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Yogstation/yogstation/code/game/gamemodes/gangs/dominator.dm
adamsong cf3be5cb15 Security level datums (#21051)
* Initial conversion

* Fixed cryopods

* It compiles, yay

* Removes cowbot's bad variables

* Small fixes

* Tweaked epsilon

* Fix build

* Switches to using defines

* Nuke old file, fix typo

* Add proper comment to epsilon
2024-02-26 20:13:25 -05:00

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#define DOM_BLOCKED_SPAM_CAP 6
#define DOM_REQUIRED_TURFS 23
#define DOM_HULK_HITS_REQUIRED 10
/obj/machinery/dominator
name = "dominator"
desc = "A visibly sinister device. Looks like you can break it if you hit it enough."
icon = 'icons/obj/machines/dominator.dmi'
icon_state = "dominator"
density = TRUE
anchored = TRUE
layer = HIGH_OBJ_LAYER
max_integrity = 300
integrity_failure = 100
move_resist = INFINITY
armor = list(MELEE = 20, BULLET = 50, LASER = 50, ENERGY = 50, BOMB = 10, BIO = 100, RAD = 100, FIRE = 10, ACID = 70)
var/datum/team/gang/gang
var/operating = FALSE //false=standby or broken, true=takeover
var/warned = FALSE //if this device has set off the warning at <3 minutes yet
var/spam_prevention = DOM_BLOCKED_SPAM_CAP //first message is immediate
var/datum/effect_system/spark_spread/spark_system
var/obj/effect/countdown/dominator/countdown
var/obj/item/disk/nuclear/nukedisk
/obj/machinery/dominator/Initialize(mapload)
set_light(2)
GLOB.poi_list |= src
spark_system = new
spark_system.set_up(5, TRUE, src)
countdown = new(src)
update_appearance(UPDATE_ICON)
.=..()
/obj/machinery/dominator/Destroy()
if(!(stat & BROKEN))
set_broken()
GLOB.poi_list.Remove(src)
gang = null
QDEL_NULL(spark_system)
QDEL_NULL(countdown)
STOP_PROCESSING(SSmachines, src)
if(nukedisk)
nukedisk.forceMove(drop_location())
nukedisk = null
return ..()
/obj/machinery/dominator/emp_act(severity)
gang.domination_time += 3 * severity
..()
/obj/machinery/dominator/hulk_damage()
return (max_integrity - integrity_failure) / DOM_HULK_HITS_REQUIRED
/obj/machinery/dominator/tesla_act(power, tesla_flags, shocked_targets, zap_gib = FALSE)
qdel(src)
/obj/machinery/dominator/update_overlays()
. = ..()
if(stat & BROKEN)
return
if(operating)
var/mutable_appearance/dominator_overlay = mutable_appearance('icons/obj/machines/dominator.dmi', "dominator-overlay")
if(gang)
dominator_overlay.color = gang.color
. += dominator_overlay
if(obj_integrity/max_integrity < 0.66)
. += "damage"
/obj/machinery/dominator/update_icon_state()
. = ..()
if(stat & BROKEN)
icon_state = "dominator-broken"
return
if(!operating)
icon_state = "dominator"
return
icon_state = "dominator-active"
/obj/machinery/dominator/examine(mob/user)
. = ..()
if(stat & BROKEN)
return
if(gang && gang.domination_time != NOT_DOMINATING)
if(gang.domination_time > world.time)
. += span_notice("Hostile Takeover in progress. Estimated [gang.domination_time_remaining()] seconds remain.")
else
. += span_notice("Hostile Takeover of [station_name()] successful. Have a great day.")
else
. += span_notice("System on standby.")
if(nukedisk)
. += span_notice("[nukedisk] seems to be stuck inside.")
. += span_danger("System Integrity: [round((obj_integrity/max_integrity)*100,1)]%")
/obj/machinery/dominator/process()
..()
if(gang && gang.domination_time != NOT_DOMINATING)
var/time_remaining = gang.domination_time_remaining()
if(time_remaining > 0)
if(excessive_walls_check())
gang.domination_time += 20
playsound(loc, 'sound/machines/buzz-two.ogg', 50, 0)
if(spam_prevention < DOM_BLOCKED_SPAM_CAP)
spam_prevention++
else
gang.message_gangtools("Warning: There are too many walls around your gang's dominator, its signal is being blocked!")
say("Error: Takeover signal is currently blocked! There are too many walls within 2 standard units of this device.")
spam_prevention = 0
return
. = TRUE
playsound(loc, 'sound/items/timer.ogg', 10, 0)
if(!warned && (time_remaining < 180))
warned = TRUE
var/area/domloc = get_area(loc)
gang.message_gangtools("Less than 3 minutes remains in hostile takeover. Defend your dominator at [domloc.map_name]!")
for(var/G in GLOB.gangs)
var/datum/team/gang/tempgang = G
if(tempgang != gang)
tempgang.message_gangtools("WARNING: [gang.name] Gang takeover imminent. Their dominator at [domloc.map_name] must be destroyed!",1,1)
else
Cinematic(CINEMATIC_MALF,world)
gang.winner = TRUE
SSticker.force_ending = TRUE
if(!.)
STOP_PROCESSING(SSmachines, src)
/obj/machinery/dominator/play_attack_sound(damage_amount, damage_type = BRUTE, damage_flag = 0)
switch(damage_type)
if(BRUTE)
if(damage_amount)
