's knowledge book.</li>
<li class="spellcheck">Fixed a typo with poultice making.</li>
</ul>
<h3 class="author">adamsong updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">fixed bug in dna console sanitization</li>
</ul>
<h2 class="date">15 March 2022</h2>
<h3 class="author">ToasterBiome updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">baiomu is now credited under maintainer</li>
</ul>
<h2 class="date">14 March 2022</h2>
<h3 class="author">nmajask updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">pacifists who order stechkins from uplinks now get a version loaded with soporific rounds</li>
</ul>
<h2 class="date">13 March 2022</h2>
<h3 class="author">Absolucy updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Strong holoparasites can now smash objects that restrain their master (click on them as if you were attacking)</li>
</ul>
<h3 class="author">KillerOrcaCora updated:</h3>
<ul class="changes bgimages16">
<li class="imageadd">Makes Station engineer skill cape the drippiest thing since air shoes.</li>
</ul>
<h3 class="author">LazennG updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">adds new legion loot called 'grand core', along with a legion subtype called bloodman/bloodlings.</li>
<li class="rscdel">Removes champ's hardsuit from legion loot</li>
<li class="imageadd">added some sprites for the grand core and its abilities</li>
</ul>
<h3 class="author">Sniblet updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Slips now stun instead of paralyzing</li>
</ul>
<h3 class="author">TheGamerdk updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Appearance ban applies to accent choice too</li>
</ul>
<h3 class="author">ToasterBiome updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">chaplains can no longer roll vampire on traitor+vamp rounds</li>
</ul>
<h3 class="author">adamsong updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">mentorwho no longer shows admins</li>
<li class="bugfix">fixed automute false positives</li>
<li class="rscadd">Added show hiddenprints to VV</li>
<li class="tweak">borgs can spawn with donor hats if enabled in preferences</li>
<li class="tweak">borgs no longer drop hats on module change</li>
<li class="rscdel">Removed 2FA requirement to open the permissions panel, still required to edit permissions</li>
</ul>
<h3 class="author">cuackles updated:</h3>
<ul class="changes bgimages16">
<li class="imageadd">add a new brass knuckles sprite</li>
<li class="imagedel">deleted old brass knuckles sprite</li>
</ul>
<h3 class="author">tattax updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Added blob zombos' sentiency (blobs are smart)</li>
<li class="tweak">Changed how Networked Fibers works.</li>
</ul>
<h2 class="date">12 March 2022</h2>
<h3 class="author">ToasterBiome updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">expands box incinerator to have a little tinkering area</li>
<li class="tweak">moves AI sat 3 tiles down on box</li>
</ul>
<h3 class="author">adamsong updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Added button to convert blood brother into traitor</li>
</ul>
<h3 class="author">maxion12345 updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">fixed reactive armor shell names</li>
<li class="bugfix">syndicate base has an oven</li>
</ul>
<h3 class="author">nmajask updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">fixed the vial box in the brig infirmary being the one for virology and fixed the access for the maint door</li>
</ul>
<h2 class="date">10 March 2022</h2>
<h3 class="author">ToasterBiome updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">flashlights on guns properly clear their overlay instead of all overlays</li>
</ul>
<h3 class="author">adamsong updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Veil now works on light prisms</li>
<li class="bugfix">fixed runtime in crew_monitor.dm</li>
<li class="bugfix">fixed runtime in remove_accessory</li>
</ul>
<h3 class="author">cuackles updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">tweaked a few things</li>
</ul>
<h2 class="date">09 March 2022</h2>
<h3 class="author">SomeguyManperson updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">resonator field replication now works if you manually detonate the resonatoe field rather than only working if the field detonates naturally</li>
</ul>
<h2 class="date">07 March 2022</h2>
<h3 class="author">ChesterTheCheesy updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">gives the rest of reactive armors respectible cooldowns</li>
</ul>
<h3 class="author">Mqiib updated:</h3>
<ul class="changes bgimages16">
<li class="rscdel">Removed invisible escape and funny aoe knockout ability upgrades</li>
<li class="tweak">Massively increased escape time and soul eating time</li>
<li class="tweak">Moderate increases to direct host transfer time</li>
<li class="tweak">Increases time to crawl into someone's ear</li>
</ul>
<h3 class="author">SomeguyManperson updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">the bible's holy antimagic effect now works on normal people again</li>
</ul>
<h3 class="author">ToasterBiome updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">cursed heart has correct sprite now</li>
</ul>
<h3 class="author">adamsong updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">fixed pool emp effect being the wrong severity</li>
