Files
Yogstation/code/modules/modular_computers/file_system/programs/security/secureye.dm
John Willard c7f506428a mirage drive minor code improvements that spiraled a little bit (#21921)
* pushes the codebase around a bit cause i found it a little annoying

* Fixes armor args

* Removes old TG sound defines

* a

* Update miragedrive.dm
2024-04-23 17:46:48 -05:00

213 lines
6.5 KiB
Plaintext

#define DEFAULT_MAP_SIZE 15
/datum/computer_file/program/secureye
filename = "secureye"
filedesc = "SecurEye"
category = PROGRAM_CATEGORY_SEC
ui_header = "borg_mon.gif"
program_icon_state = "generic"
extended_desc = "This program allows access to standard security camera networks."
requires_ntnet = TRUE
transfer_access = ACCESS_BRIG
usage_flags = PROGRAM_LAPTOP |PROGRAM_STATIONARY| PROGRAM_INTEGRATED // Probably not a good idea to let borgs use this, though im curious how it will pan out
size = 10
tgui_id = "NtosSecurEye"
program_icon = "eye"
var/list/network = list("ss13")
///List of weakrefs of all users watching the program.
var/list/concurrent_users = list()
/// Weakref to the active camera
var/datum/weakref/camera_ref
/// The turf where the camera was last updated.
var/turf/last_camera_turf
// Stuff needed to render the map
var/atom/movable/screen/map_view/cam_screen
/// All the plane masters that need to be applied.
var/atom/movable/screen/background/cam_background
/datum/computer_file/program/secureye/New()
. = ..()
// Map name has to start and end with an A-Z character,
// and definitely NOT with a square bracket or even a number.
var/map_name = "camera_console_[REF(src)]_map"
// Convert networks to lowercase
for(var/i in network)
network -= i
network += lowertext(i)
// Initialize map objects
cam_screen = new
cam_screen.generate_view(map_name)
cam_background = new
cam_background.assigned_map = map_name
cam_background.del_on_map_removal = FALSE
/datum/computer_file/program/secureye/Destroy()
QDEL_NULL(cam_screen)
QDEL_NULL(cam_background)
last_camera_turf = null
return ..()
/datum/computer_file/program/secureye/ui_interact(mob/user, datum/tgui/ui)
// Update UI
ui = SStgui.try_update_ui(user, src, ui)
// Update the camera, showing static if necessary and updating data if the location has moved.
update_active_camera_screen()
if(!ui)
var/user_ref = REF(user)
var/is_living = isliving(user)
// Ghosts shouldn't count towards concurrent users, which produces
// an audible terminal_on click.
if(is_living)
concurrent_users += user_ref
// Register map objects
cam_screen.display_to(user)
user.client.register_map_obj(cam_background)
return ..()
/datum/computer_file/program/secureye/ui_status(mob/user)
. = ..()
if(. == UI_DISABLED)
return UI_CLOSE
return .
/datum/computer_file/program/secureye/ui_data()
var/list/data = get_header_data()
data["activeCamera"] = null
var/obj/machinery/camera/active_camera = camera_ref?.resolve()
if(active_camera)
data["activeCamera"] = list(
name = active_camera.c_tag,
ref = REF(active_camera),
status = active_camera.status,
)
return data
/datum/computer_file/program/secureye/ui_static_data()
var/list/data = list()
data["network"] = network
data["mapRef"] = cam_screen.assigned_map
var/list/cameras = get_camera_list(network)
data["cameras"] = list()
for(var/i in cameras)
var/obj/machinery/camera/C = cameras[i]
data["cameras"] += list(list(
name = C.c_tag,
ref = REF(C),
))
return data
/datum/computer_file/program/secureye/ui_act(action, params)
. = ..()
if(.)
return
switch(action)
if("switch_camera")
var/obj/machinery/camera/selected_camera = locate(params["camera"]) in GLOB.cameranet.cameras
if(selected_camera)
camera_ref = WEAKREF(selected_camera)
else
camera_ref = null
playsound(src, get_sfx(SFX_TERMINAL_TYPE), 25, FALSE)
if(isnull(camera_ref))
return TRUE
update_active_camera_screen()
return TRUE
/datum/computer_file/program/secureye/ui_close(mob/user)
. = ..()
var/user_ref = REF(user)
var/is_living = isliving(user)
// Living creature or not, we remove you anyway.
concurrent_users -= user_ref
// Unregister map objects
cam_screen.hide_from(user)
// Turn off the console
if(length(concurrent_users) == 0 && is_living)
camera_ref = null
last_camera_turf = null
playsound(src, 'sound/machines/terminal_off.ogg', 25, FALSE)
/datum/computer_file/program/secureye/proc/update_active_camera_screen()
var/obj/machinery/camera/active_camera = camera_ref?.resolve()
// Show static if can't use the camera
if(!active_camera?.can_use())
show_camera_static()
return
var/list/visible_turfs = list()
// Get the camera's turf to correctly gather what's visible from it's turf, in case it's located in a moving object (borgs / mechs)
var/new_cam_turf = get_turf(active_camera)
// If we're not forcing an update for some reason and the cameras are in the same location,
// we don't need to update anything.
// Most security cameras will end here as they're not moving.
if(last_camera_turf == new_cam_turf)
return
// Cameras that get here are moving, and are likely attached to some moving atom such as cyborgs.
last_camera_turf = new_cam_turf
//Here we gather what's visible from the camera's POV based on its view_range and xray modifier if present
var/list/visible_things = active_camera.isXRay(ignore_malf_upgrades = TRUE) ? range(active_camera.view_range, new_cam_turf) : view(active_camera.view_range, new_cam_turf)
for(var/turf/visible_turf in visible_things)
visible_turfs += visible_turf
//Get coordinates for a rectangle area that contains the turfs we see so we can then clear away the static in the resulting rectangle area
var/list/bbox = get_bbox_of_atoms(visible_turfs)
var/size_x = bbox[3] - bbox[1] + 1
var/size_y = bbox[4] - bbox[2] + 1
cam_screen.vis_contents = visible_turfs
cam_background.icon_state = "clear"
cam_background.fill_rect(1, 1, size_x, size_y)
/datum/computer_file/program/secureye/proc/show_camera_static()
cam_screen.vis_contents.Cut()
cam_background.icon_state = "scanline2"
cam_background.fill_rect(1, 1, DEFAULT_MAP_SIZE, DEFAULT_MAP_SIZE)
//////////////////
//Mining Cameras//
//////////////////
///A program that allows you to view the cameras on the Mining Base
/datum/computer_file/program/secureye/mining
filename = "overwatch"
filedesc = "OverWatch"
category = PROGRAM_CATEGORY_SUPL
extended_desc = "This program allows access to the mining base camera network."
transfer_access = ACCESS_MINING
size = 5
program_icon = "globe"
network = list("mine", "auxbase")
//////////////////////
//Labor Camp Cameras//
//////////////////////
///A program that allows you to view the cameras on the Labor Camp
/datum/computer_file/program/secureye/laborcamp
filename = "overseer"
filedesc = "OverSeer"
extended_desc = "This program allows access to the labor camp camera network."
transfer_access = ACCESS_ARMORY
size = 5
program_icon = "dungeon"
network = list("labor")
#undef DEFAULT_MAP_SIZE