playsound(src, 'sound/effects/bang.ogg', 50, 1)
else
playsound(loc, 'sound/weapons/tap.ogg', 50, 1)
if(BURN)
playsound(src.loc, 'sound/items/welder.ogg', 100, 1)
/obj/machinery/dominator/take_damage(damage_amount, damage_type = BRUTE, damage_flag = 0, sound_effect = TRUE, attack_dir, armour_penetration = 0)
. = ..()
if(.)
if(obj_integrity/max_integrity > 0.66)
if(prob(damage_amount*2))
spark_system.start()
else if(!(stat & BROKEN))
spark_system.start()
update_appearance(UPDATE_ICON)
/obj/machinery/dominator/obj_break(damage_flag)
if(!(stat & BROKEN) && !(flags_1 & NODECONSTRUCT_1))
set_broken()
/obj/machinery/dominator/deconstruct(disassembled = TRUE)
if(!(flags_1 & NODECONSTRUCT_1))
if(!(stat & BROKEN))
set_broken()
new /obj/item/stack/sheet/plasteel(src.loc)
qdel(src)
/obj/machinery/dominator/attacked_by(obj/item/I, mob/living/user)
add_fingerprint(user)
..()
/obj/machinery/dominator/attack_hand(mob/user)
if(operating || (stat & BROKEN))
examine(user)
return
var/datum/team/gang/tempgang
var/datum/antagonist/gang/GA = user.mind.has_antag_datum(/datum/antagonist/gang)
if(GA)
tempgang = GA.gang
if(!tempgang)
examine(user)
return
if(tempgang.domination_time != NOT_DOMINATING)
to_chat(user, span_warning("Error: Hostile Takeover is already in progress."))
return
if(!tempgang.dom_attempts)
to_chat(user, span_warning("Error: Unable to breach station network. Firewall has logged our signature and is blocking all further attempts."))
return
if(!nukedisk)
to_chat(user, span_warning("Error: Nuclear Authentication Disk required to breach station network."))
return
var/time = round(tempgang.determine_domination_time()/60,0.1)
if(alert(user,"A takeover will require [time] minutes.\nYour gang will be unable to gain influence while it is active.\nThe entire station will likely be alerted to it once it starts.\nYou have [tempgang.dom_attempts] attempt(s) remaining. Are you ready?","Confirm","Ready","Later") == "Ready")
if((tempgang.domination_time != NOT_DOMINATING) || !tempgang.dom_attempts || !in_range(src, user) || !isturf(loc))
return 0
var/area/A = get_area(loc)
var/locname = A.map_name
gang = tempgang
gang.dom_attempts --
priority_announce("Network breach detected in [locname]. The [gang.name] Gang is attempting to seize control of the station!","Network Alert")
gang.domination()
SSshuttle.registerHostileEnvironment(src)
name = "[gang.name] Gang [name]"
operating = TRUE
update_appearance(UPDATE_ICON)
countdown.color = gang.color
countdown.start()
set_light(3)
START_PROCESSING(SSmachines, src)
gang.message_gangtools("Hostile takeover in progress: Estimated [time] minutes until victory.[gang.dom_attempts ? "" : " This is your final attempt."]")
for(var/G in GLOB.gangs)
var/datum/team/gang/vagos = G
if(vagos != gang)
vagos.message_gangtools("Enemy takeover attempt detected in [locname]: Estimated [time] minutes until our defeat.",1,1)
/obj/machinery/dominator/proc/excessive_walls_check() // why the fuck was this even a global proc...
var/open = FALSE
for(var/turf/T in view(2, src))
if(!isclosedturf(T))
open++
if(open < DOM_REQUIRED_TURFS)
return TRUE
else
return FALSE
/obj/machinery/dominator/proc/set_broken()
if(gang)
gang.domination_time = NOT_DOMINATING
var/takeover_in_progress = FALSE
for(var/G in GLOB.gangs)
var/datum/team/gang/ballas = G
if(ballas.domination_time != NOT_DOMINATING)
takeover_in_progress = TRUE
break
if(!takeover_in_progress)
var/was_stranded = SSshuttle.emergency.mode == SHUTTLE_STRANDED
SSshuttle.clearHostileEnvironment(src)
if(!was_stranded)
priority_announce("All hostile activity within station systems has ceased.","Network Alert")
if(SSsecurity_level.get_current_level_as_text() == SEC_LEVEL_DELTA)
SSsecurity_level.set_level(SEC_LEVEL_RED)
gang.message_gangtools("Hostile takeover cancelled: Dominator is no longer operational.[gang.dom_attempts ? " You have [gang.dom_attempts] attempt remaining." : " The station network will have likely blocked any more attempts by us."]",1,1)
set_light(0)
operating = FALSE
stat |= BROKEN
update_appearance(UPDATE_ICON)
STOP_PROCESSING(SSmachines, src)
if(nukedisk)
nukedisk.forceMove(drop_location())
nukedisk = null
/obj/machinery/dominator/attackby(obj/item/I, mob/user, params)
if (istype(I, /obj/item/disk/nuclear))
if(!disk_check(I))
return
if(!user.transferItemToLoc(I, src))
return
nukedisk = I
add_fingerprint(user)
return
.=..()
/obj/machinery/dominator/proc/disk_check(obj/item/disk/nuclear/D)
if(D.fake)
say("Authentication failure; disk not recognised.")
return FALSE
else
return TRUE
#undef DOM_BLOCKED_SPAM_CAP
#undef DOM_REQUIRED_TURFS
#undef DOM_HULK_HITS_REQUIRED