<li class="bugfix">fixed pools temperature instantly lowering</li>
<li class="bugfix">fixed pools damaging people with heat resistance</li>
<li class="bugfix">fixed pools violating the laws of thermodynamics</li>
</ul>
<h3 class="author">nmajask updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">modular laptops now use the correct icons when opened</li>
<li class="bugfix">you can no longer use programs on a modular laptop with its lid is shut</li>
<li class="bugfix">fixed some buttons not having interaction sounds</li>
<li class="bugfix">fixed a missing wire on meta</li>
</ul>
<h3 class="author">tattax updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">plasmaman now spawn with proper clothing on highlander event</li>
</ul>
<h3 class="author">ynot01 updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">All traitor-available autosurgeons are now corrected to be one-time-use</li>
</ul>
<h2 class="date">06 March 2022</h2>
<h3 class="author">Mqiib updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Fixes the icon state for ghetto lungs</li>
</ul>
<h3 class="author">cuackles updated:</h3>
<ul class="changes bgimages16">
<li class="imageadd">added t45b new sprite</li>
<li class="imagedel">deleted t45b old sprite</li>
</ul>
<h3 class="author">tattax updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Adds all four states to the shank sprite in-hands.</li>
</ul>
<h2 class="date">03 March 2022</h2>
<h3 class="author">ToasterBiome updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">removes ugly shielding and replaces it</li>
<li class="bugfix">fix map oversight where a rack was unable to be accessed</li>
<li class="bugfix">supply display -> evac display (status)</li>
</ul>
<h3 class="author">adamsong updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Going afk on lowpop as traitor roundstart gets you replaced properly now</li>
</ul>
<h3 class="author">alexkar598 updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Adds the ability for external tooling to send server messages</li>
</ul>
<h3 class="author">maxion12345 updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">AI's can now research RGB lightings for their datacores.</li>
</ul>
<h2 class="date">02 March 2022</h2>
<h3 class="author"> Hopek updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">You can no longer start moving your tail muscles to wag while you are stunned or paralyzed.</li>
</ul>
<h2 class="date">01 March 2022</h2>
<h3 class="author"> Hopek updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Perma now has a gym</li>
</ul>
<h3 class="author">ToasterBiome updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">removes hidden airlock controller in box ai sat</li>
</ul>
<h3 class="author">nmajask updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Added a ceremonial Rod of Asclepius, which is just a toy with the sprites from the regular one</li>
<li class="rscadd">Added a display case stores a ceremonial rod in the CMO's office</li>
<li class="tweak">being turned into Asclepius's Snake now forces you back into your body</li>
</ul>
<h2 class="date">28 February 2022</h2>
<h3 class="author"> Hopek updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Dab animation is functional once again</li>
</ul>
<h3 class="author">Chubbygummibear updated:</h3>
<ul class="changes bgimages16">
<li class="rscdel">Removes slur</li>
</ul>
<h3 class="author">LazennG updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">fixes PA not working in engineering</li>
</ul>
<h3 class="author">ynot01 updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">You can no longer escape your own BoH bomb</li>
</ul>
<h2 class="date">27 February 2022</h2>
<h3 class="author">MenacingManatee updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Adds a lawset that describes the game in a meta sense</li>
<li class="rscadd">Adds a lawset for janitor</li>
<li class="rscadd">Adds a new lawset focused on silicons as a united collective prioritizing themself</li>
<li class="rscadd">Adds a new lawset focused on construction</li>
</ul>
<h3 class="author">TheGamerdk updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">The AI Display Core now mentions that it doesn't actually hold the AI. In addition ghosts can examine it to see laws of AI's for easy access.</li>
</ul>
<h2 class="date">26 February 2022</h2>
<h3 class="author"> MarkSuckerberg and KubeRoot updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Build catwalks on plating with rods</li>
<li class="rscadd">catwalk/over, which can be placed over cables</li>
<li class="tweak">Reinforced floors now built with sheets instead of rods</li>
<li class="tweak">catwalks now need to be welded off instead of instantly cut off.</li>
</ul>
<h3 class="author"> Xoxeyos, arcturus-prime updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">You can't escape from Cluwnes by staying within mechs, or in beds.</li>
<li class="bugfix">Floor Cluwnes no longer stay visible before their attacking phase, or when their attack phase is finished.</li>
</ul>
<h3 class="author"> Xoxeyos, tf-4 updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Adds additional checks for antagonist candidates before applying the datum.</li>
</ul>
