* TGUI Preferences Menu + total rewrite of the preferences backend (#17368) * It compiles * It opens * Sync 1 * Add asset caching * Sync 2 * It opens without dev now * Update a few packages * Sync 3 * Sync 4 keybind fix * start of dehardcoded species * Small fixes * Add more individual preferences * ASS sync * Automatic changelog generation #17368 [ci skip] * AHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH * e * Fix some TS stuff * Sort quirks starting from good * Fix skin tone selector * Jamie Fixes * Update moth.dm * Fix latejoin menu + tweaks * Some fixes * Finally fix job selection * e * Ling * MORE * config * Convert pref: ooccolor * Convert pref: asay color * Convert pref: tooltips * Convert pref: ui style * Convert pref: buttons locked * Convert pref: hotkeys * Convert pref: tgui stuff * Convert pref: windowflashing * Convert pref: ghost stuff * Convert pref: map & antag * Convert pref: PDA stuff * Convert pref: credits & glasses 1 * Convert pref: name * Convert pref: appearances 1 * Convert pref: appearances 2 * Convert pref: jobless role * Convert pref: runechat * Convert pref: yogtoggles + tail wagging 1 * Convert pref: client fps * Convert pref: graphic settings * Convert pref: pda uplink & menuoptions * Convert pref: map & flare * Convert pref: Bar choice * Fix setup character button * Convert pref: alt announcer * Fix * Add cycle background button * Convert pref: disable balloon alert * fix * Clean savefile * Fix backpack pref * Fix underwear selection * Fixes some shit * Updates * Fix computer runtime * Fix pref names * Convert pref: donor item & hat * More computer fixes * Convert pref: borg hat * Convert pref: donor pda (broken) * Convert pref: purrbation * Convert pref: afreeze * Convert pref: accent * Various savefile improvements * Convert pref: persistent scars 1 * A few pref fixes * Some more fixes * Various SSoverlays improvements * Add IPC appearances * Add polysmorph appearances * No icons for ipc and polysmorph * Podpeople deserve death * Add plasmaman appearance * h * fix * fix2 * asdf * fsdf * aaaaa * FUCK MOTHS * Preternis color * e * e * Update human.dmi * icon fix * un snowflake * fix underwear icon * remove color from here * donor ree * aa * maybe * Restore a bunch of TGUI files * More TGUI fixes * test * Fix more errors * a * test * e? * a;lso this * maybe * Fix * Revert "maybe" This reverts commit14d044a7e3. * fuck off m8 * e * fak off m8 * e2? * AHHH * AHA * AHHH * fix linter 2 * debug * fix runtime * Update dynamic.json * Revert "debug" This reverts commit18681432bd. * 2 * who sleeps in an async? * Hack * e * Fix a few blocking calls * Oh bother * Stay dead * fuck * Update jobs.dm * move debugging * Update jobs.dm * Test * YEET * Revert "YEET" This reverts commit4082e3b133. * Update jobs.dm * Update jobs.dm * e * Fix sechailer runtime * Fix human hair color * d * Ports part of that job refactor * Convert latejoin to new departments * Fix ghost form * Quirk validation * Hopefully pod color fix * oops * Prayge job fix * test * Better unit test asset loading * Remove print * Add error just in case * Remove brief outfit and bypass centcom deadmin * Remove broadcast login/logout * Remove darkened flash * Remove fov darkness * Remove ghost lighting * Remove some tgui prefs * Typo fix * Small fixes * IPC name fix * IPC and pod colors * Jobless fix * Donor item fix * Oopsie * Quirk bandaid * Misc * Move new prefs to Preferences tab for now * Add skillcape * FUCK THIS SHIT * Remove /tg/ gamer cloak * Restrict some job related preferences to clean up UI * Remove useless client var * e * Small tweaks * Dont allow selecting mood quirks if mood is disabled * AHHH * Filter ckey-locked donor items * stupid jamie * AI core display fix * Move donor stuff back to the top * Remove TODOs * Clean up perks * Linter fixes * e * WORKS * LORE * Fix skillcape list * Backpack why * Fixes * Fix cargo console * Remove these * Add horns, frills and mark * Fix not applying all features * Add some missing mutant bodyparts * Update numberinput * Makes animatednumber cooler * Oops * Add default ghost orbit * Default to normal backpack * Fixes skillcapes not being filtered * Donor fix prayge * yep * Adds fallback latejoin menu * Rework donor stuff a bit * Fix donor tgui logic * Delete unused proc * Update FA * Un-yogify quirks * Better checking of quirks * Update tgfont * Fix quirk icons * Fix backup name * Fix donor stuff * A few runtime fixes * Fix another runtime * Give fallback latejoin verb upon connecting * Update AirAlarm interface * maybe this works * Test * Sentient * Remove AI core display preview icons * Fix resetting plasmaman helmet style * Equip plasman in preview * Fix plasmaman preview icon * fuck keybind fix * Extra keybind sanity --------- Co-authored-by: Yogbot-13 <admin@yogstation.net> Co-authored-by: Jamie D <993128+JamieD1@users.noreply.github.com> Co-authored-by: TheGamerdk <5618080+TheGamerdk@users.noreply.github.com> Co-authored-by: adamsong <adamsong@users.noreply.github.com>
/tg/station build script
This build script is the recommended way to compile the game, including not only the DM code but also the JavaScript and any other dependencies.
- VSCode:
a) Press
Ctrl+Shift+Bto build. b) PressF5to build and run with debugger attached. - Windows:
a) Double-click
BUILD.batin the repository root to build (will wait for a key press before it closes). b) Double-clicktools/build/build.batto build (will exit as soon as it finishes building). - Linux:
a) Run
tools/build/buildfrom the repository root.
The script will skip build steps whose inputs have not changed since the last run.
Getting list of available targets
You can get a list of all targets that you can build by running the following command:
tools/build/build --help
Dependencies
- On Windows,
build.batwill automatically install a private (vendored) copy of Node. - On Linux, install Node using your package manager or from https://nodejs.org/en/download/.
- On Linux, unless using tgs4 or later you will need to compile rust-g on the server and obtain a .so file, for instructions see https://github.com/tgstation/rust-g
Why?
We used to include compiled versions of the tgui JavaScript code in the Git repository so that the project could be compiled using BYOND only. These pre-compiled files tended to have merge conflicts for no good reason. Using a build script lets us avoid this problem, while keeping builds convenient for people who are not modifying tgui.
This build script is based on Juke Build - follow the link to read the documentation for the project and understand how it works and how to contribute.
Named byond versions
If you have byond installations in non-standard locations or want to use few versions at once for testing you can fill in dm_versions.json file in this directory.
Entries with "default" set to true will be used BEFORE byond installations in standard locations. Otherwise you need to pass --dm-version={name} to the build script to choose version you want to use.
Example dm_versions.json file:
[
{
"name": "515.1594",
"path": "C:\\Repo\\ByondVersions\\515.1594_byond\\byond\\bin\\dm.exe",
"default": false
},
{
"name": "funny_version",
"path": "D:\\Repo\\ByondVersions\\514.1589_byond\\byond\\bin\\dm.exe",
"default": true
}
]