mirror of
https://github.com/yogstation13/Yogstation.git
synced 2025-02-26 09:04:50 +00:00
* Spawn -> addtimer * Remove this unused proc * Oh boy, there he goes touching MC again * Remove spawn in flick_overlay * Remove spawn in pollCandidates * flash_color: waitfor = 0 * Don't mess with my grepping, comments * clear_fullscreen: waitfor = 0 * Why the hell was telekinisis not using the define? * check_for_cleanbot_bug: waitfor = 1 * Failsafe loop launcher * assets: waitfor = 0 * Ticker nuke cleanup: addtimer * ticker post setup: addtimer * ticker cinematic cleanup: addtimer * Revert "Why the hell was telekinisis not using the define?" Handled in #22803 This reverts commit 1da293e687f1811ae69001cb02dfa6f15f451354. * ticker maprotate: addtimer 0 * beam start: addtimer 0 * browser onclose setup: waitfor = 0 * Revert "check_for_cleanbot_bug: waitfor = 1" This reverts commit 99e50724b3bc6a3682d042b36f97c906c7f7d96d. * Finally remove check_for_cleanbot_bug * browser timeout: addtimer * deafness symptom: addtimer * Shedding symptom: addtimer * Animate doesn't sleep * MSOs stuff * > Tfw you committed without saving
100 lines
3.8 KiB
Plaintext
100 lines
3.8 KiB
Plaintext
/**
|
|
* Failsafe
|
|
*
|
|
* Pretty much pokes the MC to make sure it's still alive.
|
|
**/
|
|
|
|
var/datum/controller/failsafe/Failsafe
|
|
|
|
/datum/controller/failsafe // This thing pretty much just keeps poking the master controller
|
|
name = "Failsafe"
|
|
|
|
// The length of time to check on the MC (in deciseconds).
|
|
// Set to 0 to disable.
|
|
var/processing_interval = 20
|
|
// The alert level. For every failed poke, we drop a DEFCON level. Once we hit DEFCON 1, restart the MC.
|
|
var/defcon = 5
|
|
//the world.time of the last check, so the mc can restart US if we hang.
|
|
// (Real friends look out for *eachother*)
|
|
var/lasttick = 0
|
|
|
|
// Track the MC iteration to make sure its still on track.
|
|
var/master_iteration = 0
|
|
|
|
/datum/controller/failsafe/New()
|
|
// Highlander-style: there can only be one! Kill off the old and replace it with the new.
|
|
if(Failsafe != src)
|
|
if(istype(Failsafe))
|
|
qdel(Failsafe)
|
|
Failsafe = src
|
|
LaunchLoop()
|
|
|
|
/datum/controller/failsafe/proc/LaunchLoop()
|
|
set waitfor = 0
|
|
Failsafe.Loop()
|
|
qdel(Failsafe) //when Loop() returns, we delete ourselves and let the mc recreate us
|
|
|
|
/datum/controller/failsafe/Destroy()
|
|
..()
|
|
return QDEL_HINT_HARDDEL_NOW
|
|
|
|
/datum/controller/failsafe/proc/Loop()
|
|
while(1)
|
|
lasttick = world.time
|
|
if(!Master)
|
|
// Replace the missing Master! This should never, ever happen.
|
|
new /datum/controller/master()
|
|
// Only poke it if overrides are not in effect.
|
|
if(processing_interval > 0)
|
|
if(Master.processing && Master.iteration)
|
|
// Check if processing is done yet.
|
|
if(Master.iteration == master_iteration)
|
|
switch(defcon)
|
|
if(4,5)
|
|
--defcon
|
|
if(3)
|
|
admins << "<span class='adminnotice'>Notice: DEFCON [defcon_pretty()]. The Master Controller has not fired in the last [(5-defcon) * processing_interval] ticks."
|
|
--defcon
|
|
if(2)
|
|
admins << "<span class='boldannounce'>Warning: DEFCON [defcon_pretty()]. The Master Controller has not fired in the last [(5-defcon) * processing_interval] ticks. Automatic restart in [processing_interval] ticks.</span>"
|
|
--defcon
|
|
if(1)
|
|
|
|
admins << "<span class='boldannounce'>Warning: DEFCON [defcon_pretty()]. The Master Controller has still not fired within the last [(5-defcon) * processing_interval] ticks. Killing and restarting...</span>"
|
|
--defcon
|
|
var/rtn = Recreate_MC()
|
|
if(rtn > 0)
|
|
defcon = 4
|
|
master_iteration = 0
|
|
admins << "<span class='adminnotice'>MC restarted successfully</span>"
|
|
else if(rtn < 0)
|
|
log_game("FailSafe: Could not restart MC, runtime encountered. Entering defcon 0")
|
|
admins << "<span class='boldannounce'>ERROR: DEFCON [defcon_pretty()]. Could not restart MC, runtime encountered. I will silently keep retrying.</span>"
|
|
//if the return number was 0, it just means the mc was restarted too recently, and it just needs some time before we try again
|
|
//no need to handle that specially when defcon 0 can handle it
|
|
if(0) //DEFCON 0! (mc failed to restart)
|
|
var/rtn = Recreate_MC()
|
|
if(rtn > 0)
|
|
defcon = 4
|
|
master_iteration = 0
|
|
admins << "<span class='adminnotice'>MC restarted successfully</span>"
|
|
else
|
|
defcon = min(defcon + 1,5)
|
|
master_iteration = Master.iteration
|
|
if (defcon <= 1)
|
|
sleep(processing_interval*2)
|
|
else
|
|
sleep(processing_interval)
|
|
else
|
|
defcon = 5
|
|
sleep(initial(processing_interval))
|
|
|
|
/datum/controller/failsafe/proc/defcon_pretty()
|
|
return defcon
|
|
|
|
/datum/controller/failsafe/proc/stat_entry()
|
|
if(!statclick)
|
|
statclick = new/obj/effect/statclick/debug("Initializing...", src)
|
|
|
|
stat("Failsafe Controller:", statclick.update("Defcon: [defcon_pretty()] (Interval: [Failsafe.processing_interval] | Iteration: [Failsafe.master_iteration])"))
|