<h3 class="author">Chubbygummibear updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Big warning comment on plantpeople.dm letting people know that's not the right file for player controlled plant people</li>
</ul>
<h3 class="author">LazennG updated:</h3>
<ul class="changes bgimages16">
<li class="imageadd">added lobster glove worn and item sprites</li>
</ul>
<h3 class="author">MenacingManatee updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Adds clown lawset to rnd</li>
<li class="tweak">Adds clown lawset to ion lawsets</li>
<li class="rscadd">Adds a new security departmental lawset</li>
<li class="tweak">tweaks several lawsets weight for ion storm</li>
<li class="rscadd">Adds a departmental lawset for rnd</li>
<li class="rscadd">Adds a chaplain departmental lawset</li>
</ul>
<h3 class="author">Mqiib updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Brass skewers no longer make the shishkebabbed mob unclickable by normal means</li>
<li class="tweak">Brass skewers stun for 2 seconds upon skewerification</li>
</ul>
<h3 class="author">Sniblet updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">The particle accelerator rifle now only has three shots per charge</li>
<li class="tweak">Special thanks to blob overmind (49) for the code, rest in peace my man</li>
</ul>
<h3 class="author">TheGamerdk updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Edgecase in AI control code input</li>
</ul>
<h3 class="author">ToasterBiome updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">toggleable area restriction on particle accelerator</li>
</ul>
<h3 class="author">bruhlookatthisdood updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Status displays now scroll text smoothly.</li>
</ul>
<h3 class="author">maxion12345 updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Added THE POOL to the transfer center rotation.</li>
</ul>
<h3 class="author">nmajask updated:</h3>
<ul class="changes bgimages16">
<li class="imageadd">icons for the arcade program on modular telescreens</li>
</ul>
<h2 class="date">24 February 2022</h2>
<h3 class="author">nmajask updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">fixed body bag boxes having enviro bags in them.</li>
</ul>
<h2 class="date">22 February 2022</h2>
<h3 class="author">MenacingManatee updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Added a second set of weights to make ion lawsets independent from roundstart lawsets</li>
<li class="tweak">Adds a separate probability for adding an ion law, allowing it to be tweaked separate from other ion effects</li>
</ul>
<h2 class="date">20 February 2022</h2>
<h3 class="author"> Imaginos16 updated:</h3>
<ul class="changes bgimages16">
<li class="imageadd">Removes soul from the Security TV, Smartfridge, and Booze-o-Mat</li>
</ul>
<h3 class="author"> Xoxeyos updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">AI Core Tutorial disk can now be found in the RD's office and AI sat on YogsBox.</li>
</ul>
<h3 class="author">tattax updated:</h3>
<ul class="changes bgimages16">
<li class="imageadd">hammer now looks epic</li>
<li class="imagedel">blue hamoroo is gone</li>
</ul>
<h2 class="date">19 February 2022</h2>
<h3 class="author">TheGamerdk updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">The AI core on Boxstation has been properly fortified. No more avoiding turrets or spacing the room to kill the AI.</li>
</ul>
<h2 class="date">18 February 2022</h2>
<h3 class="author">TheGamerdk updated:</h3>
<ul class="changes bgimages16">
<li class="spellcheck">Swimming pool -> swimming pool</li>
</ul>
<h3 class="author">tattax updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">mice now cheese up on cheesie honkers</li>
</ul>
<h3 class="author">wejengin2 updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">fixes an airlock to space on meta</li>
</ul>
<h2 class="date">17 February 2022</h2>
<h3 class="author">ToasterBiome updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">fixes anomaly cores dropping on every blob tile destruction</li>
<li class="tweak">no bible antimagic if you are a powergamer</li>
</ul>
<h3 class="author">nmajask updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">fixed mining medic's PDA not being assigned to them round start</li>
</ul>
<h2 class="date">16 February 2022</h2>
<h3 class="author">JamieD1 updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Blob now drops anomaly core on death</li>
</ul>
<h3 class="author">wejengin2 updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">fixed a typo in topkake description</li>
</ul>
<h2 class="date">15 February 2022</h2>
<h3 class="author"> Xoxeyos updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Eclipse now has a secondary AI datacore south of the RD's office.</li>
<li class="rscadd">New tutorial holodisk for creation of AI cores, you will find these within your local RD's office, or within the AI data core storage, depending on the station.</li>
<li class="rscadd">OmegaStation now has a proper AI core.</li>
<li class="bugfix">Fixed a fucked up door in front of a table.</li>
<li class="bugfix">Removed a stray wire on Omega.</li>
</ul>
<h3 class="author">Anvilman6 updated:</h3>
<ul class="changes bgimages16">
<li class="spellcheck">Updated syntax and wording on the "AI Changes" roundstart informational announcement</li>
</ul>
<h3 class="author">TheGamerdk updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">AI Projects have the ability to give active abilities</li>
<li class="rscadd">New project allows AI to charge a borg remotely</li>
<li class="rscadd">New project allows AI to keep APC operational even without power for a short duration</li>
<li class="rscadd">New project that notifies the AI when a tagged individual re-enters camera view.</li>
<li class="rscadd">Adds AI abilities that can be recharged by using CPU power</li>
</ul>
<h3 class="author">UselessTheremin updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">wheelchairs can now use turnstiles</li>
</ul>
<h2 class="date">14 February 2022</h2>
<h3 class="author">Marmio64 updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Adds the icemoon inn to lavaland in biodome form.</li>
</ul>
<h3 class="author">ToasterBiome updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">adds mindslave antag hud icon to the correct file</li>
</ul>
<h3 class="author">bruhlookatthisdood updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Camera Rearanged in box station's sci to fix blindspot for AI infront of door.</li>
</ul>
<h2 class="date">13 February 2022</h2>
<h3 class="author"> PowerfulBacon, KMC, Cdey, Maxim updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Added pool to boxstation, metastation, and the luxury shuttle (no more jpeg of a beach)</li>
</ul>
<h3 class="author">Chubbygummibear updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Thrumbo goat</li>
</ul>
<h3 class="author">LazennG updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Adds a new crusher trophy for the legion megafauna</li>
<li class="imageadd">adds a sprite for the new trophy too</li>
<li class="bugfix">removes a .dmi file that was in the wrong place</li>
</ul>
<h3 class="author">Mqiib updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Reactive stealth armor no longer has an 8 second cooldown (from 0).</li>
</ul>
<h3 class="author">adamsong updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">fixed crew manifest spoof not working</li>
</ul>
<h2 class="date">11 February 2022</h2>
<h3 class="author"> Greniza, ExcessiveUseOfCobblestone, RatFromTheJungle updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">bluespace bodybags now inherit the weight of its heaviest item and It is much easier for a conscious individual to escape from them.</li>
<li class="rscadd">Environment protection bags, which protect their occupants from weather, and give protection from temperature and pressure. The rare variants even have the same protection effects as a space suit.</li>
</ul>
<h3 class="author"> Qustinnus, comma, and nmajask updated:</h3>
<ul class="changes bgimages16">
<li class="soundadd">added a bootup and shutdown sound using sounds from TG and interaction sounds from Bay to mod PCs</li>
</ul>
<h3 class="author"> comma updated:</h3>
<ul class="changes bgimages16">
<li class="soundadd">added new sound effects to a bunch of medical items and scanners</li>
</ul>
<h2 class="date">10 February 2022</h2>
<h3 class="author">adamsong updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">fixed paraplegic not working in some cases</li>
<li class="bugfix">fixed rough metal walls and false rough metal walls dropping the wrong amount of rods when deconstructed</li>
</ul>
<h3 class="author">bruhlookatthisdood updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">fixed some ghost role descriptions</li>
</ul>
<h3 class="author">nmajask updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">fixed the surgery table on the mining base not being named incorrectly</li>
</ul>
<h2 class="date">08 February 2022</h2>
<h3 class="author">adamsong updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">fixed vote panel</li>
</ul>
<h3 class="author">wejengin2 updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">[box] Fixes the new secondary data core</li>
<li class="bugfix">readds gas miners to metastation</li>
</ul>
<h2 class="date">07 February 2022</h2>
<h3 class="author">ToasterBiome updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">yoink tg metastation foyer + atmospherics lobby</li>
<li class="experiment">reworked atmospherics mixing area</li>
</ul>
<h3 class="author">maxion12345 updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Yogstation secondary datacore has been remade</li>
</ul>
</div>
<b>GoonStation 13 Development Team</b>
<div class = "top">
<b>Coders:</b> Stuntwaffle, Showtime, Pantaloons, Nannek, Keelin, Exadv1, hobnob, Justicefries, 0staf, sniperchance, AngriestIBM, BrianOBlivion<br>
<b>Spriters:</b> Supernorn, Haruhi, Stuntwaffle, Pantaloons, Rho, SynthOrange, I Said No<br>
</div>
<br>
<p class="lic"><a name="license" href="http://creativecommons.org/licenses/by-nc-sa/3.0/"><img src="88x31.png" alt="Creative Commons License" /></a><br><i>Except where otherwise noted, Goon Station 13 is licensed under a <a href="http://creativecommons.org/licenses/by-nc-sa/3.0/">Creative Commons Attribution-Noncommercial-Share Alike 3.0 License</a>.<br>Rights are currently extended to <a href="http://forums.somethingawful.com/">SomethingAwful Goons</a> only.</i></p>
<p class="lic">Some icons by <a href="http://p.yusukekamiyamane.com/">Yusuke Kamiyamane</a>. All rights reserved. Licensed under a <a href="http://creativecommons.org/licenses/by/3.0/">Creative Commons Attribution 3.0 License</a>.</p>
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